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authorAndreas Huber <andih@google.com>2010-10-05 10:25:34 -0700
committerAndreas Huber <andih@google.com>2010-10-05 13:53:39 -0700
commitb2e3954c94717e43b3dc9b880564f166cfbbc0a2 (patch)
tree3ebd2a7b944856cd2048a05aec0c11b4e639a9ee /media/libstagefright/include/AwesomePlayer.h
parent50817931e4cb4ae0019fd13c831a2839349834c5 (diff)
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Make sure to call AudioTrack::stop() instead of AudioTrack::pause() after submitting all samples to AudioTrack to make sure those remaining samples are actually played out.
Change-Id: Id574a0203efcb5e565f1b0fe77869fc33b9a9d56
Diffstat (limited to 'media/libstagefright/include/AwesomePlayer.h')
-rw-r--r--media/libstagefright/include/AwesomePlayer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/media/libstagefright/include/AwesomePlayer.h b/media/libstagefright/include/AwesomePlayer.h
index 600faca..40ea37d 100644
--- a/media/libstagefright/include/AwesomePlayer.h
+++ b/media/libstagefright/include/AwesomePlayer.h
@@ -221,7 +221,7 @@ private:
status_t setDataSource_l(const sp<MediaExtractor> &extractor);
void reset_l();
status_t seekTo_l(int64_t timeUs);
- status_t pause_l();
+ status_t pause_l(bool at_eos = false);
void initRenderer_l();
void seekAudioIfNecessary_l();