/* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann 2004, 2005, 2007 Rob Buis 2007 Eric Seidel 2009 Google, Inc. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License aint with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) #include "RenderSVGViewportContainer.h" #include "GraphicsContext.h" #include "RenderView.h" #include "SVGMarkerElement.h" #include "SVGSVGElement.h" namespace WebCore { RenderSVGViewportContainer::RenderSVGViewportContainer(SVGStyledElement* node) : RenderSVGContainer(node) { } FloatRect RenderSVGViewportContainer::markerBoundaries(const TransformationMatrix& markerTransformation) const { FloatRect coordinates = repaintRectInLocalCoordinates(); // Map repaint rect into parent coordinate space, in which the marker boundaries have to be evaluated coordinates = localToParentTransform().mapRect(coordinates); return markerTransformation.mapRect(coordinates); } TransformationMatrix RenderSVGViewportContainer::markerContentTransformation(const TransformationMatrix& contentTransformation, const FloatPoint& origin, float strokeWidth) const { // The 'origin' coordinate maps to SVGs refX/refY, given in coordinates relative to the viewport established by the marker FloatPoint mappedOrigin = viewportTransform().mapPoint(origin); TransformationMatrix transformation = contentTransformation; if (strokeWidth != -1) transformation.scaleNonUniform(strokeWidth, strokeWidth); transformation.translate(-mappedOrigin.x(), -mappedOrigin.y()); return transformation; } void RenderSVGViewportContainer::applyViewportClip(PaintInfo& paintInfo) { if (style()->overflowX() != OVISIBLE) paintInfo.context->clip(enclosingIntRect(m_viewport)); // FIXME: Eventually we'll want float-precision clipping } void RenderSVGViewportContainer::calcViewport() { SVGElement* svgelem = static_cast(node()); if (svgelem->hasTagName(SVGNames::svgTag)) { SVGSVGElement* svg = static_cast(node()); if (!selfNeedsLayout() && !svg->hasRelativeValues()) return; float x = svg->x().value(svg); float y = svg->y().value(svg); float w = svg->width().value(svg); float h = svg->height().value(svg); m_viewport = FloatRect(x, y, w, h); } else if (svgelem->hasTagName(SVGNames::markerTag)) { if (!selfNeedsLayout()) return; SVGMarkerElement* svg = static_cast(node()); float w = svg->markerWidth().value(svg); float h = svg->markerHeight().value(svg); m_viewport = FloatRect(0, 0, w, h); } } TransformationMatrix RenderSVGViewportContainer::viewportTransform() const { if (node()->hasTagName(SVGNames::svgTag)) { SVGSVGElement* svg = static_cast(node()); return svg->viewBoxToViewTransform(m_viewport.width(), m_viewport.height()); } else if (node()->hasTagName(SVGNames::markerTag)) { SVGMarkerElement* marker = static_cast(node()); return marker->viewBoxToViewTransform(m_viewport.width(), m_viewport.height()); } return TransformationMatrix(); } const TransformationMatrix& RenderSVGViewportContainer::localToParentTransform() const { TransformationMatrix viewportTranslation; viewportTranslation.translate(m_viewport.x(), m_viewport.y()); m_localToParentTransform = viewportTransform() * viewportTranslation; return m_localToParentTransform; // If this class were ever given a localTransform(), then the above would read: // return viewportTransform() * localTransform() * viewportTranslation; } // FIXME: This method should be removed as soon as callers to RenderBox::absoluteTransform() can be removed. TransformationMatrix RenderSVGViewportContainer::absoluteTransform() const { // This would apply localTransform() twice if localTransform() were not the identity. return localToParentTransform() * RenderSVGContainer::absoluteTransform(); } bool RenderSVGViewportContainer::pointIsInsideViewportClip(const FloatPoint& pointInParent) { // Respect the viewport clip (which is in parent coords). SVG does not support separate x/y overflow rules. if (style()->overflowX() == OHIDDEN) { ASSERT(style()->overflowY() == OHIDDEN); if (!m_viewport.contains(pointInParent)) return false; } return true; } } #endif // ENABLE(SVG)