/* Copyright (C) 2004, 2005 Nikolas Zimmermann 2004, 2005, 2006, 2007 Rob Buis This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #ifndef SVGDocument_h #define SVGDocument_h #if ENABLE(SVG) #include "Document.h" #include "FloatPoint.h" namespace WebCore { class DOMImplementation; class SVGElement; class SVGSVGElement; class SVGDocument : public Document { public: static PassRefPtr create(Frame* frame) { return adoptRef(new SVGDocument(frame)); } virtual ~SVGDocument(); SVGSVGElement* rootElement() const; void dispatchZoomEvent(float prevScale, float newScale); void dispatchScrollEvent(); bool zoomAndPanEnabled() const; void startPan(const FloatPoint& start); void updatePan(const FloatPoint& pos) const; private: SVGDocument(Frame*); virtual bool isSVGDocument() const { return true; } virtual bool childShouldCreateRenderer(Node*) const; FloatPoint m_translate; }; } // namespace WebCore #endif // ENABLE(SVG) #endif // SVGDocument_h // vim:ts=4:noet