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path: root/Source/WebCore/platform/graphics/android/MediaTexture.cpp
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/*
 * Copyright (C) 2011 The Android Open Source Project
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
#include "config.h"
#include "MediaTexture.h"
#include "TilesManager.h"
#include "GLUtils.h"
#include "VideoListener.h"

#if USE(ACCELERATED_COMPOSITING)

#include <android/native_window.h>
#include <gui/SurfaceTexture.h>
#include <gui/SurfaceTextureClient.h>
#include <wtf/CurrentTime.h>
#include <JNIUtility.h>
#include "WebCoreJni.h"

#define LAYER_DEBUG
#undef LAYER_DEBUG

#ifdef DEBUG

#include <cutils/log.h>
#include <wtf/text/CString.h>

#undef XLOG
#define XLOG(...) android_printLog(ANDROID_LOG_DEBUG, "MediaTexture", __VA_ARGS__)

#else

#undef XLOG
#define XLOG(...)

#endif // DEBUG

namespace WebCore {

MediaTexture::MediaTexture(EGLContext sharedContext) : DoubleBufferedTexture(sharedContext, EglImageMode)
{
    m_producerRefCount = 0;
    m_consumerRefCount = 0;
}

/* Increment the number of objects in the producer's thread that hold a reference
 * to this object. In practice, there is often only one producer reference for
 * the lifetime of the object.
 */
void MediaTexture::producerInc()
{
    android::Mutex::Autolock lock(m_mediaLock);
    m_producerRefCount++;
}

/* Decrement the number of objects in the producer's thread that are holding a
 * reference to this object. When removing the last reference we must cleanup
 * all GL objects that are associated with the producer's thread. There may not
 * be a consumer reference as the object may not have synced to the UI thread,
 * in which case the producer needs to handle the deletion of the object.
 */
void MediaTexture::producerDec()
{
    bool needsDeleted = false;

    m_mediaLock.lock();
    m_producerRefCount--;
    if (m_producerRefCount == 0) {
        producerDeleteTextures();
        if (m_consumerRefCount < 1) {
            XLOG("INFO: This texture has not been synced to the UI thread");
            needsDeleted = true;
        }
    }
    m_mediaLock.unlock();

    if (needsDeleted) {
        XLOG("Deleting MediaTexture Object");
        delete this;
    }
}

/* Increment the number of objects in the consumer's thread that hold a reference
 * to this object. In practice, there can be multiple producer references as the
 * consumer (i.e. UI) thread may have multiple copies of the layer tree.
 */
void MediaTexture::consumerInc()
{
    android::Mutex::Autolock lock(m_mediaLock);
    m_consumerRefCount++;
}

/* Decrement the number of objects in the consumer's thread that are holding a
 * reference to this object. When removing the last reference we must delete
 * this object and by extension cleanup all GL objects that are associated with
 * the consumer's thread. At the time of deletion if there is a remaining
 * producer reference we must cleanup the consumer GL objects in the event that
 * this texture will not be re-synced with the UI thread.
 */
void MediaTexture::consumerDec()
{
    bool needsDeleted = false;

    m_mediaLock.lock();
    m_consumerRefCount--;
    if (m_consumerRefCount == 0) {
        consumerDeleteTextures();
        if (m_producerRefCount < 1) {
            XLOG("WARNING: This texture still exists within webkit.");
            needsDeleted = true;
        }
    }
    m_mediaLock.unlock();

    if (needsDeleted) {
        XLOG("Deleting MediaTexture Object");
        delete this;
    }
}

VideoTexture::VideoTexture(jobject weakWebViewRef) : android::LightRefBase<VideoTexture>()
{
    m_weakWebViewRef = weakWebViewRef;
    m_textureId = 0;
    m_dimensions.setEmpty();
    m_newWindowRequest = false;
    m_newWindowReady = false;
    m_videoListener = new VideoListener(m_weakWebViewRef);
}

VideoTexture::~VideoTexture()
{
    releaseNativeWindow();
    if (m_textureId)
        glDeleteTextures(1, &m_textureId);
    if (m_weakWebViewRef) {
        JNIEnv* env = JSC::Bindings::getJNIEnv();
        env->DeleteWeakGlobalRef(m_weakWebViewRef);
    }
}

void VideoTexture::initNativeWindowIfNeeded()
{
    {
        android::Mutex::Autolock lock(m_videoLock);

        if(!m_newWindowRequest)
            return;

        // reuse an existing texture if possible
        if (!m_textureId)
            glGenTextures(1, &m_textureId);

        m_surfaceTexture = new android::SurfaceTexture(m_textureId);
        m_surfaceTextureClient = new android::SurfaceTextureClient(m_surfaceTexture);

        //setup callback
        m_videoListener->resetFrameAvailable();
        m_surfaceTexture->setFrameAvailableListener(m_videoListener);

        m_newWindowRequest = false;
        m_newWindowReady = true;
    }
    m_newVideoRequestCond.signal();
}

void VideoTexture::drawVideo(const TransformationMatrix& matrix, const SkRect& parentBounds)
{
    android::Mutex::Autolock lock(m_videoLock);

    if(!m_surfaceTexture.get() || m_dimensions.isEmpty()
            || !m_videoListener->isFrameAvailable())
        return;

    m_surfaceTexture->updateTexImage();

    float surfaceMatrix[16];
    m_surfaceTexture->getTransformMatrix(surfaceMatrix);

    SkRect dimensions = m_dimensions;
    dimensions.offset(parentBounds.fLeft, parentBounds.fTop);

#ifdef DEBUG
    if (!parentBounds.contains(dimensions)) {
        XLOG("The video exceeds is parent's bounds.");
    }
#endif // DEBUG

    TilesManager::instance()->shader()->drawVideoLayerQuad(matrix, surfaceMatrix,
            dimensions, m_textureId);
}

ANativeWindow* VideoTexture::requestNewWindow()
{
    android::Mutex::Autolock lock(m_videoLock);

    // the window was not ready before the timeout so return it this time
    if (m_newWindowReady) {
        m_newWindowReady = false;
        return m_surfaceTextureClient.get();
    }
    // we only allow for one texture, so if one already exists return null
    else if (m_surfaceTextureClient.get()) {
        return 0;
    }

    m_newWindowRequest = true;

    // post an inval message to the UI thread to fulfill the request
    if (m_weakWebViewRef) {
        JNIEnv* env = JSC::Bindings::getJNIEnv();
        jobject localWebViewRef = env->NewLocalRef(m_weakWebViewRef);
        if (localWebViewRef) {
            jclass wvClass = env->GetObjectClass(localWebViewRef);
            jmethodID postInvalMethod = env->GetMethodID(wvClass, "postInvalidate", "()V");
            env->CallVoidMethod(localWebViewRef, postInvalMethod);
            env->DeleteLocalRef(wvClass);
            env->DeleteLocalRef(localWebViewRef);
        }
        checkException(env);
    }

    //block until the request can be fulfilled or we time out
    bool timedOut = false;
    while (m_newWindowRequest && !timedOut) {
        int ret = m_newVideoRequestCond.waitRelative(m_videoLock, 500000000); // .5 sec
        timedOut = ret == TIMED_OUT;
    }

    if (m_surfaceTextureClient.get())
        m_newWindowReady = false;

    return m_surfaceTextureClient.get();
}

ANativeWindow* VideoTexture::getNativeWindow()
{
    android::Mutex::Autolock lock(m_videoLock);
    return m_surfaceTextureClient.get();
}

void VideoTexture::releaseNativeWindow()
{
    android::Mutex::Autolock lock(m_videoLock);
    m_dimensions.setEmpty();

    if (m_surfaceTexture.get())
        m_surfaceTexture->setFrameAvailableListener(0);

    // clear the strong pointer references
    m_surfaceTextureClient.clear();
    m_surfaceTexture.clear();
}

void VideoTexture::setDimensions(const SkRect& dimensions)
{
    android::Mutex::Autolock lock(m_videoLock);
    m_dimensions = dimensions;
}

} // namespace WebCore

#endif // USE(ACCELERATED_COMPOSITING)