/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above * copyright notice, this list of conditions and the following disclaimer * in the documentation and/or other materials provided with the * distribution. * * Neither the name of Google Inc. nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ // This file implements a simple generic version of the WebThemeEngine, // which is used to draw all the native controls on a web page. We use this // file when running in layout test mode in order to remove any // platform-specific rendering differences due to themes, colors, etc. // #include "config.h" #include "WebThemeControlDRT.h" #include "skia/ext/platform_canvas.h" #include "skia/ext/skia_utils_win.h" #include "third_party/skia/include/core/SkPaint.h" #include "third_party/skia/include/core/SkPath.h" #include "third_party/skia/include/core/SkRect.h" #include using namespace std; using namespace skia; static const SkColor edgeColor = SK_ColorBLACK; static const SkColor readOnlyColor = SkColorSetRGB(0xe9, 0xc2, 0xa6); static const SkColor fgColor = SK_ColorBLACK; static const SkColor bgColors[] = { SK_ColorBLACK, // Unknown SkColorSetRGB(0xc9, 0xc9, 0xc9), // Disabled SkColorSetRGB(0xf3, 0xe0, 0xd0), // Readonly SkColorSetRGB(0x89, 0xc4, 0xff), // Normal SkColorSetRGB(0x43, 0xf9, 0xff), // Hot SkColorSetRGB(0x20, 0xf6, 0xcc), // Focused SkColorSetRGB(0x00, 0xf3, 0xac), // Hover SkColorSetRGB(0xa9, 0xff, 0x12), // Pressed SkColorSetRGB(0xcc, 0xcc, 0xcc) // Indeterminate }; static SkIRect validate(const SkIRect& rect, WebThemeControlDRT::Type ctype) { switch (ctype) { case WebThemeControlDRT::UncheckedBoxType: case WebThemeControlDRT::CheckedBoxType: case WebThemeControlDRT::UncheckedRadioType: case WebThemeControlDRT::CheckedRadioType: { SkIRect retval = rect; // The maximum width and height is 13. // Center the square in the passed rectangle. const int maxControlSize = 13; int controlSize = min(rect.width(), rect.height()); controlSize = min(controlSize, maxControlSize); retval.fLeft = rect.fLeft + (rect.width() / 2) - (controlSize / 2); retval.fRight = retval.fLeft + controlSize - 1; retval.fTop = rect.fTop + (rect.height() / 2) - (controlSize / 2); retval.fBottom = retval.fTop + controlSize - 1; return retval; } default: return rect; } } // WebThemeControlDRT WebThemeControlDRT::WebThemeControlDRT(PlatformCanvas* canvas, const SkIRect& irect, Type ctype, State cstate) : m_canvas(canvas) , m_irect(validate(irect, ctype)) , m_type(ctype) , m_state(cstate) , m_left(m_irect.fLeft) , m_right(m_irect.fRight) , m_top(m_irect.fTop) , m_bottom(m_irect.fBottom) , m_height(m_irect.height()) , m_width(m_irect.width()) , m_edgeColor(edgeColor) , m_bgColor(bgColors[cstate]) , m_fgColor(fgColor) { } WebThemeControlDRT::~WebThemeControlDRT() { } void WebThemeControlDRT::box(const SkIRect& rect, SkColor fillColor) { SkPaint paint; paint.setStyle(SkPaint::kFill_Style); paint.setColor(fillColor); m_canvas->drawIRect(rect, paint); paint.setColor(m_edgeColor); paint.setStyle(SkPaint::kStroke_Style); m_canvas->drawIRect(rect, paint); } void WebThemeControlDRT::line(int x0, int y0, int x1, int y1, SkColor color) { SkPaint paint; paint.setColor(color); m_canvas->drawLine(SkIntToScalar(x0), SkIntToScalar(y0), SkIntToScalar(x1), SkIntToScalar(y1), paint); } void WebThemeControlDRT::triangle(int x0, int y0, int x1, int y1, int x2, int y2, SkColor color) { SkPath path; SkPaint paint; paint.setColor(color); paint.setStyle(SkPaint::kFill_Style); path.incReserve(4); path.moveTo(SkIntToScalar(x0), SkIntToScalar(y0)); path.lineTo(SkIntToScalar(x1), SkIntToScalar(y1)); path.lineTo(SkIntToScalar(x2), SkIntToScalar(y2)); path.close(); m_canvas->drawPath(path, paint); paint.setColor(m_edgeColor); paint.setStyle(SkPaint::kStroke_Style); m_canvas->drawPath(path, paint); } void WebThemeControlDRT::roundRect(SkColor color) { SkRect rect; SkScalar radius = SkIntToScalar(5); SkPaint paint; rect.set(m_irect); paint.setColor(color); paint.setStyle(SkPaint::kFill_Style); m_canvas->drawRoundRect(rect, radius, radius, paint); paint.setColor(m_edgeColor); paint.setStyle(SkPaint::kStroke_Style); m_canvas->drawRoundRect(rect, radius, radius, paint); } void WebThemeControlDRT::oval(SkColor color) { SkRect rect; SkPaint paint; rect.set(m_irect); paint.setColor(color); paint.setStyle(SkPaint::kFill_Style); m_canvas->drawOval(rect, paint); paint.setColor(m_edgeColor); paint.setStyle(SkPaint::kStroke_Style); m_canvas->drawOval(rect, paint); } void WebThemeControlDRT::circle(SkScalar radius, SkColor color) { SkScalar cy = SkIntToScalar(m_top + m_height / 2); SkScalar cx = SkIntToScalar(m_left + m_width / 2); SkPaint paint; paint.setColor(color); paint.setStyle(SkPaint::kFill_Style); m_canvas->drawCircle(cx, cy, radius, paint); paint.setColor(m_edgeColor); paint.setStyle(SkPaint::kStroke_Style); m_canvas->drawCircle(cx, cy, radius, paint); } void WebThemeControlDRT::nestedBoxes(int indentLeft, int indentTop, int indentRight, int indentBottom, SkColor outerColor, SkColor innerColor) { SkIRect lirect; box(m_irect, outerColor); lirect.set(m_irect.fLeft + indentLeft, m_irect.fTop + indentTop, m_irect.fRight - indentRight, m_irect.fBottom - indentBottom); box(lirect, innerColor); } void WebThemeControlDRT::markState() { // The horizontal lines in a read only control are spaced by this amount. const int readOnlyLineOffset = 5; // The length of a triangle side for the corner marks. const int triangleSize = 5; switch (m_state) { case UnknownState: case DisabledState: case NormalState: // Don't visually mark these states (color is enough). break; case ReadOnlyState: // Drawing lines across the control. for (int i = m_top + readOnlyLineOffset; i < m_bottom; i += readOnlyLineOffset) line(m_left + 1, i, m_right - 1, i, readOnlyColor); break; case HotState: // Draw a triangle in the upper left corner of the control. triangle(m_left, m_top, m_left + triangleSize, m_top, m_left, m_top + triangleSize, m_edgeColor); break; case HoverState: // Draw a triangle in the upper right corner of the control. triangle(m_right, m_top, m_right, m_top + triangleSize, m_right - triangleSize, m_top, m_edgeColor); break; case FocusedState: // Draw a triangle in the bottom right corner of the control. triangle(m_right, m_bottom, m_right - triangleSize, m_bottom, m_right, m_bottom - triangleSize, m_edgeColor); break; case PressedState: // Draw a triangle in the bottom left corner of the control. triangle(m_left, m_bottom, m_left, m_bottom - triangleSize, m_left + triangleSize, m_bottom, m_edgeColor); break; default: ASSERT_NOT_REACHED(); CRASH(); break; } } void WebThemeControlDRT::draw() { int halfWidth = m_width / 2; int halfHeight = m_height / 2; int quarterWidth = m_width / 4; int quarterHeight = m_height / 4; // Indent amounts for the check in a checkbox or radio button. const int checkIndent = 3; // Indent amounts for short and long sides of the scrollbar notches. const int notchLongOffset = 1; const int notchShortOffset = 4; const int noOffset = 0; // Indent amounts for the short and long sides of a scroll thumb box. const int thumbLongIndent = 0; const int thumbShortIndent = 2; // Indents for the crosshatch on a scroll grip. const int gripLongIndent = 3; const int gripShortIndent = 5; // Indents for the the slider track. const int sliderIndent = 2; m_canvas->beginPlatformPaint(); switch (m_type) { case UnknownType: ASSERT_NOT_REACHED(); CRASH(); break; case TextFieldType: // We render this by hand outside of this function. ASSERT_NOT_REACHED(); CRASH(); break; case PushButtonType: // push buttons render as a rounded rectangle roundRect(m_bgColor); break; case UncheckedBoxType: // Unchecked boxes are simply plain boxes. box(m_irect, m_bgColor); break; case CheckedBoxType: nestedBoxes(checkIndent, checkIndent, checkIndent, checkIndent, m_bgColor, m_fgColor); break; case IndeterminateCheckboxType: // Indeterminate checkbox is a box containing '-'. nestedBoxes(checkIndent, halfHeight, checkIndent, halfHeight, m_bgColor, m_fgColor); break; case UncheckedRadioType: circle(SkIntToScalar(halfHeight), m_bgColor); break; case CheckedRadioType: circle(SkIntToScalar(halfHeight), m_bgColor); circle(SkIntToScalar(halfHeight - checkIndent), m_fgColor); break; case HorizontalScrollTrackBackType: { // Draw a box with a notch at the left. int longOffset = halfHeight - notchLongOffset; int shortOffset = m_width - notchShortOffset; nestedBoxes(noOffset, longOffset, shortOffset, longOffset, m_bgColor, m_edgeColor); break; } case HorizontalScrollTrackForwardType: { // Draw a box with a notch at the right. int longOffset = halfHeight - notchLongOffset; int shortOffset = m_width - notchShortOffset; nestedBoxes(shortOffset, longOffset, noOffset, longOffset, m_bgColor, m_fgColor); break; } case VerticalScrollTrackBackType: { // Draw a box with a notch at the top. int longOffset = halfWidth - notchLongOffset; int shortOffset = m_height - notchShortOffset; nestedBoxes(longOffset, noOffset, longOffset, shortOffset, m_bgColor, m_fgColor); break; } case VerticalScrollTrackForwardType: { // Draw a box with a notch at the bottom. int longOffset = halfWidth - notchLongOffset; int shortOffset = m_height - notchShortOffset; nestedBoxes(longOffset, shortOffset, longOffset, noOffset, m_bgColor, m_fgColor); break; } case HorizontalScrollThumbType: // Draw a narrower box on top of the outside box. nestedBoxes(thumbLongIndent, thumbShortIndent, thumbLongIndent, thumbShortIndent, m_bgColor, m_bgColor); break; case VerticalScrollThumbType: // Draw a shorter box on top of the outside box. nestedBoxes(thumbShortIndent, thumbLongIndent, thumbShortIndent, thumbLongIndent, m_bgColor, m_bgColor); break; case HorizontalSliderThumbType: // Slider thumbs are ovals. oval(m_bgColor); break; case HorizontalScrollGripType: { // Draw a horizontal crosshatch for the grip. int longOffset = halfWidth - gripLongIndent; line(m_left + gripLongIndent, m_top + halfHeight, m_right - gripLongIndent, m_top + halfHeight, m_fgColor); line(m_left + longOffset, m_top + gripShortIndent, m_left + longOffset, m_bottom - gripShortIndent, m_fgColor); line(m_right - longOffset, m_top + gripShortIndent, m_right - longOffset, m_bottom - gripShortIndent, m_fgColor); break; } case VerticalScrollGripType: { // Draw a vertical crosshatch for the grip. int longOffset = halfHeight - gripLongIndent; line(m_left + halfWidth, m_top + gripLongIndent, m_left + halfWidth, m_bottom - gripLongIndent, m_fgColor); line(m_left + gripShortIndent, m_top + longOffset, m_right - gripShortIndent, m_top + longOffset, m_fgColor); line(m_left + gripShortIndent, m_bottom - longOffset, m_right - gripShortIndent, m_bottom - longOffset, m_fgColor); break; } case LeftArrowType: // Draw a left arrow inside a box. box(m_irect, m_bgColor); triangle(m_right - quarterWidth, m_top + quarterHeight, m_right - quarterWidth, m_bottom - quarterHeight, m_left + quarterWidth, m_top + halfHeight, m_fgColor); break; case RightArrowType: // Draw a left arrow inside a box. box(m_irect, m_bgColor); triangle(m_left + quarterWidth, m_top + quarterHeight, m_right - quarterWidth, m_top + halfHeight, m_left + quarterWidth, m_bottom - quarterHeight, m_fgColor); break; case UpArrowType: // Draw an up arrow inside a box. box(m_irect, m_bgColor); triangle(m_left + quarterWidth, m_bottom - quarterHeight, m_left + halfWidth, m_top + quarterHeight, m_right - quarterWidth, m_bottom - quarterHeight, m_fgColor); break; case DownArrowType: // Draw a down arrow inside a box. box(m_irect, m_bgColor); triangle(m_left + quarterWidth, m_top + quarterHeight, m_right - quarterWidth, m_top + quarterHeight, m_left + halfWidth, m_bottom - quarterHeight, m_fgColor); break; case HorizontalSliderTrackType: { // Draw a narrow rect for the track plus box hatches on the ends. SkIRect lirect; lirect = m_irect; lirect.inset(noOffset, halfHeight - sliderIndent); box(lirect, m_bgColor); line(m_left, m_top, m_left, m_bottom, m_edgeColor); line(m_right, m_top, m_right, m_bottom, m_edgeColor); break; } case DropDownButtonType: // Draw a box with a big down arrow on top. box(m_irect, m_bgColor); triangle(m_left + quarterWidth, m_top, m_right - quarterWidth, m_top, m_left + halfWidth, m_bottom, m_fgColor); break; default: ASSERT_NOT_REACHED(); CRASH(); break; } markState(); m_canvas->endPlatformPaint(); } // Because rendering a text field is dependent on input // parameters the other controls don't have, we render it directly // rather than trying to overcomplicate draw() further. void WebThemeControlDRT::drawTextField(bool drawEdges, bool fillContentArea, SkColor color) { SkPaint paint; m_canvas->beginPlatformPaint(); if (fillContentArea) { paint.setColor(color); paint.setStyle(SkPaint::kFill_Style); m_canvas->drawIRect(m_irect, paint); } if (drawEdges) { paint.setColor(m_edgeColor); paint.setStyle(SkPaint::kStroke_Style); m_canvas->drawIRect(m_irect, paint); } markState(); m_canvas->endPlatformPaint(); } void WebThemeControlDRT::drawProgressBar(const SkIRect& fillRect) { SkPaint paint; m_canvas->beginPlatformPaint(); paint.setColor(m_bgColor); paint.setStyle(SkPaint::kFill_Style); m_canvas->drawIRect(m_irect, paint); // Emulate clipping SkIRect tofill; tofill.intersect(m_irect, fillRect); paint.setColor(m_fgColor); paint.setStyle(SkPaint::kFill_Style); m_canvas->drawIRect(tofill, paint); markState(); m_canvas->endPlatformPaint(); }