/* * Copyright (C) 2005 Apple Computer, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of * its contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #import "WebDataSource.h" #import "WebDataSourceInternal.h" #import "WebFrameInternal.h" #import "WebScriptDebugDelegate.h" #import "WebScriptDebugger.h" #import "WebViewInternal.h" #import #import #import #import #import #import #import #import #import #import #import #import using namespace JSC; using namespace WebCore; // FIXME: these error strings should be public for future use by WebScriptObject and in WebScriptObject.h NSString * const WebScriptErrorDomain = @"WebScriptErrorDomain"; NSString * const WebScriptErrorDescriptionKey = @"WebScriptErrorDescription"; NSString * const WebScriptErrorLineNumberKey = @"WebScriptErrorLineNumber"; @interface WebScriptCallFrame (WebScriptDebugDelegateInternal) - (id)_convertValueToObjcValue:(JSValue)value; @end @interface WebScriptCallFramePrivate : NSObject { @public WebScriptObject *globalObject; // the global object's proxy (not retained) WebScriptCallFrame *caller; // previous stack frame DebuggerCallFrame* debuggerCallFrame; WebScriptDebugger* debugger; } @end @implementation WebScriptCallFramePrivate - (void)dealloc { [caller release]; delete debuggerCallFrame; [super dealloc]; } @end // WebScriptCallFrame // // One of these is created to represent each stack frame. Additionally, there is a "global" // frame to represent the outermost scope. This global frame is always the last frame in // the chain of callers. // // The delegate can assign a "wrapper" to each frame object so it can relay calls through its // own exported interface. This class is private to WebCore (and the delegate). @implementation WebScriptCallFrame (WebScriptDebugDelegateInternal) - (WebScriptCallFrame *)_initWithGlobalObject:(WebScriptObject *)globalObj debugger:(WebScriptDebugger *)debugger caller:(WebScriptCallFrame *)caller debuggerCallFrame:(const DebuggerCallFrame&)debuggerCallFrame { if ((self = [super init])) { _private = [[WebScriptCallFramePrivate alloc] init]; _private->globalObject = globalObj; _private->caller = [caller retain]; _private->debugger = debugger; } return self; } - (void)_setDebuggerCallFrame:(const DebuggerCallFrame&)debuggerCallFrame { if (!_private->debuggerCallFrame) _private->debuggerCallFrame = new DebuggerCallFrame(debuggerCallFrame); else *_private->debuggerCallFrame = debuggerCallFrame; } - (void)_clearDebuggerCallFrame { delete _private->debuggerCallFrame; _private->debuggerCallFrame = 0; } - (id)_convertValueToObjcValue:(JSValue)value { if (!value) return nil; WebScriptObject *globalObject = _private->globalObject; if (value == [globalObject _imp]) return globalObject; Bindings::RootObject* root1 = [globalObject _originRootObject]; if (!root1) return nil; Bindings::RootObject* root2 = [globalObject _rootObject]; if (!root2) return nil; return [WebScriptObject _convertValueToObjcValue:value originRootObject:root1 rootObject:root2]; } @end @implementation WebScriptCallFrame - (void) dealloc { [_userInfo release]; [_private release]; [super dealloc]; } - (void)setUserInfo:(id)userInfo { if (userInfo != _userInfo) { [_userInfo release]; _userInfo = [userInfo retain]; } } - (id)userInfo { return _userInfo; } - (WebScriptCallFrame *)caller { return _private->caller; } // Returns an array of scope objects (most local first). // The properties of each scope object are the variables for that scope. // Note that the last entry in the array will _always_ be the global object (windowScriptObject), // whose properties are the global variables. - (NSArray *)scopeChain { if (!_private->debuggerCallFrame) return [NSArray array]; JSLock lock(SilenceAssertionsOnly); const ScopeChainNode* scopeChain = _private->debuggerCallFrame->scopeChain(); if (!scopeChain->next) // global frame return [NSArray arrayWithObject:_private->globalObject]; NSMutableArray *scopes = [[NSMutableArray alloc] init]; ScopeChainIterator end = scopeChain->end(); for (ScopeChainIterator it = scopeChain->begin(); it != end; ++it) { JSObject* object = *it; if (object->isActivationObject()) object = new (scopeChain->globalData) DebuggerActivation(object); [scopes addObject:[self _convertValueToObjcValue:object]]; } NSArray *result = [NSArray arrayWithArray:scopes]; [scopes release]; return result; } // Returns the name of the function for this frame, if available. // Returns nil for anonymous functions and for the global frame. - (NSString *)functionName { if (!_private->debuggerCallFrame) return nil; const UString* functionName = _private->debuggerCallFrame->functionName(); return functionName ? toNSString(*functionName) : nil; } // Returns the pending exception for this frame (nil if none). - (id)exception { if (!_private->debuggerCallFrame) return nil; JSValue exception = _private->debuggerCallFrame->exception(); return exception ? [self _convertValueToObjcValue:exception] : nil; } // Evaluate some JavaScript code in the context of this frame. // The code is evaluated as if by "eval", and the result is returned. // If there is an (uncaught) exception, it is returned as though _it_ were the result. // Calling this method on the global frame is not quite the same as calling the WebScriptObject // method of the same name, due to the treatment of exceptions. - (id)evaluateWebScript:(NSString *)script { if (!_private->debuggerCallFrame) return nil; JSLock lock(SilenceAssertionsOnly); // If this is the global call frame and there is no dynamic global object, // Dashcode is attempting to execute JS in the evaluator using a stale // WebScriptCallFrame. Instead, we need to set the dynamic global object // and evaluate the JS in the global object's global call frame. JSGlobalObject* globalObject = _private->debugger->globalObject(); if (self == _private->debugger->globalCallFrame() && !globalObject->globalData()->dynamicGlobalObject) { JSGlobalObject* globalObject = _private->debugger->globalObject(); DynamicGlobalObjectScope globalObjectScope(globalObject->globalExec(), globalObject); JSValue exception; JSValue result = evaluateInGlobalCallFrame(stringToUString(script), exception, globalObject); if (exception) return [self _convertValueToObjcValue:exception]; return result ? [self _convertValueToObjcValue:result] : nil; } JSValue exception; JSValue result = _private->debuggerCallFrame->evaluate(stringToUString(script), exception); if (exception) return [self _convertValueToObjcValue:exception]; return result ? [self _convertValueToObjcValue:result] : nil; } @end