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authorJean-Michel Trivi <jmtrivi@google.com>2015-01-23 16:45:18 -0800
committerJean-Michel Trivi <jmtrivi@google.com>2015-02-18 17:29:20 -0800
commit56ec4ffcbae8aeac6c5245fc7b825d02e2e6cefd (patch)
tree914941adb956f3af389b9a7b955f3534eec4fe7a /services/audiopolicy/service
parent8f7b7fa417566e9a6a29ea9f0e220b3cd6d1a9e3 (diff)
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Refactor AudioPolicyManager
AudioPolicyManager implementation is now split into the following files: files managerdefault/Gains.* class AudioGain class VolumeCurvePoint class StreamDescriptor files managerdefault/Devices.* class DeviceDescriptor class DeviceVector files managerdefault/Ports.* class AudioPort class AudioPortConfig class AudioPatch files managerdefault/IOProfile.* class IOProfile files managerdefault/HwModule.* class HwModule files managerdefault/AudioInputDescriptor.* class AudioInputDescriptor files managerdefault/AudioOutputDescriptor.* class AudioOutputDescriptor All files for libaudiopolicyservice are moved under service/ All files for libaudiopolicymanager are moved under manager/ Change-Id: I43758be1894e37d34db194b51a19ae24461e066e
Diffstat (limited to 'services/audiopolicy/service')
-rw-r--r--services/audiopolicy/service/AudioPolicyClientImpl.cpp221
-rw-r--r--services/audiopolicy/service/AudioPolicyClientImplLegacy.cpp316
-rw-r--r--services/audiopolicy/service/AudioPolicyEffects.cpp673
-rw-r--r--services/audiopolicy/service/AudioPolicyEffects.h196
-rw-r--r--services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp664
-rw-r--r--services/audiopolicy/service/AudioPolicyInterfaceImplLegacy.cpp607
-rw-r--r--services/audiopolicy/service/AudioPolicyService.cpp1068
-rw-r--r--services/audiopolicy/service/AudioPolicyService.h524
8 files changed, 4269 insertions, 0 deletions
diff --git a/services/audiopolicy/service/AudioPolicyClientImpl.cpp b/services/audiopolicy/service/AudioPolicyClientImpl.cpp
new file mode 100644
index 0000000..3e090e9
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyClientImpl.cpp
@@ -0,0 +1,221 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyClientImpl"
+//#define LOG_NDEBUG 0
+
+#include <soundtrigger/SoundTrigger.h>
+#include <utils/Log.h>
+#include "AudioPolicyService.h"
+
+namespace android {
+
+/* implementation of the client interface from the policy manager */
+
+audio_module_handle_t AudioPolicyService::AudioPolicyClient::loadHwModule(const char *name)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ ALOGW("%s: could not get AudioFlinger", __func__);
+ return 0;
+ }
+
+ return af->loadHwModule(name);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::openOutput(audio_module_handle_t module,
+ audio_io_handle_t *output,
+ audio_config_t *config,
+ audio_devices_t *devices,
+ const String8& address,
+ uint32_t *latencyMs,
+ audio_output_flags_t flags)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ ALOGW("%s: could not get AudioFlinger", __func__);
+ return PERMISSION_DENIED;
+ }
+ return af->openOutput(module, output, config, devices, address, latencyMs, flags);
+}
+
+audio_io_handle_t AudioPolicyService::AudioPolicyClient::openDuplicateOutput(
+ audio_io_handle_t output1,
+ audio_io_handle_t output2)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ ALOGW("%s: could not get AudioFlinger", __func__);
+ return 0;
+ }
+ return af->openDuplicateOutput(output1, output2);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::closeOutput(audio_io_handle_t output)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ return PERMISSION_DENIED;
+ }
+
+ return af->closeOutput(output);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::suspendOutput(audio_io_handle_t output)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ ALOGW("%s: could not get AudioFlinger", __func__);
+ return PERMISSION_DENIED;
+ }
+
+ return af->suspendOutput(output);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::restoreOutput(audio_io_handle_t output)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ ALOGW("%s: could not get AudioFlinger", __func__);
+ return PERMISSION_DENIED;
+ }
+
+ return af->restoreOutput(output);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::openInput(audio_module_handle_t module,
+ audio_io_handle_t *input,
+ audio_config_t *config,
+ audio_devices_t *device,
+ const String8& address,
+ audio_source_t source,
+ audio_input_flags_t flags)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ ALOGW("%s: could not get AudioFlinger", __func__);
+ return PERMISSION_DENIED;
+ }
+
+ return af->openInput(module, input, config, device, address, source, flags);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::closeInput(audio_io_handle_t input)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ return PERMISSION_DENIED;
+ }
+
+ return af->closeInput(input);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::setStreamVolume(audio_stream_type_t stream,
+ float volume, audio_io_handle_t output,
+ int delay_ms)
+{
+ return mAudioPolicyService->setStreamVolume(stream, volume, output,
+ delay_ms);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::invalidateStream(audio_stream_type_t stream)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ return PERMISSION_DENIED;
+ }
+
+ return af->invalidateStream(stream);
+}
+
+void AudioPolicyService::AudioPolicyClient::setParameters(audio_io_handle_t io_handle,
+ const String8& keyValuePairs,
+ int delay_ms)
+{
+ mAudioPolicyService->setParameters(io_handle, keyValuePairs.string(), delay_ms);
+}
+
+String8 AudioPolicyService::AudioPolicyClient::getParameters(audio_io_handle_t io_handle,
+ const String8& keys)
+{
+ String8 result = AudioSystem::getParameters(io_handle, keys);
+ return result;
+}
+
+status_t AudioPolicyService::AudioPolicyClient::startTone(audio_policy_tone_t tone,
+ audio_stream_type_t stream)
+{
+ return mAudioPolicyService->startTone(tone, stream);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::stopTone()
+{
+ return mAudioPolicyService->stopTone();
+}
+
+status_t AudioPolicyService::AudioPolicyClient::setVoiceVolume(float volume, int delay_ms)
+{
+ return mAudioPolicyService->setVoiceVolume(volume, delay_ms);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::moveEffects(int session,
+ audio_io_handle_t src_output,
+ audio_io_handle_t dst_output)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ return PERMISSION_DENIED;
+ }
+
+ return af->moveEffects(session, src_output, dst_output);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::createAudioPatch(const struct audio_patch *patch,
+ audio_patch_handle_t *handle,
+ int delayMs)
+{
+ return mAudioPolicyService->clientCreateAudioPatch(patch, handle, delayMs);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::releaseAudioPatch(audio_patch_handle_t handle,
+ int delayMs)
+{
+ return mAudioPolicyService->clientReleaseAudioPatch(handle, delayMs);
+}
+
+status_t AudioPolicyService::AudioPolicyClient::setAudioPortConfig(
+ const struct audio_port_config *config,
+ int delayMs)
+{
+ return mAudioPolicyService->clientSetAudioPortConfig(config, delayMs);
+}
+
+void AudioPolicyService::AudioPolicyClient::onAudioPortListUpdate()
+{
+ mAudioPolicyService->onAudioPortListUpdate();
+}
+
+void AudioPolicyService::AudioPolicyClient::onAudioPatchListUpdate()
+{
+ mAudioPolicyService->onAudioPatchListUpdate();
+}
+
+audio_unique_id_t AudioPolicyService::AudioPolicyClient::newAudioUniqueId()
+{
+ return AudioSystem::newAudioUniqueId();
+}
+
+}; // namespace android
diff --git a/services/audiopolicy/service/AudioPolicyClientImplLegacy.cpp b/services/audiopolicy/service/AudioPolicyClientImplLegacy.cpp
new file mode 100644
index 0000000..a79f8ae
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyClientImplLegacy.cpp
@@ -0,0 +1,316 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyService"
+//#define LOG_NDEBUG 0
+
+#include "Configuration.h"
+#undef __STRICT_ANSI__
+#define __STDINT_LIMITS
+#define __STDC_LIMIT_MACROS
+#include <stdint.h>
+
+#include <sys/time.h>
+#include <binder/IServiceManager.h>
+#include <utils/Log.h>
+#include <cutils/properties.h>
+#include <binder/IPCThreadState.h>
+#include <utils/String16.h>
+#include <utils/threads.h>
+#include "AudioPolicyService.h"
+#include "ServiceUtilities.h"
+#include <hardware_legacy/power.h>
+#include <media/AudioEffect.h>
+#include <media/EffectsFactoryApi.h>
+//#include <media/IAudioFlinger.h>
+
+#include <hardware/hardware.h>
+#include <system/audio.h>
+#include <system/audio_policy.h>
+#include <hardware/audio_policy.h>
+#include <audio_effects/audio_effects_conf.h>
+#include <media/AudioParameter.h>
+
+
+namespace android {
+
+/* implementation of the interface to the policy manager */
+extern "C" {
+
+audio_module_handle_t aps_load_hw_module(void *service __unused,
+ const char *name)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ ALOGW("%s: could not get AudioFlinger", __func__);
+ return 0;
+ }
+
+ return af->loadHwModule(name);
+}
+
+static audio_io_handle_t open_output(audio_module_handle_t module,
+ audio_devices_t *pDevices,
+ uint32_t *pSamplingRate,
+ audio_format_t *pFormat,
+ audio_channel_mask_t *pChannelMask,
+ uint32_t *pLatencyMs,
+ audio_output_flags_t flags,
+ const audio_offload_info_t *offloadInfo)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ ALOGW("%s: could not get AudioFlinger", __func__);
+ return AUDIO_IO_HANDLE_NONE;
+ }
+
+ if (pSamplingRate == NULL || pFormat == NULL || pChannelMask == NULL ||
+ pDevices == NULL || pLatencyMs == NULL) {
+ return AUDIO_IO_HANDLE_NONE;
+ }
+ audio_config_t config = AUDIO_CONFIG_INITIALIZER;
+ config.sample_rate = *pSamplingRate;
+ config.format = *pFormat;
+ config.channel_mask = *pChannelMask;
+ if (offloadInfo != NULL) {
+ config.offload_info = *offloadInfo;
+ }
+ audio_io_handle_t output = AUDIO_IO_HANDLE_NONE;
+ status_t status = af->openOutput(module, &output, &config, pDevices,
+ String8(""), pLatencyMs, flags);
+ if (status == NO_ERROR) {
+ *pSamplingRate = config.sample_rate;
+ *pFormat = config.format;
+ *pChannelMask = config.channel_mask;
+ if (offloadInfo != NULL) {
+ *((audio_offload_info_t *)offloadInfo) = config.offload_info;
+ }
+ }
+ return output;
+}
+
+// deprecated: replaced by aps_open_output_on_module()
+audio_io_handle_t aps_open_output(void *service __unused,
+ audio_devices_t *pDevices,
+ uint32_t *pSamplingRate,
+ audio_format_t *pFormat,
+ audio_channel_mask_t *pChannelMask,
+ uint32_t *pLatencyMs,
+ audio_output_flags_t flags)
+{
+ return open_output((audio_module_handle_t)0, pDevices, pSamplingRate, pFormat, pChannelMask,
+ pLatencyMs, flags, NULL);
+}
+
+audio_io_handle_t aps_open_output_on_module(void *service __unused,
+ audio_module_handle_t module,
+ audio_devices_t *pDevices,
+ uint32_t *pSamplingRate,
+ audio_format_t *pFormat,
+ audio_channel_mask_t *pChannelMask,
+ uint32_t *pLatencyMs,
+ audio_output_flags_t flags,
+ const audio_offload_info_t *offloadInfo)
+{
+ return open_output(module, pDevices, pSamplingRate, pFormat, pChannelMask,
+ pLatencyMs, flags, offloadInfo);
+}
+
+audio_io_handle_t aps_open_dup_output(void *service __unused,
+ audio_io_handle_t output1,
+ audio_io_handle_t output2)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ ALOGW("%s: could not get AudioFlinger", __func__);
+ return 0;
+ }
+ return af->openDuplicateOutput(output1, output2);
+}
+
+int aps_close_output(void *service __unused, audio_io_handle_t output)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ return PERMISSION_DENIED;
+ }
+
+ return af->closeOutput(output);
+}
+
+int aps_suspend_output(void *service __unused, audio_io_handle_t output)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ ALOGW("%s: could not get AudioFlinger", __func__);
+ return PERMISSION_DENIED;
+ }
+
+ return af->suspendOutput(output);
+}
+
+int aps_restore_output(void *service __unused, audio_io_handle_t output)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ ALOGW("%s: could not get AudioFlinger", __func__);
+ return PERMISSION_DENIED;
+ }
+
+ return af->restoreOutput(output);
+}
+
+static audio_io_handle_t open_input(audio_module_handle_t module,
+ audio_devices_t *pDevices,
+ uint32_t *pSamplingRate,
+ audio_format_t *pFormat,
+ audio_channel_mask_t *pChannelMask)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ ALOGW("%s: could not get AudioFlinger", __func__);
+ return AUDIO_IO_HANDLE_NONE;
+ }
+
+ if (pSamplingRate == NULL || pFormat == NULL || pChannelMask == NULL || pDevices == NULL) {
+ return AUDIO_IO_HANDLE_NONE;
+ }
+
+ if (((*pDevices & AUDIO_DEVICE_IN_REMOTE_SUBMIX) == AUDIO_DEVICE_IN_REMOTE_SUBMIX)
+ && !captureAudioOutputAllowed()) {
+ ALOGE("open_input() permission denied: capture not allowed");
+ return AUDIO_IO_HANDLE_NONE;
+ }
+
+ audio_config_t config = AUDIO_CONFIG_INITIALIZER;;
+ config.sample_rate = *pSamplingRate;
+ config.format = *pFormat;
+ config.channel_mask = *pChannelMask;
+ audio_io_handle_t input = AUDIO_IO_HANDLE_NONE;
+ status_t status = af->openInput(module, &input, &config, pDevices,
+ String8(""), AUDIO_SOURCE_MIC, AUDIO_INPUT_FLAG_FAST /*FIXME*/);
+ if (status == NO_ERROR) {
+ *pSamplingRate = config.sample_rate;
+ *pFormat = config.format;
+ *pChannelMask = config.channel_mask;
+ }
+ return input;
+}
+
+
+// deprecated: replaced by aps_open_input_on_module(), and acoustics parameter is ignored
+audio_io_handle_t aps_open_input(void *service __unused,
+ audio_devices_t *pDevices,
+ uint32_t *pSamplingRate,
+ audio_format_t *pFormat,
+ audio_channel_mask_t *pChannelMask,
+ audio_in_acoustics_t acoustics __unused)
+{
+ return open_input((audio_module_handle_t)0, pDevices, pSamplingRate, pFormat, pChannelMask);
+}
+
+audio_io_handle_t aps_open_input_on_module(void *service __unused,
+ audio_module_handle_t module,
+ audio_devices_t *pDevices,
+ uint32_t *pSamplingRate,
+ audio_format_t *pFormat,
+ audio_channel_mask_t *pChannelMask)
+{
+ return open_input(module, pDevices, pSamplingRate, pFormat, pChannelMask);
+}
+
+int aps_close_input(void *service __unused, audio_io_handle_t input)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ return PERMISSION_DENIED;
+ }
+
+ return af->closeInput(input);
+}
+
+int aps_invalidate_stream(void *service __unused, audio_stream_type_t stream)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ return PERMISSION_DENIED;
+ }
+
+ return af->invalidateStream(stream);
+}
+
+int aps_move_effects(void *service __unused, int session,
+ audio_io_handle_t src_output,
+ audio_io_handle_t dst_output)
+{
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ return PERMISSION_DENIED;
+ }
+
+ return af->moveEffects(session, src_output, dst_output);
+}
+
+char * aps_get_parameters(void *service __unused, audio_io_handle_t io_handle,
+ const char *keys)
+{
+ String8 result = AudioSystem::getParameters(io_handle, String8(keys));
+ return strdup(result.string());
+}
+
+void aps_set_parameters(void *service, audio_io_handle_t io_handle,
+ const char *kv_pairs, int delay_ms)
+{
+ AudioPolicyService *audioPolicyService = (AudioPolicyService *)service;
+
+ audioPolicyService->setParameters(io_handle, kv_pairs, delay_ms);
+}
+
+int aps_set_stream_volume(void *service, audio_stream_type_t stream,
+ float volume, audio_io_handle_t output,
+ int delay_ms)
+{
+ AudioPolicyService *audioPolicyService = (AudioPolicyService *)service;
+
+ return audioPolicyService->setStreamVolume(stream, volume, output,
+ delay_ms);
+}
+
+int aps_start_tone(void *service, audio_policy_tone_t tone,
+ audio_stream_type_t stream)
+{
+ AudioPolicyService *audioPolicyService = (AudioPolicyService *)service;
+
+ return audioPolicyService->startTone(tone, stream);
+}
+
+int aps_stop_tone(void *service)
+{
+ AudioPolicyService *audioPolicyService = (AudioPolicyService *)service;
+
+ return audioPolicyService->stopTone();
+}
+
+int aps_set_voice_volume(void *service, float volume, int delay_ms)
+{
+ AudioPolicyService *audioPolicyService = (AudioPolicyService *)service;
+
+ return audioPolicyService->setVoiceVolume(volume, delay_ms);
+}
+
+}; // extern "C"
+
+}; // namespace android
diff --git a/services/audiopolicy/service/AudioPolicyEffects.cpp b/services/audiopolicy/service/AudioPolicyEffects.cpp
new file mode 100644
index 0000000..e6ace20
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyEffects.cpp
@@ -0,0 +1,673 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyEffects"
+//#define LOG_NDEBUG 0
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <cutils/misc.h>
+#include <media/AudioEffect.h>
+#include <system/audio.h>
+#include <hardware/audio_effect.h>
+#include <audio_effects/audio_effects_conf.h>
+#include <utils/Vector.h>
+#include <utils/SortedVector.h>
+#include <cutils/config_utils.h>
+#include "AudioPolicyEffects.h"
+#include "ServiceUtilities.h"
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+// AudioPolicyEffects Implementation
+// ----------------------------------------------------------------------------
+
+AudioPolicyEffects::AudioPolicyEffects()
+{
+ // load automatic audio effect modules
+ if (access(AUDIO_EFFECT_VENDOR_CONFIG_FILE, R_OK) == 0) {
+ loadAudioEffectConfig(AUDIO_EFFECT_VENDOR_CONFIG_FILE);
+ } else if (access(AUDIO_EFFECT_DEFAULT_CONFIG_FILE, R_OK) == 0) {
+ loadAudioEffectConfig(AUDIO_EFFECT_DEFAULT_CONFIG_FILE);
+ }
+}
+
+
+AudioPolicyEffects::~AudioPolicyEffects()
+{
+ size_t i = 0;
+ // release audio input processing resources
+ for (i = 0; i < mInputSources.size(); i++) {
+ delete mInputSources.valueAt(i);
+ }
+ mInputSources.clear();
+
+ for (i = 0; i < mInputs.size(); i++) {
+ mInputs.valueAt(i)->mEffects.clear();
+ delete mInputs.valueAt(i);
+ }
+ mInputs.clear();
+
+ // release audio output processing resources
+ for (i = 0; i < mOutputStreams.size(); i++) {
+ delete mOutputStreams.valueAt(i);
+ }
+ mOutputStreams.clear();
+
+ for (i = 0; i < mOutputSessions.size(); i++) {
+ mOutputSessions.valueAt(i)->mEffects.clear();
+ delete mOutputSessions.valueAt(i);
+ }
+ mOutputSessions.clear();
+}
+
+
+status_t AudioPolicyEffects::addInputEffects(audio_io_handle_t input,
+ audio_source_t inputSource,
+ int audioSession)
+{
+ status_t status = NO_ERROR;
+
+ // create audio pre processors according to input source
+ audio_source_t aliasSource = (inputSource == AUDIO_SOURCE_HOTWORD) ?
+ AUDIO_SOURCE_VOICE_RECOGNITION : inputSource;
+
+ Mutex::Autolock _l(mLock);
+ ssize_t index = mInputSources.indexOfKey(aliasSource);
+ if (index < 0) {
+ ALOGV("addInputEffects(): no processing needs to be attached to this source");
+ return status;
+ }
+ ssize_t idx = mInputs.indexOfKey(input);
+ EffectVector *inputDesc;
+ if (idx < 0) {
+ inputDesc = new EffectVector(audioSession);
+ mInputs.add(input, inputDesc);
+ } else {
+ // EffectVector is existing and we just need to increase ref count
+ inputDesc = mInputs.valueAt(idx);
+ }
+ inputDesc->mRefCount++;
+
+ ALOGV("addInputEffects(): input: %d, refCount: %d", input, inputDesc->mRefCount);
+ if (inputDesc->mRefCount == 1) {
+ Vector <EffectDesc *> effects = mInputSources.valueAt(index)->mEffects;
+ for (size_t i = 0; i < effects.size(); i++) {
+ EffectDesc *effect = effects[i];
+ sp<AudioEffect> fx = new AudioEffect(NULL, &effect->mUuid, -1, 0, 0,
+ audioSession, input);
+ status_t status = fx->initCheck();
+ if (status != NO_ERROR && status != ALREADY_EXISTS) {
+ ALOGW("addInputEffects(): failed to create Fx %s on source %d",
+ effect->mName, (int32_t)aliasSource);
+ // fx goes out of scope and strong ref on AudioEffect is released
+ continue;
+ }
+ for (size_t j = 0; j < effect->mParams.size(); j++) {
+ fx->setParameter(effect->mParams[j]);
+ }
+ ALOGV("addInputEffects(): added Fx %s on source: %d",
+ effect->mName, (int32_t)aliasSource);
+ inputDesc->mEffects.add(fx);
+ }
+ inputDesc->setProcessorEnabled(true);
+ }
+ return status;
+}
+
+
+status_t AudioPolicyEffects::releaseInputEffects(audio_io_handle_t input)
+{
+ status_t status = NO_ERROR;
+
+ Mutex::Autolock _l(mLock);
+ ssize_t index = mInputs.indexOfKey(input);
+ if (index < 0) {
+ return status;
+ }
+ EffectVector *inputDesc = mInputs.valueAt(index);
+ inputDesc->mRefCount--;
+ ALOGV("releaseInputEffects(): input: %d, refCount: %d", input, inputDesc->mRefCount);
+ if (inputDesc->mRefCount == 0) {
+ inputDesc->setProcessorEnabled(false);
+ delete inputDesc;
+ mInputs.removeItemsAt(index);
+ ALOGV("releaseInputEffects(): all effects released");
+ }
+ return status;
+}
+
+status_t AudioPolicyEffects::queryDefaultInputEffects(int audioSession,
+ effect_descriptor_t *descriptors,
+ uint32_t *count)
+{
+ status_t status = NO_ERROR;
+
+ Mutex::Autolock _l(mLock);
+ size_t index;
+ for (index = 0; index < mInputs.size(); index++) {
+ if (mInputs.valueAt(index)->mSessionId == audioSession) {
+ break;
+ }
+ }
+ if (index == mInputs.size()) {
+ *count = 0;
+ return BAD_VALUE;
+ }
+ Vector< sp<AudioEffect> > effects = mInputs.valueAt(index)->mEffects;
+
+ for (size_t i = 0; i < effects.size(); i++) {
+ effect_descriptor_t desc = effects[i]->descriptor();
+ if (i < *count) {
+ descriptors[i] = desc;
+ }
+ }
+ if (effects.size() > *count) {
+ status = NO_MEMORY;
+ }
+ *count = effects.size();
+ return status;
+}
+
+
+status_t AudioPolicyEffects::queryDefaultOutputSessionEffects(int audioSession,
+ effect_descriptor_t *descriptors,
+ uint32_t *count)
+{
+ status_t status = NO_ERROR;
+
+ Mutex::Autolock _l(mLock);
+ size_t index;
+ for (index = 0; index < mOutputSessions.size(); index++) {
+ if (mOutputSessions.valueAt(index)->mSessionId == audioSession) {
+ break;
+ }
+ }
+ if (index == mOutputSessions.size()) {
+ *count = 0;
+ return BAD_VALUE;
+ }
+ Vector< sp<AudioEffect> > effects = mOutputSessions.valueAt(index)->mEffects;
+
+ for (size_t i = 0; i < effects.size(); i++) {
+ effect_descriptor_t desc = effects[i]->descriptor();
+ if (i < *count) {
+ descriptors[i] = desc;
+ }
+ }
+ if (effects.size() > *count) {
+ status = NO_MEMORY;
+ }
+ *count = effects.size();
+ return status;
+}
+
+
+status_t AudioPolicyEffects::addOutputSessionEffects(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ int audioSession)
+{
+ status_t status = NO_ERROR;
+
+ Mutex::Autolock _l(mLock);
+ // create audio processors according to stream
+ // FIXME: should we have specific post processing settings for internal streams?
+ // default to media for now.
+ if (stream >= AUDIO_STREAM_PUBLIC_CNT) {
+ stream = AUDIO_STREAM_MUSIC;
+ }
+ ssize_t index = mOutputStreams.indexOfKey(stream);
+ if (index < 0) {
+ ALOGV("addOutputSessionEffects(): no output processing needed for this stream");
+ return NO_ERROR;
+ }
+
+ ssize_t idx = mOutputSessions.indexOfKey(audioSession);
+ EffectVector *procDesc;
+ if (idx < 0) {
+ procDesc = new EffectVector(audioSession);
+ mOutputSessions.add(audioSession, procDesc);
+ } else {
+ // EffectVector is existing and we just need to increase ref count
+ procDesc = mOutputSessions.valueAt(idx);
+ }
+ procDesc->mRefCount++;
+
+ ALOGV("addOutputSessionEffects(): session: %d, refCount: %d",
+ audioSession, procDesc->mRefCount);
+ if (procDesc->mRefCount == 1) {
+ Vector <EffectDesc *> effects = mOutputStreams.valueAt(index)->mEffects;
+ for (size_t i = 0; i < effects.size(); i++) {
+ EffectDesc *effect = effects[i];
+ sp<AudioEffect> fx = new AudioEffect(NULL, &effect->mUuid, 0, 0, 0,
+ audioSession, output);
+ status_t status = fx->initCheck();
+ if (status != NO_ERROR && status != ALREADY_EXISTS) {
+ ALOGE("addOutputSessionEffects(): failed to create Fx %s on session %d",
+ effect->mName, audioSession);
+ // fx goes out of scope and strong ref on AudioEffect is released
+ continue;
+ }
+ ALOGV("addOutputSessionEffects(): added Fx %s on session: %d for stream: %d",
+ effect->mName, audioSession, (int32_t)stream);
+ procDesc->mEffects.add(fx);
+ }
+
+ procDesc->setProcessorEnabled(true);
+ }
+ return status;
+}
+
+status_t AudioPolicyEffects::releaseOutputSessionEffects(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ int audioSession)
+{
+ status_t status = NO_ERROR;
+ (void) output; // argument not used for now
+ (void) stream; // argument not used for now
+
+ Mutex::Autolock _l(mLock);
+ ssize_t index = mOutputSessions.indexOfKey(audioSession);
+ if (index < 0) {
+ ALOGV("releaseOutputSessionEffects: no output processing was attached to this stream");
+ return NO_ERROR;
+ }
+
+ EffectVector *procDesc = mOutputSessions.valueAt(index);
+ procDesc->mRefCount--;
+ ALOGV("releaseOutputSessionEffects(): session: %d, refCount: %d",
+ audioSession, procDesc->mRefCount);
+ if (procDesc->mRefCount == 0) {
+ procDesc->setProcessorEnabled(false);
+ procDesc->mEffects.clear();
+ delete procDesc;
+ mOutputSessions.removeItemsAt(index);
+ ALOGV("releaseOutputSessionEffects(): output processing released from session: %d",
+ audioSession);
+ }
+ return status;
+}
+
+
+void AudioPolicyEffects::EffectVector::setProcessorEnabled(bool enabled)
+{
+ for (size_t i = 0; i < mEffects.size(); i++) {
+ mEffects.itemAt(i)->setEnabled(enabled);
+ }
+}
+
+
+// ----------------------------------------------------------------------------
+// Audio processing configuration
+// ----------------------------------------------------------------------------
+
+/*static*/ const char * const AudioPolicyEffects::kInputSourceNames[AUDIO_SOURCE_CNT -1] = {
+ MIC_SRC_TAG,
+ VOICE_UL_SRC_TAG,
+ VOICE_DL_SRC_TAG,
+ VOICE_CALL_SRC_TAG,
+ CAMCORDER_SRC_TAG,
+ VOICE_REC_SRC_TAG,
+ VOICE_COMM_SRC_TAG
+};
+
+// returns the audio_source_t enum corresponding to the input source name or
+// AUDIO_SOURCE_CNT is no match found
+/*static*/ audio_source_t AudioPolicyEffects::inputSourceNameToEnum(const char *name)
+{
+ int i;
+ for (i = AUDIO_SOURCE_MIC; i < AUDIO_SOURCE_CNT; i++) {
+ if (strcmp(name, kInputSourceNames[i - AUDIO_SOURCE_MIC]) == 0) {
+ ALOGV("inputSourceNameToEnum found source %s %d", name, i);
+ break;
+ }
+ }
+ return (audio_source_t)i;
+}
+
+const char *AudioPolicyEffects::kStreamNames[AUDIO_STREAM_PUBLIC_CNT+1] = {
+ AUDIO_STREAM_DEFAULT_TAG,
+ AUDIO_STREAM_VOICE_CALL_TAG,
+ AUDIO_STREAM_SYSTEM_TAG,
+ AUDIO_STREAM_RING_TAG,
+ AUDIO_STREAM_MUSIC_TAG,
+ AUDIO_STREAM_ALARM_TAG,
+ AUDIO_STREAM_NOTIFICATION_TAG,
+ AUDIO_STREAM_BLUETOOTH_SCO_TAG,
+ AUDIO_STREAM_ENFORCED_AUDIBLE_TAG,
+ AUDIO_STREAM_DTMF_TAG,
+ AUDIO_STREAM_TTS_TAG
+};
+
+// returns the audio_stream_t enum corresponding to the output stream name or
+// AUDIO_STREAM_PUBLIC_CNT is no match found
+audio_stream_type_t AudioPolicyEffects::streamNameToEnum(const char *name)
+{
+ int i;
+ for (i = AUDIO_STREAM_DEFAULT; i < AUDIO_STREAM_PUBLIC_CNT; i++) {
+ if (strcmp(name, kStreamNames[i - AUDIO_STREAM_DEFAULT]) == 0) {
+ ALOGV("streamNameToEnum found stream %s %d", name, i);
+ break;
+ }
+ }
+ return (audio_stream_type_t)i;
+}
+
+// ----------------------------------------------------------------------------
+// Audio Effect Config parser
+// ----------------------------------------------------------------------------
+
+size_t AudioPolicyEffects::growParamSize(char *param,
+ size_t size,
+ size_t *curSize,
+ size_t *totSize)
+{
+ // *curSize is at least sizeof(effect_param_t) + 2 * sizeof(int)
+ size_t pos = ((*curSize - 1 ) / size + 1) * size;
+
+ if (pos + size > *totSize) {
+ while (pos + size > *totSize) {
+ *totSize += ((*totSize + 7) / 8) * 4;
+ }
+ param = (char *)realloc(param, *totSize);
+ }
+ *curSize = pos + size;
+ return pos;
+}
+
+size_t AudioPolicyEffects::readParamValue(cnode *node,
+ char *param,
+ size_t *curSize,
+ size_t *totSize)
+{
+ if (strncmp(node->name, SHORT_TAG, sizeof(SHORT_TAG) + 1) == 0) {
+ size_t pos = growParamSize(param, sizeof(short), curSize, totSize);
+ *(short *)((char *)param + pos) = (short)atoi(node->value);
+ ALOGV("readParamValue() reading short %d", *(short *)((char *)param + pos));
+ return sizeof(short);
+ } else if (strncmp(node->name, INT_TAG, sizeof(INT_TAG) + 1) == 0) {
+ size_t pos = growParamSize(param, sizeof(int), curSize, totSize);
+ *(int *)((char *)param + pos) = atoi(node->value);
+ ALOGV("readParamValue() reading int %d", *(int *)((char *)param + pos));
+ return sizeof(int);
+ } else if (strncmp(node->name, FLOAT_TAG, sizeof(FLOAT_TAG) + 1) == 0) {
+ size_t pos = growParamSize(param, sizeof(float), curSize, totSize);
+ *(float *)((char *)param + pos) = (float)atof(node->value);
+ ALOGV("readParamValue() reading float %f",*(float *)((char *)param + pos));
+ return sizeof(float);
+ } else if (strncmp(node->name, BOOL_TAG, sizeof(BOOL_TAG) + 1) == 0) {
+ size_t pos = growParamSize(param, sizeof(bool), curSize, totSize);
+ if (strncmp(node->value, "false", strlen("false") + 1) == 0) {
+ *(bool *)((char *)param + pos) = false;
+ } else {
+ *(bool *)((char *)param + pos) = true;
+ }
+ ALOGV("readParamValue() reading bool %s",*(bool *)((char *)param + pos) ? "true" : "false");
+ return sizeof(bool);
+ } else if (strncmp(node->name, STRING_TAG, sizeof(STRING_TAG) + 1) == 0) {
+ size_t len = strnlen(node->value, EFFECT_STRING_LEN_MAX);
+ if (*curSize + len + 1 > *totSize) {
+ *totSize = *curSize + len + 1;
+ param = (char *)realloc(param, *totSize);
+ }
+ strncpy(param + *curSize, node->value, len);
+ *curSize += len;
+ param[*curSize] = '\0';
+ ALOGV("readParamValue() reading string %s", param + *curSize - len);
+ return len;
+ }
+ ALOGW("readParamValue() unknown param type %s", node->name);
+ return 0;
+}
+
+effect_param_t *AudioPolicyEffects::loadEffectParameter(cnode *root)
+{
+ cnode *param;
+ cnode *value;
+ size_t curSize = sizeof(effect_param_t);
+ size_t totSize = sizeof(effect_param_t) + 2 * sizeof(int);
+ effect_param_t *fx_param = (effect_param_t *)malloc(totSize);
+
+ param = config_find(root, PARAM_TAG);
+ value = config_find(root, VALUE_TAG);
+ if (param == NULL && value == NULL) {
+ // try to parse simple parameter form {int int}
+ param = root->first_child;
+ if (param != NULL) {
+ // Note: that a pair of random strings is read as 0 0
+ int *ptr = (int *)fx_param->data;
+ int *ptr2 = (int *)((char *)param + sizeof(effect_param_t));
+ ALOGW("loadEffectParameter() ptr %p ptr2 %p", ptr, ptr2);
+ *ptr++ = atoi(param->name);
+ *ptr = atoi(param->value);
+ fx_param->psize = sizeof(int);
+ fx_param->vsize = sizeof(int);
+ return fx_param;
+ }
+ }
+ if (param == NULL || value == NULL) {
+ ALOGW("loadEffectParameter() invalid parameter description %s", root->name);
+ goto error;
+ }
+
+ fx_param->psize = 0;
+ param = param->first_child;
+ while (param) {
+ ALOGV("loadEffectParameter() reading param of type %s", param->name);
+ size_t size = readParamValue(param, (char *)fx_param, &curSize, &totSize);
+ if (size == 0) {
+ goto error;
+ }
+ fx_param->psize += size;
+ param = param->next;
+ }
+
+ // align start of value field on 32 bit boundary
+ curSize = ((curSize - 1 ) / sizeof(int) + 1) * sizeof(int);
+
+ fx_param->vsize = 0;
+ value = value->first_child;
+ while (value) {
+ ALOGV("loadEffectParameter() reading value of type %s", value->name);
+ size_t size = readParamValue(value, (char *)fx_param, &curSize, &totSize);
+ if (size == 0) {
+ goto error;
+ }
+ fx_param->vsize += size;
+ value = value->next;
+ }
+
+ return fx_param;
+
+error:
+ delete fx_param;
+ return NULL;
+}
+
+void AudioPolicyEffects::loadEffectParameters(cnode *root, Vector <effect_param_t *>& params)
+{
+ cnode *node = root->first_child;
+ while (node) {
+ ALOGV("loadEffectParameters() loading param %s", node->name);
+ effect_param_t *param = loadEffectParameter(node);
+ if (param == NULL) {
+ node = node->next;
+ continue;
+ }
+ params.add(param);
+ node = node->next;
+ }
+}
+
+
+AudioPolicyEffects::EffectDescVector *AudioPolicyEffects::loadEffectConfig(
+ cnode *root,
+ const Vector <EffectDesc *>& effects)
+{
+ cnode *node = root->first_child;
+ if (node == NULL) {
+ ALOGW("loadInputSource() empty element %s", root->name);
+ return NULL;
+ }
+ EffectDescVector *desc = new EffectDescVector();
+ while (node) {
+ size_t i;
+ for (i = 0; i < effects.size(); i++) {
+ if (strncmp(effects[i]->mName, node->name, EFFECT_STRING_LEN_MAX) == 0) {
+ ALOGV("loadEffectConfig() found effect %s in list", node->name);
+ break;
+ }
+ }
+ if (i == effects.size()) {
+ ALOGV("loadEffectConfig() effect %s not in list", node->name);
+ node = node->next;
+ continue;
+ }
+ EffectDesc *effect = new EffectDesc(*effects[i]); // deep copy
+ loadEffectParameters(node, effect->mParams);
+ ALOGV("loadEffectConfig() adding effect %s uuid %08x",
+ effect->mName, effect->mUuid.timeLow);
+ desc->mEffects.add(effect);
+ node = node->next;
+ }
+ if (desc->mEffects.size() == 0) {
+ ALOGW("loadEffectConfig() no valid effects found in config %s", root->name);
+ delete desc;
+ return NULL;
+ }
+ return desc;
+}
+
+status_t AudioPolicyEffects::loadInputEffectConfigurations(cnode *root,
+ const Vector <EffectDesc *>& effects)
+{
+ cnode *node = config_find(root, PREPROCESSING_TAG);
+ if (node == NULL) {
+ return -ENOENT;
+ }
+ node = node->first_child;
+ while (node) {
+ audio_source_t source = inputSourceNameToEnum(node->name);
+ if (source == AUDIO_SOURCE_CNT) {
+ ALOGW("loadInputSources() invalid input source %s", node->name);
+ node = node->next;
+ continue;
+ }
+ ALOGV("loadInputSources() loading input source %s", node->name);
+ EffectDescVector *desc = loadEffectConfig(node, effects);
+ if (desc == NULL) {
+ node = node->next;
+ continue;
+ }
+ mInputSources.add(source, desc);
+ node = node->next;
+ }
+ return NO_ERROR;
+}
+
+status_t AudioPolicyEffects::loadStreamEffectConfigurations(cnode *root,
+ const Vector <EffectDesc *>& effects)
+{
+ cnode *node = config_find(root, OUTPUT_SESSION_PROCESSING_TAG);
+ if (node == NULL) {
+ return -ENOENT;
+ }
+ node = node->first_child;
+ while (node) {
+ audio_stream_type_t stream = streamNameToEnum(node->name);
+ if (stream == AUDIO_STREAM_PUBLIC_CNT) {
+ ALOGW("loadStreamEffectConfigurations() invalid output stream %s", node->name);
+ node = node->next;
+ continue;
+ }
+ ALOGV("loadStreamEffectConfigurations() loading output stream %s", node->name);
+ EffectDescVector *desc = loadEffectConfig(node, effects);
+ if (desc == NULL) {
+ node = node->next;
+ continue;
+ }
+ mOutputStreams.add(stream, desc);
+ node = node->next;
+ }
+ return NO_ERROR;
+}
+
+AudioPolicyEffects::EffectDesc *AudioPolicyEffects::loadEffect(cnode *root)
+{
+ cnode *node = config_find(root, UUID_TAG);
+ if (node == NULL) {
+ return NULL;
+ }
+ effect_uuid_t uuid;
+ if (AudioEffect::stringToGuid(node->value, &uuid) != NO_ERROR) {
+ ALOGW("loadEffect() invalid uuid %s", node->value);
+ return NULL;
+ }
+ return new EffectDesc(root->name, uuid);
+}
+
+status_t AudioPolicyEffects::loadEffects(cnode *root, Vector <EffectDesc *>& effects)
+{
+ cnode *node = config_find(root, EFFECTS_TAG);
+ if (node == NULL) {
+ return -ENOENT;
+ }
+ node = node->first_child;
+ while (node) {
+ ALOGV("loadEffects() loading effect %s", node->name);
+ EffectDesc *effect = loadEffect(node);
+ if (effect == NULL) {
+ node = node->next;
+ continue;
+ }
+ effects.add(effect);
+ node = node->next;
+ }
+ return NO_ERROR;
+}
+
+status_t AudioPolicyEffects::loadAudioEffectConfig(const char *path)
+{
+ cnode *root;
+ char *data;
+
+ data = (char *)load_file(path, NULL);
+ if (data == NULL) {
+ return -ENODEV;
+ }
+ root = config_node("", "");
+ config_load(root, data);
+
+ Vector <EffectDesc *> effects;
+ loadEffects(root, effects);
+ loadInputEffectConfigurations(root, effects);
+ loadStreamEffectConfigurations(root, effects);
+
+ for (size_t i = 0; i < effects.size(); i++) {
+ delete effects[i];
+ }
+
+ config_free(root);
+ free(root);
+ free(data);
+
+ return NO_ERROR;
+}
+
+
+}; // namespace android
diff --git a/services/audiopolicy/service/AudioPolicyEffects.h b/services/audiopolicy/service/AudioPolicyEffects.h
new file mode 100644
index 0000000..3dec437
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyEffects.h
@@ -0,0 +1,196 @@
+/*
+ * Copyright (C) 2014 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIOPOLICYEFFECTS_H
+#define ANDROID_AUDIOPOLICYEFFECTS_H
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+#include <cutils/misc.h>
+#include <media/AudioEffect.h>
+#include <system/audio.h>
+#include <hardware/audio_effect.h>
+#include <utils/Vector.h>
+#include <utils/SortedVector.h>
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+// AudioPolicyEffects class
+// This class will manage all effects attached to input and output streams in
+// AudioPolicyService as configured in audio_effects.conf.
+class AudioPolicyEffects : public RefBase
+{
+
+public:
+
+ // The constructor will parse audio_effects.conf
+ // First it will look whether vendor specific file exists,
+ // otherwise it will parse the system default file.
+ AudioPolicyEffects();
+ virtual ~AudioPolicyEffects();
+
+ // NOTE: methods on AudioPolicyEffects should never be called with the AudioPolicyService
+ // main mutex (mLock) held as they will indirectly call back into AudioPolicyService when
+ // managing audio effects.
+
+ // Return a list of effect descriptors for default input effects
+ // associated with audioSession
+ status_t queryDefaultInputEffects(int audioSession,
+ effect_descriptor_t *descriptors,
+ uint32_t *count);
+
+ // Add all input effects associated with this input
+ // Effects are attached depending on the audio_source_t
+ status_t addInputEffects(audio_io_handle_t input,
+ audio_source_t inputSource,
+ int audioSession);
+
+ // Add all input effects associated to this input
+ status_t releaseInputEffects(audio_io_handle_t input);
+
+
+ // Return a list of effect descriptors for default output effects
+ // associated with audioSession
+ status_t queryDefaultOutputSessionEffects(int audioSession,
+ effect_descriptor_t *descriptors,
+ uint32_t *count);
+
+ // Add all output effects associated to this output
+ // Effects are attached depending on the audio_stream_type_t
+ status_t addOutputSessionEffects(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ int audioSession);
+
+ // release all output effects associated with this output stream and audiosession
+ status_t releaseOutputSessionEffects(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ int audioSession);
+
+private:
+
+ // class to store the description of an effects and its parameters
+ // as defined in audio_effects.conf
+ class EffectDesc {
+ public:
+ EffectDesc(const char *name, const effect_uuid_t& uuid) :
+ mName(strdup(name)),
+ mUuid(uuid) { }
+ EffectDesc(const EffectDesc& orig) :
+ mName(strdup(orig.mName)),
+ mUuid(orig.mUuid) {
+ // deep copy mParams
+ for (size_t k = 0; k < orig.mParams.size(); k++) {
+ effect_param_t *origParam = orig.mParams[k];
+ // psize and vsize are rounded up to an int boundary for allocation
+ size_t origSize = sizeof(effect_param_t) +
+ ((origParam->psize + 3) & ~3) +
+ ((origParam->vsize + 3) & ~3);
+ effect_param_t *dupParam = (effect_param_t *) malloc(origSize);
+ memcpy(dupParam, origParam, origSize);
+ // This works because the param buffer allocation is also done by
+ // multiples of 4 bytes originally. In theory we should memcpy only
+ // the actual param size, that is without rounding vsize.
+ mParams.add(dupParam);
+ }
+ }
+ /*virtual*/ ~EffectDesc() {
+ free(mName);
+ for (size_t k = 0; k < mParams.size(); k++) {
+ free(mParams[k]);
+ }
+ }
+ char *mName;
+ effect_uuid_t mUuid;
+ Vector <effect_param_t *> mParams;
+ };
+
+ // class to store voctor of EffectDesc
+ class EffectDescVector {
+ public:
+ EffectDescVector() {}
+ /*virtual*/ ~EffectDescVector() {
+ for (size_t j = 0; j < mEffects.size(); j++) {
+ delete mEffects[j];
+ }
+ }
+ Vector <EffectDesc *> mEffects;
+ };
+
+ // class to store voctor of AudioEffects
+ class EffectVector {
+ public:
+ EffectVector(int session) : mSessionId(session), mRefCount(0) {}
+ /*virtual*/ ~EffectVector() {}
+
+ // Enable or disable all effects in effect vector
+ void setProcessorEnabled(bool enabled);
+
+ const int mSessionId;
+ // AudioPolicyManager keeps mLock, no need for lock on reference count here
+ int mRefCount;
+ Vector< sp<AudioEffect> >mEffects;
+ };
+
+
+ static const char * const kInputSourceNames[AUDIO_SOURCE_CNT -1];
+ static audio_source_t inputSourceNameToEnum(const char *name);
+
+ static const char *kStreamNames[AUDIO_STREAM_PUBLIC_CNT+1]; //+1 required as streams start from -1
+ audio_stream_type_t streamNameToEnum(const char *name);
+
+ // Parse audio_effects.conf
+ status_t loadAudioEffectConfig(const char *path);
+
+ // Load all effects descriptors in configuration file
+ status_t loadEffects(cnode *root, Vector <EffectDesc *>& effects);
+ EffectDesc *loadEffect(cnode *root);
+
+ // Load all automatic effect configurations
+ status_t loadInputEffectConfigurations(cnode *root, const Vector <EffectDesc *>& effects);
+ status_t loadStreamEffectConfigurations(cnode *root, const Vector <EffectDesc *>& effects);
+ EffectDescVector *loadEffectConfig(cnode *root, const Vector <EffectDesc *>& effects);
+
+ // Load all automatic effect parameters
+ void loadEffectParameters(cnode *root, Vector <effect_param_t *>& params);
+ effect_param_t *loadEffectParameter(cnode *root);
+ size_t readParamValue(cnode *node,
+ char *param,
+ size_t *curSize,
+ size_t *totSize);
+ size_t growParamSize(char *param,
+ size_t size,
+ size_t *curSize,
+ size_t *totSize);
+
+ // protects access to mInputSources, mInputs, mOutputStreams, mOutputSessions
+ Mutex mLock;
+ // Automatic input effects are configured per audio_source_t
+ KeyedVector< audio_source_t, EffectDescVector* > mInputSources;
+ // Automatic input effects are unique for audio_io_handle_t
+ KeyedVector< audio_io_handle_t, EffectVector* > mInputs;
+
+ // Automatic output effects are organized per audio_stream_type_t
+ KeyedVector< audio_stream_type_t, EffectDescVector* > mOutputStreams;
+ // Automatic output effects are unique for audiosession ID
+ KeyedVector< int32_t, EffectVector* > mOutputSessions;
+};
+
+}; // namespace android
+
+#endif // ANDROID_AUDIOPOLICYEFFECTS_H
diff --git a/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp b/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp
new file mode 100644
index 0000000..e9ff838
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyInterfaceImpl.cpp
@@ -0,0 +1,664 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyIntefaceImpl"
+//#define LOG_NDEBUG 0
+
+#include <utils/Log.h>
+#include "AudioPolicyService.h"
+#include "ServiceUtilities.h"
+
+namespace android {
+
+
+// ----------------------------------------------------------------------------
+
+status_t AudioPolicyService::setDeviceConnectionState(audio_devices_t device,
+ audio_policy_dev_state_t state,
+ const char *device_address,
+ const char *device_name)
+{
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (!audio_is_output_device(device) && !audio_is_input_device(device)) {
+ return BAD_VALUE;
+ }
+ if (state != AUDIO_POLICY_DEVICE_STATE_AVAILABLE &&
+ state != AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE) {
+ return BAD_VALUE;
+ }
+
+ ALOGV("setDeviceConnectionState()");
+ Mutex::Autolock _l(mLock);
+ return mAudioPolicyManager->setDeviceConnectionState(device, state,
+ device_address, device_name);
+}
+
+audio_policy_dev_state_t AudioPolicyService::getDeviceConnectionState(
+ audio_devices_t device,
+ const char *device_address)
+{
+ if (mAudioPolicyManager == NULL) {
+ return AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE;
+ }
+ return mAudioPolicyManager->getDeviceConnectionState(device,
+ device_address);
+}
+
+status_t AudioPolicyService::setPhoneState(audio_mode_t state)
+{
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (uint32_t(state) >= AUDIO_MODE_CNT) {
+ return BAD_VALUE;
+ }
+
+ ALOGV("setPhoneState()");
+
+ // TODO: check if it is more appropriate to do it in platform specific policy manager
+ AudioSystem::setMode(state);
+
+ Mutex::Autolock _l(mLock);
+ mAudioPolicyManager->setPhoneState(state);
+ mPhoneState = state;
+ return NO_ERROR;
+}
+
+audio_mode_t AudioPolicyService::getPhoneState()
+{
+ Mutex::Autolock _l(mLock);
+ return mPhoneState;
+}
+
+status_t AudioPolicyService::setForceUse(audio_policy_force_use_t usage,
+ audio_policy_forced_cfg_t config)
+{
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (usage < 0 || usage >= AUDIO_POLICY_FORCE_USE_CNT) {
+ return BAD_VALUE;
+ }
+ if (config < 0 || config >= AUDIO_POLICY_FORCE_CFG_CNT) {
+ return BAD_VALUE;
+ }
+ ALOGV("setForceUse()");
+ Mutex::Autolock _l(mLock);
+ mAudioPolicyManager->setForceUse(usage, config);
+ return NO_ERROR;
+}
+
+audio_policy_forced_cfg_t AudioPolicyService::getForceUse(audio_policy_force_use_t usage)
+{
+ if (mAudioPolicyManager == NULL) {
+ return AUDIO_POLICY_FORCE_NONE;
+ }
+ if (usage < 0 || usage >= AUDIO_POLICY_FORCE_USE_CNT) {
+ return AUDIO_POLICY_FORCE_NONE;
+ }
+ return mAudioPolicyManager->getForceUse(usage);
+}
+
+audio_io_handle_t AudioPolicyService::getOutput(audio_stream_type_t stream,
+ uint32_t samplingRate,
+ audio_format_t format,
+ audio_channel_mask_t channelMask,
+ audio_output_flags_t flags,
+ const audio_offload_info_t *offloadInfo)
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return AUDIO_IO_HANDLE_NONE;
+ }
+ if (mAudioPolicyManager == NULL) {
+ return AUDIO_IO_HANDLE_NONE;
+ }
+ ALOGV("getOutput()");
+ Mutex::Autolock _l(mLock);
+ return mAudioPolicyManager->getOutput(stream, samplingRate,
+ format, channelMask, flags, offloadInfo);
+}
+
+status_t AudioPolicyService::getOutputForAttr(const audio_attributes_t *attr,
+ audio_io_handle_t *output,
+ audio_session_t session,
+ audio_stream_type_t *stream,
+ uint32_t samplingRate,
+ audio_format_t format,
+ audio_channel_mask_t channelMask,
+ audio_output_flags_t flags,
+ const audio_offload_info_t *offloadInfo)
+{
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ ALOGV("getOutput()");
+ Mutex::Autolock _l(mLock);
+ return mAudioPolicyManager->getOutputForAttr(attr, output, session, stream, samplingRate,
+ format, channelMask, flags, offloadInfo);
+}
+
+status_t AudioPolicyService::startOutput(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session)
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
+ return BAD_VALUE;
+ }
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ ALOGV("startOutput()");
+ sp<AudioPolicyEffects>audioPolicyEffects;
+ {
+ Mutex::Autolock _l(mLock);
+ audioPolicyEffects = mAudioPolicyEffects;
+ }
+ if (audioPolicyEffects != 0) {
+ // create audio processors according to stream
+ status_t status = audioPolicyEffects->addOutputSessionEffects(output, stream, session);
+ if (status != NO_ERROR && status != ALREADY_EXISTS) {
+ ALOGW("Failed to add effects on session %d", session);
+ }
+ }
+ Mutex::Autolock _l(mLock);
+ return mAudioPolicyManager->startOutput(output, stream, session);
+}
+
+status_t AudioPolicyService::stopOutput(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session)
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_CNT) {
+ return BAD_VALUE;
+ }
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ ALOGV("stopOutput()");
+ mOutputCommandThread->stopOutputCommand(output, stream, session);
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::doStopOutput(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session)
+{
+ ALOGV("doStopOutput from tid %d", gettid());
+ sp<AudioPolicyEffects>audioPolicyEffects;
+ {
+ Mutex::Autolock _l(mLock);
+ audioPolicyEffects = mAudioPolicyEffects;
+ }
+ if (audioPolicyEffects != 0) {
+ // release audio processors from the stream
+ status_t status = audioPolicyEffects->releaseOutputSessionEffects(output, stream, session);
+ if (status != NO_ERROR && status != ALREADY_EXISTS) {
+ ALOGW("Failed to release effects on session %d", session);
+ }
+ }
+ Mutex::Autolock _l(mLock);
+ return mAudioPolicyManager->stopOutput(output, stream, session);
+}
+
+void AudioPolicyService::releaseOutput(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session)
+{
+ if (mAudioPolicyManager == NULL) {
+ return;
+ }
+ ALOGV("releaseOutput()");
+ mOutputCommandThread->releaseOutputCommand(output, stream, session);
+}
+
+void AudioPolicyService::doReleaseOutput(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session)
+{
+ ALOGV("doReleaseOutput from tid %d", gettid());
+ Mutex::Autolock _l(mLock);
+ mAudioPolicyManager->releaseOutput(output, stream, session);
+}
+
+status_t AudioPolicyService::getInputForAttr(const audio_attributes_t *attr,
+ audio_io_handle_t *input,
+ audio_session_t session,
+ uint32_t samplingRate,
+ audio_format_t format,
+ audio_channel_mask_t channelMask,
+ audio_input_flags_t flags)
+{
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ // already checked by client, but double-check in case the client wrapper is bypassed
+ if (attr->source >= AUDIO_SOURCE_CNT && attr->source != AUDIO_SOURCE_HOTWORD &&
+ attr->source != AUDIO_SOURCE_FM_TUNER) {
+ return BAD_VALUE;
+ }
+
+ if (((attr->source == AUDIO_SOURCE_HOTWORD) && !captureHotwordAllowed()) ||
+ ((attr->source == AUDIO_SOURCE_FM_TUNER) && !captureFmTunerAllowed())) {
+ return BAD_VALUE;
+ }
+ sp<AudioPolicyEffects>audioPolicyEffects;
+ status_t status;
+ AudioPolicyInterface::input_type_t inputType;
+ {
+ Mutex::Autolock _l(mLock);
+ // the audio_in_acoustics_t parameter is ignored by get_input()
+ status = mAudioPolicyManager->getInputForAttr(attr, input, session,
+ samplingRate, format, channelMask,
+ flags, &inputType);
+ audioPolicyEffects = mAudioPolicyEffects;
+
+ if (status == NO_ERROR) {
+ // enforce permission (if any) required for each type of input
+ switch (inputType) {
+ case AudioPolicyInterface::API_INPUT_LEGACY:
+ break;
+ case AudioPolicyInterface::API_INPUT_MIX_CAPTURE:
+ if (!captureAudioOutputAllowed()) {
+ ALOGE("getInputForAttr() permission denied: capture not allowed");
+ status = PERMISSION_DENIED;
+ }
+ break;
+ case AudioPolicyInterface::API_INPUT_MIX_EXT_POLICY_REROUTE:
+ if (!modifyAudioRoutingAllowed()) {
+ ALOGE("getInputForAttr() permission denied: modify audio routing not allowed");
+ status = PERMISSION_DENIED;
+ }
+ break;
+ case AudioPolicyInterface::API_INPUT_INVALID:
+ default:
+ LOG_ALWAYS_FATAL("getInputForAttr() encountered an invalid input type %d",
+ (int)inputType);
+ }
+ }
+
+ if (status != NO_ERROR) {
+ if (status == PERMISSION_DENIED) {
+ mAudioPolicyManager->releaseInput(*input, session);
+ }
+ return status;
+ }
+ }
+
+ if (audioPolicyEffects != 0) {
+ // create audio pre processors according to input source
+ status_t status = audioPolicyEffects->addInputEffects(*input, attr->source, session);
+ if (status != NO_ERROR && status != ALREADY_EXISTS) {
+ ALOGW("Failed to add effects on input %d", *input);
+ }
+ }
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::startInput(audio_io_handle_t input,
+ audio_session_t session)
+{
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ Mutex::Autolock _l(mLock);
+
+ return mAudioPolicyManager->startInput(input, session);
+}
+
+status_t AudioPolicyService::stopInput(audio_io_handle_t input,
+ audio_session_t session)
+{
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ Mutex::Autolock _l(mLock);
+
+ return mAudioPolicyManager->stopInput(input, session);
+}
+
+void AudioPolicyService::releaseInput(audio_io_handle_t input,
+ audio_session_t session)
+{
+ if (mAudioPolicyManager == NULL) {
+ return;
+ }
+ sp<AudioPolicyEffects>audioPolicyEffects;
+ {
+ Mutex::Autolock _l(mLock);
+ mAudioPolicyManager->releaseInput(input, session);
+ audioPolicyEffects = mAudioPolicyEffects;
+ }
+ if (audioPolicyEffects != 0) {
+ // release audio processors from the input
+ status_t status = audioPolicyEffects->releaseInputEffects(input);
+ if(status != NO_ERROR) {
+ ALOGW("Failed to release effects on input %d", input);
+ }
+ }
+}
+
+status_t AudioPolicyService::initStreamVolume(audio_stream_type_t stream,
+ int indexMin,
+ int indexMax)
+{
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return BAD_VALUE;
+ }
+ Mutex::Autolock _l(mLock);
+ mAudioPolicyManager->initStreamVolume(stream, indexMin, indexMax);
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::setStreamVolumeIndex(audio_stream_type_t stream,
+ int index,
+ audio_devices_t device)
+{
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return BAD_VALUE;
+ }
+ Mutex::Autolock _l(mLock);
+ return mAudioPolicyManager->setStreamVolumeIndex(stream,
+ index,
+ device);
+}
+
+status_t AudioPolicyService::getStreamVolumeIndex(audio_stream_type_t stream,
+ int *index,
+ audio_devices_t device)
+{
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return BAD_VALUE;
+ }
+ Mutex::Autolock _l(mLock);
+ return mAudioPolicyManager->getStreamVolumeIndex(stream,
+ index,
+ device);
+}
+
+uint32_t AudioPolicyService::getStrategyForStream(audio_stream_type_t stream)
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return 0;
+ }
+ if (mAudioPolicyManager == NULL) {
+ return 0;
+ }
+ return mAudioPolicyManager->getStrategyForStream(stream);
+}
+
+//audio policy: use audio_device_t appropriately
+
+audio_devices_t AudioPolicyService::getDevicesForStream(audio_stream_type_t stream)
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return AUDIO_DEVICE_NONE;
+ }
+ if (mAudioPolicyManager == NULL) {
+ return AUDIO_DEVICE_NONE;
+ }
+ return mAudioPolicyManager->getDevicesForStream(stream);
+}
+
+audio_io_handle_t AudioPolicyService::getOutputForEffect(const effect_descriptor_t *desc)
+{
+ // FIXME change return type to status_t, and return NO_INIT here
+ if (mAudioPolicyManager == NULL) {
+ return 0;
+ }
+ Mutex::Autolock _l(mLock);
+ return mAudioPolicyManager->getOutputForEffect(desc);
+}
+
+status_t AudioPolicyService::registerEffect(const effect_descriptor_t *desc,
+ audio_io_handle_t io,
+ uint32_t strategy,
+ int session,
+ int id)
+{
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ return mAudioPolicyManager->registerEffect(desc, io, strategy, session, id);
+}
+
+status_t AudioPolicyService::unregisterEffect(int id)
+{
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ return mAudioPolicyManager->unregisterEffect(id);
+}
+
+status_t AudioPolicyService::setEffectEnabled(int id, bool enabled)
+{
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ return mAudioPolicyManager->setEffectEnabled(id, enabled);
+}
+
+bool AudioPolicyService::isStreamActive(audio_stream_type_t stream, uint32_t inPastMs) const
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return false;
+ }
+ if (mAudioPolicyManager == NULL) {
+ return false;
+ }
+ Mutex::Autolock _l(mLock);
+ return mAudioPolicyManager->isStreamActive(stream, inPastMs);
+}
+
+bool AudioPolicyService::isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs) const
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return false;
+ }
+ if (mAudioPolicyManager == NULL) {
+ return false;
+ }
+ Mutex::Autolock _l(mLock);
+ return mAudioPolicyManager->isStreamActiveRemotely(stream, inPastMs);
+}
+
+bool AudioPolicyService::isSourceActive(audio_source_t source) const
+{
+ if (mAudioPolicyManager == NULL) {
+ return false;
+ }
+ Mutex::Autolock _l(mLock);
+ return mAudioPolicyManager->isSourceActive(source);
+}
+
+status_t AudioPolicyService::queryDefaultPreProcessing(int audioSession,
+ effect_descriptor_t *descriptors,
+ uint32_t *count)
+{
+ if (mAudioPolicyManager == NULL) {
+ *count = 0;
+ return NO_INIT;
+ }
+ sp<AudioPolicyEffects>audioPolicyEffects;
+ {
+ Mutex::Autolock _l(mLock);
+ audioPolicyEffects = mAudioPolicyEffects;
+ }
+ if (audioPolicyEffects == 0) {
+ *count = 0;
+ return NO_INIT;
+ }
+ return audioPolicyEffects->queryDefaultInputEffects(audioSession, descriptors, count);
+}
+
+bool AudioPolicyService::isOffloadSupported(const audio_offload_info_t& info)
+{
+ if (mAudioPolicyManager == NULL) {
+ ALOGV("mAudioPolicyManager == NULL");
+ return false;
+ }
+
+ return mAudioPolicyManager->isOffloadSupported(info);
+}
+
+status_t AudioPolicyService::listAudioPorts(audio_port_role_t role,
+ audio_port_type_t type,
+ unsigned int *num_ports,
+ struct audio_port *ports,
+ unsigned int *generation)
+{
+ Mutex::Autolock _l(mLock);
+ if(!modifyAudioRoutingAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+
+ return mAudioPolicyManager->listAudioPorts(role, type, num_ports, ports, generation);
+}
+
+status_t AudioPolicyService::getAudioPort(struct audio_port *port)
+{
+ Mutex::Autolock _l(mLock);
+ if(!modifyAudioRoutingAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+
+ return mAudioPolicyManager->getAudioPort(port);
+}
+
+status_t AudioPolicyService::createAudioPatch(const struct audio_patch *patch,
+ audio_patch_handle_t *handle)
+{
+ Mutex::Autolock _l(mLock);
+ if(!modifyAudioRoutingAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ return mAudioPolicyManager->createAudioPatch(patch, handle,
+ IPCThreadState::self()->getCallingUid());
+}
+
+status_t AudioPolicyService::releaseAudioPatch(audio_patch_handle_t handle)
+{
+ Mutex::Autolock _l(mLock);
+ if(!modifyAudioRoutingAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+
+ return mAudioPolicyManager->releaseAudioPatch(handle,
+ IPCThreadState::self()->getCallingUid());
+}
+
+status_t AudioPolicyService::listAudioPatches(unsigned int *num_patches,
+ struct audio_patch *patches,
+ unsigned int *generation)
+{
+ Mutex::Autolock _l(mLock);
+ if(!modifyAudioRoutingAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+
+ return mAudioPolicyManager->listAudioPatches(num_patches, patches, generation);
+}
+
+status_t AudioPolicyService::setAudioPortConfig(const struct audio_port_config *config)
+{
+ Mutex::Autolock _l(mLock);
+ if(!modifyAudioRoutingAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+
+ return mAudioPolicyManager->setAudioPortConfig(config);
+}
+
+status_t AudioPolicyService::acquireSoundTriggerSession(audio_session_t *session,
+ audio_io_handle_t *ioHandle,
+ audio_devices_t *device)
+{
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+
+ return mAudioPolicyManager->acquireSoundTriggerSession(session, ioHandle, device);
+}
+
+status_t AudioPolicyService::releaseSoundTriggerSession(audio_session_t session)
+{
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+
+ return mAudioPolicyManager->releaseSoundTriggerSession(session);
+}
+
+status_t AudioPolicyService::registerPolicyMixes(Vector<AudioMix> mixes, bool registration)
+{
+ Mutex::Autolock _l(mLock);
+ if(!modifyAudioRoutingAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (mAudioPolicyManager == NULL) {
+ return NO_INIT;
+ }
+ if (registration) {
+ return mAudioPolicyManager->registerPolicyMixes(mixes);
+ } else {
+ return mAudioPolicyManager->unregisterPolicyMixes(mixes);
+ }
+}
+
+}; // namespace android
diff --git a/services/audiopolicy/service/AudioPolicyInterfaceImplLegacy.cpp b/services/audiopolicy/service/AudioPolicyInterfaceImplLegacy.cpp
new file mode 100644
index 0000000..5a91192
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyInterfaceImplLegacy.cpp
@@ -0,0 +1,607 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyService"
+//#define LOG_NDEBUG 0
+
+#include <utils/Log.h>
+#include "AudioPolicyService.h"
+#include "ServiceUtilities.h"
+
+#include <system/audio.h>
+#include <system/audio_policy.h>
+#include <hardware/audio_policy.h>
+#include <media/AudioPolicyHelper.h>
+
+namespace android {
+
+
+// ----------------------------------------------------------------------------
+
+status_t AudioPolicyService::setDeviceConnectionState(audio_devices_t device,
+ audio_policy_dev_state_t state,
+ const char *device_address,
+ const char *device_name __unused)
+{
+ if (mpAudioPolicy == NULL) {
+ return NO_INIT;
+ }
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (!audio_is_output_device(device) && !audio_is_input_device(device)) {
+ return BAD_VALUE;
+ }
+ if (state != AUDIO_POLICY_DEVICE_STATE_AVAILABLE &&
+ state != AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE) {
+ return BAD_VALUE;
+ }
+
+ ALOGV("setDeviceConnectionState()");
+ Mutex::Autolock _l(mLock);
+ return mpAudioPolicy->set_device_connection_state(mpAudioPolicy, device,
+ state, device_address);
+}
+
+audio_policy_dev_state_t AudioPolicyService::getDeviceConnectionState(
+ audio_devices_t device,
+ const char *device_address)
+{
+ if (mpAudioPolicy == NULL) {
+ return AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE;
+ }
+ return mpAudioPolicy->get_device_connection_state(mpAudioPolicy, device,
+ device_address);
+}
+
+status_t AudioPolicyService::setPhoneState(audio_mode_t state)
+{
+ if (mpAudioPolicy == NULL) {
+ return NO_INIT;
+ }
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (uint32_t(state) >= AUDIO_MODE_CNT) {
+ return BAD_VALUE;
+ }
+
+ ALOGV("setPhoneState()");
+
+ // TODO: check if it is more appropriate to do it in platform specific policy manager
+ AudioSystem::setMode(state);
+
+ Mutex::Autolock _l(mLock);
+ mpAudioPolicy->set_phone_state(mpAudioPolicy, state);
+ mPhoneState = state;
+ return NO_ERROR;
+}
+
+audio_mode_t AudioPolicyService::getPhoneState()
+{
+ Mutex::Autolock _l(mLock);
+ return mPhoneState;
+}
+
+status_t AudioPolicyService::setForceUse(audio_policy_force_use_t usage,
+ audio_policy_forced_cfg_t config)
+{
+ if (mpAudioPolicy == NULL) {
+ return NO_INIT;
+ }
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (usage < 0 || usage >= AUDIO_POLICY_FORCE_USE_CNT) {
+ return BAD_VALUE;
+ }
+ if (config < 0 || config >= AUDIO_POLICY_FORCE_CFG_CNT) {
+ return BAD_VALUE;
+ }
+ ALOGV("setForceUse()");
+ Mutex::Autolock _l(mLock);
+ mpAudioPolicy->set_force_use(mpAudioPolicy, usage, config);
+ return NO_ERROR;
+}
+
+audio_policy_forced_cfg_t AudioPolicyService::getForceUse(audio_policy_force_use_t usage)
+{
+ if (mpAudioPolicy == NULL) {
+ return AUDIO_POLICY_FORCE_NONE;
+ }
+ if (usage < 0 || usage >= AUDIO_POLICY_FORCE_USE_CNT) {
+ return AUDIO_POLICY_FORCE_NONE;
+ }
+ return mpAudioPolicy->get_force_use(mpAudioPolicy, usage);
+}
+
+audio_io_handle_t AudioPolicyService::getOutput(audio_stream_type_t stream,
+ uint32_t samplingRate,
+ audio_format_t format,
+ audio_channel_mask_t channelMask,
+ audio_output_flags_t flags,
+ const audio_offload_info_t *offloadInfo)
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return AUDIO_IO_HANDLE_NONE;
+ }
+ if (mpAudioPolicy == NULL) {
+ return AUDIO_IO_HANDLE_NONE;
+ }
+ ALOGV("getOutput()");
+ Mutex::Autolock _l(mLock);
+ return mpAudioPolicy->get_output(mpAudioPolicy, stream, samplingRate,
+ format, channelMask, flags, offloadInfo);
+}
+
+status_t AudioPolicyService::startOutput(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session)
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return BAD_VALUE;
+ }
+ if (mpAudioPolicy == NULL) {
+ return NO_INIT;
+ }
+ ALOGV("startOutput()");
+ // create audio processors according to stream
+ sp<AudioPolicyEffects>audioPolicyEffects;
+ {
+ Mutex::Autolock _l(mLock);
+ audioPolicyEffects = mAudioPolicyEffects;
+ }
+ if (audioPolicyEffects != 0) {
+ status_t status = audioPolicyEffects->addOutputSessionEffects(output, stream, session);
+ if (status != NO_ERROR && status != ALREADY_EXISTS) {
+ ALOGW("Failed to add effects on session %d", session);
+ }
+ }
+
+ Mutex::Autolock _l(mLock);
+ return mpAudioPolicy->start_output(mpAudioPolicy, output, stream, session);
+}
+
+status_t AudioPolicyService::stopOutput(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session)
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return BAD_VALUE;
+ }
+ if (mpAudioPolicy == NULL) {
+ return NO_INIT;
+ }
+ ALOGV("stopOutput()");
+ mOutputCommandThread->stopOutputCommand(output, stream, session);
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::doStopOutput(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session)
+{
+ ALOGV("doStopOutput from tid %d", gettid());
+ // release audio processors from the stream
+ sp<AudioPolicyEffects>audioPolicyEffects;
+ {
+ Mutex::Autolock _l(mLock);
+ audioPolicyEffects = mAudioPolicyEffects;
+ }
+ if (audioPolicyEffects != 0) {
+ status_t status = audioPolicyEffects->releaseOutputSessionEffects(output, stream, session);
+ if (status != NO_ERROR && status != ALREADY_EXISTS) {
+ ALOGW("Failed to release effects on session %d", session);
+ }
+ }
+ Mutex::Autolock _l(mLock);
+ return mpAudioPolicy->stop_output(mpAudioPolicy, output, stream, session);
+}
+
+void AudioPolicyService::releaseOutput(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session)
+{
+ if (mpAudioPolicy == NULL) {
+ return;
+ }
+ ALOGV("releaseOutput()");
+ mOutputCommandThread->releaseOutputCommand(output, stream, session);
+}
+
+void AudioPolicyService::doReleaseOutput(audio_io_handle_t output,
+ audio_stream_type_t stream __unused,
+ audio_session_t session __unused)
+{
+ ALOGV("doReleaseOutput from tid %d", gettid());
+ Mutex::Autolock _l(mLock);
+ mpAudioPolicy->release_output(mpAudioPolicy, output);
+}
+
+status_t AudioPolicyService::getInputForAttr(const audio_attributes_t *attr,
+ audio_io_handle_t *input,
+ audio_session_t session,
+ uint32_t samplingRate,
+ audio_format_t format,
+ audio_channel_mask_t channelMask,
+ audio_input_flags_t flags __unused)
+{
+ if (mpAudioPolicy == NULL) {
+ return NO_INIT;
+ }
+
+ audio_source_t inputSource = attr->source;
+
+ // already checked by client, but double-check in case the client wrapper is bypassed
+ if (inputSource >= AUDIO_SOURCE_CNT && inputSource != AUDIO_SOURCE_HOTWORD &&
+ inputSource != AUDIO_SOURCE_FM_TUNER) {
+ return BAD_VALUE;
+ }
+
+ if (inputSource == AUDIO_SOURCE_DEFAULT) {
+ inputSource = AUDIO_SOURCE_MIC;
+ }
+
+ if (((inputSource == AUDIO_SOURCE_HOTWORD) && !captureHotwordAllowed()) ||
+ ((inputSource == AUDIO_SOURCE_FM_TUNER) && !captureFmTunerAllowed())) {
+ return BAD_VALUE;
+ }
+
+ sp<AudioPolicyEffects>audioPolicyEffects;
+ {
+ Mutex::Autolock _l(mLock);
+ // the audio_in_acoustics_t parameter is ignored by get_input()
+ *input = mpAudioPolicy->get_input(mpAudioPolicy, inputSource, samplingRate,
+ format, channelMask, (audio_in_acoustics_t) 0);
+ audioPolicyEffects = mAudioPolicyEffects;
+ }
+ if (*input == AUDIO_IO_HANDLE_NONE) {
+ return INVALID_OPERATION;
+ }
+
+ if (audioPolicyEffects != 0) {
+ // create audio pre processors according to input source
+ status_t status = audioPolicyEffects->addInputEffects(*input, inputSource, session);
+ if (status != NO_ERROR && status != ALREADY_EXISTS) {
+ ALOGW("Failed to add effects on input %d", input);
+ }
+ }
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::startInput(audio_io_handle_t input,
+ audio_session_t session __unused)
+{
+ if (mpAudioPolicy == NULL) {
+ return NO_INIT;
+ }
+ Mutex::Autolock _l(mLock);
+
+ return mpAudioPolicy->start_input(mpAudioPolicy, input);
+}
+
+status_t AudioPolicyService::stopInput(audio_io_handle_t input,
+ audio_session_t session __unused)
+{
+ if (mpAudioPolicy == NULL) {
+ return NO_INIT;
+ }
+ Mutex::Autolock _l(mLock);
+
+ return mpAudioPolicy->stop_input(mpAudioPolicy, input);
+}
+
+void AudioPolicyService::releaseInput(audio_io_handle_t input,
+ audio_session_t session __unused)
+{
+ if (mpAudioPolicy == NULL) {
+ return;
+ }
+
+ sp<AudioPolicyEffects>audioPolicyEffects;
+ {
+ Mutex::Autolock _l(mLock);
+ mpAudioPolicy->release_input(mpAudioPolicy, input);
+ audioPolicyEffects = mAudioPolicyEffects;
+ }
+ if (audioPolicyEffects != 0) {
+ // release audio processors from the input
+ status_t status = audioPolicyEffects->releaseInputEffects(input);
+ if(status != NO_ERROR) {
+ ALOGW("Failed to release effects on input %d", input);
+ }
+ }
+}
+
+status_t AudioPolicyService::initStreamVolume(audio_stream_type_t stream,
+ int indexMin,
+ int indexMax)
+{
+ if (mpAudioPolicy == NULL) {
+ return NO_INIT;
+ }
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return BAD_VALUE;
+ }
+ Mutex::Autolock _l(mLock);
+ mpAudioPolicy->init_stream_volume(mpAudioPolicy, stream, indexMin, indexMax);
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::setStreamVolumeIndex(audio_stream_type_t stream,
+ int index,
+ audio_devices_t device)
+{
+ if (mpAudioPolicy == NULL) {
+ return NO_INIT;
+ }
+ if (!settingsAllowed()) {
+ return PERMISSION_DENIED;
+ }
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return BAD_VALUE;
+ }
+ Mutex::Autolock _l(mLock);
+ if (mpAudioPolicy->set_stream_volume_index_for_device) {
+ return mpAudioPolicy->set_stream_volume_index_for_device(mpAudioPolicy,
+ stream,
+ index,
+ device);
+ } else {
+ return mpAudioPolicy->set_stream_volume_index(mpAudioPolicy, stream, index);
+ }
+}
+
+status_t AudioPolicyService::getStreamVolumeIndex(audio_stream_type_t stream,
+ int *index,
+ audio_devices_t device)
+{
+ if (mpAudioPolicy == NULL) {
+ return NO_INIT;
+ }
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return BAD_VALUE;
+ }
+ Mutex::Autolock _l(mLock);
+ if (mpAudioPolicy->get_stream_volume_index_for_device) {
+ return mpAudioPolicy->get_stream_volume_index_for_device(mpAudioPolicy,
+ stream,
+ index,
+ device);
+ } else {
+ return mpAudioPolicy->get_stream_volume_index(mpAudioPolicy, stream, index);
+ }
+}
+
+uint32_t AudioPolicyService::getStrategyForStream(audio_stream_type_t stream)
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return 0;
+ }
+ if (mpAudioPolicy == NULL) {
+ return 0;
+ }
+ return mpAudioPolicy->get_strategy_for_stream(mpAudioPolicy, stream);
+}
+
+//audio policy: use audio_device_t appropriately
+
+audio_devices_t AudioPolicyService::getDevicesForStream(audio_stream_type_t stream)
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return AUDIO_DEVICE_NONE;
+ }
+ if (mpAudioPolicy == NULL) {
+ return AUDIO_DEVICE_NONE;
+ }
+ return mpAudioPolicy->get_devices_for_stream(mpAudioPolicy, stream);
+}
+
+audio_io_handle_t AudioPolicyService::getOutputForEffect(const effect_descriptor_t *desc)
+{
+ // FIXME change return type to status_t, and return NO_INIT here
+ if (mpAudioPolicy == NULL) {
+ return 0;
+ }
+ Mutex::Autolock _l(mLock);
+ return mpAudioPolicy->get_output_for_effect(mpAudioPolicy, desc);
+}
+
+status_t AudioPolicyService::registerEffect(const effect_descriptor_t *desc,
+ audio_io_handle_t io,
+ uint32_t strategy,
+ int session,
+ int id)
+{
+ if (mpAudioPolicy == NULL) {
+ return NO_INIT;
+ }
+ return mpAudioPolicy->register_effect(mpAudioPolicy, desc, io, strategy, session, id);
+}
+
+status_t AudioPolicyService::unregisterEffect(int id)
+{
+ if (mpAudioPolicy == NULL) {
+ return NO_INIT;
+ }
+ return mpAudioPolicy->unregister_effect(mpAudioPolicy, id);
+}
+
+status_t AudioPolicyService::setEffectEnabled(int id, bool enabled)
+{
+ if (mpAudioPolicy == NULL) {
+ return NO_INIT;
+ }
+ return mpAudioPolicy->set_effect_enabled(mpAudioPolicy, id, enabled);
+}
+
+bool AudioPolicyService::isStreamActive(audio_stream_type_t stream, uint32_t inPastMs) const
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return false;
+ }
+ if (mpAudioPolicy == NULL) {
+ return false;
+ }
+ Mutex::Autolock _l(mLock);
+ return mpAudioPolicy->is_stream_active(mpAudioPolicy, stream, inPastMs);
+}
+
+bool AudioPolicyService::isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs) const
+{
+ if (uint32_t(stream) >= AUDIO_STREAM_PUBLIC_CNT) {
+ return false;
+ }
+ if (mpAudioPolicy == NULL) {
+ return false;
+ }
+ Mutex::Autolock _l(mLock);
+ return mpAudioPolicy->is_stream_active_remotely(mpAudioPolicy, stream, inPastMs);
+}
+
+bool AudioPolicyService::isSourceActive(audio_source_t source) const
+{
+ if (mpAudioPolicy == NULL) {
+ return false;
+ }
+ if (mpAudioPolicy->is_source_active == 0) {
+ return false;
+ }
+ Mutex::Autolock _l(mLock);
+ return mpAudioPolicy->is_source_active(mpAudioPolicy, source);
+}
+
+status_t AudioPolicyService::queryDefaultPreProcessing(int audioSession,
+ effect_descriptor_t *descriptors,
+ uint32_t *count)
+{
+ if (mpAudioPolicy == NULL) {
+ *count = 0;
+ return NO_INIT;
+ }
+ sp<AudioPolicyEffects>audioPolicyEffects;
+ {
+ Mutex::Autolock _l(mLock);
+ audioPolicyEffects = mAudioPolicyEffects;
+ }
+ if (audioPolicyEffects == 0) {
+ *count = 0;
+ return NO_INIT;
+ }
+ return audioPolicyEffects->queryDefaultInputEffects(audioSession, descriptors, count);
+}
+
+bool AudioPolicyService::isOffloadSupported(const audio_offload_info_t& info)
+{
+ if (mpAudioPolicy == NULL) {
+ ALOGV("mpAudioPolicy == NULL");
+ return false;
+ }
+
+ if (mpAudioPolicy->is_offload_supported == NULL) {
+ ALOGV("HAL does not implement is_offload_supported");
+ return false;
+ }
+
+ return mpAudioPolicy->is_offload_supported(mpAudioPolicy, &info);
+}
+
+status_t AudioPolicyService::listAudioPorts(audio_port_role_t role __unused,
+ audio_port_type_t type __unused,
+ unsigned int *num_ports,
+ struct audio_port *ports __unused,
+ unsigned int *generation __unused)
+{
+ *num_ports = 0;
+ return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::getAudioPort(struct audio_port *port __unused)
+{
+ return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::createAudioPatch(const struct audio_patch *patch __unused,
+ audio_patch_handle_t *handle __unused)
+{
+ return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::releaseAudioPatch(audio_patch_handle_t handle __unused)
+{
+ return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::listAudioPatches(unsigned int *num_patches,
+ struct audio_patch *patches __unused,
+ unsigned int *generation __unused)
+{
+ *num_patches = 0;
+ return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::setAudioPortConfig(const struct audio_port_config *config __unused)
+{
+ return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::getOutputForAttr(const audio_attributes_t *attr,
+ audio_io_handle_t *output,
+ audio_session_t session __unused,
+ audio_stream_type_t *stream,
+ uint32_t samplingRate,
+ audio_format_t format,
+ audio_channel_mask_t channelMask,
+ audio_output_flags_t flags,
+ const audio_offload_info_t *offloadInfo)
+{
+ if (attr != NULL) {
+ *stream = audio_attributes_to_stream_type(attr);
+ } else {
+ if (*stream == AUDIO_STREAM_DEFAULT) {
+ return BAD_VALUE;
+ }
+ }
+ *output = getOutput(*stream, samplingRate, format, channelMask,
+ flags, offloadInfo);
+ if (*output == AUDIO_IO_HANDLE_NONE) {
+ return INVALID_OPERATION;
+ }
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::acquireSoundTriggerSession(audio_session_t *session __unused,
+ audio_io_handle_t *ioHandle __unused,
+ audio_devices_t *device __unused)
+{
+ return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::releaseSoundTriggerSession(audio_session_t session __unused)
+{
+ return INVALID_OPERATION;
+}
+
+status_t AudioPolicyService::registerPolicyMixes(Vector<AudioMix> mixes __unused,
+ bool registration __unused)
+{
+ return INVALID_OPERATION;
+}
+
+}; // namespace android
diff --git a/services/audiopolicy/service/AudioPolicyService.cpp b/services/audiopolicy/service/AudioPolicyService.cpp
new file mode 100644
index 0000000..eb9116d
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyService.cpp
@@ -0,0 +1,1068 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#define LOG_TAG "AudioPolicyService"
+//#define LOG_NDEBUG 0
+
+#include "Configuration.h"
+#undef __STRICT_ANSI__
+#define __STDINT_LIMITS
+#define __STDC_LIMIT_MACROS
+#include <stdint.h>
+
+#include <sys/time.h>
+#include <binder/IServiceManager.h>
+#include <utils/Log.h>
+#include <cutils/properties.h>
+#include <binder/IPCThreadState.h>
+#include <utils/String16.h>
+#include <utils/threads.h>
+#include "AudioPolicyService.h"
+#include "ServiceUtilities.h"
+#include <hardware_legacy/power.h>
+#include <media/AudioEffect.h>
+#include <media/EffectsFactoryApi.h>
+#include <media/AudioParameter.h>
+
+#include <hardware/hardware.h>
+#include <system/audio.h>
+#include <system/audio_policy.h>
+#include <hardware/audio_policy.h>
+
+namespace android {
+
+static const char kDeadlockedString[] = "AudioPolicyService may be deadlocked\n";
+static const char kCmdDeadlockedString[] = "AudioPolicyService command thread may be deadlocked\n";
+
+static const int kDumpLockRetries = 50;
+static const int kDumpLockSleepUs = 20000;
+
+static const nsecs_t kAudioCommandTimeoutNs = seconds(3); // 3 seconds
+
+namespace {
+ extern struct audio_policy_service_ops aps_ops;
+};
+
+// ----------------------------------------------------------------------------
+
+AudioPolicyService::AudioPolicyService()
+ : BnAudioPolicyService(), mpAudioPolicyDev(NULL), mpAudioPolicy(NULL),
+ mAudioPolicyManager(NULL), mAudioPolicyClient(NULL), mPhoneState(AUDIO_MODE_INVALID)
+{
+}
+
+void AudioPolicyService::onFirstRef()
+{
+ char value[PROPERTY_VALUE_MAX];
+ const struct hw_module_t *module;
+ int forced_val;
+ int rc;
+
+ {
+ Mutex::Autolock _l(mLock);
+
+ // start tone playback thread
+ mTonePlaybackThread = new AudioCommandThread(String8("ApmTone"), this);
+ // start audio commands thread
+ mAudioCommandThread = new AudioCommandThread(String8("ApmAudio"), this);
+ // start output activity command thread
+ mOutputCommandThread = new AudioCommandThread(String8("ApmOutput"), this);
+
+#ifdef USE_LEGACY_AUDIO_POLICY
+ ALOGI("AudioPolicyService CSTOR in legacy mode");
+
+ /* instantiate the audio policy manager */
+ rc = hw_get_module(AUDIO_POLICY_HARDWARE_MODULE_ID, &module);
+ if (rc) {
+ return;
+ }
+ rc = audio_policy_dev_open(module, &mpAudioPolicyDev);
+ ALOGE_IF(rc, "couldn't open audio policy device (%s)", strerror(-rc));
+ if (rc) {
+ return;
+ }
+
+ rc = mpAudioPolicyDev->create_audio_policy(mpAudioPolicyDev, &aps_ops, this,
+ &mpAudioPolicy);
+ ALOGE_IF(rc, "couldn't create audio policy (%s)", strerror(-rc));
+ if (rc) {
+ return;
+ }
+
+ rc = mpAudioPolicy->init_check(mpAudioPolicy);
+ ALOGE_IF(rc, "couldn't init_check the audio policy (%s)", strerror(-rc));
+ if (rc) {
+ return;
+ }
+ ALOGI("Loaded audio policy from %s (%s)", module->name, module->id);
+#else
+ ALOGI("AudioPolicyService CSTOR in new mode");
+
+ mAudioPolicyClient = new AudioPolicyClient(this);
+ mAudioPolicyManager = createAudioPolicyManager(mAudioPolicyClient);
+#endif
+ }
+ // load audio processing modules
+ sp<AudioPolicyEffects>audioPolicyEffects = new AudioPolicyEffects();
+ {
+ Mutex::Autolock _l(mLock);
+ mAudioPolicyEffects = audioPolicyEffects;
+ }
+}
+
+AudioPolicyService::~AudioPolicyService()
+{
+ mTonePlaybackThread->exit();
+ mAudioCommandThread->exit();
+ mOutputCommandThread->exit();
+
+#ifdef USE_LEGACY_AUDIO_POLICY
+ if (mpAudioPolicy != NULL && mpAudioPolicyDev != NULL) {
+ mpAudioPolicyDev->destroy_audio_policy(mpAudioPolicyDev, mpAudioPolicy);
+ }
+ if (mpAudioPolicyDev != NULL) {
+ audio_policy_dev_close(mpAudioPolicyDev);
+ }
+#else
+ destroyAudioPolicyManager(mAudioPolicyManager);
+ delete mAudioPolicyClient;
+#endif
+
+ mNotificationClients.clear();
+ mAudioPolicyEffects.clear();
+}
+
+// A notification client is always registered by AudioSystem when the client process
+// connects to AudioPolicyService.
+void AudioPolicyService::registerClient(const sp<IAudioPolicyServiceClient>& client)
+{
+
+ Mutex::Autolock _l(mNotificationClientsLock);
+
+ uid_t uid = IPCThreadState::self()->getCallingUid();
+ if (mNotificationClients.indexOfKey(uid) < 0) {
+ sp<NotificationClient> notificationClient = new NotificationClient(this,
+ client,
+ uid);
+ ALOGV("registerClient() client %p, uid %d", client.get(), uid);
+
+ mNotificationClients.add(uid, notificationClient);
+
+ sp<IBinder> binder = IInterface::asBinder(client);
+ binder->linkToDeath(notificationClient);
+ }
+}
+
+// removeNotificationClient() is called when the client process dies.
+void AudioPolicyService::removeNotificationClient(uid_t uid)
+{
+ {
+ Mutex::Autolock _l(mNotificationClientsLock);
+ mNotificationClients.removeItem(uid);
+ }
+#ifndef USE_LEGACY_AUDIO_POLICY
+ {
+ Mutex::Autolock _l(mLock);
+ if (mAudioPolicyManager) {
+ mAudioPolicyManager->clearAudioPatches(uid);
+ }
+ }
+#endif
+}
+
+void AudioPolicyService::onAudioPortListUpdate()
+{
+ mOutputCommandThread->updateAudioPortListCommand();
+}
+
+void AudioPolicyService::doOnAudioPortListUpdate()
+{
+ Mutex::Autolock _l(mNotificationClientsLock);
+ for (size_t i = 0; i < mNotificationClients.size(); i++) {
+ mNotificationClients.valueAt(i)->onAudioPortListUpdate();
+ }
+}
+
+void AudioPolicyService::onAudioPatchListUpdate()
+{
+ mOutputCommandThread->updateAudioPatchListCommand();
+}
+
+status_t AudioPolicyService::clientCreateAudioPatch(const struct audio_patch *patch,
+ audio_patch_handle_t *handle,
+ int delayMs)
+{
+ return mAudioCommandThread->createAudioPatchCommand(patch, handle, delayMs);
+}
+
+status_t AudioPolicyService::clientReleaseAudioPatch(audio_patch_handle_t handle,
+ int delayMs)
+{
+ return mAudioCommandThread->releaseAudioPatchCommand(handle, delayMs);
+}
+
+void AudioPolicyService::doOnAudioPatchListUpdate()
+{
+ Mutex::Autolock _l(mNotificationClientsLock);
+ for (size_t i = 0; i < mNotificationClients.size(); i++) {
+ mNotificationClients.valueAt(i)->onAudioPatchListUpdate();
+ }
+}
+
+status_t AudioPolicyService::clientSetAudioPortConfig(const struct audio_port_config *config,
+ int delayMs)
+{
+ return mAudioCommandThread->setAudioPortConfigCommand(config, delayMs);
+}
+
+AudioPolicyService::NotificationClient::NotificationClient(const sp<AudioPolicyService>& service,
+ const sp<IAudioPolicyServiceClient>& client,
+ uid_t uid)
+ : mService(service), mUid(uid), mAudioPolicyServiceClient(client)
+{
+}
+
+AudioPolicyService::NotificationClient::~NotificationClient()
+{
+}
+
+void AudioPolicyService::NotificationClient::binderDied(const wp<IBinder>& who __unused)
+{
+ sp<NotificationClient> keep(this);
+ sp<AudioPolicyService> service = mService.promote();
+ if (service != 0) {
+ service->removeNotificationClient(mUid);
+ }
+}
+
+void AudioPolicyService::NotificationClient::onAudioPortListUpdate()
+{
+ if (mAudioPolicyServiceClient != 0) {
+ mAudioPolicyServiceClient->onAudioPortListUpdate();
+ }
+}
+
+void AudioPolicyService::NotificationClient::onAudioPatchListUpdate()
+{
+ if (mAudioPolicyServiceClient != 0) {
+ mAudioPolicyServiceClient->onAudioPatchListUpdate();
+ }
+}
+
+void AudioPolicyService::binderDied(const wp<IBinder>& who) {
+ ALOGW("binderDied() %p, calling pid %d", who.unsafe_get(),
+ IPCThreadState::self()->getCallingPid());
+}
+
+static bool tryLock(Mutex& mutex)
+{
+ bool locked = false;
+ for (int i = 0; i < kDumpLockRetries; ++i) {
+ if (mutex.tryLock() == NO_ERROR) {
+ locked = true;
+ break;
+ }
+ usleep(kDumpLockSleepUs);
+ }
+ return locked;
+}
+
+status_t AudioPolicyService::dumpInternals(int fd)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+#ifdef USE_LEGACY_AUDIO_POLICY
+ snprintf(buffer, SIZE, "PolicyManager Interface: %p\n", mpAudioPolicy);
+#else
+ snprintf(buffer, SIZE, "AudioPolicyManager: %p\n", mAudioPolicyManager);
+#endif
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Command Thread: %p\n", mAudioCommandThread.get());
+ result.append(buffer);
+ snprintf(buffer, SIZE, "Tones Thread: %p\n", mTonePlaybackThread.get());
+ result.append(buffer);
+
+ write(fd, result.string(), result.size());
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::dump(int fd, const Vector<String16>& args __unused)
+{
+ if (!dumpAllowed()) {
+ dumpPermissionDenial(fd);
+ } else {
+ bool locked = tryLock(mLock);
+ if (!locked) {
+ String8 result(kDeadlockedString);
+ write(fd, result.string(), result.size());
+ }
+
+ dumpInternals(fd);
+ if (mAudioCommandThread != 0) {
+ mAudioCommandThread->dump(fd);
+ }
+ if (mTonePlaybackThread != 0) {
+ mTonePlaybackThread->dump(fd);
+ }
+
+#ifdef USE_LEGACY_AUDIO_POLICY
+ if (mpAudioPolicy) {
+ mpAudioPolicy->dump(mpAudioPolicy, fd);
+ }
+#else
+ if (mAudioPolicyManager) {
+ mAudioPolicyManager->dump(fd);
+ }
+#endif
+
+ if (locked) mLock.unlock();
+ }
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::dumpPermissionDenial(int fd)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+ snprintf(buffer, SIZE, "Permission Denial: "
+ "can't dump AudioPolicyService from pid=%d, uid=%d\n",
+ IPCThreadState::self()->getCallingPid(),
+ IPCThreadState::self()->getCallingUid());
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+ return NO_ERROR;
+}
+
+status_t AudioPolicyService::onTransact(
+ uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
+{
+ return BnAudioPolicyService::onTransact(code, data, reply, flags);
+}
+
+
+// ----------- AudioPolicyService::AudioCommandThread implementation ----------
+
+AudioPolicyService::AudioCommandThread::AudioCommandThread(String8 name,
+ const wp<AudioPolicyService>& service)
+ : Thread(false), mName(name), mService(service)
+{
+ mpToneGenerator = NULL;
+}
+
+
+AudioPolicyService::AudioCommandThread::~AudioCommandThread()
+{
+ if (!mAudioCommands.isEmpty()) {
+ release_wake_lock(mName.string());
+ }
+ mAudioCommands.clear();
+ delete mpToneGenerator;
+}
+
+void AudioPolicyService::AudioCommandThread::onFirstRef()
+{
+ run(mName.string(), ANDROID_PRIORITY_AUDIO);
+}
+
+bool AudioPolicyService::AudioCommandThread::threadLoop()
+{
+ nsecs_t waitTime = INT64_MAX;
+
+ mLock.lock();
+ while (!exitPending())
+ {
+ sp<AudioPolicyService> svc;
+ while (!mAudioCommands.isEmpty() && !exitPending()) {
+ nsecs_t curTime = systemTime();
+ // commands are sorted by increasing time stamp: execute them from index 0 and up
+ if (mAudioCommands[0]->mTime <= curTime) {
+ sp<AudioCommand> command = mAudioCommands[0];
+ mAudioCommands.removeAt(0);
+ mLastCommand = command;
+
+ switch (command->mCommand) {
+ case START_TONE: {
+ mLock.unlock();
+ ToneData *data = (ToneData *)command->mParam.get();
+ ALOGV("AudioCommandThread() processing start tone %d on stream %d",
+ data->mType, data->mStream);
+ delete mpToneGenerator;
+ mpToneGenerator = new ToneGenerator(data->mStream, 1.0);
+ mpToneGenerator->startTone(data->mType);
+ mLock.lock();
+ }break;
+ case STOP_TONE: {
+ mLock.unlock();
+ ALOGV("AudioCommandThread() processing stop tone");
+ if (mpToneGenerator != NULL) {
+ mpToneGenerator->stopTone();
+ delete mpToneGenerator;
+ mpToneGenerator = NULL;
+ }
+ mLock.lock();
+ }break;
+ case SET_VOLUME: {
+ VolumeData *data = (VolumeData *)command->mParam.get();
+ ALOGV("AudioCommandThread() processing set volume stream %d, \
+ volume %f, output %d", data->mStream, data->mVolume, data->mIO);
+ command->mStatus = AudioSystem::setStreamVolume(data->mStream,
+ data->mVolume,
+ data->mIO);
+ }break;
+ case SET_PARAMETERS: {
+ ParametersData *data = (ParametersData *)command->mParam.get();
+ ALOGV("AudioCommandThread() processing set parameters string %s, io %d",
+ data->mKeyValuePairs.string(), data->mIO);
+ command->mStatus = AudioSystem::setParameters(data->mIO, data->mKeyValuePairs);
+ }break;
+ case SET_VOICE_VOLUME: {
+ VoiceVolumeData *data = (VoiceVolumeData *)command->mParam.get();
+ ALOGV("AudioCommandThread() processing set voice volume volume %f",
+ data->mVolume);
+ command->mStatus = AudioSystem::setVoiceVolume(data->mVolume);
+ }break;
+ case STOP_OUTPUT: {
+ StopOutputData *data = (StopOutputData *)command->mParam.get();
+ ALOGV("AudioCommandThread() processing stop output %d",
+ data->mIO);
+ svc = mService.promote();
+ if (svc == 0) {
+ break;
+ }
+ mLock.unlock();
+ svc->doStopOutput(data->mIO, data->mStream, data->mSession);
+ mLock.lock();
+ }break;
+ case RELEASE_OUTPUT: {
+ ReleaseOutputData *data = (ReleaseOutputData *)command->mParam.get();
+ ALOGV("AudioCommandThread() processing release output %d",
+ data->mIO);
+ svc = mService.promote();
+ if (svc == 0) {
+ break;
+ }
+ mLock.unlock();
+ svc->doReleaseOutput(data->mIO, data->mStream, data->mSession);
+ mLock.lock();
+ }break;
+ case CREATE_AUDIO_PATCH: {
+ CreateAudioPatchData *data = (CreateAudioPatchData *)command->mParam.get();
+ ALOGV("AudioCommandThread() processing create audio patch");
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ command->mStatus = PERMISSION_DENIED;
+ } else {
+ command->mStatus = af->createAudioPatch(&data->mPatch, &data->mHandle);
+ }
+ } break;
+ case RELEASE_AUDIO_PATCH: {
+ ReleaseAudioPatchData *data = (ReleaseAudioPatchData *)command->mParam.get();
+ ALOGV("AudioCommandThread() processing release audio patch");
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ command->mStatus = PERMISSION_DENIED;
+ } else {
+ command->mStatus = af->releaseAudioPatch(data->mHandle);
+ }
+ } break;
+ case UPDATE_AUDIOPORT_LIST: {
+ ALOGV("AudioCommandThread() processing update audio port list");
+ svc = mService.promote();
+ if (svc == 0) {
+ break;
+ }
+ mLock.unlock();
+ svc->doOnAudioPortListUpdate();
+ mLock.lock();
+ }break;
+ case UPDATE_AUDIOPATCH_LIST: {
+ ALOGV("AudioCommandThread() processing update audio patch list");
+ svc = mService.promote();
+ if (svc == 0) {
+ break;
+ }
+ mLock.unlock();
+ svc->doOnAudioPatchListUpdate();
+ mLock.lock();
+ }break;
+ case SET_AUDIOPORT_CONFIG: {
+ SetAudioPortConfigData *data = (SetAudioPortConfigData *)command->mParam.get();
+ ALOGV("AudioCommandThread() processing set port config");
+ sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
+ if (af == 0) {
+ command->mStatus = PERMISSION_DENIED;
+ } else {
+ command->mStatus = af->setAudioPortConfig(&data->mConfig);
+ }
+ } break;
+ default:
+ ALOGW("AudioCommandThread() unknown command %d", command->mCommand);
+ }
+ {
+ Mutex::Autolock _l(command->mLock);
+ if (command->mWaitStatus) {
+ command->mWaitStatus = false;
+ command->mCond.signal();
+ }
+ }
+ waitTime = INT64_MAX;
+ } else {
+ waitTime = mAudioCommands[0]->mTime - curTime;
+ break;
+ }
+ }
+ // release mLock before releasing strong reference on the service as
+ // AudioPolicyService destructor calls AudioCommandThread::exit() which acquires mLock.
+ mLock.unlock();
+ svc.clear();
+ mLock.lock();
+ if (!exitPending() && mAudioCommands.isEmpty()) {
+ // release delayed commands wake lock
+ release_wake_lock(mName.string());
+ ALOGV("AudioCommandThread() going to sleep");
+ mWaitWorkCV.waitRelative(mLock, waitTime);
+ ALOGV("AudioCommandThread() waking up");
+ }
+ }
+ // release delayed commands wake lock before quitting
+ if (!mAudioCommands.isEmpty()) {
+ release_wake_lock(mName.string());
+ }
+ mLock.unlock();
+ return false;
+}
+
+status_t AudioPolicyService::AudioCommandThread::dump(int fd)
+{
+ const size_t SIZE = 256;
+ char buffer[SIZE];
+ String8 result;
+
+ snprintf(buffer, SIZE, "AudioCommandThread %p Dump\n", this);
+ result.append(buffer);
+ write(fd, result.string(), result.size());
+
+ bool locked = tryLock(mLock);
+ if (!locked) {
+ String8 result2(kCmdDeadlockedString);
+ write(fd, result2.string(), result2.size());
+ }
+
+ snprintf(buffer, SIZE, "- Commands:\n");
+ result = String8(buffer);
+ result.append(" Command Time Wait pParam\n");
+ for (size_t i = 0; i < mAudioCommands.size(); i++) {
+ mAudioCommands[i]->dump(buffer, SIZE);
+ result.append(buffer);
+ }
+ result.append(" Last Command\n");
+ if (mLastCommand != 0) {
+ mLastCommand->dump(buffer, SIZE);
+ result.append(buffer);
+ } else {
+ result.append(" none\n");
+ }
+
+ write(fd, result.string(), result.size());
+
+ if (locked) mLock.unlock();
+
+ return NO_ERROR;
+}
+
+void AudioPolicyService::AudioCommandThread::startToneCommand(ToneGenerator::tone_type type,
+ audio_stream_type_t stream)
+{
+ sp<AudioCommand> command = new AudioCommand();
+ command->mCommand = START_TONE;
+ sp<ToneData> data = new ToneData();
+ data->mType = type;
+ data->mStream = stream;
+ command->mParam = data;
+ ALOGV("AudioCommandThread() adding tone start type %d, stream %d", type, stream);
+ sendCommand(command);
+}
+
+void AudioPolicyService::AudioCommandThread::stopToneCommand()
+{
+ sp<AudioCommand> command = new AudioCommand();
+ command->mCommand = STOP_TONE;
+ ALOGV("AudioCommandThread() adding tone stop");
+ sendCommand(command);
+}
+
+status_t AudioPolicyService::AudioCommandThread::volumeCommand(audio_stream_type_t stream,
+ float volume,
+ audio_io_handle_t output,
+ int delayMs)
+{
+ sp<AudioCommand> command = new AudioCommand();
+ command->mCommand = SET_VOLUME;
+ sp<VolumeData> data = new VolumeData();
+ data->mStream = stream;
+ data->mVolume = volume;
+ data->mIO = output;
+ command->mParam = data;
+ command->mWaitStatus = true;
+ ALOGV("AudioCommandThread() adding set volume stream %d, volume %f, output %d",
+ stream, volume, output);
+ return sendCommand(command, delayMs);
+}
+
+status_t AudioPolicyService::AudioCommandThread::parametersCommand(audio_io_handle_t ioHandle,
+ const char *keyValuePairs,
+ int delayMs)
+{
+ sp<AudioCommand> command = new AudioCommand();
+ command->mCommand = SET_PARAMETERS;
+ sp<ParametersData> data = new ParametersData();
+ data->mIO = ioHandle;
+ data->mKeyValuePairs = String8(keyValuePairs);
+ command->mParam = data;
+ command->mWaitStatus = true;
+ ALOGV("AudioCommandThread() adding set parameter string %s, io %d ,delay %d",
+ keyValuePairs, ioHandle, delayMs);
+ return sendCommand(command, delayMs);
+}
+
+status_t AudioPolicyService::AudioCommandThread::voiceVolumeCommand(float volume, int delayMs)
+{
+ sp<AudioCommand> command = new AudioCommand();
+ command->mCommand = SET_VOICE_VOLUME;
+ sp<VoiceVolumeData> data = new VoiceVolumeData();
+ data->mVolume = volume;
+ command->mParam = data;
+ command->mWaitStatus = true;
+ ALOGV("AudioCommandThread() adding set voice volume volume %f", volume);
+ return sendCommand(command, delayMs);
+}
+
+void AudioPolicyService::AudioCommandThread::stopOutputCommand(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session)
+{
+ sp<AudioCommand> command = new AudioCommand();
+ command->mCommand = STOP_OUTPUT;
+ sp<StopOutputData> data = new StopOutputData();
+ data->mIO = output;
+ data->mStream = stream;
+ data->mSession = session;
+ command->mParam = data;
+ ALOGV("AudioCommandThread() adding stop output %d", output);
+ sendCommand(command);
+}
+
+void AudioPolicyService::AudioCommandThread::releaseOutputCommand(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session)
+{
+ sp<AudioCommand> command = new AudioCommand();
+ command->mCommand = RELEASE_OUTPUT;
+ sp<ReleaseOutputData> data = new ReleaseOutputData();
+ data->mIO = output;
+ data->mStream = stream;
+ data->mSession = session;
+ command->mParam = data;
+ ALOGV("AudioCommandThread() adding release output %d", output);
+ sendCommand(command);
+}
+
+status_t AudioPolicyService::AudioCommandThread::createAudioPatchCommand(
+ const struct audio_patch *patch,
+ audio_patch_handle_t *handle,
+ int delayMs)
+{
+ status_t status = NO_ERROR;
+
+ sp<AudioCommand> command = new AudioCommand();
+ command->mCommand = CREATE_AUDIO_PATCH;
+ CreateAudioPatchData *data = new CreateAudioPatchData();
+ data->mPatch = *patch;
+ data->mHandle = *handle;
+ command->mParam = data;
+ command->mWaitStatus = true;
+ ALOGV("AudioCommandThread() adding create patch delay %d", delayMs);
+ status = sendCommand(command, delayMs);
+ if (status == NO_ERROR) {
+ *handle = data->mHandle;
+ }
+ return status;
+}
+
+status_t AudioPolicyService::AudioCommandThread::releaseAudioPatchCommand(audio_patch_handle_t handle,
+ int delayMs)
+{
+ sp<AudioCommand> command = new AudioCommand();
+ command->mCommand = RELEASE_AUDIO_PATCH;
+ ReleaseAudioPatchData *data = new ReleaseAudioPatchData();
+ data->mHandle = handle;
+ command->mParam = data;
+ command->mWaitStatus = true;
+ ALOGV("AudioCommandThread() adding release patch delay %d", delayMs);
+ return sendCommand(command, delayMs);
+}
+
+void AudioPolicyService::AudioCommandThread::updateAudioPortListCommand()
+{
+ sp<AudioCommand> command = new AudioCommand();
+ command->mCommand = UPDATE_AUDIOPORT_LIST;
+ ALOGV("AudioCommandThread() adding update audio port list");
+ sendCommand(command);
+}
+
+void AudioPolicyService::AudioCommandThread::updateAudioPatchListCommand()
+{
+ sp<AudioCommand>command = new AudioCommand();
+ command->mCommand = UPDATE_AUDIOPATCH_LIST;
+ ALOGV("AudioCommandThread() adding update audio patch list");
+ sendCommand(command);
+}
+
+status_t AudioPolicyService::AudioCommandThread::setAudioPortConfigCommand(
+ const struct audio_port_config *config, int delayMs)
+{
+ sp<AudioCommand> command = new AudioCommand();
+ command->mCommand = SET_AUDIOPORT_CONFIG;
+ SetAudioPortConfigData *data = new SetAudioPortConfigData();
+ data->mConfig = *config;
+ command->mParam = data;
+ command->mWaitStatus = true;
+ ALOGV("AudioCommandThread() adding set port config delay %d", delayMs);
+ return sendCommand(command, delayMs);
+}
+
+status_t AudioPolicyService::AudioCommandThread::sendCommand(sp<AudioCommand>& command, int delayMs)
+{
+ {
+ Mutex::Autolock _l(mLock);
+ insertCommand_l(command, delayMs);
+ mWaitWorkCV.signal();
+ }
+ Mutex::Autolock _l(command->mLock);
+ while (command->mWaitStatus) {
+ nsecs_t timeOutNs = kAudioCommandTimeoutNs + milliseconds(delayMs);
+ if (command->mCond.waitRelative(command->mLock, timeOutNs) != NO_ERROR) {
+ command->mStatus = TIMED_OUT;
+ command->mWaitStatus = false;
+ }
+ }
+ return command->mStatus;
+}
+
+// insertCommand_l() must be called with mLock held
+void AudioPolicyService::AudioCommandThread::insertCommand_l(sp<AudioCommand>& command, int delayMs)
+{
+ ssize_t i; // not size_t because i will count down to -1
+ Vector < sp<AudioCommand> > removedCommands;
+ command->mTime = systemTime() + milliseconds(delayMs);
+
+ // acquire wake lock to make sure delayed commands are processed
+ if (mAudioCommands.isEmpty()) {
+ acquire_wake_lock(PARTIAL_WAKE_LOCK, mName.string());
+ }
+
+ // check same pending commands with later time stamps and eliminate them
+ for (i = mAudioCommands.size()-1; i >= 0; i--) {
+ sp<AudioCommand> command2 = mAudioCommands[i];
+ // commands are sorted by increasing time stamp: no need to scan the rest of mAudioCommands
+ if (command2->mTime <= command->mTime) break;
+
+ // create audio patch or release audio patch commands are equivalent
+ // with regard to filtering
+ if ((command->mCommand == CREATE_AUDIO_PATCH) ||
+ (command->mCommand == RELEASE_AUDIO_PATCH)) {
+ if ((command2->mCommand != CREATE_AUDIO_PATCH) &&
+ (command2->mCommand != RELEASE_AUDIO_PATCH)) {
+ continue;
+ }
+ } else if (command2->mCommand != command->mCommand) continue;
+
+ switch (command->mCommand) {
+ case SET_PARAMETERS: {
+ ParametersData *data = (ParametersData *)command->mParam.get();
+ ParametersData *data2 = (ParametersData *)command2->mParam.get();
+ if (data->mIO != data2->mIO) break;
+ ALOGV("Comparing parameter command %s to new command %s",
+ data2->mKeyValuePairs.string(), data->mKeyValuePairs.string());
+ AudioParameter param = AudioParameter(data->mKeyValuePairs);
+ AudioParameter param2 = AudioParameter(data2->mKeyValuePairs);
+ for (size_t j = 0; j < param.size(); j++) {
+ String8 key;
+ String8 value;
+ param.getAt(j, key, value);
+ for (size_t k = 0; k < param2.size(); k++) {
+ String8 key2;
+ String8 value2;
+ param2.getAt(k, key2, value2);
+ if (key2 == key) {
+ param2.remove(key2);
+ ALOGV("Filtering out parameter %s", key2.string());
+ break;
+ }
+ }
+ }
+ // if all keys have been filtered out, remove the command.
+ // otherwise, update the key value pairs
+ if (param2.size() == 0) {
+ removedCommands.add(command2);
+ } else {
+ data2->mKeyValuePairs = param2.toString();
+ }
+ command->mTime = command2->mTime;
+ // force delayMs to non 0 so that code below does not request to wait for
+ // command status as the command is now delayed
+ delayMs = 1;
+ } break;
+
+ case SET_VOLUME: {
+ VolumeData *data = (VolumeData *)command->mParam.get();
+ VolumeData *data2 = (VolumeData *)command2->mParam.get();
+ if (data->mIO != data2->mIO) break;
+ if (data->mStream != data2->mStream) break;
+ ALOGV("Filtering out volume command on output %d for stream %d",
+ data->mIO, data->mStream);
+ removedCommands.add(command2);
+ command->mTime = command2->mTime;
+ // force delayMs to non 0 so that code below does not request to wait for
+ // command status as the command is now delayed
+ delayMs = 1;
+ } break;
+
+ case CREATE_AUDIO_PATCH:
+ case RELEASE_AUDIO_PATCH: {
+ audio_patch_handle_t handle;
+ struct audio_patch patch;
+ if (command->mCommand == CREATE_AUDIO_PATCH) {
+ handle = ((CreateAudioPatchData *)command->mParam.get())->mHandle;
+ patch = ((CreateAudioPatchData *)command->mParam.get())->mPatch;
+ } else {
+ handle = ((ReleaseAudioPatchData *)command->mParam.get())->mHandle;
+ }
+ audio_patch_handle_t handle2;
+ struct audio_patch patch2;
+ if (command2->mCommand == CREATE_AUDIO_PATCH) {
+ handle2 = ((CreateAudioPatchData *)command2->mParam.get())->mHandle;
+ patch2 = ((CreateAudioPatchData *)command2->mParam.get())->mPatch;
+ } else {
+ handle2 = ((ReleaseAudioPatchData *)command2->mParam.get())->mHandle;
+ }
+ if (handle != handle2) break;
+ /* Filter CREATE_AUDIO_PATCH commands only when they are issued for
+ same output. */
+ if( (command->mCommand == CREATE_AUDIO_PATCH) &&
+ (command2->mCommand == CREATE_AUDIO_PATCH) ) {
+ bool isOutputDiff = false;
+ if (patch.num_sources == patch2.num_sources) {
+ for (unsigned count = 0; count < patch.num_sources; count++) {
+ if (patch.sources[count].id != patch2.sources[count].id) {
+ isOutputDiff = true;
+ break;
+ }
+ }
+ if (isOutputDiff)
+ break;
+ }
+ }
+ ALOGV("Filtering out %s audio patch command for handle %d",
+ (command->mCommand == CREATE_AUDIO_PATCH) ? "create" : "release", handle);
+ removedCommands.add(command2);
+ command->mTime = command2->mTime;
+ // force delayMs to non 0 so that code below does not request to wait for
+ // command status as the command is now delayed
+ delayMs = 1;
+ } break;
+
+ case START_TONE:
+ case STOP_TONE:
+ default:
+ break;
+ }
+ }
+
+ // remove filtered commands
+ for (size_t j = 0; j < removedCommands.size(); j++) {
+ // removed commands always have time stamps greater than current command
+ for (size_t k = i + 1; k < mAudioCommands.size(); k++) {
+ if (mAudioCommands[k].get() == removedCommands[j].get()) {
+ ALOGV("suppressing command: %d", mAudioCommands[k]->mCommand);
+ mAudioCommands.removeAt(k);
+ break;
+ }
+ }
+ }
+ removedCommands.clear();
+
+ // Disable wait for status if delay is not 0.
+ // Except for create audio patch command because the returned patch handle
+ // is needed by audio policy manager
+ if (delayMs != 0 && command->mCommand != CREATE_AUDIO_PATCH) {
+ command->mWaitStatus = false;
+ }
+
+ // insert command at the right place according to its time stamp
+ ALOGV("inserting command: %d at index %zd, num commands %zu",
+ command->mCommand, i+1, mAudioCommands.size());
+ mAudioCommands.insertAt(command, i + 1);
+}
+
+void AudioPolicyService::AudioCommandThread::exit()
+{
+ ALOGV("AudioCommandThread::exit");
+ {
+ AutoMutex _l(mLock);
+ requestExit();
+ mWaitWorkCV.signal();
+ }
+ requestExitAndWait();
+}
+
+void AudioPolicyService::AudioCommandThread::AudioCommand::dump(char* buffer, size_t size)
+{
+ snprintf(buffer, size, " %02d %06d.%03d %01u %p\n",
+ mCommand,
+ (int)ns2s(mTime),
+ (int)ns2ms(mTime)%1000,
+ mWaitStatus,
+ mParam.get());
+}
+
+/******* helpers for the service_ops callbacks defined below *********/
+void AudioPolicyService::setParameters(audio_io_handle_t ioHandle,
+ const char *keyValuePairs,
+ int delayMs)
+{
+ mAudioCommandThread->parametersCommand(ioHandle, keyValuePairs,
+ delayMs);
+}
+
+int AudioPolicyService::setStreamVolume(audio_stream_type_t stream,
+ float volume,
+ audio_io_handle_t output,
+ int delayMs)
+{
+ return (int)mAudioCommandThread->volumeCommand(stream, volume,
+ output, delayMs);
+}
+
+int AudioPolicyService::startTone(audio_policy_tone_t tone,
+ audio_stream_type_t stream)
+{
+ if (tone != AUDIO_POLICY_TONE_IN_CALL_NOTIFICATION) {
+ ALOGE("startTone: illegal tone requested (%d)", tone);
+ }
+ if (stream != AUDIO_STREAM_VOICE_CALL) {
+ ALOGE("startTone: illegal stream (%d) requested for tone %d", stream,
+ tone);
+ }
+ mTonePlaybackThread->startToneCommand(ToneGenerator::TONE_SUP_CALL_WAITING,
+ AUDIO_STREAM_VOICE_CALL);
+ return 0;
+}
+
+int AudioPolicyService::stopTone()
+{
+ mTonePlaybackThread->stopToneCommand();
+ return 0;
+}
+
+int AudioPolicyService::setVoiceVolume(float volume, int delayMs)
+{
+ return (int)mAudioCommandThread->voiceVolumeCommand(volume, delayMs);
+}
+
+extern "C" {
+audio_module_handle_t aps_load_hw_module(void *service __unused,
+ const char *name);
+audio_io_handle_t aps_open_output(void *service __unused,
+ audio_devices_t *pDevices,
+ uint32_t *pSamplingRate,
+ audio_format_t *pFormat,
+ audio_channel_mask_t *pChannelMask,
+ uint32_t *pLatencyMs,
+ audio_output_flags_t flags);
+
+audio_io_handle_t aps_open_output_on_module(void *service __unused,
+ audio_module_handle_t module,
+ audio_devices_t *pDevices,
+ uint32_t *pSamplingRate,
+ audio_format_t *pFormat,
+ audio_channel_mask_t *pChannelMask,
+ uint32_t *pLatencyMs,
+ audio_output_flags_t flags,
+ const audio_offload_info_t *offloadInfo);
+audio_io_handle_t aps_open_dup_output(void *service __unused,
+ audio_io_handle_t output1,
+ audio_io_handle_t output2);
+int aps_close_output(void *service __unused, audio_io_handle_t output);
+int aps_suspend_output(void *service __unused, audio_io_handle_t output);
+int aps_restore_output(void *service __unused, audio_io_handle_t output);
+audio_io_handle_t aps_open_input(void *service __unused,
+ audio_devices_t *pDevices,
+ uint32_t *pSamplingRate,
+ audio_format_t *pFormat,
+ audio_channel_mask_t *pChannelMask,
+ audio_in_acoustics_t acoustics __unused);
+audio_io_handle_t aps_open_input_on_module(void *service __unused,
+ audio_module_handle_t module,
+ audio_devices_t *pDevices,
+ uint32_t *pSamplingRate,
+ audio_format_t *pFormat,
+ audio_channel_mask_t *pChannelMask);
+int aps_close_input(void *service __unused, audio_io_handle_t input);
+int aps_invalidate_stream(void *service __unused, audio_stream_type_t stream);
+int aps_move_effects(void *service __unused, int session,
+ audio_io_handle_t src_output,
+ audio_io_handle_t dst_output);
+char * aps_get_parameters(void *service __unused, audio_io_handle_t io_handle,
+ const char *keys);
+void aps_set_parameters(void *service, audio_io_handle_t io_handle,
+ const char *kv_pairs, int delay_ms);
+int aps_set_stream_volume(void *service, audio_stream_type_t stream,
+ float volume, audio_io_handle_t output,
+ int delay_ms);
+int aps_start_tone(void *service, audio_policy_tone_t tone,
+ audio_stream_type_t stream);
+int aps_stop_tone(void *service);
+int aps_set_voice_volume(void *service, float volume, int delay_ms);
+};
+
+namespace {
+ struct audio_policy_service_ops aps_ops = {
+ .open_output = aps_open_output,
+ .open_duplicate_output = aps_open_dup_output,
+ .close_output = aps_close_output,
+ .suspend_output = aps_suspend_output,
+ .restore_output = aps_restore_output,
+ .open_input = aps_open_input,
+ .close_input = aps_close_input,
+ .set_stream_volume = aps_set_stream_volume,
+ .invalidate_stream = aps_invalidate_stream,
+ .set_parameters = aps_set_parameters,
+ .get_parameters = aps_get_parameters,
+ .start_tone = aps_start_tone,
+ .stop_tone = aps_stop_tone,
+ .set_voice_volume = aps_set_voice_volume,
+ .move_effects = aps_move_effects,
+ .load_hw_module = aps_load_hw_module,
+ .open_output_on_module = aps_open_output_on_module,
+ .open_input_on_module = aps_open_input_on_module,
+ };
+}; // namespace <unnamed>
+
+}; // namespace android
diff --git a/services/audiopolicy/service/AudioPolicyService.h b/services/audiopolicy/service/AudioPolicyService.h
new file mode 100644
index 0000000..0378384
--- /dev/null
+++ b/services/audiopolicy/service/AudioPolicyService.h
@@ -0,0 +1,524 @@
+/*
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIOPOLICYSERVICE_H
+#define ANDROID_AUDIOPOLICYSERVICE_H
+
+#include <cutils/misc.h>
+#include <cutils/config_utils.h>
+#include <cutils/compiler.h>
+#include <utils/String8.h>
+#include <utils/Vector.h>
+#include <utils/SortedVector.h>
+#include <binder/BinderService.h>
+#include <system/audio.h>
+#include <system/audio_policy.h>
+#include <hardware/audio_policy.h>
+#include <media/IAudioPolicyService.h>
+#include <media/ToneGenerator.h>
+#include <media/AudioEffect.h>
+#include <media/AudioPolicy.h>
+#ifdef USE_LEGACY_AUDIO_POLICY
+#include <hardware_legacy/AudioPolicyInterface.h>
+#endif
+#include "AudioPolicyEffects.h"
+#include "managerdefault/AudioPolicyManager.h"
+
+
+namespace android {
+
+// ----------------------------------------------------------------------------
+
+class AudioPolicyService :
+ public BinderService<AudioPolicyService>,
+ public BnAudioPolicyService,
+ public IBinder::DeathRecipient
+{
+ friend class BinderService<AudioPolicyService>;
+
+public:
+ // for BinderService
+ static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
+
+ virtual status_t dump(int fd, const Vector<String16>& args);
+
+ //
+ // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
+ //
+
+ virtual status_t setDeviceConnectionState(audio_devices_t device,
+ audio_policy_dev_state_t state,
+ const char *device_address,
+ const char *device_name);
+ virtual audio_policy_dev_state_t getDeviceConnectionState(
+ audio_devices_t device,
+ const char *device_address);
+ virtual status_t setPhoneState(audio_mode_t state);
+ virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
+ virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
+ virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
+ uint32_t samplingRate = 0,
+ audio_format_t format = AUDIO_FORMAT_DEFAULT,
+ audio_channel_mask_t channelMask = 0,
+ audio_output_flags_t flags =
+ AUDIO_OUTPUT_FLAG_NONE,
+ const audio_offload_info_t *offloadInfo = NULL);
+ virtual status_t getOutputForAttr(const audio_attributes_t *attr,
+ audio_io_handle_t *output,
+ audio_session_t session,
+ audio_stream_type_t *stream,
+ uint32_t samplingRate = 0,
+ audio_format_t format = AUDIO_FORMAT_DEFAULT,
+ audio_channel_mask_t channelMask = 0,
+ audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
+ const audio_offload_info_t *offloadInfo = NULL);
+ virtual status_t startOutput(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session);
+ virtual status_t stopOutput(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session);
+ virtual void releaseOutput(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session);
+ virtual status_t getInputForAttr(const audio_attributes_t *attr,
+ audio_io_handle_t *input,
+ audio_session_t session,
+ uint32_t samplingRate,
+ audio_format_t format,
+ audio_channel_mask_t channelMask,
+ audio_input_flags_t flags);
+ virtual status_t startInput(audio_io_handle_t input,
+ audio_session_t session);
+ virtual status_t stopInput(audio_io_handle_t input,
+ audio_session_t session);
+ virtual void releaseInput(audio_io_handle_t input,
+ audio_session_t session);
+ virtual status_t initStreamVolume(audio_stream_type_t stream,
+ int indexMin,
+ int indexMax);
+ virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
+ int index,
+ audio_devices_t device);
+ virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
+ int *index,
+ audio_devices_t device);
+
+ virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
+ virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
+
+ virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
+ virtual status_t registerEffect(const effect_descriptor_t *desc,
+ audio_io_handle_t io,
+ uint32_t strategy,
+ int session,
+ int id);
+ virtual status_t unregisterEffect(int id);
+ virtual status_t setEffectEnabled(int id, bool enabled);
+ virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
+ virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
+ virtual bool isSourceActive(audio_source_t source) const;
+
+ virtual status_t queryDefaultPreProcessing(int audioSession,
+ effect_descriptor_t *descriptors,
+ uint32_t *count);
+ virtual status_t onTransact(
+ uint32_t code,
+ const Parcel& data,
+ Parcel* reply,
+ uint32_t flags);
+
+ // IBinder::DeathRecipient
+ virtual void binderDied(const wp<IBinder>& who);
+
+ // RefBase
+ virtual void onFirstRef();
+
+ //
+ // Helpers for the struct audio_policy_service_ops implementation.
+ // This is used by the audio policy manager for certain operations that
+ // are implemented by the policy service.
+ //
+ virtual void setParameters(audio_io_handle_t ioHandle,
+ const char *keyValuePairs,
+ int delayMs);
+
+ virtual status_t setStreamVolume(audio_stream_type_t stream,
+ float volume,
+ audio_io_handle_t output,
+ int delayMs = 0);
+ virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
+ virtual status_t stopTone();
+ virtual status_t setVoiceVolume(float volume, int delayMs = 0);
+ virtual bool isOffloadSupported(const audio_offload_info_t &config);
+
+ virtual status_t listAudioPorts(audio_port_role_t role,
+ audio_port_type_t type,
+ unsigned int *num_ports,
+ struct audio_port *ports,
+ unsigned int *generation);
+ virtual status_t getAudioPort(struct audio_port *port);
+ virtual status_t createAudioPatch(const struct audio_patch *patch,
+ audio_patch_handle_t *handle);
+ virtual status_t releaseAudioPatch(audio_patch_handle_t handle);
+ virtual status_t listAudioPatches(unsigned int *num_patches,
+ struct audio_patch *patches,
+ unsigned int *generation);
+ virtual status_t setAudioPortConfig(const struct audio_port_config *config);
+
+ virtual void registerClient(const sp<IAudioPolicyServiceClient>& client);
+
+ virtual status_t acquireSoundTriggerSession(audio_session_t *session,
+ audio_io_handle_t *ioHandle,
+ audio_devices_t *device);
+
+ virtual status_t releaseSoundTriggerSession(audio_session_t session);
+
+ virtual audio_mode_t getPhoneState();
+
+ virtual status_t registerPolicyMixes(Vector<AudioMix> mixes, bool registration);
+
+ status_t doStopOutput(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session);
+ void doReleaseOutput(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session);
+
+ status_t clientCreateAudioPatch(const struct audio_patch *patch,
+ audio_patch_handle_t *handle,
+ int delayMs);
+ status_t clientReleaseAudioPatch(audio_patch_handle_t handle,
+ int delayMs);
+ virtual status_t clientSetAudioPortConfig(const struct audio_port_config *config,
+ int delayMs);
+
+ void removeNotificationClient(uid_t uid);
+ void onAudioPortListUpdate();
+ void doOnAudioPortListUpdate();
+ void onAudioPatchListUpdate();
+ void doOnAudioPatchListUpdate();
+
+private:
+ AudioPolicyService() ANDROID_API;
+ virtual ~AudioPolicyService();
+
+ status_t dumpInternals(int fd);
+
+ // Thread used for tone playback and to send audio config commands to audio flinger
+ // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
+ // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
+ // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
+ // For audio config commands, it is necessary because audio flinger requires that the calling
+ // process (user) has permission to modify audio settings.
+ class AudioCommandThread : public Thread {
+ class AudioCommand;
+ public:
+
+ // commands for tone AudioCommand
+ enum {
+ START_TONE,
+ STOP_TONE,
+ SET_VOLUME,
+ SET_PARAMETERS,
+ SET_VOICE_VOLUME,
+ STOP_OUTPUT,
+ RELEASE_OUTPUT,
+ CREATE_AUDIO_PATCH,
+ RELEASE_AUDIO_PATCH,
+ UPDATE_AUDIOPORT_LIST,
+ UPDATE_AUDIOPATCH_LIST,
+ SET_AUDIOPORT_CONFIG,
+ };
+
+ AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
+ virtual ~AudioCommandThread();
+
+ status_t dump(int fd);
+
+ // Thread virtuals
+ virtual void onFirstRef();
+ virtual bool threadLoop();
+
+ void exit();
+ void startToneCommand(ToneGenerator::tone_type type,
+ audio_stream_type_t stream);
+ void stopToneCommand();
+ status_t volumeCommand(audio_stream_type_t stream, float volume,
+ audio_io_handle_t output, int delayMs = 0);
+ status_t parametersCommand(audio_io_handle_t ioHandle,
+ const char *keyValuePairs, int delayMs = 0);
+ status_t voiceVolumeCommand(float volume, int delayMs = 0);
+ void stopOutputCommand(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session);
+ void releaseOutputCommand(audio_io_handle_t output,
+ audio_stream_type_t stream,
+ audio_session_t session);
+ status_t sendCommand(sp<AudioCommand>& command, int delayMs = 0);
+ void insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);
+ status_t createAudioPatchCommand(const struct audio_patch *patch,
+ audio_patch_handle_t *handle,
+ int delayMs);
+ status_t releaseAudioPatchCommand(audio_patch_handle_t handle,
+ int delayMs);
+ void updateAudioPortListCommand();
+ void updateAudioPatchListCommand();
+ status_t setAudioPortConfigCommand(const struct audio_port_config *config,
+ int delayMs);
+ void insertCommand_l(AudioCommand *command, int delayMs = 0);
+
+ private:
+ class AudioCommandData;
+
+ // descriptor for requested tone playback event
+ class AudioCommand: public RefBase {
+
+ public:
+ AudioCommand()
+ : mCommand(-1), mStatus(NO_ERROR), mWaitStatus(false) {}
+
+ void dump(char* buffer, size_t size);
+
+ int mCommand; // START_TONE, STOP_TONE ...
+ nsecs_t mTime; // time stamp
+ Mutex mLock; // mutex associated to mCond
+ Condition mCond; // condition for status return
+ status_t mStatus; // command status
+ bool mWaitStatus; // true if caller is waiting for status
+ sp<AudioCommandData> mParam; // command specific parameter data
+ };
+
+ class AudioCommandData: public RefBase {
+ public:
+ virtual ~AudioCommandData() {}
+ protected:
+ AudioCommandData() {}
+ };
+
+ class ToneData : public AudioCommandData {
+ public:
+ ToneGenerator::tone_type mType; // tone type (START_TONE only)
+ audio_stream_type_t mStream; // stream type (START_TONE only)
+ };
+
+ class VolumeData : public AudioCommandData {
+ public:
+ audio_stream_type_t mStream;
+ float mVolume;
+ audio_io_handle_t mIO;
+ };
+
+ class ParametersData : public AudioCommandData {
+ public:
+ audio_io_handle_t mIO;
+ String8 mKeyValuePairs;
+ };
+
+ class VoiceVolumeData : public AudioCommandData {
+ public:
+ float mVolume;
+ };
+
+ class StopOutputData : public AudioCommandData {
+ public:
+ audio_io_handle_t mIO;
+ audio_stream_type_t mStream;
+ audio_session_t mSession;
+ };
+
+ class ReleaseOutputData : public AudioCommandData {
+ public:
+ audio_io_handle_t mIO;
+ audio_stream_type_t mStream;
+ audio_session_t mSession;
+ };
+
+ class CreateAudioPatchData : public AudioCommandData {
+ public:
+ struct audio_patch mPatch;
+ audio_patch_handle_t mHandle;
+ };
+
+ class ReleaseAudioPatchData : public AudioCommandData {
+ public:
+ audio_patch_handle_t mHandle;
+ };
+
+ class SetAudioPortConfigData : public AudioCommandData {
+ public:
+ struct audio_port_config mConfig;
+ };
+
+ Mutex mLock;
+ Condition mWaitWorkCV;
+ Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
+ ToneGenerator *mpToneGenerator; // the tone generator
+ sp<AudioCommand> mLastCommand; // last processed command (used by dump)
+ String8 mName; // string used by wake lock fo delayed commands
+ wp<AudioPolicyService> mService;
+ };
+
+ class AudioPolicyClient : public AudioPolicyClientInterface
+ {
+ public:
+ AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
+ virtual ~AudioPolicyClient() {}
+
+ //
+ // Audio HW module functions
+ //
+
+ // loads a HW module.
+ virtual audio_module_handle_t loadHwModule(const char *name);
+
+ //
+ // Audio output Control functions
+ //
+
+ // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
+ // in case the audio policy manager has no specific requirements for the output being opened.
+ // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
+ // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
+ virtual status_t openOutput(audio_module_handle_t module,
+ audio_io_handle_t *output,
+ audio_config_t *config,
+ audio_devices_t *devices,
+ const String8& address,
+ uint32_t *latencyMs,
+ audio_output_flags_t flags);
+ // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
+ // a special mixer thread in the AudioFlinger.
+ virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
+ // closes the output stream
+ virtual status_t closeOutput(audio_io_handle_t output);
+ // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
+ // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
+ virtual status_t suspendOutput(audio_io_handle_t output);
+ // restores a suspended output.
+ virtual status_t restoreOutput(audio_io_handle_t output);
+
+ //
+ // Audio input Control functions
+ //
+
+ // opens an audio input
+ virtual audio_io_handle_t openInput(audio_module_handle_t module,
+ audio_io_handle_t *input,
+ audio_config_t *config,
+ audio_devices_t *devices,
+ const String8& address,
+ audio_source_t source,
+ audio_input_flags_t flags);
+ // closes an audio input
+ virtual status_t closeInput(audio_io_handle_t input);
+ //
+ // misc control functions
+ //
+
+ // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
+ // for each output (destination device) it is attached to.
+ virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
+
+ // invalidate a stream type, causing a reroute to an unspecified new output
+ virtual status_t invalidateStream(audio_stream_type_t stream);
+
+ // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
+ virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
+ // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
+ virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
+
+ // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
+ // over a telephony device during a phone call.
+ virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
+ virtual status_t stopTone();
+
+ // set down link audio volume.
+ virtual status_t setVoiceVolume(float volume, int delayMs = 0);
+
+ // move effect to the specified output
+ virtual status_t moveEffects(int session,
+ audio_io_handle_t srcOutput,
+ audio_io_handle_t dstOutput);
+
+ /* Create a patch between several source and sink ports */
+ virtual status_t createAudioPatch(const struct audio_patch *patch,
+ audio_patch_handle_t *handle,
+ int delayMs);
+
+ /* Release a patch */
+ virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
+ int delayMs);
+
+ /* Set audio port configuration */
+ virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs);
+
+ virtual void onAudioPortListUpdate();
+ virtual void onAudioPatchListUpdate();
+
+ virtual audio_unique_id_t newAudioUniqueId();
+
+ private:
+ AudioPolicyService *mAudioPolicyService;
+ };
+
+ // --- Notification Client ---
+ class NotificationClient : public IBinder::DeathRecipient {
+ public:
+ NotificationClient(const sp<AudioPolicyService>& service,
+ const sp<IAudioPolicyServiceClient>& client,
+ uid_t uid);
+ virtual ~NotificationClient();
+
+ void onAudioPortListUpdate();
+ void onAudioPatchListUpdate();
+
+ // IBinder::DeathRecipient
+ virtual void binderDied(const wp<IBinder>& who);
+
+ private:
+ NotificationClient(const NotificationClient&);
+ NotificationClient& operator = (const NotificationClient&);
+
+ const wp<AudioPolicyService> mService;
+ const uid_t mUid;
+ const sp<IAudioPolicyServiceClient> mAudioPolicyServiceClient;
+ };
+
+ // Internal dump utilities.
+ status_t dumpPermissionDenial(int fd);
+
+
+ mutable Mutex mLock; // prevents concurrent access to AudioPolicy manager functions changing
+ // device connection state or routing
+ sp<AudioCommandThread> mAudioCommandThread; // audio commands thread
+ sp<AudioCommandThread> mTonePlaybackThread; // tone playback thread
+ sp<AudioCommandThread> mOutputCommandThread; // process stop and release output
+ struct audio_policy_device *mpAudioPolicyDev;
+ struct audio_policy *mpAudioPolicy;
+ AudioPolicyInterface *mAudioPolicyManager;
+ AudioPolicyClient *mAudioPolicyClient;
+
+ DefaultKeyedVector< uid_t, sp<NotificationClient> > mNotificationClients;
+ Mutex mNotificationClientsLock; // protects mNotificationClients
+ // Manage all effects configured in audio_effects.conf
+ sp<AudioPolicyEffects> mAudioPolicyEffects;
+ audio_mode_t mPhoneState;
+};
+
+}; // namespace android
+
+#endif // ANDROID_AUDIOPOLICYSERVICE_H