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authorGlenn Kasten <gkasten@google.com>2012-01-12 16:38:12 -0800
committerGlenn Kasten <gkasten@google.com>2012-01-13 10:20:14 -0800
commitfff6d715a8db0daf08a50634f242c40268de3d49 (patch)
treef5331971b746b2e0d878e1127003a0dab72e5fbb /include/media/IAudioFlinger.h
parent09192653e836b21689f004bf8dee375356641181 (diff)
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Use audio_stream_type_t consistently
At native level it was a mixture of audio_stream_type_t, int, uint32_t, and uint8_t. Java is still int. Also fixed a couple of hard-coded -1 instead of AUDIO_STREAM_DEFAULT, and in startToneCommand a hard-coded 0 instead of AUDIO_STREAM_VOICE_CALL. Change-Id: Ia33bfd70edca8c2daec9052984b369cd8eee2a83
Diffstat (limited to 'include/media/IAudioFlinger.h')
-rw-r--r--include/media/IAudioFlinger.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/include/media/IAudioFlinger.h b/include/media/IAudioFlinger.h
index 9e3cb7f..15d3ca9 100644
--- a/include/media/IAudioFlinger.h
+++ b/include/media/IAudioFlinger.h
@@ -46,7 +46,7 @@ public:
*/
virtual sp<IAudioTrack> createTrack(
pid_t pid,
- int streamType,
+ audio_stream_type_t streamType,
uint32_t sampleRate,
uint32_t format,
uint32_t channelMask,
@@ -89,11 +89,11 @@ public:
/* set/get stream type state. This will probably be used by
* the preference panel, mostly.
*/
- virtual status_t setStreamVolume(int stream, float value, int output) = 0;
- virtual status_t setStreamMute(int stream, bool muted) = 0;
+ virtual status_t setStreamVolume(audio_stream_type_t stream, float value, int output) = 0;
+ virtual status_t setStreamMute(audio_stream_type_t stream, bool muted) = 0;
- virtual float streamVolume(int stream, int output) const = 0;
- virtual bool streamMute(int stream) const = 0;
+ virtual float streamVolume(audio_stream_type_t stream, int output) const = 0;
+ virtual bool streamMute(audio_stream_type_t stream) const = 0;
// set audio mode
virtual status_t setMode(int mode) = 0;
@@ -129,7 +129,7 @@ public:
uint32_t acoustics) = 0;
virtual status_t closeInput(int input) = 0;
- virtual status_t setStreamOutput(uint32_t stream, int output) = 0;
+ virtual status_t setStreamOutput(audio_stream_type_t stream, int output) = 0;
virtual status_t setVoiceVolume(float volume) = 0;