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authorAndreas Huber <andih@google.com>2012-05-22 12:55:03 -0700
committerAndreas Huber <andih@google.com>2012-05-22 12:55:03 -0700
commitbc098410be55f9d96f394b3981a0c482b83859b6 (patch)
tree45681d846f6862d558b04be1a4b36bb4a2b4c54f /media/libstagefright/ACodec.cpp
parenta6490c65f93e1cbe969fba499978e8d64214108a (diff)
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Tell surface flinger that we want to protect output buffers from being
sent to HDMI (without HDCP) and push a few black frames on IDLE->LOADED similar to OMXCodec's behaviour. Change-Id: Iea6055a115151ca881220a70a31af6ade2c58cb3 related-to-bug: 6537187
Diffstat (limited to 'media/libstagefright/ACodec.cpp')
-rw-r--r--media/libstagefright/ACodec.cpp174
1 files changed, 174 insertions, 0 deletions
diff --git a/media/libstagefright/ACodec.cpp b/media/libstagefright/ACodec.cpp
index 2a8b3b6..b2f1746 100644
--- a/media/libstagefright/ACodec.cpp
+++ b/media/libstagefright/ACodec.cpp
@@ -520,6 +520,29 @@ status_t ACodec::allocateOutputBuffersFromNativeWindow() {
usage = 0;
}
+ if (mFlags & kFlagIsSecure) {
+ usage |= GRALLOC_USAGE_PROTECTED;
+ }
+
+ // Make sure to check whether either Stagefright or the video decoder
+ // requested protected buffers.
+ if (usage & GRALLOC_USAGE_PROTECTED) {
+ // Verify that the ANativeWindow sends images directly to
+ // SurfaceFlinger.
+ int queuesToNativeWindow = 0;
+ err = mNativeWindow->query(
+ mNativeWindow.get(), NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
+ &queuesToNativeWindow);
+ if (err != 0) {
+ ALOGE("error authenticating native window: %d", err);
+ return err;
+ }
+ if (queuesToNativeWindow != 1) {
+ ALOGE("native window could not be authenticated");
+ return PERMISSION_DENIED;
+ }
+ }
+
err = native_window_set_usage(
mNativeWindow.get(),
usage | GRALLOC_USAGE_HW_TEXTURE | GRALLOC_USAGE_EXTERNAL_DISP);
@@ -2103,6 +2126,149 @@ void ACodec::signalError(OMX_ERRORTYPE error, status_t internalError) {
notify->post();
}
+status_t ACodec::pushBlankBuffersToNativeWindow() {
+ status_t err = NO_ERROR;
+ ANativeWindowBuffer* anb = NULL;
+ int numBufs = 0;
+ int minUndequeuedBufs = 0;
+
+ // We need to reconnect to the ANativeWindow as a CPU client to ensure that
+ // no frames get dropped by SurfaceFlinger assuming that these are video
+ // frames.
+ err = native_window_api_disconnect(mNativeWindow.get(),
+ NATIVE_WINDOW_API_MEDIA);
+ if (err != NO_ERROR) {
+ ALOGE("error pushing blank frames: api_disconnect failed: %s (%d)",
+ strerror(-err), -err);
+ return err;
+ }
+
+ err = native_window_api_connect(mNativeWindow.get(),
+ NATIVE_WINDOW_API_CPU);
+ if (err != NO_ERROR) {
+ ALOGE("error pushing blank frames: api_connect failed: %s (%d)",
+ strerror(-err), -err);
+ return err;
+ }
+
+ err = native_window_set_buffers_geometry(mNativeWindow.get(), 1, 1,
+ HAL_PIXEL_FORMAT_RGBX_8888);
+ if (err != NO_ERROR) {
+ ALOGE("error pushing blank frames: set_buffers_geometry failed: %s (%d)",
+ strerror(-err), -err);
+ goto error;
+ }
+
+ err = native_window_set_usage(mNativeWindow.get(),
+ GRALLOC_USAGE_SW_WRITE_OFTEN);
+ if (err != NO_ERROR) {
+ ALOGE("error pushing blank frames: set_usage failed: %s (%d)",
+ strerror(-err), -err);
+ goto error;
+ }
+
+ err = mNativeWindow->query(mNativeWindow.get(),
+ NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &minUndequeuedBufs);
+ if (err != NO_ERROR) {
+ ALOGE("error pushing blank frames: MIN_UNDEQUEUED_BUFFERS query "
+ "failed: %s (%d)", strerror(-err), -err);
+ goto error;
+ }
+
+ numBufs = minUndequeuedBufs + 1;
+ err = native_window_set_buffer_count(mNativeWindow.get(), numBufs);
+ if (err != NO_ERROR) {
+ ALOGE("error pushing blank frames: set_buffer_count failed: %s (%d)",
+ strerror(-err), -err);
+ goto error;
+ }
+
+ // We push numBufs + 1 buffers to ensure that we've drawn into the same
+ // buffer twice. This should guarantee that the buffer has been displayed
+ // on the screen and then been replaced, so an previous video frames are
+ // guaranteed NOT to be currently displayed.
+ for (int i = 0; i < numBufs + 1; i++) {
+ err = mNativeWindow->dequeueBuffer(mNativeWindow.get(), &anb);
+ if (err != NO_ERROR) {
+ ALOGE("error pushing blank frames: dequeueBuffer failed: %s (%d)",
+ strerror(-err), -err);
+ goto error;
+ }
+
+ sp<GraphicBuffer> buf(new GraphicBuffer(anb, false));
+ err = mNativeWindow->lockBuffer(mNativeWindow.get(),
+ buf->getNativeBuffer());
+ if (err != NO_ERROR) {
+ ALOGE("error pushing blank frames: lockBuffer failed: %s (%d)",
+ strerror(-err), -err);
+ goto error;
+ }
+
+ // Fill the buffer with the a 1x1 checkerboard pattern ;)
+ uint32_t* img = NULL;
+ err = buf->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, (void**)(&img));
+ if (err != NO_ERROR) {
+ ALOGE("error pushing blank frames: lock failed: %s (%d)",
+ strerror(-err), -err);
+ goto error;
+ }
+
+ *img = 0;
+
+ err = buf->unlock();
+ if (err != NO_ERROR) {
+ ALOGE("error pushing blank frames: unlock failed: %s (%d)",
+ strerror(-err), -err);
+ goto error;
+ }
+
+ err = mNativeWindow->queueBuffer(mNativeWindow.get(),
+ buf->getNativeBuffer());
+ if (err != NO_ERROR) {
+ ALOGE("error pushing blank frames: queueBuffer failed: %s (%d)",
+ strerror(-err), -err);
+ goto error;
+ }
+
+ anb = NULL;
+ }
+
+error:
+
+ if (err != NO_ERROR) {
+ // Clean up after an error.
+ if (anb != NULL) {
+ mNativeWindow->cancelBuffer(mNativeWindow.get(), anb);
+ }
+
+ native_window_api_disconnect(mNativeWindow.get(),
+ NATIVE_WINDOW_API_CPU);
+ native_window_api_connect(mNativeWindow.get(),
+ NATIVE_WINDOW_API_MEDIA);
+
+ return err;
+ } else {
+ // Clean up after success.
+ err = native_window_api_disconnect(mNativeWindow.get(),
+ NATIVE_WINDOW_API_CPU);
+ if (err != NO_ERROR) {
+ ALOGE("error pushing blank frames: api_disconnect failed: %s (%d)",
+ strerror(-err), -err);
+ return err;
+ }
+
+ err = native_window_api_connect(mNativeWindow.get(),
+ NATIVE_WINDOW_API_MEDIA);
+ if (err != NO_ERROR) {
+ ALOGE("error pushing blank frames: api_connect failed: %s (%d)",
+ strerror(-err), -err);
+ return err;
+ }
+
+ return NO_ERROR;
+ }
+}
+
////////////////////////////////////////////////////////////////////////////////
ACodec::PortDescription::PortDescription() {
@@ -3417,6 +3583,14 @@ void ACodec::ExecutingToIdleState::changeStateIfWeOwnAllBuffers() {
CHECK_EQ(mCodec->freeBuffersOnPort(kPortIndexInput), (status_t)OK);
CHECK_EQ(mCodec->freeBuffersOnPort(kPortIndexOutput), (status_t)OK);
+ if (mCodec->mFlags & kFlagIsSecure && mCodec->mNativeWindow != NULL) {
+ // We push enough 1x1 blank buffers to ensure that one of
+ // them has made it to the display. This allows the OMX
+ // component teardown to zero out any protected buffers
+ // without the risk of scanning out one of those buffers.
+ mCodec->pushBlankBuffersToNativeWindow();
+ }
+
mCodec->changeState(mCodec->mIdleToLoadedState);
}
}