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-rw-r--r--include/media/AudioIoDescriptor.h71
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diff --git a/include/media/AudioIoDescriptor.h b/include/media/AudioIoDescriptor.h
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+/*
+ * Copyright (C) 2015 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_AUDIO_IO_DESCRIPTOR_H
+#define ANDROID_AUDIO_IO_DESCRIPTOR_H
+
+namespace android {
+
+enum audio_io_config_event {
+ AUDIO_OUTPUT_OPENED,
+ AUDIO_OUTPUT_CLOSED,
+ AUDIO_OUTPUT_CONFIG_CHANGED,
+ AUDIO_INPUT_OPENED,
+ AUDIO_INPUT_CLOSED,
+ AUDIO_INPUT_CONFIG_CHANGED,
+};
+
+// audio input/output descriptor used to cache output configurations in client process to avoid
+// frequent calls through IAudioFlinger
+class AudioIoDescriptor : public RefBase {
+public:
+ AudioIoDescriptor() :
+ mIoHandle(AUDIO_IO_HANDLE_NONE),
+ mSamplingRate(0), mFormat(AUDIO_FORMAT_DEFAULT), mChannelMask(AUDIO_CHANNEL_NONE),
+ mFrameCount(0), mLatency(0)
+ {
+ memset(&mPatch, 0, sizeof(struct audio_patch));
+ }
+
+ virtual ~AudioIoDescriptor() {}
+
+ audio_port_handle_t getDeviceId() {
+ if (mPatch.num_sources != 0 && mPatch.num_sinks != 0) {
+ if (mPatch.sources[0].type == AUDIO_PORT_TYPE_MIX) {
+ // this is an output mix
+ // FIXME: the API only returns the first device in case of multiple device selection
+ return mPatch.sinks[0].id;
+ } else {
+ // this is an input mix
+ return mPatch.sources[0].id;
+ }
+ }
+ return AUDIO_PORT_HANDLE_NONE;
+ }
+
+ audio_io_handle_t mIoHandle;
+ struct audio_patch mPatch;
+ uint32_t mSamplingRate;
+ audio_format_t mFormat;
+ audio_channel_mask_t mChannelMask;
+ size_t mFrameCount;
+ uint32_t mLatency;
+};
+
+
+}; // namespace android
+
+#endif /*ANDROID_AUDIO_IO_DESCRIPTOR_H*/