/* Copyright (C) Research In Motion Limited 2010. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License aint with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef SVGImageBufferTools_h #define SVGImageBufferTools_h #if ENABLE(SVG) #include "ImageBuffer.h" #include namespace WebCore { class AffineTransform; class FloatRect; class FloatSize; class GraphicsContext; class RenderObject; class SVGImageBufferTools : public Noncopyable { public: static bool createImageBuffer(const FloatRect& absoluteTargetRect, const FloatRect& clampedAbsoluteTargetRect, OwnPtr&, ColorSpace); static void renderSubtreeToImageBuffer(ImageBuffer*, RenderObject*, const AffineTransform&); static void clipToImageBuffer(GraphicsContext*, const AffineTransform& absoluteTransform, const FloatRect& clampedAbsoluteTargetRect, OwnPtr&); static void calculateTransformationToOutermostSVGCoordinateSystem(const RenderObject*, AffineTransform& absoluteTransform); static FloatRect clampedAbsoluteTargetRectForRenderer(const RenderObject*, const FloatRect& absoluteTargetRect); static IntSize roundedImageBufferSize(const FloatSize&); private: SVGImageBufferTools() { } ~SVGImageBufferTools() { } }; } #endif #endif