/* libs/WebKitLib/WebKit/WebCore/platform/android/RenderSkinRadio.h ** ** Copyright 2006, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applicable law or agreed to in writing, software ** distributed under the License is distributed on an "AS IS" BASIS, ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. ** See the License for the specific language governing permissions and ** limitations under the License. */ #ifndef RenderSkinRadio_h #define RenderSkinRadio_h #include "RenderSkinAndroid.h" #include "SkBitmap.h" #include "SkPaint.h" #include "SkRect.h" namespace WebCore { class Node; /* RenderSkin for a radio button or a checkbox */ class RenderSkinRadio : public RenderSkinAndroid { public: /* This skin represents a checkbox if isCheckBox is true, otherwise it is a radio button */ RenderSkinRadio(bool isCheckBox); virtual ~RenderSkinRadio() {} /** * Initialize the class before use. Uses the AssetManager to initialize any bitmaps the class may use. */ static void Init(android::AssetManager*); virtual bool draw(PlatformGraphicsContext*); virtual void notifyState(Node* element); virtual void setDim(int width, int height) { RenderSkinAndroid::setDim(width, height); m_size = SkIntToScalar(height); } protected: static SkBitmap m_bitmap[4]; // Bitmaps representing all states static bool m_decoded; // True if all assets were decoded. bool m_isCheckBox; bool m_checked; bool m_enabled; SkPaint m_paint; SkScalar m_size; }; } // WebCore #endif