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/*
* Copyright 2011, The Android Open Source Project
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef TextureInfo_h
#define TextureInfo_h
#include <GLES2/gl2.h>
#include <jni.h>
#include <ui/GraphicBuffer.h>
#include <utils/RefBase.h>
using android::sp;
namespace android {
class SurfaceTexture;
}
namespace WebCore {
static const GLuint GL_NO_TEXTURE = 0;
/**
* TextureInfo is a class that stores both the texture and metadata about the
* texture.
*/
enum SharedTextureMode {
EglImageMode,
SurfaceTextureMode
};
class TextureInfo {
public:
TextureInfo(SharedTextureMode mode);
bool equalsAttributes(const TextureInfo* otherTexture);
void copyAttributes(const TextureInfo* sourceTexture);
SharedTextureMode getSharedTextureMode() { return m_sharedTextureMode; }
GLenum getTextureTarget();
bool operator==(const TextureInfo& otherTexture);
GLuint m_textureId;
int32_t m_width;
int32_t m_height;
GLenum m_internalFormat;
// Surface Texture specific data
sp<android::SurfaceTexture> m_surfaceTexture;
sp<ANativeWindow> m_ANW;
private:
SharedTextureMode m_sharedTextureMode;
};
} // namespace WebCore
#endif // TextureInfo_h
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