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-rw-r--r--include/media/AudioTrack.h45
1 files changed, 41 insertions, 4 deletions
diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h
index cc4ab74..c46df1e 100644
--- a/include/media/AudioTrack.h
+++ b/include/media/AudioTrack.h
@@ -138,7 +138,8 @@ public:
uint32_t flags = 0,
callback_t cbf = 0,
void* user = 0,
- int notificationFrames = 0);
+ int notificationFrames = 0,
+ int sessionId = 0);
/* Creates an audio track and registers it with AudioFlinger. With this constructor,
* The PCM data to be rendered by AudioTrack is passed in a shared memory buffer
@@ -157,7 +158,8 @@ public:
uint32_t flags = 0,
callback_t cbf = 0,
void* user = 0,
- int notificationFrames = 0);
+ int notificationFrames = 0,
+ int sessionId = 0);
/* Terminates the AudioTrack and unregisters it from AudioFlinger.
* Also destroys all resources assotiated with the AudioTrack.
@@ -182,7 +184,8 @@ public:
void* user = 0,
int notificationFrames = 0,
const sp<IMemory>& sharedBuffer = 0,
- bool threadCanCallJava = false);
+ bool threadCanCallJava = false,
+ int sessionId = 0);
/* Result of constructing the AudioTrack. This must be checked
@@ -239,10 +242,17 @@ public:
/* set volume for this track, mostly used for games' sound effects
+ * left and right volumes. Levels must be <= 1.0.
*/
- void setVolume(float left, float right);
+ status_t setVolume(float left, float right);
void getVolume(float* left, float* right);
+ /* set the send level for this track. An auxiliary effect should be attached
+ * to the track with attachEffect(). Level must be <= 1.0.
+ */
+ status_t setSendLevel(float level);
+ void getSendLevel(float* level);
+
/* set sample rate for this track, mostly used for games' sound effects
*/
status_t setSampleRate(int sampleRate);
@@ -340,6 +350,31 @@ public:
*/
audio_io_handle_t getOutput();
+ /* returns the unique ID associated to this track.
+ *
+ * Parameters:
+ * none.
+ *
+ * Returned value:
+ * AudioTrack ID.
+ */
+ int getSessionId();
+
+
+ /* Attach track auxiliary output to specified effect. Used effectId = 0
+ * to detach track from effect.
+ *
+ * Parameters:
+ *
+ * effectId: effectId obtained from AudioEffect::id().
+ *
+ * Returned status (from utils/Errors.h) can be:
+ * - NO_ERROR: successful operation
+ * - INVALID_OPERATION: the effect is not an auxiliary effect.
+ * - BAD_VALUE: The specified effect ID is invalid
+ */
+ status_t attachAuxEffect(int effectId);
+
/* obtains a buffer of "frameCount" frames. The buffer must be
* filled entirely. If the track is stopped, obtainBuffer() returns
* STOPPED instead of NO_ERROR as long as there are buffers availlable,
@@ -406,6 +441,7 @@ private:
sp<AudioTrackThread> mAudioTrackThread;
float mVolume[2];
+ float mSendLevel;
uint32_t mFrameCount;
audio_track_cblk_t* mCblk;
@@ -431,6 +467,7 @@ private:
uint32_t mNewPosition;
uint32_t mUpdatePeriod;
uint32_t mFlags;
+ int mSessionId;
};