diff options
Diffstat (limited to 'include/camera/CameraParameters.h')
-rw-r--r-- | include/camera/CameraParameters.h | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/include/camera/CameraParameters.h b/include/camera/CameraParameters.h index 36248a0..8668958 100644 --- a/include/camera/CameraParameters.h +++ b/include/camera/CameraParameters.h @@ -298,7 +298,7 @@ public: // Example value: "42.5". Read only. static const char KEY_VERTICAL_VIEW_ANGLE[]; // Exposure compensation index. 0 means exposure is not adjusted. - // Example value: "0" or "5". Read/write. + // Example value: "-5" or "5". Read/write. static const char KEY_EXPOSURE_COMPENSATION[]; // The maximum exposure compensation index (>=0). // Example value: "6". Read only. @@ -307,7 +307,7 @@ public: // Example value: "-6". Read only. static const char KEY_MIN_EXPOSURE_COMPENSATION[]; // The exposure compensation step. Exposure compensation index multiply by - // step eqals to EV. Ex: if exposure compensation index is 6 and step is + // step eqals to EV. Ex: if exposure compensation index is -6 and step is // 0.3333, EV is -2. // Example value: "0.333333333" or "0.5". Read only. static const char KEY_EXPOSURE_COMPENSATION_STEP[]; @@ -525,6 +525,10 @@ public: // stream and record stabilized videos. static const char KEY_VIDEO_STABILIZATION_SUPPORTED[]; + // Supported modes for special effects with light. + // Example values: "lowlight,hdr". + static const char KEY_LIGHTFX[]; + // Value for KEY_ZOOM_SUPPORTED or KEY_SMOOTH_ZOOM_SUPPORTED. static const char TRUE[]; static const char FALSE[]; @@ -606,6 +610,8 @@ public: // Raw bayer format used for images, which is 10 bit precision samples // stored in 16 bit words. The filter pattern is RGGB. static const char PIXEL_FORMAT_BAYER_RGGB[]; + // Pixel format is not known to the framework + static const char PIXEL_FORMAT_ANDROID_OPAQUE[]; // Values for focus mode settings. // Auto-focus mode. Applications should call @@ -658,6 +664,12 @@ public: // other modes. static const char FOCUS_MODE_CONTINUOUS_PICTURE[]; + // Values for light special effects + // Low-light enhancement mode + static const char LIGHTFX_LOWLIGHT[]; + // High-dynamic range mode + static const char LIGHTFX_HDR[]; + private: DefaultKeyedVector<String8,String8> mMap; }; |