/* * Copyright (C) 2007, 2008 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "config.h" #include "DatabaseThread.h" #if ENABLE(DATABASE) #include "AutodrainedPool.h" #include "Database.h" #include "DatabaseTask.h" #include "Logging.h" namespace WebCore { DatabaseThread::DatabaseThread() : m_threadID(0) { m_selfRef = this; } DatabaseThread::~DatabaseThread() { // FIXME: Any cleanup required here? Since the thread deletes itself after running its detached course, I don't think so. Lets be sure. } bool DatabaseThread::start() { MutexLocker lock(m_threadCreationMutex); if (m_threadID) return true; m_threadID = createThread(DatabaseThread::databaseThreadStart, this, "WebCore: Database"); return m_threadID; } void DatabaseThread::requestTermination() { LOG(StorageAPI, "DatabaseThread %p was asked to terminate\n", this); m_queue.kill(); } bool DatabaseThread::terminationRequested() const { return m_queue.killed(); } void* DatabaseThread::databaseThreadStart(void* vDatabaseThread) { DatabaseThread* dbThread = static_cast(vDatabaseThread); return dbThread->databaseThread(); } void* DatabaseThread::databaseThread() { { // Wait for DatabaseThread::start() to complete. MutexLocker lock(m_threadCreationMutex); LOG(StorageAPI, "Started DatabaseThread %p", this); } AutodrainedPool pool; while (true) { RefPtr task; if (!m_queue.waitForMessage(task)) break; task->performTask(); pool.cycle(); } LOG(StorageAPI, "About to detach thread %i and clear the ref to DatabaseThread %p, which currently has %i ref(s)", m_threadID, this, refCount()); // Close the databases that we ran transactions on. This ensures that if any transactions are still open, they are rolled back and we don't leave the database in an // inconsistent or locked state. if (m_openDatabaseSet.size() > 0) { // As the call to close will modify the original set, we must take a copy to iterate over. DatabaseSet openSetCopy; openSetCopy.swap(m_openDatabaseSet); DatabaseSet::iterator end = openSetCopy.end(); for (DatabaseSet::iterator it = openSetCopy.begin(); it != end; ++it) (*it)->close(); } // Detach the thread so its resources are no longer of any concern to anyone else detachThread(m_threadID); // Clear the self refptr, possibly resulting in deletion m_selfRef = 0; return 0; } void DatabaseThread::recordDatabaseOpen(Database* database) { ASSERT(currentThread() == m_threadID); ASSERT(database); ASSERT(!m_openDatabaseSet.contains(database)); m_openDatabaseSet.add(database); } void DatabaseThread::recordDatabaseClosed(Database* database) { ASSERT(currentThread() == m_threadID); ASSERT(database); ASSERT(m_queue.killed() || m_openDatabaseSet.contains(database)); m_openDatabaseSet.remove(database); } void DatabaseThread::scheduleTask(PassRefPtr task) { m_queue.append(task); } void DatabaseThread::scheduleImmediateTask(PassRefPtr task) { m_queue.prepend(task); } void DatabaseThread::unscheduleDatabaseTasks(Database* database) { // Note that the thread loop is running, so some tasks for the database // may still be executed. This is unavoidable. Deque > filteredReverseQueue; RefPtr task; while (m_queue.tryGetMessage(task)) { if (task->database() != database) filteredReverseQueue.append(task); } while (!filteredReverseQueue.isEmpty()) { m_queue.append(filteredReverseQueue.first()); filteredReverseQueue.removeFirst(); } } } // namespace WebCore #endif