/* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann 2004, 2005, 2006 Rob Buis This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) && ENABLE(FILTERS) #include "SVGFEGaussianBlurElement.h" #include "MappedAttribute.h" #include "SVGNames.h" #include "SVGParserUtilities.h" #include "SVGResourceFilter.h" namespace WebCore { char SVGStdDeviationXAttrIdentifier[] = "SVGStdDeviationXAttr"; char SVGStdDeviationYAttrIdentifier[] = "SVGStdDeviationYAttr"; SVGFEGaussianBlurElement::SVGFEGaussianBlurElement(const QualifiedName& tagName, Document* doc) : SVGFilterPrimitiveStandardAttributes(tagName, doc) , m_in1(this, SVGNames::inAttr) , m_stdDeviationX(this, SVGNames::stdDeviationAttr) , m_stdDeviationY(this, SVGNames::stdDeviationAttr) { } SVGFEGaussianBlurElement::~SVGFEGaussianBlurElement() { } void SVGFEGaussianBlurElement::setStdDeviation(float, float) { // FIXME: Needs an implementation. } void SVGFEGaussianBlurElement::parseMappedAttribute(MappedAttribute* attr) { const String& value = attr->value(); if (attr->name() == SVGNames::stdDeviationAttr) { float x, y; if (parseNumberOptionalNumber(value, x, y)) { setStdDeviationXBaseValue(x); setStdDeviationYBaseValue(y); } } else if (attr->name() == SVGNames::inAttr) setIn1BaseValue(value); else SVGFilterPrimitiveStandardAttributes::parseMappedAttribute(attr); } bool SVGFEGaussianBlurElement::build(SVGResourceFilter* filterResource) { FilterEffect* input1 = filterResource->builder()->getEffectById(in1()); if (!input1) return false; RefPtr effect = FEGaussianBlur::create(input1, stdDeviationX(), stdDeviationY()); filterResource->addFilterEffect(this, effect.release()); return true; } } #endif // ENABLE(SVG)