/* * Copyright (C) 2006 Nikolas Zimmermann * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef SVGResourceMarker_h #define SVGResourceMarker_h #if ENABLE(SVG) #include "FloatPoint.h" #include "FloatRect.h" #include "RenderObject.h" #include "SVGResource.h" namespace WebCore { class RenderSVGViewportContainer; class TransformationMatrix; class SVGResourceMarker : public SVGResource { public: static PassRefPtr create() { return adoptRef(new SVGResourceMarker); } virtual ~SVGResourceMarker(); RenderSVGViewportContainer* renderer() const { return m_renderer; } void setRenderer(RenderSVGViewportContainer* marker) { m_renderer = marker; } void setReferencePoint(const FloatPoint& point) { m_referencePoint = point; } FloatPoint referencePoint() const { return m_referencePoint; } void setAngle(float angle) { m_angle = angle; } void setAutoAngle() { m_angle = -1; } float angle() const { return m_angle; } void setUseStrokeWidth(bool useStrokeWidth = true) { m_useStrokeWidth = useStrokeWidth; } bool useStrokeWidth() const { return m_useStrokeWidth; } TransformationMatrix markerTransformation(const FloatPoint& origin, float angle, float strokeWidth) const; void draw(RenderObject::PaintInfo&, const TransformationMatrix&); virtual SVGResourceType resourceType() const { return MarkerResourceType; } virtual TextStream& externalRepresentation(TextStream&) const; private: SVGResourceMarker(); FloatPoint m_referencePoint; float m_angle; RenderSVGViewportContainer* m_renderer; bool m_useStrokeWidth; }; SVGResourceMarker* getMarkerById(Document*, const AtomicString&, const RenderObject*); } // namespace WebCore #endif #endif // SVGResourceMarker_h