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/*
* This file is part of the theme implementation for form controls in WebCore.
*
* Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Computer, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef RenderThemeMac_h
#define RenderThemeMac_h
#import "RenderTheme.h"
#import <wtf/HashMap.h>
#import <wtf/RetainPtr.h>
class RenderProgress;
#ifdef __OBJC__
@class WebCoreRenderThemeNotificationObserver;
#else
class WebCoreRenderThemeNotificationObserver;
#endif
namespace WebCore {
class RenderStyle;
class RenderThemeMac : public RenderTheme {
public:
static PassRefPtr<RenderTheme> create();
// A method asking if the control changes its tint when the window has focus or not.
virtual bool controlSupportsTints(const RenderObject*) const;
// A general method asking if any control tinting is supported at all.
virtual bool supportsControlTints() const { return true; }
virtual void adjustRepaintRect(const RenderObject*, IntRect&);
virtual bool isControlStyled(const RenderStyle*, const BorderData&,
const FillLayer&, const Color& backgroundColor) const;
virtual Color platformActiveSelectionBackgroundColor() const;
virtual Color platformInactiveSelectionBackgroundColor() const;
virtual Color platformActiveListBoxSelectionBackgroundColor() const;
virtual Color platformActiveListBoxSelectionForegroundColor() const;
virtual Color platformInactiveListBoxSelectionBackgroundColor() const;
virtual Color platformInactiveListBoxSelectionForegroundColor() const;
virtual Color platformFocusRingColor() const;
virtual ScrollbarControlSize scrollbarControlSizeForPart(ControlPart) { return SmallScrollbar; }
virtual void platformColorsDidChange();
// System fonts.
virtual void systemFont(int cssValueId, FontDescription&) const;
virtual int minimumMenuListSize(RenderStyle*) const;
virtual void adjustSliderThumbSize(RenderObject*) const;
virtual int popupInternalPaddingLeft(RenderStyle*) const;
virtual int popupInternalPaddingRight(RenderStyle*) const;
virtual int popupInternalPaddingTop(RenderStyle*) const;
virtual int popupInternalPaddingBottom(RenderStyle*) const;
virtual bool paintCapsLockIndicator(RenderObject*, const PaintInfo&, const IntRect&);
#if ENABLE(METER_TAG)
virtual IntSize meterSizeForBounds(const RenderMeter*, const IntRect&) const;
virtual bool paintMeter(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool supportsMeter(ControlPart, bool isHorizontal) const;
#endif
#if ENABLE(PROGRESS_TAG)
// Returns the repeat interval of the animation for the progress bar.
virtual double animationRepeatIntervalForProgressBar(RenderProgress*) const;
// Returns the duration of the animation for the progress bar.
virtual double animationDurationForProgressBar(RenderProgress*) const;
#endif
virtual Color systemColor(int cssValueId) const;
// Controls color values returned from platformFocusRingColor(). systemColor() will be used when false.
virtual bool usesTestModeFocusRingColor() const;
// A view associated to the contained document. Subclasses may not have such a view and return a fake.
virtual NSView* documentViewFor(RenderObject*) const;
protected:
RenderThemeMac();
virtual ~RenderThemeMac();
virtual bool supportsSelectionForegroundColors() const { return false; }
virtual bool paintTextField(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustTextFieldStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintTextArea(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustTextAreaStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintMenuList(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustMenuListStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintMenuListButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustMenuListButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
#if ENABLE(PROGRESS_TAG)
virtual void adjustProgressBarStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintProgressBar(RenderObject*, const PaintInfo&, const IntRect&);
#endif
virtual bool paintSliderTrack(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustSliderTrackStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintSliderThumb(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustSliderThumbStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintSearchField(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustSearchFieldStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual void adjustSearchFieldCancelButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintSearchFieldCancelButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustSearchFieldDecorationStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintSearchFieldDecoration(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustSearchFieldResultsDecorationStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintSearchFieldResultsDecoration(RenderObject*, const PaintInfo&, const IntRect&);
virtual void adjustSearchFieldResultsButtonStyle(CSSStyleSelector*, RenderStyle*, Element*) const;
virtual bool paintSearchFieldResultsButton(RenderObject*, const PaintInfo&, const IntRect&);
#if ENABLE(VIDEO)
virtual bool paintMediaFullscreenButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaPlayButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaMuteButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaSeekBackButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaSeekForwardButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaSliderTrack(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaSliderThumb(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaRewindButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaReturnToRealtimeButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaToggleClosedCaptionsButton(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaControlsBackground(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaCurrentTime(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaTimeRemaining(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaVolumeSliderContainer(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaVolumeSliderTrack(RenderObject*, const PaintInfo&, const IntRect&);
virtual bool paintMediaVolumeSliderThumb(RenderObject*, const PaintInfo&, const IntRect&);
// Media controls
virtual String extraMediaControlsStyleSheet();
virtual bool shouldRenderMediaControlPart(ControlPart, Element*);
virtual bool usesMediaControlStatusDisplay();
virtual void adjustMediaSliderThumbSize(RenderObject*) const;
virtual IntPoint volumeSliderOffsetFromMuteButton(RenderBox*, const IntSize&) const;
#endif
virtual bool shouldShowPlaceholderWhenFocused() const;
private:
IntRect inflateRect(const IntRect&, const IntSize&, const int* margins, float zoomLevel = 1.0f) const;
FloatRect convertToPaintingRect(const RenderObject* inputRenderer, const RenderObject* partRenderer, const FloatRect& inputRect, const IntRect& r) const;
// Get the control size based off the font. Used by some of the controls (like buttons).
NSControlSize controlSizeForFont(RenderStyle*) const;
NSControlSize controlSizeForSystemFont(RenderStyle*) const;
void setControlSize(NSCell*, const IntSize* sizes, const IntSize& minSize, float zoomLevel = 1.0f);
void setSizeFromFont(RenderStyle*, const IntSize* sizes) const;
IntSize sizeForFont(RenderStyle*, const IntSize* sizes) const;
IntSize sizeForSystemFont(RenderStyle*, const IntSize* sizes) const;
void setFontFromControlSize(CSSStyleSelector*, RenderStyle*, NSControlSize) const;
void updateCheckedState(NSCell*, const RenderObject*);
void updateEnabledState(NSCell*, const RenderObject*);
void updateFocusedState(NSCell*, const RenderObject*);
void updatePressedState(NSCell*, const RenderObject*);
// An optional hook for subclasses to update the control tint of NSCell.
virtual void updateActiveState(NSCell*, const RenderObject*) {}
// Helpers for adjusting appearance and for painting
void setPopupButtonCellState(const RenderObject*, const IntRect&);
const IntSize* popupButtonSizes() const;
const int* popupButtonMargins() const;
const int* popupButtonPadding(NSControlSize) const;
void paintMenuListButtonGradients(RenderObject*, const PaintInfo&, const IntRect&);
const IntSize* menuListSizes() const;
const IntSize* searchFieldSizes() const;
const IntSize* cancelButtonSizes() const;
const IntSize* resultsButtonSizes() const;
void setSearchCellState(RenderObject*, const IntRect&);
void setSearchFieldSize(RenderStyle*) const;
NSPopUpButtonCell* popupButton() const;
NSSearchFieldCell* search() const;
NSMenu* searchMenuTemplate() const;
NSSliderCell* sliderThumbHorizontal() const;
NSSliderCell* sliderThumbVertical() const;
#if ENABLE(METER_TAG)
NSLevelIndicatorStyle levelIndicatorStyleFor(ControlPart) const;
NSLevelIndicatorCell* levelIndicatorFor(const RenderMeter*) const;
#endif
private:
mutable RetainPtr<NSPopUpButtonCell> m_popupButton;
mutable RetainPtr<NSSearchFieldCell> m_search;
mutable RetainPtr<NSMenu> m_searchMenuTemplate;
mutable RetainPtr<NSSliderCell> m_sliderThumbHorizontal;
mutable RetainPtr<NSSliderCell> m_sliderThumbVertical;
mutable RetainPtr<NSLevelIndicatorCell> m_levelIndicator;
bool m_isSliderThumbHorizontalPressed;
bool m_isSliderThumbVerticalPressed;
mutable HashMap<int, RGBA32> m_systemColorCache;
RetainPtr<WebCoreRenderThemeNotificationObserver> m_notificationObserver;
};
} // namespace WebCore
#endif // RenderThemeMac_h
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