/* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann 2004, 2005, 2007 Rob Buis 2007 Eric Seidel 2009 Google, Inc. Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License aint with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) #include "RenderSVGViewportContainer.h" #include "GraphicsContext.h" #include "RenderView.h" #include "SVGSVGElement.h" namespace WebCore { RenderSVGViewportContainer::RenderSVGViewportContainer(SVGStyledElement* node) : RenderSVGContainer(node) { } void RenderSVGViewportContainer::applyViewportClip(PaintInfo& paintInfo) { if (SVGRenderBase::isOverflowHidden(this)) paintInfo.context->clip(m_viewport); } void RenderSVGViewportContainer::calcViewport() { SVGElement* svgelem = static_cast(node()); if (svgelem->hasTagName(SVGNames::svgTag)) { SVGSVGElement* svg = static_cast(node()); if (!selfNeedsLayout() && !svg->hasRelativeValues()) return; float x = svg->x().value(svg); float y = svg->y().value(svg); float w = svg->width().value(svg); float h = svg->height().value(svg); m_viewport = FloatRect(x, y, w, h); } } AffineTransform RenderSVGViewportContainer::viewportTransform() const { if (node()->hasTagName(SVGNames::svgTag)) { SVGSVGElement* svg = static_cast(node()); return svg->viewBoxToViewTransform(m_viewport.width(), m_viewport.height()); } return AffineTransform(); } const AffineTransform& RenderSVGViewportContainer::localToParentTransform() const { AffineTransform viewportTranslation(viewportTransform()); m_localToParentTransform = viewportTranslation.translateRight(m_viewport.x(), m_viewport.y()); return m_localToParentTransform; // If this class were ever given a localTransform(), then the above would read: // return viewportTransform() * localTransform() * viewportTranslation; } bool RenderSVGViewportContainer::pointIsInsideViewportClip(const FloatPoint& pointInParent) { // Respect the viewport clip (which is in parent coords) if (!SVGRenderBase::isOverflowHidden(this)) return true; return m_viewport.contains(pointInParent); } } #endif // ENABLE(SVG)