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authorEric Laurent <elaurent@google.com>2009-11-04 08:27:26 -0800
committerEric Laurent <elaurent@google.com>2009-11-04 23:47:21 -0800
commit34f1d8ecd23169a5f299937e3aaf1bd7937578a0 (patch)
tree04f5504f74df6dde00b495a95bf30766be12821a /include/media/AudioTrack.h
parentc6c6237a67661c7b2d8822b7360cdf01e64d2c7c (diff)
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Fix issue 2203561: Sholes: audio playing out of earpiece.
Create a new IAudioTrack interface to AudioFlinger when start() fails due to a broken pipe error. Do the same if start fails due to the same error after time out in obtainBuffer(). Do not indicate that the AudioTrack is started to AudioPolicyManager if IAudioTrack start fails. This avoids that an AudioTrack keeps a dead IAudioTrack after a media server crash. Same modifications for AudioRecord. Add a flag to ToneGenerator indicating that the callback thread can call Java. Without it, when the media server crashes and restarts, the AudioSystem error callback will crash in JNI if the IAudiotrack is created from AudioTrack callback thread.
Diffstat (limited to 'include/media/AudioTrack.h')
-rw-r--r--include/media/AudioTrack.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h
index 981c2f6..14b30ae 100644
--- a/include/media/AudioTrack.h
+++ b/include/media/AudioTrack.h
@@ -391,6 +391,14 @@ private:
};
bool processAudioBuffer(const sp<AudioTrackThread>& thread);
+ status_t createTrack(int streamType,
+ uint32_t sampleRate,
+ int format,
+ int channelCount,
+ int frameCount,
+ uint32_t flags,
+ const sp<IMemory>& sharedBuffer,
+ audio_io_handle_t output);
sp<IAudioTrack> mAudioTrack;
sp<IMemory> mCblkMemory;