/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WebFont_h #define WebFont_h #include "WebCanvas.h" #include "WebColor.h" #include "WebCommon.h" namespace WebKit { struct WebFontDescription; struct WebFloatPoint; struct WebFloatRect; struct WebPoint; struct WebRect; struct WebTextRun; class WebFont { public: virtual ~WebFont() { } WEBKIT_API static WebFont* create(const WebFontDescription&); virtual WebFontDescription fontDescription() const = 0; virtual int ascent() const = 0; virtual int descent() const = 0; virtual int height() const = 0; virtual int lineSpacing() const = 0; virtual float xHeight() const = 0; // Draws the text run to the given canvas. The text is positioned at the // given left-hand point at the baseline. // // The text will be clipped to the given clip rect. |canvasIsOpaque| is // used to control whether subpixel antialiasing is possible. If there is a // possibility the area drawn could be semi-transparent, subpixel // antialiasing will be disabled. // // |from| and |to| allow the caller to specify a subrange of the given text // run to draw. If |to| is -1, the entire run will be drawn. virtual void drawText(WebCanvas*, const WebTextRun&, const WebFloatPoint& leftBaseline, WebColor, const WebRect& clip, bool canvasIsOpaque, int from = 0, int to = -1) const = 0; // Measures the width in pixels of the given text run. virtual int calculateWidth(const WebTextRun&) const = 0; // Returns the character offset corresponding to the given horizontal pixel // position as measured from from the left of the run. virtual int offsetForPosition(const WebTextRun&, float position) const = 0; // Returns the rectangle representing the selection rect for the subrange // |from| -> |to| of the given text run. You can use -1 for |to| to specify // the entire run (this will do something similar to calling width()). // // The rect will be positioned as if the text was drawn at the given // |leftBaseline| position. |height| indicates the height of the selection // rect you want, typically this will just be the height() of this font. // // To get the pixel offset of some character (the opposite of // offsetForPosition()), pass in a |leftBaseline| = (0, 0), |from| = 0, and // |to| = the character you want. The right edge of the resulting selection // rect will tell you the right side of the character. virtual WebFloatRect selectionRectForText(const WebTextRun&, const WebFloatPoint& leftBaseline, int height, int from = 0, int to = -1) const = 0; }; } // namespace WebKit #endif