/* Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann 2004, 2005, 2006 Rob Buis 2005 Oliver Hunt This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "config.h" #if ENABLE(SVG) && ENABLE(FILTERS) #include "SVGFELightElement.h" #include "MappedAttribute.h" #include "SVGNames.h" namespace WebCore { SVGFELightElement::SVGFELightElement(const QualifiedName& tagName, Document* doc) : SVGElement(tagName, doc) , m_specularExponent(1.0f) { } SVGFELightElement::~SVGFELightElement() { } void SVGFELightElement::parseMappedAttribute(MappedAttribute* attr) { const String& value = attr->value(); if (attr->name() == SVGNames::azimuthAttr) setAzimuthBaseValue(value.toFloat()); else if (attr->name() == SVGNames::elevationAttr) setElevationBaseValue(value.toFloat()); else if (attr->name() == SVGNames::xAttr) setXBaseValue(value.toFloat()); else if (attr->name() == SVGNames::yAttr) setYBaseValue(value.toFloat()); else if (attr->name() == SVGNames::zAttr) setZBaseValue(value.toFloat()); else if (attr->name() == SVGNames::pointsAtXAttr) setPointsAtXBaseValue(value.toFloat()); else if (attr->name() == SVGNames::pointsAtYAttr) setPointsAtYBaseValue(value.toFloat()); else if (attr->name() == SVGNames::pointsAtZAttr) setPointsAtZBaseValue(value.toFloat()); else if (attr->name() == SVGNames::specularExponentAttr) setSpecularExponentBaseValue(value.toFloat()); else if (attr->name() == SVGNames::limitingConeAngleAttr) setLimitingConeAngleBaseValue(value.toFloat()); else SVGElement::parseMappedAttribute(attr); } void SVGFELightElement::synchronizeProperty(const QualifiedName& attrName) { SVGElement::synchronizeProperty(attrName); if (attrName == anyQName()) { synchronizeAzimuth(); synchronizeElevation(); synchronizeX(); synchronizeY(); synchronizeZ(); synchronizePointsAtX(); synchronizePointsAtY(); synchronizePointsAtZ(); synchronizeSpecularExponent(); synchronizeLimitingConeAngle(); return; } if (attrName == SVGNames::azimuthAttr) synchronizeAzimuth(); else if (attrName == SVGNames::elevationAttr) synchronizeElevation(); else if (attrName == SVGNames::xAttr) synchronizeX(); else if (attrName == SVGNames::yAttr) synchronizeY(); else if (attrName == SVGNames::zAttr) synchronizeZ(); else if (attrName == SVGNames::pointsAtXAttr) synchronizePointsAtX(); else if (attrName == SVGNames::pointsAtYAttr) synchronizePointsAtY(); else if (attrName == SVGNames::pointsAtZAttr) synchronizePointsAtZ(); else if (attrName == SVGNames::specularExponentAttr) synchronizeSpecularExponent(); else if (attrName == SVGNames::limitingConeAngleAttr) synchronizeLimitingConeAngle(); } } #endif // ENABLE(SVG)