/* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann 2004, 2005, 2007 Rob Buis This file is part of the KDE project This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License aint with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef RenderSVGRoot_h #define RenderSVGRoot_h #if ENABLE(SVG) #include "RenderContainer.h" #include "FloatRect.h" namespace WebCore { class SVGStyledElement; class TransformationMatrix; class RenderSVGRoot : public RenderContainer { public: RenderSVGRoot(SVGStyledElement*); ~RenderSVGRoot(); virtual bool isSVGRoot() const { return true; } virtual const char* renderName() const { return "RenderSVGRoot"; } virtual int lineHeight(bool b, bool isRootLineBox = false) const; virtual int baselinePosition(bool b, bool isRootLineBox = false) const; virtual void calcPrefWidths(); virtual void layout(); virtual void paint(PaintInfo&, int parentX, int parentY); virtual IntRect clippedOverflowRectForRepaint(RenderBox* repaintContainer); virtual void absoluteRects(Vector& rects, int tx, int ty); virtual void absoluteQuads(Vector&, bool topLevel = true); virtual void addFocusRingRects(GraphicsContext*, int tx, int ty); virtual TransformationMatrix absoluteTransform() const; bool fillContains(const FloatPoint&) const; bool strokeContains(const FloatPoint&) const; FloatRect relativeBBox(bool includeStroke = true) const; virtual TransformationMatrix localTransform() const; FloatRect viewport() const; virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, int x, int y, int tx, int ty, HitTestAction); virtual void position(InlineBox*); private: void calcViewport(); void applyContentTransforms(PaintInfo&, int parentX, int parentY); FloatRect m_viewport; IntRect m_absoluteBounds; }; } // namespace WebCore #endif // ENABLE(SVG) #endif // RenderSVGRoot_h // vim:ts=4:noet