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authorGlenn Kasten <gkasten@google.com>2012-08-29 11:10:32 -0700
committerGlenn Kasten <gkasten@google.com>2012-08-30 10:53:37 -0700
commit2dd4bdd715f586d4d30cf90cc6fc2bbfbce60fe0 (patch)
treed0f594b402b6d2a4de89386c30c3db4adab89894 /include
parent0a24726a64ba1c50aa6ee1610de2d80602d49fe6 (diff)
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Move libnbaio out of AudioFlinger
libnbaio is now a separate shared library from AudioFlinger, rather than a static library used only by AudioFlinger. AudioBufferProvider interface is now also independent of AudioFlinger, moved to include/media/ Change-Id: I9bb62ffbc38d42a38b0af76e66da5e9ab1e0e21b
Diffstat (limited to 'include')
-rw-r--r--include/media/AudioBufferProvider.h55
-rw-r--r--include/media/ExtendedAudioBufferProvider.h31
-rw-r--r--include/media/nbaio/AudioBufferProviderSource.h57
-rw-r--r--include/media/nbaio/AudioStreamInSource.h65
-rw-r--r--include/media/nbaio/AudioStreamOutSink.h68
-rw-r--r--include/media/nbaio/LibsndfileSink.h54
-rw-r--r--include/media/nbaio/LibsndfileSource.h58
-rw-r--r--include/media/nbaio/MonoPipe.h121
-rw-r--r--include/media/nbaio/MonoPipeReader.h64
-rw-r--r--include/media/nbaio/NBAIO.h315
-rw-r--r--include/media/nbaio/Pipe.h64
-rw-r--r--include/media/nbaio/PipeReader.h65
-rw-r--r--include/media/nbaio/SourceAudioBufferProvider.h52
-rw-r--r--include/media/nbaio/roundup.h31
14 files changed, 1100 insertions, 0 deletions
diff --git a/include/media/AudioBufferProvider.h b/include/media/AudioBufferProvider.h
new file mode 100644
index 0000000..43e4de7
--- /dev/null
+++ b/include/media/AudioBufferProvider.h
@@ -0,0 +1,55 @@
+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIO_BUFFER_PROVIDER_H
+#define ANDROID_AUDIO_BUFFER_PROVIDER_H
+
+#include <utils/Errors.h>
+
+namespace android {
+// ----------------------------------------------------------------------------
+
+class AudioBufferProvider
+{
+public:
+
+ struct Buffer {
+ Buffer() : raw(NULL), frameCount(0) { }
+ union {
+ void* raw;
+ short* i16;
+ int8_t* i8;
+ };
+ size_t frameCount;
+ };
+
+ virtual ~AudioBufferProvider() {}
+
+ // value representing an invalid presentation timestamp
+ static const int64_t kInvalidPTS = 0x7FFFFFFFFFFFFFFFLL; // <stdint.h> is too painful
+
+ // pts is the local time when the next sample yielded by getNextBuffer
+ // will be rendered.
+ // Pass kInvalidPTS if the PTS is unknown or not applicable.
+ virtual status_t getNextBuffer(Buffer* buffer, int64_t pts = kInvalidPTS) = 0;
+
+ virtual void releaseBuffer(Buffer* buffer) = 0;
+};
+
+// ----------------------------------------------------------------------------
+}; // namespace android
+
+#endif // ANDROID_AUDIO_BUFFER_PROVIDER_H
diff --git a/include/media/ExtendedAudioBufferProvider.h b/include/media/ExtendedAudioBufferProvider.h
new file mode 100644
index 0000000..00c4444
--- /dev/null
+++ b/include/media/ExtendedAudioBufferProvider.h
@@ -0,0 +1,31 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_EXTENDED_AUDIO_BUFFER_PROVIDER_H
+#define ANDROID_EXTENDED_AUDIO_BUFFER_PROVIDER_H
+
+#include <media/AudioBufferProvider.h>
+
+namespace android {
+
+class ExtendedAudioBufferProvider : public AudioBufferProvider {
+public:
+ virtual size_t framesReady() const = 0; // see description at AudioFlinger.h
+};
+
+} // namespace android
+
+#endif // ANDROID_EXTENDED_AUDIO_BUFFER_PROVIDER_H
diff --git a/include/media/nbaio/AudioBufferProviderSource.h b/include/media/nbaio/AudioBufferProviderSource.h
new file mode 100644
index 0000000..2c4aaff
--- /dev/null
+++ b/include/media/nbaio/AudioBufferProviderSource.h
@@ -0,0 +1,57 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// Implementation of NBAIO_Source that wraps an AudioBufferProvider
+
+#ifndef ANDROID_AUDIO_BUFFER_PROVIDER_SOURCE_H
+#define ANDROID_AUDIO_BUFFER_PROVIDER_SOURCE_H
+
+#include "NBAIO.h"
+#include <media/AudioBufferProvider.h>
+
+namespace android {
+
+class AudioBufferProviderSource : public NBAIO_Source {
+
+public:
+ AudioBufferProviderSource(AudioBufferProvider *provider, NBAIO_Format format);
+ virtual ~AudioBufferProviderSource();
+
+ // NBAIO_Port interface
+
+ //virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
+ // NBAIO_Format counterOffers[], size_t& numCounterOffers);
+ //virtual NBAIO_Format format();
+
+ // NBAIO_Source interface
+
+ //virtual size_t framesRead() const;
+ //virtual size_t framesOverrun();
+ //virtual size_t overruns();
+ virtual ssize_t availableToRead();
+ virtual ssize_t read(void *buffer, size_t count, int64_t readPTS);
+ virtual ssize_t readVia(readVia_t via, size_t total, void *user,
+ int64_t readPTS, size_t block);
+
+private:
+ AudioBufferProvider * const mProvider;
+ AudioBufferProvider::Buffer mBuffer; // current buffer
+ size_t mConsumed; // number of frames consumed so far from current buffer
+};
+
+} // namespace android
+
+#endif // ANDROID_AUDIO_BUFFER_PROVIDER_SOURCE_H
diff --git a/include/media/nbaio/AudioStreamInSource.h b/include/media/nbaio/AudioStreamInSource.h
new file mode 100644
index 0000000..07d8c89
--- /dev/null
+++ b/include/media/nbaio/AudioStreamInSource.h
@@ -0,0 +1,65 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIO_STREAM_IN_SOURCE_H
+#define ANDROID_AUDIO_STREAM_IN_SOURCE_H
+
+#include <hardware/audio.h>
+#include "NBAIO.h"
+
+namespace android {
+
+// not multi-thread safe
+class AudioStreamInSource : public NBAIO_Source {
+
+public:
+ AudioStreamInSource(audio_stream_in *stream);
+ virtual ~AudioStreamInSource();
+
+ // NBAIO_Port interface
+
+ virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
+ NBAIO_Format counterOffers[], size_t& numCounterOffers);
+ //virtual NBAIO_Format format() const;
+
+ // NBAIO_Sink interface
+
+ //virtual size_t framesRead() const;
+ virtual size_t framesOverrun();
+ virtual size_t overruns() { (void) framesOverrun(); return mOverruns; }
+
+ // This is an over-estimate, and could dupe the caller into making a blocking read()
+ // FIXME Use an audio HAL API to query the buffer filling status when it's available.
+ virtual ssize_t availableToRead() { return mStreamBufferSizeBytes >> mBitShift; }
+
+ virtual ssize_t read(void *buffer, size_t count);
+
+ // NBAIO_Sink end
+
+#if 0 // until necessary
+ audio_stream_in *stream() const { return mStream; }
+#endif
+
+private:
+ audio_stream_in * const mStream;
+ size_t mStreamBufferSizeBytes; // as reported by get_buffer_size()
+ size_t mFramesOverrun;
+ size_t mOverruns;
+};
+
+} // namespace android
+
+#endif // ANDROID_AUDIO_STREAM_IN_SOURCE_H
diff --git a/include/media/nbaio/AudioStreamOutSink.h b/include/media/nbaio/AudioStreamOutSink.h
new file mode 100644
index 0000000..5976b18
--- /dev/null
+++ b/include/media/nbaio/AudioStreamOutSink.h
@@ -0,0 +1,68 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIO_STREAM_OUT_SINK_H
+#define ANDROID_AUDIO_STREAM_OUT_SINK_H
+
+#include <hardware/audio.h>
+#include "NBAIO.h"
+
+namespace android {
+
+// not multi-thread safe
+class AudioStreamOutSink : public NBAIO_Sink {
+
+public:
+ AudioStreamOutSink(audio_stream_out *stream);
+ virtual ~AudioStreamOutSink();
+
+ // NBAIO_Port interface
+
+ virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
+ NBAIO_Format counterOffers[], size_t& numCounterOffers);
+ //virtual NBAIO_Format format();
+
+ // NBAIO_Sink interface
+
+ //virtual size_t framesWritten() const;
+ //virtual size_t framesUnderrun() const;
+ //virtual size_t underruns() const;
+
+ // This is an over-estimate, and could dupe the caller into making a blocking write()
+ // FIXME Use an audio HAL API to query the buffer emptying status when it's available.
+ virtual ssize_t availableToWrite() const { return mStreamBufferSizeBytes >> mBitShift; }
+
+ virtual ssize_t write(const void *buffer, size_t count);
+
+ // AudioStreamOutSink wraps a HAL's output stream. Its
+ // getNextWriteTimestamp method is simply a passthru to the HAL's underlying
+ // implementation of GNWT (if any)
+ virtual status_t getNextWriteTimestamp(int64_t *timestamp);
+
+ // NBAIO_Sink end
+
+#if 0 // until necessary
+ audio_stream_out *stream() const { return mStream; }
+#endif
+
+private:
+ audio_stream_out * const mStream;
+ size_t mStreamBufferSizeBytes; // as reported by get_buffer_size()
+};
+
+} // namespace android
+
+#endif // ANDROID_AUDIO_STREAM_OUT_SINK_H
diff --git a/include/media/nbaio/LibsndfileSink.h b/include/media/nbaio/LibsndfileSink.h
new file mode 100644
index 0000000..f5d53d5
--- /dev/null
+++ b/include/media/nbaio/LibsndfileSink.h
@@ -0,0 +1,54 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIO_LIBSNDFILE_SINK_H
+#define ANDROID_AUDIO_LIBSNDFILE_SINK_H
+
+#include "NBAIO.h"
+#include "sndfile.h"
+
+// Implementation of NBAIO_Sink that wraps a libsndfile opened in SFM_WRITE mode
+
+namespace android {
+
+class LibsndfileSink : public NBAIO_Sink {
+
+public:
+ LibsndfileSink(SNDFILE *sndfile, const SF_INFO &sfinfo);
+ virtual ~LibsndfileSink();
+
+ // NBAIO_Port interface
+
+ //virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
+ // NBAIO_Format counterOffers[], size_t& numCounterOffers);
+ //virtual NBAIO_Format format() const;
+
+ // NBAIO_Sink interface
+
+ //virtual size_t framesWritten() const;
+ //virtual size_t framesUnderrun() const;
+ //virtual size_t underruns() const;
+ //virtual ssize_t availableToWrite() const;
+ virtual ssize_t write(const void *buffer, size_t count);
+ //virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block);
+
+private:
+ SNDFILE * mSndfile;
+};
+
+} // namespace android
+
+#endif // ANDROID_AUDIO_LIBSNDFILE_SINK_H
diff --git a/include/media/nbaio/LibsndfileSource.h b/include/media/nbaio/LibsndfileSource.h
new file mode 100644
index 0000000..4fbdb4b
--- /dev/null
+++ b/include/media/nbaio/LibsndfileSource.h
@@ -0,0 +1,58 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIO_LIBSNDFILE_SOURCE_H
+#define ANDROID_AUDIO_LIBSNDFILE_SOURCE_H
+
+#include "NBAIO.h"
+#include "sndfile.h"
+
+// Implementation of NBAIO_Source that wraps a libsndfile opened in SFM_READ mode
+
+namespace android {
+
+class LibsndfileSource : public NBAIO_Source {
+
+public:
+ // If 'loop' is true and it permits seeking, then we'll act as an infinite source
+ LibsndfileSource(SNDFILE *sndfile, const SF_INFO &sfinfo, bool loop = false);
+ virtual ~LibsndfileSource();
+
+ // NBAIO_Port interface
+
+ //virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
+ // NBAIO_Format counterOffers[], size_t& numCounterOffers);
+ //virtual NBAIO_Format format() const;
+
+ // NBAIO_Source interface
+
+ //virtual size_t framesRead() const;
+ //virtual size_t framesOverrun();
+ //virtual size_t overruns();
+ virtual ssize_t availableToRead();
+ virtual ssize_t read(void *buffer, size_t count);
+ //virtual ssize_t readVia(readVia_t via, size_t total, void *user, size_t block);
+
+private:
+ SNDFILE * mSndfile;
+ sf_count_t mEstimatedFramesUntilEOF;
+ bool mLooping;
+ bool mReadAnyFramesThisLoopCycle;
+};
+
+} // namespace android
+
+#endif // ANDROID_AUDIO_LIBSNDFILE_SOURCE_H
diff --git a/include/media/nbaio/MonoPipe.h b/include/media/nbaio/MonoPipe.h
new file mode 100644
index 0000000..c47bf6c
--- /dev/null
+++ b/include/media/nbaio/MonoPipe.h
@@ -0,0 +1,121 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIO_MONO_PIPE_H
+#define ANDROID_AUDIO_MONO_PIPE_H
+
+#include <time.h>
+#include <utils/LinearTransform.h>
+#include "NBAIO.h"
+
+namespace android {
+
+// MonoPipe is similar to Pipe except:
+// - supports only a single reader, called MonoPipeReader
+// - write() cannot overrun; instead it will return a short actual count if insufficient space
+// - write() can optionally block if the pipe is full
+// Like Pipe, it is not multi-thread safe for either writer or reader
+// but writer and reader can be different threads.
+class MonoPipe : public NBAIO_Sink {
+
+ friend class MonoPipeReader;
+
+public:
+ // reqFrames will be rounded up to a power of 2, and all slots are available. Must be >= 2.
+ // Note: whatever shares this object with another thread needs to do so in an SMP-safe way (like
+ // creating it the object before creating the other thread, or storing the object with a
+ // release_store). Otherwise the other thread could see a partially-constructed object.
+ MonoPipe(size_t reqFrames, NBAIO_Format format, bool writeCanBlock = false);
+ virtual ~MonoPipe();
+
+ // NBAIO_Port interface
+
+ //virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
+ // NBAIO_Format counterOffers[], size_t& numCounterOffers);
+ //virtual NBAIO_Format format() const;
+
+ // NBAIO_Sink interface
+
+ //virtual size_t framesWritten() const;
+ //virtual size_t framesUnderrun() const;
+ //virtual size_t underruns() const;
+
+ virtual ssize_t availableToWrite() const;
+ virtual ssize_t write(const void *buffer, size_t count);
+ //virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block);
+
+ // MonoPipe's implementation of getNextWriteTimestamp works in conjunction
+ // with MonoPipeReader. Every time a MonoPipeReader reads from the pipe, it
+ // receives a "readPTS" indicating the point in time for which the reader
+ // would like to read data. This "last read PTS" is offset by the amt of
+ // data the reader is currently mixing and then cached cached along with the
+ // updated read pointer. This cached value is the local time for which the
+ // reader is going to request data next time it reads data (assuming we are
+ // in steady state and operating with no underflows). Writers to the
+ // MonoPipe who would like to know when their next write operation will hit
+ // the speakers can call getNextWriteTimestamp which will return the value
+ // of the last read PTS plus the duration of the amt of data waiting to be
+ // read in the MonoPipe.
+ virtual status_t getNextWriteTimestamp(int64_t *timestamp);
+
+ // average number of frames present in the pipe under normal conditions.
+ // See throttling mechanism in MonoPipe::write()
+ size_t getAvgFrames() const { return mSetpoint; }
+ void setAvgFrames(size_t setpoint);
+ size_t maxFrames() const { return mMaxFrames; }
+
+private:
+ // A pair of methods and a helper variable which allows the reader and the
+ // writer to update and observe the values of mFront and mNextRdPTS in an
+ // atomic lock-less fashion.
+ //
+ // :: Important ::
+ // Two assumptions must be true in order for this lock-less approach to
+ // function properly on all systems. First, there may only be one updater
+ // thread in the system. Second, the updater thread must be running at a
+ // strictly higher priority than the observer threads. Currently, both of
+ // these assumptions are true. The only updater is always a single
+ // FastMixer thread (which runs with SCHED_FIFO/RT priority while the only
+ // observer is always an AudioFlinger::PlaybackThread running with
+ // traditional (non-RT) audio priority.
+ void updateFrontAndNRPTS(int32_t newFront, int64_t newNextRdPTS);
+ void observeFrontAndNRPTS(int32_t *outFront, int64_t *outNextRdPTS);
+ volatile int32_t mUpdateSeq;
+
+ const size_t mReqFrames; // as requested in constructor, unrounded
+ const size_t mMaxFrames; // always a power of 2
+ void * const mBuffer;
+ // mFront and mRear will never be separated by more than mMaxFrames.
+ // 32-bit overflow is possible if the pipe is active for a long time, but if that happens it's
+ // safe because we "&" with (mMaxFrames-1) at end of computations to calculate a buffer index.
+ volatile int32_t mFront; // written by the reader with updateFrontAndNRPTS, observed by
+ // the writer with observeFrontAndNRPTS
+ volatile int32_t mRear; // written by writer with android_atomic_release_store,
+ // read by reader with android_atomic_acquire_load
+ volatile int64_t mNextRdPTS; // written by the reader with updateFrontAndNRPTS, observed by
+ // the writer with observeFrontAndNRPTS
+ bool mWriteTsValid; // whether mWriteTs is valid
+ struct timespec mWriteTs; // time that the previous write() completed
+ size_t mSetpoint; // target value for pipe fill depth
+ const bool mWriteCanBlock; // whether write() should block if the pipe is full
+
+ int64_t offsetTimestampByAudioFrames(int64_t ts, size_t audFrames);
+ LinearTransform mSamplesToLocalTime;
+};
+
+} // namespace android
+
+#endif // ANDROID_AUDIO_MONO_PIPE_H
diff --git a/include/media/nbaio/MonoPipeReader.h b/include/media/nbaio/MonoPipeReader.h
new file mode 100644
index 0000000..0e1c992
--- /dev/null
+++ b/include/media/nbaio/MonoPipeReader.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIO_MONO_PIPE_READER_H
+#define ANDROID_AUDIO_MONO_PIPE_READER_H
+
+#include "MonoPipe.h"
+
+namespace android {
+
+// MonoPipeReader is safe for only a single reader thread
+class MonoPipeReader : public NBAIO_Source {
+
+public:
+
+ // Construct a MonoPipeReader and associate it with a MonoPipe;
+ // any data already in the pipe is visible to this PipeReader.
+ // There can be only a single MonoPipeReader per MonoPipe.
+ // FIXME make this constructor a factory method of MonoPipe.
+ MonoPipeReader(MonoPipe* pipe);
+ virtual ~MonoPipeReader();
+
+ // NBAIO_Port interface
+
+ //virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
+ // NBAIO_Format counterOffers[], size_t& numCounterOffers);
+ //virtual NBAIO_Format format() const;
+
+ // NBAIO_Source interface
+
+ //virtual size_t framesRead() const;
+ //virtual size_t framesOverrun();
+ //virtual size_t overruns();
+
+ virtual ssize_t availableToRead();
+
+ virtual ssize_t read(void *buffer, size_t count, int64_t readPTS);
+
+ // NBAIO_Source end
+
+#if 0 // until necessary
+ MonoPipe* pipe() const { return mPipe; }
+#endif
+
+private:
+ MonoPipe * const mPipe;
+};
+
+} // namespace android
+
+#endif // ANDROID_AUDIO_MONO_PIPE_READER_H
diff --git a/include/media/nbaio/NBAIO.h b/include/media/nbaio/NBAIO.h
new file mode 100644
index 0000000..81f42ed
--- /dev/null
+++ b/include/media/nbaio/NBAIO.h
@@ -0,0 +1,315 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIO_NBAIO_H
+#define ANDROID_AUDIO_NBAIO_H
+
+// Non-blocking audio I/O interface
+//
+// This header file has the abstract interfaces only. Concrete implementation classes are declared
+// elsewhere. Implementations _should_ be non-blocking for all methods, especially read() and
+// write(), but this is not enforced. In general, implementations do not need to be multi-thread
+// safe, and any exceptions are noted in the particular implementation.
+
+#include <limits.h>
+#include <stdlib.h>
+#include <utils/Errors.h>
+#include <utils/RefBase.h>
+
+namespace android {
+
+// In addition to the usual status_t
+enum {
+ NEGOTIATE = 0x80000010, // Must (re-)negotiate format. For negotiate() only, the offeree
+ // doesn't accept offers, and proposes counter-offers
+ OVERRUN = 0x80000011, // availableToRead(), read(), or readVia() detected lost input due
+ // to overrun; an event is counted and the caller should re-try
+ UNDERRUN = 0x80000012, // availableToWrite(), write(), or writeVia() detected a gap in
+ // output due to underrun (not being called often enough, or with
+ // enough data); an event is counted and the caller should re-try
+};
+
+// Negotiation of format is based on the data provider and data sink, or the data consumer and
+// data source, exchanging prioritized arrays of offers and counter-offers until a single offer is
+// mutually agreed upon. Each offer is an NBAIO_Format. For simplicity and performance,
+// NBAIO_Format is an enum that ties together the most important combinations of the various
+// attributes, rather than a struct with separate fields for format, sample rate, channel count,
+// interleave, packing, alignment, etc. The reason is that NBAIO_Format tries to abstract out only
+// the combinations that are actually needed within AudioFligner. If the list of combinations grows
+// too large, then this decision should be re-visited.
+enum NBAIO_Format {
+ Format_Invalid,
+ Format_SR44_1_C2_I16, // 44.1 kHz PCM stereo interleaved 16-bit signed
+ Format_SR48_C2_I16, // 48 kHz PCM stereo interleaved 16-bit signed
+ Format_SR44_1_C1_I16, // 44.1 kHz PCM mono interleaved 16-bit signed
+ Format_SR48_C1_I16, // 48 kHz PCM mono interleaved 16-bit signed
+};
+
+// Return the frame size of an NBAIO_Format in bytes
+size_t Format_frameSize(NBAIO_Format format);
+
+// Return the frame size of an NBAIO_Format as a bit shift
+size_t Format_frameBitShift(NBAIO_Format format);
+
+// Convert a sample rate in Hz and channel count to an NBAIO_Format
+NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount);
+
+// Return the sample rate in Hz of an NBAIO_Format
+unsigned Format_sampleRate(NBAIO_Format format);
+
+// Return the channel count of an NBAIO_Format
+unsigned Format_channelCount(NBAIO_Format format);
+
+// Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below.
+typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count);
+typedef ssize_t (*readVia_t)(void *user, const void *buffer,
+ size_t count, int64_t readPTS);
+
+// Abstract class (interface) representing a data port.
+class NBAIO_Port : public RefBase {
+
+public:
+
+ // negotiate() must called first. The purpose of negotiate() is to check compatibility of
+ // formats, not to automatically adapt if they are incompatible. It's the responsibility of
+ // whoever sets up the graph connections to make sure formats are compatible, and this method
+ // just verifies that. The edges are "dumb" and don't attempt to adapt to bad connections.
+ // How it works: offerer proposes an array of formats, in descending order of preference from
+ // offers[0] to offers[numOffers - 1]. If offeree accepts one of these formats, it returns
+ // the index of that offer. Otherwise, offeree sets numCounterOffers to the number of
+ // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the
+ // provided array counterOffers[] with its counter-offers, in descending order of preference
+ // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE.
+ // Note that since the offerer allocates space for counter-offers, but only the offeree knows
+ // how many counter-offers it has, there may be insufficient space for all counter-offers.
+ // In that case, the offeree sets numCounterOffers to the requested number of counter-offers
+ // (which is greater than the entry value of numCounterOffers), fills in as many of the most
+ // important counterOffers as will fit, and returns NEGOTIATE. As this implies a re-allocation,
+ // it should be used as a last resort. It is preferable for the offerer to simply allocate a
+ // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired.
+ // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for
+ // numOffers. This indicates that it has not allocated space for any counter-offers yet.
+ // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE.
+ // Then the offerer will allocate the correct amount of memory and retry.
+ // Format_Invalid is not allowed as either an offer or counter-offer.
+ // Returns:
+ // >= 0 Offer accepted.
+ // NEGOTIATE No offer accepted, and counter-offer(s) optionally made. See above for details.
+ virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
+ NBAIO_Format counterOffers[], size_t& numCounterOffers);
+
+ // Return the current negotiated format, or Format_Invalid if negotiation has not been done,
+ // or if re-negotiation is required.
+ virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; }
+
+protected:
+ NBAIO_Port(NBAIO_Format format) : mNegotiated(false), mFormat(format),
+ mBitShift(Format_frameBitShift(format)) { }
+ virtual ~NBAIO_Port() { }
+
+ // Implementations are free to ignore these if they don't need them
+
+ bool mNegotiated; // mNegotiated implies (mFormat != Format_Invalid)
+ NBAIO_Format mFormat; // (mFormat != Format_Invalid) does not imply mNegotiated
+ size_t mBitShift; // assign in parallel with any assignment to mFormat
+};
+
+// Abstract class (interface) representing a non-blocking data sink, for use by a data provider.
+class NBAIO_Sink : public NBAIO_Port {
+
+public:
+
+ // For the next two APIs:
+ // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
+
+ // Return the number of frames written successfully since construction.
+ virtual size_t framesWritten() const { return mFramesWritten; }
+
+ // Number of frames lost due to underrun since construction.
+ virtual size_t framesUnderrun() const { return 0; }
+
+ // Number of underruns since construction, where a set of contiguous lost frames is one event.
+ virtual size_t underruns() const { return 0; }
+
+ // Estimate of number of frames that could be written successfully now without blocking.
+ // When a write() is actually attempted, the implementation is permitted to return a smaller or
+ // larger transfer count, however it will make a good faith effort to give an accurate estimate.
+ // Errors:
+ // NEGOTIATE (Re-)negotiation is needed.
+ // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up.
+ // An underrun event is counted, and the caller should re-try this operation.
+ // WOULD_BLOCK Determining how many frames can be written without blocking would itself block.
+ virtual ssize_t availableToWrite() const { return SSIZE_MAX; }
+
+ // Transfer data to sink from single input buffer. Implies a copy.
+ // Inputs:
+ // buffer Non-NULL buffer owned by provider.
+ // count Maximum number of frames to transfer.
+ // Return value:
+ // > 0 Number of frames successfully transferred prior to first error.
+ // = 0 Count was zero.
+ // < 0 status_t error occurred prior to the first frame transfer.
+ // Errors:
+ // NEGOTIATE (Re-)negotiation is needed.
+ // WOULD_BLOCK No frames can be transferred without blocking.
+ // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up.
+ // An underrun event is counted, and the caller should re-try this operation.
+ virtual ssize_t write(const void *buffer, size_t count) = 0;
+
+ // Transfer data to sink using a series of callbacks. More suitable for zero-fill, synthesis,
+ // and non-contiguous transfers (e.g. circular buffer or writev).
+ // Inputs:
+ // via Callback function that the sink will call as many times as needed to consume data.
+ // total Estimate of the number of frames the provider has available. This is an estimate,
+ // and it can provide a different number of frames during the series of callbacks.
+ // user Arbitrary void * reserved for data provider.
+ // block Number of frames per block, that is a suggested value for 'count' in each callback.
+ // Zero means no preference. This parameter is a hint only, and may be ignored.
+ // Return value:
+ // > 0 Total number of frames successfully transferred prior to first error.
+ // = 0 Count was zero.
+ // < 0 status_t error occurred prior to the first frame transfer.
+ // Errors:
+ // NEGOTIATE (Re-)negotiation is needed.
+ // WOULD_BLOCK No frames can be transferred without blocking.
+ // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up.
+ // An underrun event is counted, and the caller should re-try this operation.
+ //
+ // The 'via' callback is called by the data sink as follows:
+ // Inputs:
+ // user Arbitrary void * reserved for data provider.
+ // buffer Non-NULL buffer owned by sink that callback should fill in with data,
+ // up to a maximum of 'count' frames.
+ // count Maximum number of frames to transfer during this callback.
+ // Return value:
+ // > 0 Number of frames successfully transferred during this callback prior to first error.
+ // = 0 Count was zero.
+ // < 0 status_t error occurred prior to the first frame transfer during this callback.
+ virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0);
+
+ // Get the time (on the LocalTime timeline) at which the first frame of audio of the next write
+ // operation to this sink will be eventually rendered by the HAL.
+ // Inputs:
+ // ts A pointer pointing to the int64_t which will hold the result.
+ // Return value:
+ // OK Everything went well, *ts holds the time at which the first audio frame of the next
+ // write operation will be rendered, or AudioBufferProvider::kInvalidPTS if this sink
+ // does not know the answer for some reason. Sinks which eventually lead to a HAL
+ // which implements get_next_write_timestamp may return Invalid temporarily if the DMA
+ // output of the audio driver has not started yet. Sinks which lead to a HAL which
+ // does not implement get_next_write_timestamp, or which don't lead to a HAL at all,
+ // will always return kInvalidPTS.
+ // <other> Something unexpected happened internally. Check the logs and start debugging.
+ virtual status_t getNextWriteTimestamp(int64_t *ts) { return INVALID_OPERATION; }
+
+protected:
+ NBAIO_Sink(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) { }
+ virtual ~NBAIO_Sink() { }
+
+ // Implementations are free to ignore these if they don't need them
+ size_t mFramesWritten;
+};
+
+// Abstract class (interface) representing a non-blocking data source, for use by a data consumer.
+class NBAIO_Source : public NBAIO_Port {
+
+public:
+
+ // For the next two APIs:
+ // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
+
+ // Number of frames read successfully since construction.
+ virtual size_t framesRead() const { return mFramesRead; }
+
+ // Number of frames lost due to overrun since construction.
+ // Not const because implementations may need to do I/O.
+ virtual size_t framesOverrun() /*const*/ { return 0; }
+
+ // Number of overruns since construction, where a set of contiguous lost frames is one event.
+ // Not const because implementations may need to do I/O.
+ virtual size_t overruns() /*const*/ { return 0; }
+
+ // Estimate of number of frames that could be read successfully now.
+ // When a read() is actually attempted, the implementation is permitted to return a smaller or
+ // larger transfer count, however it will make a good faith effort to give an accurate estimate.
+ // Errors:
+ // NEGOTIATE (Re-)negotiation is needed.
+ // OVERRUN One or more frames were lost due to overrun, try again to read more recent data.
+ // WOULD_BLOCK Determining how many frames can be read without blocking would itself block.
+ virtual ssize_t availableToRead() { return SSIZE_MAX; }
+
+ // Transfer data from source into single destination buffer. Implies a copy.
+ // Inputs:
+ // buffer Non-NULL destination buffer owned by consumer.
+ // count Maximum number of frames to transfer.
+ // readPTS The presentation time (on the LocalTime timeline) for which data
+ // is being requested, or kInvalidPTS if not known.
+ // Return value:
+ // > 0 Number of frames successfully transferred prior to first error.
+ // = 0 Count was zero.
+ // < 0 status_t error occurred prior to the first frame transfer.
+ // Errors:
+ // NEGOTIATE (Re-)negotiation is needed.
+ // WOULD_BLOCK No frames can be transferred without blocking.
+ // OVERRUN read() has not been called frequently enough, or with enough frames to keep up.
+ // One or more frames were lost due to overrun, try again to read more recent data.
+ virtual ssize_t read(void *buffer, size_t count, int64_t readPTS) = 0;
+
+ // Transfer data from source using a series of callbacks. More suitable for zero-fill,
+ // synthesis, and non-contiguous transfers (e.g. circular buffer or readv).
+ // Inputs:
+ // via Callback function that the source will call as many times as needed to provide data.
+ // total Estimate of the number of frames the consumer desires. This is an estimate,
+ // and it can consume a different number of frames during the series of callbacks.
+ // user Arbitrary void * reserved for data consumer.
+ // readPTS The presentation time (on the LocalTime timeline) for which data
+ // is being requested, or kInvalidPTS if not known.
+ // block Number of frames per block, that is a suggested value for 'count' in each callback.
+ // Zero means no preference. This parameter is a hint only, and may be ignored.
+ // Return value:
+ // > 0 Total number of frames successfully transferred prior to first error.
+ // = 0 Count was zero.
+ // < 0 status_t error occurred prior to the first frame transfer.
+ // Errors:
+ // NEGOTIATE (Re-)negotiation is needed.
+ // WOULD_BLOCK No frames can be transferred without blocking.
+ // OVERRUN read() has not been called frequently enough, or with enough frames to keep up.
+ // One or more frames were lost due to overrun, try again to read more recent data.
+ //
+ // The 'via' callback is called by the data source as follows:
+ // Inputs:
+ // user Arbitrary void * reserved for data consumer.
+ // dest Non-NULL buffer owned by source that callback should consume data from,
+ // up to a maximum of 'count' frames.
+ // count Maximum number of frames to transfer during this callback.
+ // Return value:
+ // > 0 Number of frames successfully transferred during this callback prior to first error.
+ // = 0 Count was zero.
+ // < 0 status_t error occurred prior to the first frame transfer during this callback.
+ virtual ssize_t readVia(readVia_t via, size_t total, void *user,
+ int64_t readPTS, size_t block = 0);
+
+protected:
+ NBAIO_Source(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) { }
+ virtual ~NBAIO_Source() { }
+
+ // Implementations are free to ignore these if they don't need them
+ size_t mFramesRead;
+};
+
+} // namespace android
+
+#endif // ANDROID_AUDIO_NBAIO_H
diff --git a/include/media/nbaio/Pipe.h b/include/media/nbaio/Pipe.h
new file mode 100644
index 0000000..79a4eee
--- /dev/null
+++ b/include/media/nbaio/Pipe.h
@@ -0,0 +1,64 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIO_PIPE_H
+#define ANDROID_AUDIO_PIPE_H
+
+#include "NBAIO.h"
+
+namespace android {
+
+// Pipe is multi-thread safe for readers (see PipeReader), but safe for only a single writer thread.
+// It cannot UNDERRUN on write, unless we allow designation of a master reader that provides the
+// time-base. Readers can be added and removed dynamically, and it's OK to have no readers.
+class Pipe : public NBAIO_Sink {
+
+ friend class PipeReader;
+
+public:
+ // maxFrames will be rounded up to a power of 2, and all slots are available. Must be >= 2.
+ Pipe(size_t maxFrames, NBAIO_Format format);
+ virtual ~Pipe();
+
+ // NBAIO_Port interface
+
+ //virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
+ // NBAIO_Format counterOffers[], size_t& numCounterOffers);
+ //virtual NBAIO_Format format() const;
+
+ // NBAIO_Sink interface
+
+ //virtual size_t framesWritten() const;
+ //virtual size_t framesUnderrun() const;
+ //virtual size_t underruns() const;
+
+ // The write side of a pipe permits overruns; flow control is the caller's responsibility.
+ // It doesn't return +infinity because that would guarantee an overrun.
+ virtual ssize_t availableToWrite() const { return mMaxFrames; }
+
+ virtual ssize_t write(const void *buffer, size_t count);
+ //virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block);
+
+private:
+ const size_t mMaxFrames; // always a power of 2
+ void * const mBuffer;
+ volatile int32_t mRear; // written by android_atomic_release_store
+ volatile int32_t mReaders; // number of PipeReader clients currently attached to this Pipe
+};
+
+} // namespace android
+
+#endif // ANDROID_AUDIO_PIPE_H
diff --git a/include/media/nbaio/PipeReader.h b/include/media/nbaio/PipeReader.h
new file mode 100644
index 0000000..350e6ab
--- /dev/null
+++ b/include/media/nbaio/PipeReader.h
@@ -0,0 +1,65 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIO_PIPE_READER_H
+#define ANDROID_AUDIO_PIPE_READER_H
+
+#include "Pipe.h"
+
+namespace android {
+
+// PipeReader is safe for only a single thread
+class PipeReader : public NBAIO_Source {
+
+public:
+
+ // Construct a PipeReader and associate it with a Pipe
+ // FIXME make this constructor a factory method of Pipe.
+ PipeReader(Pipe& pipe);
+ virtual ~PipeReader();
+
+ // NBAIO_Port interface
+
+ //virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
+ // NBAIO_Format counterOffers[], size_t& numCounterOffers);
+ //virtual NBAIO_Format format() const;
+
+ // NBAIO_Source interface
+
+ //virtual size_t framesRead() const;
+ virtual size_t framesOverrun() { return mFramesOverrun; }
+ virtual size_t overruns() { return mOverruns; }
+
+ virtual ssize_t availableToRead();
+
+ virtual ssize_t read(void *buffer, size_t count, int64_t readPTS);
+
+ // NBAIO_Source end
+
+#if 0 // until necessary
+ Pipe& pipe() const { return mPipe; }
+#endif
+
+private:
+ Pipe& mPipe;
+ int32_t mFront; // follows behind mPipe.mRear
+ size_t mFramesOverrun;
+ size_t mOverruns;
+};
+
+} // namespace android
+
+#endif // ANDROID_AUDIO_PIPE_READER_H
diff --git a/include/media/nbaio/SourceAudioBufferProvider.h b/include/media/nbaio/SourceAudioBufferProvider.h
new file mode 100644
index 0000000..c08331b
--- /dev/null
+++ b/include/media/nbaio/SourceAudioBufferProvider.h
@@ -0,0 +1,52 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// Implementation of AudioBufferProvider that wraps an NBAIO_Source
+
+#ifndef ANDROID_SOURCE_AUDIO_BUFFER_PROVIDER_H
+#define ANDROID_SOURCE_AUDIO_BUFFER_PROVIDER_H
+
+#include "NBAIO.h"
+#include <media/ExtendedAudioBufferProvider.h>
+
+namespace android {
+
+class SourceAudioBufferProvider : public ExtendedAudioBufferProvider {
+
+public:
+ SourceAudioBufferProvider(const sp<NBAIO_Source>& source);
+ virtual ~SourceAudioBufferProvider();
+
+ // AudioBufferProvider interface
+ virtual status_t getNextBuffer(Buffer *buffer, int64_t pts);
+ virtual void releaseBuffer(Buffer *buffer);
+
+ // ExtendedAudioBufferProvider interface
+ virtual size_t framesReady() const;
+
+private:
+ const sp<NBAIO_Source> mSource; // the wrapped source
+ /*const*/ size_t mFrameBitShift; // log2(frame size in bytes)
+ void* mAllocated; // pointer to base of allocated memory
+ size_t mSize; // size of mAllocated in frames
+ size_t mOffset; // frame offset within mAllocated of valid data
+ size_t mRemaining; // frame count within mAllocated of valid data
+ size_t mGetCount; // buffer.frameCount of the most recent getNextBuffer
+};
+
+} // namespace android
+
+#endif // ANDROID_SOURCE_AUDIO_BUFFER_PROVIDER_H
diff --git a/include/media/nbaio/roundup.h b/include/media/nbaio/roundup.h
new file mode 100644
index 0000000..4c3cc25
--- /dev/null
+++ b/include/media/nbaio/roundup.h
@@ -0,0 +1,31 @@
+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ROUNDUP_H
+#define ROUNDUP_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+// Round up to the next highest power of 2
+unsigned roundup(unsigned v);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // ROUNDUP_H