/* * Copyright (C) Research In Motion Limited 2010. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. */ #ifndef SVGTextLayoutEngineBaseline_h #define SVGTextLayoutEngineBaseline_h #if ENABLE(SVG) #include "SVGRenderStyleDefs.h" #include namespace WebCore { class Font; class RenderObject; class SVGElement; class SVGRenderStyle; class SVGTextMetrics; // Helper class used by SVGTextLayoutEngine to handle 'alignment-baseline' / 'dominant-baseline' and 'baseline-shift'. class SVGTextLayoutEngineBaseline : public Noncopyable { public: SVGTextLayoutEngineBaseline(const Font&); float calculateBaselineShift(const SVGRenderStyle*, SVGElement* lengthContext) const; float calculateAlignmentBaselineShift(bool isVerticalText, const RenderObject* textRenderer) const; float calculateGlyphOrientationAngle(bool isVerticalText, const SVGRenderStyle*, const UChar& character) const; float calculateGlyphAdvanceAndOrientation(bool isVerticalText, SVGTextMetrics&, float angle, float& xOrientationShift, float& yOrientationShift) const; private: EAlignmentBaseline dominantBaselineToAlignmentBaseline(bool isVerticalText, const RenderObject* textRenderer) const; const Font& m_font; }; } // namespace WebCore #endif // ENABLE(SVG) #endif