/* Copyright (C) Research In Motion Limited 2010. All rights reserved. 2004, 2005, 2007 Nikolas Zimmermann 2004, 2005, 2008 Rob Buis 2005, 2007 Eric Seidel 2009 Google, Inc. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License aint with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) #include "SVGMarkerLayoutInfo.h" #include "RenderSVGResourceMarker.h" namespace WebCore { SVGMarkerLayoutInfo::SVGMarkerLayoutInfo() : m_midMarker(0) , m_elementIndex(0) , m_strokeWidth(0) { } SVGMarkerLayoutInfo::~SVGMarkerLayoutInfo() { } static inline void processStartAndMidMarkers(void* infoPtr, const PathElement* element) { SVGMarkerLayoutInfo& info = *reinterpret_cast(infoPtr); SVGMarkerData& markerData = info.markerData(); int& elementIndex = info.elementIndex(); // First update the outslope for the previous element markerData.updateOutslope(element->points[0]); // Draw the marker for the previous element RenderSVGResourceMarker* marker = markerData.marker(); if (elementIndex > 0 && marker) info.addLayoutedMarker(marker, markerData.origin(), markerData.currentAngle()); // Update our marker data for this element markerData.updateMarkerDataForPathElement(element); // After drawing the start marker, switch to drawing mid markers if (elementIndex == 1) markerData.updateTypeAndMarker(SVGMarkerData::Mid, info.midMarker()); ++elementIndex; } FloatRect SVGMarkerLayoutInfo::calculateBoundaries(RenderSVGResourceMarker* startMarker, RenderSVGResourceMarker* midMarker, RenderSVGResourceMarker* endMarker, float strokeWidth, const Path& path) { m_layout.clear(); m_midMarker = midMarker; m_strokeWidth = strokeWidth; m_elementIndex = 0; m_markerData = SVGMarkerData(SVGMarkerData::Start, startMarker); path.apply(this, processStartAndMidMarkers); if (endMarker) { m_markerData.updateTypeAndMarker(SVGMarkerData::End, endMarker); addLayoutedMarker(endMarker, m_markerData.origin(), m_markerData.currentAngle()); } if (m_layout.isEmpty()) return FloatRect(); Vector::iterator it = m_layout.begin(); Vector::iterator end = m_layout.end(); FloatRect bounds; for (; it != end; ++it) { MarkerLayout& layout = *it; RenderSVGResourceMarker* markerContent = layout.marker; ASSERT(markerContent); bounds.unite(markerContent->markerBoundaries(layout.matrix)); } return bounds; } void SVGMarkerLayoutInfo::drawMarkers(RenderObject::PaintInfo& paintInfo) { if (m_layout.isEmpty()) return; Vector::iterator it = m_layout.begin(); Vector::iterator end = m_layout.end(); for (; it != end; ++it) { MarkerLayout& layout = *it; layout.marker->draw(paintInfo, layout.matrix); } } void SVGMarkerLayoutInfo::addLayoutedMarker(RenderSVGResourceMarker* marker, const FloatPoint& origin, float angle) { ASSERT(marker); m_layout.append(MarkerLayout(marker, marker->markerTransformation(origin, angle, m_strokeWidth))); } } #endif // ENABLE(SVG)