/* * Copyright 2010, The Android Open Source Project * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // must include config.h first for webkit to fiddle with new/delete #include "config.h" #include "ANPOpenGL_npapi.h" #include "PluginView.h" #include "PluginWidgetAndroid.h" #include "MediaLayer.h" #include "WebViewCore.h" #include "Frame.h" #include "Page.h" #include "Chrome.h" #include "ChromeClient.h" using namespace android; static WebCore::PluginView* pluginViewForInstance(NPP instance) { if (instance && instance->ndata) return static_cast(instance->ndata); return WebCore::PluginView::currentPluginView(); } static EGLContext anp_acquireContext(NPP instance) { WebCore::PluginView* pluginView = pluginViewForInstance(instance); PluginWidgetAndroid* pluginWidget = pluginView->platformPluginWidget(); WebCore::MediaLayer* mediaLayer = pluginWidget->getLayer(); if (!mediaLayer) return EGL_NO_CONTEXT; return mediaLayer->getTexture()->producerAcquireContext(); } static ANPTextureInfo anp_lockTexture(NPP instance) { WebCore::PluginView* pluginView = pluginViewForInstance(instance); PluginWidgetAndroid* pluginWidget = pluginView->platformPluginWidget(); WebCore::MediaLayer* mediaLayer = pluginWidget->getLayer(); WebCore::DoubleBufferedTexture* texture = mediaLayer->getTexture(); // lock the texture and cache the internal info WebCore::TextureInfo* info = texture->producerLock(); mediaLayer->setCurrentTextureInfo(info); ANPTextureInfo anpInfo; anpInfo.textureId = info->m_textureId; anpInfo.width = info->m_width; anpInfo.height = info->m_height; anpInfo.internalFormat = info->m_internalFormat; return anpInfo; } static void anp_releaseTexture(NPP instance, const ANPTextureInfo* textureInfo) { WebCore::PluginView* pluginView = pluginViewForInstance(instance); PluginWidgetAndroid* pluginWidget = pluginView->platformPluginWidget(); WebCore::MediaLayer* mediaLayer = pluginWidget->getLayer(); WebCore::DoubleBufferedTexture* texture = mediaLayer->getTexture(); //copy the info into our internal structure WebCore::TextureInfo* info = mediaLayer->getCurrentTextureInfo(); info->m_textureId = textureInfo->textureId; info->m_width = textureInfo->width; info->m_height = textureInfo->height; info->m_internalFormat = textureInfo->internalFormat; texture->producerReleaseAndSwap(); } static void anp_invertPluginContent(NPP instance, bool isContentInverted) { WebCore::PluginView* pluginView = pluginViewForInstance(instance); PluginWidgetAndroid* pluginWidget = pluginView->platformPluginWidget(); WebCore::MediaLayer* mediaLayer = pluginWidget->getLayer(); mediaLayer->invertContents(isContentInverted); //force the layer to sync to the UI thread WebViewCore* wvc = pluginWidget->webViewCore(); if (wvc) wvc->mainFrame()->page()->chrome()->client()->scheduleCompositingLayerSync(); } /////////////////////////////////////////////////////////////////////////////// #define ASSIGN(obj, name) (obj)->name = anp_##name void ANPOpenGLInterfaceV0_Init(ANPInterface* v) { ANPOpenGLInterfaceV0* i = reinterpret_cast(v); ASSIGN(i, acquireContext); ASSIGN(i, lockTexture); ASSIGN(i, releaseTexture); ASSIGN(i, invertPluginContent); }