/* Copyright (C) Research In Motion Limited 2010. All rights reserved. This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License aint with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef SVGResourcesCycleSolver_h #define SVGResourcesCycleSolver_h #if ENABLE(SVG) #include namespace WebCore { class RenderObject; class RenderSVGResourceContainer; class SVGResources; class SVGResourcesCycleSolver : public Noncopyable { public: SVGResourcesCycleSolver(RenderObject*, SVGResources*); ~SVGResourcesCycleSolver(); void resolveCycles(); private: bool resourceContainsCycles(RenderObject*) const; void breakCycle(RenderSVGResourceContainer*); RenderObject* m_renderer; SVGResources* m_resources; HashSet m_allResources; }; } #endif #endif