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author | Eric Laurent <elaurent@google.com> | 2010-07-28 01:32:47 -0700 |
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committer | Eric Laurent <elaurent@google.com> | 2010-07-29 02:34:40 -0700 |
commit | 39e94f8f723d445447fdee0822291e664b631f60 (patch) | |
tree | 99147be3db86a4bacc908e61498a9ada95ce725c /services/audioflinger/AudioFlinger.h | |
parent | 1b58c743e6748272e98cd04d3c0f63e371a44329 (diff) | |
download | frameworks_av-39e94f8f723d445447fdee0822291e664b631f60.zip frameworks_av-39e94f8f723d445447fdee0822291e664b631f60.tar.gz frameworks_av-39e94f8f723d445447fdee0822291e664b631f60.tar.bz2 |
Allow creation of an audio effect on a session with no audio tracks.
This is necessary to allow creating and enabling an effect attached to a particular player
session before the playback is started. As a matter of fact, the implementation of the mediaplayer
does not create the AudioTrack before playback starts.
Change-Id: I1266e8885f9d756acc949303321aaac0fbf83e34
Diffstat (limited to 'services/audioflinger/AudioFlinger.h')
-rw-r--r-- | services/audioflinger/AudioFlinger.h | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h index 8f667a3..5520551 100644 --- a/services/audioflinger/AudioFlinger.h +++ b/services/audioflinger/AudioFlinger.h @@ -613,7 +613,15 @@ private: void disconnectEffect(const sp< EffectModule>& effect, const wp<EffectHandle>& handle); - bool hasAudioSession(int sessionId); + // return values for hasAudioSession (bit field) + enum effect_state { + EFFECT_SESSION = 0x1, // the audio session corresponds to at least one + // effect + TRACK_SESSION = 0x2 // the audio session corresponds to at least one + // track + }; + + uint32_t hasAudioSession(int sessionId); sp<EffectChain> getEffectChain(int sessionId); sp<EffectChain> getEffectChain_l(int sessionId); status_t addEffectChain_l(const sp<EffectChain>& chain); @@ -776,7 +784,8 @@ private: int nextUniqueId(); status_t moveEffectChain_l(int session, AudioFlinger::PlaybackThread *srcThread, - AudioFlinger::PlaybackThread *dstThread); + AudioFlinger::PlaybackThread *dstThread, + bool reRegister); friend class AudioBuffer; |