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-rw-r--r--include/media/AudioTrack.h136
1 files changed, 85 insertions, 51 deletions
diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h
index fd51b8f..d9b7057 100644
--- a/include/media/AudioTrack.h
+++ b/include/media/AudioTrack.h
@@ -63,7 +63,7 @@ public:
// See AudioTimestamp for the information included with event.
};
- /* Client should declare Buffer on the stack and pass address to obtainBuffer()
+ /* Client should declare a Buffer and pass the address to obtainBuffer()
* and releaseBuffer(). See also callback_t for EVENT_MORE_DATA.
*/
@@ -72,22 +72,26 @@ public:
public:
// FIXME use m prefix
size_t frameCount; // number of sample frames corresponding to size;
- // on input it is the number of frames desired,
- // on output is the number of frames actually filled
- // (currently ignored, but will make the primary field in future)
+ // on input to obtainBuffer() it is the number of frames desired,
+ // on output from obtainBuffer() it is the number of available
+ // [empty slots for] frames to be filled
+ // on input to releaseBuffer() it is currently ignored
size_t size; // input/output in bytes == frameCount * frameSize
- // on input it is unused
- // on output is the number of bytes actually filled
- // FIXME this is redundant with respect to frameCount,
- // and TRANSFER_OBTAIN mode is broken for 8-bit data
- // since we don't define the frame format
+ // on input to obtainBuffer() it is ignored
+ // on output from obtainBuffer() it is the number of available
+ // [empty slots for] bytes to be filled,
+ // which is frameCount * frameSize
+ // on input to releaseBuffer() it is the number of bytes to
+ // release
+ // FIXME This is redundant with respect to frameCount. Consider
+ // removing size and making frameCount the primary field.
union {
void* raw;
short* i16; // signed 16-bit
int8_t* i8; // unsigned 8-bit, offset by 0x80
- }; // input: unused, output: pointer to buffer
+ }; // input to obtainBuffer(): unused, output: pointer to buffer
};
/* As a convenience, if a callback is supplied, a handler thread
@@ -121,6 +125,7 @@ public:
* - BAD_VALUE: unsupported configuration
* frameCount is guaranteed to be non-zero if status is NO_ERROR,
* and is undefined otherwise.
+ * FIXME This API assumes a route, and so should be deprecated.
*/
static status_t getMinFrameCount(size_t* frameCount,
@@ -132,7 +137,7 @@ public:
enum transfer_type {
TRANSFER_DEFAULT, // not specified explicitly; determine from the other parameters
TRANSFER_CALLBACK, // callback EVENT_MORE_DATA
- TRANSFER_OBTAIN, // FIXME deprecated: call obtainBuffer() and releaseBuffer()
+ TRANSFER_OBTAIN, // call obtainBuffer() and releaseBuffer()
TRANSFER_SYNC, // synchronous write()
TRANSFER_SHARED, // shared memory
};
@@ -145,18 +150,15 @@ public:
/* Creates an AudioTrack object and registers it with AudioFlinger.
* Once created, the track needs to be started before it can be used.
* Unspecified values are set to appropriate default values.
- * With this constructor, the track is configured for streaming mode.
- * Data to be rendered is supplied by write() or by the callback EVENT_MORE_DATA.
- * Intermixing a combination of write() and non-ignored EVENT_MORE_DATA is not allowed.
*
* Parameters:
*
* streamType: Select the type of audio stream this track is attached to
* (e.g. AUDIO_STREAM_MUSIC).
* sampleRate: Data source sampling rate in Hz.
- * format: Audio format. For mixed tracks, any PCM format supported by server is OK
- * or AUDIO_FORMAT_PCM_8_BIT which is handled on client side. For direct
- * and offloaded tracks, the possible format(s) depends on the output sink.
+ * format: Audio format. For mixed tracks, any PCM format supported by server is OK.
+ * For direct and offloaded tracks, the possible format(s) depends on the
+ * output sink.
* channelMask: Channel mask, such that audio_is_output_channel(channelMask) is true.
* frameCount: Minimum size of track PCM buffer in frames. This defines the
* application's contribution to the
@@ -165,20 +167,28 @@ public:
* configuration. Zero means to use a default value.
* flags: See comments on audio_output_flags_t in <system/audio.h>.
* cbf: Callback function. If not null, this function is called periodically
- * to provide new data and inform of marker, position updates, etc.
+ * to provide new data in TRANSFER_CALLBACK mode
+ * and inform of marker, position updates, etc.
* user: Context for use by the callback receiver.
* notificationFrames: The callback function is called each time notificationFrames PCM
* frames have been consumed from track input buffer.
* This is expressed in units of frames at the initial source sample rate.
* sessionId: Specific session ID, or zero to use default.
* transferType: How data is transferred to AudioTrack.
+ * offloadInfo: If not NULL, provides offload parameters for
+ * AudioSystem::getOutputForAttr().
+ * uid: User ID of the app which initially requested this AudioTrack
+ * for power management tracking, or -1 for current user ID.
+ * pid: Process ID of the app which initially requested this AudioTrack
+ * for power management tracking, or -1 for current process ID.
+ * pAttributes: If not NULL, supersedes streamType for use case selection.
* threadCanCallJava: Not present in parameter list, and so is fixed at false.
*/
AudioTrack( audio_stream_type_t streamType,
uint32_t sampleRate,
audio_format_t format,
- audio_channel_mask_t,
+ audio_channel_mask_t channelMask,
size_t frameCount = 0,
audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
callback_t cbf = NULL,
@@ -193,9 +203,10 @@ public:
/* Creates an audio track and registers it with AudioFlinger.
* With this constructor, the track is configured for static buffer mode.
- * The format must not be 8-bit linear PCM.
* Data to be rendered is passed in a shared memory buffer
- * identified by the argument sharedBuffer, which must be non-0.
+ * identified by the argument sharedBuffer, which should be non-0.
+ * If sharedBuffer is zero, this constructor is equivalent to the previous constructor
+ * but without the ability to specify a non-zero value for the frameCount parameter.
* The memory should be initialized to the desired data before calling start().
* The write() method is not supported in this case.
* It is recommended to pass a callback function to be notified of playback end by an
@@ -227,6 +238,7 @@ public:
/* Initialize an AudioTrack that was created using the AudioTrack() constructor.
* Don't call set() more than once, or after the AudioTrack() constructors that take parameters.
+ * set() is not multi-thread safe.
* Returned status (from utils/Errors.h) can be:
* - NO_ERROR: successful initialization
* - INVALID_OPERATION: AudioTrack is already initialized
@@ -461,7 +473,9 @@ public:
* handle on audio hardware output, or AUDIO_IO_HANDLE_NONE if the
* track needed to be re-created but that failed
*/
+private:
audio_io_handle_t getOutput() const;
+public:
/* Returns the unique session ID associated with this track.
*
@@ -487,10 +501,18 @@ public:
*/
status_t attachAuxEffect(int effectId);
- /* Obtains a buffer of up to "audioBuffer->frameCount" empty slots for frames.
+ /* Public API for TRANSFER_OBTAIN mode.
+ * Obtains a buffer of up to "audioBuffer->frameCount" empty slots for frames.
* After filling these slots with data, the caller should release them with releaseBuffer().
* If the track buffer is not full, obtainBuffer() returns as many contiguous
* [empty slots for] frames as are available immediately.
+ *
+ * If nonContig is non-NULL, it is an output parameter that will be set to the number of
+ * additional non-contiguous frames that are predicted to be available immediately,
+ * if the client were to release the first frames and then call obtainBuffer() again.
+ * This value is only a prediction, and needs to be confirmed.
+ * It will be set to zero for an error return.
+ *
* If the track buffer is full and track is stopped, obtainBuffer() returns WOULD_BLOCK
* regardless of the value of waitCount.
* If the track buffer is full and track is not stopped, obtainBuffer() blocks with a
@@ -499,10 +521,6 @@ public:
* is exhausted, at which point obtainBuffer() will either block
* or return WOULD_BLOCK depending on the value of the "waitCount"
* parameter.
- * Each sample is 16-bit signed PCM.
- *
- * obtainBuffer() and releaseBuffer() are deprecated for direct use by applications,
- * which should use write() or callback EVENT_MORE_DATA instead.
*
* Interpretation of waitCount:
* +n limits wait time to n * WAIT_PERIOD_MS,
@@ -511,24 +529,27 @@ public:
*
* Buffer fields
* On entry:
- * frameCount number of frames requested
+ * frameCount number of [empty slots for] frames requested
+ * size ignored
+ * raw ignored
* After error return:
* frameCount 0
* size 0
* raw undefined
* After successful return:
- * frameCount actual number of frames available, <= number requested
+ * frameCount actual number of [empty slots for] frames available, <= number requested
* size actual number of bytes available
* raw pointer to the buffer
*/
-
- /* FIXME Deprecated public API for TRANSFER_OBTAIN mode */
- status_t obtainBuffer(Buffer* audioBuffer, int32_t waitCount)
- __attribute__((__deprecated__));
+ status_t obtainBuffer(Buffer* audioBuffer, int32_t waitCount,
+ size_t *nonContig = NULL);
private:
/* If nonContig is non-NULL, it is an output parameter that will be set to the number of
- * additional non-contiguous frames that are available immediately.
+ * additional non-contiguous frames that are predicted to be available immediately,
+ * if the client were to release the first frames and then call obtainBuffer() again.
+ * This value is only a prediction, and needs to be confirmed.
+ * It will be set to zero for an error return.
* FIXME We could pass an array of Buffers instead of only one Buffer to obtainBuffer(),
* in case the requested amount of frames is in two or more non-contiguous regions.
* FIXME requested and elapsed are both relative times. Consider changing to absolute time.
@@ -537,9 +558,15 @@ private:
struct timespec *elapsed = NULL, size_t *nonContig = NULL);
public:
- /* Release a filled buffer of "audioBuffer->frameCount" frames for AudioFlinger to process. */
- // FIXME make private when obtainBuffer() for TRANSFER_OBTAIN is removed
- void releaseBuffer(Buffer* audioBuffer);
+ /* Public API for TRANSFER_OBTAIN mode.
+ * Release a filled buffer of frames for AudioFlinger to process.
+ *
+ * Buffer fields:
+ * frameCount currently ignored but recommend to set to actual number of frames filled
+ * size actual number of bytes filled, must be multiple of frameSize
+ * raw ignored
+ */
+ void releaseBuffer(const Buffer* audioBuffer);
/* As a convenience we provide a write() interface to the audio buffer.
* Input parameter 'size' is in byte units.
@@ -551,7 +578,7 @@ public:
* WOULD_BLOCK when obtainBuffer() returns same, or
* AudioTrack was stopped during the write
* or any other error code returned by IAudioTrack::start() or restoreTrack_l().
- * Default behavior is to only return until all data has been transferred. Set 'blocking' to
+ * Default behavior is to only return when all data has been transferred. Set 'blocking' to
* false for the method to return immediately without waiting to try multiple times to write
* the full content of the buffer.
*/
@@ -559,6 +586,7 @@ public:
/*
* Dumps the state of an audio track.
+ * Not a general-purpose API; intended only for use by media player service to dump its tracks.
*/
status_t dump(int fd, const Vector<String16>& args) const;
@@ -600,8 +628,6 @@ protected:
AudioTrack(const AudioTrack& other);
AudioTrack& operator = (const AudioTrack& other);
- void setAttributesFromStreamType(audio_stream_type_t streamType);
-
/* a small internal class to handle the callback */
class AudioTrackThread : public Thread
{
@@ -614,6 +640,7 @@ protected:
void pause(); // suspend thread from execution at next loop boundary
void resume(); // allow thread to execute, if not requested to exit
+ void wake(); // wake to handle changed notification conditions.
private:
void pauseInternal(nsecs_t ns = 0LL);
@@ -628,7 +655,9 @@ protected:
bool mPaused; // whether thread is requested to pause at next loop entry
bool mPausedInt; // whether thread internally requests pause
nsecs_t mPausedNs; // if mPausedInt then associated timeout, otherwise ignored
- bool mIgnoreNextPausedInt; // whether to ignore next mPausedInt request
+ bool mIgnoreNextPausedInt; // skip any internal pause and go immediately
+ // to processAudioBuffer() as state may have changed
+ // since pause time calculated.
};
// body of AudioTrackThread::threadLoop()
@@ -641,10 +670,6 @@ protected:
static const nsecs_t NS_WHENEVER = -1, NS_INACTIVE = -2, NS_NEVER = -3;
nsecs_t processAudioBuffer();
- bool isOffloaded() const;
- bool isDirect() const;
- bool isOffloadedOrDirect() const;
-
// caller must hold lock on mLock for all _l methods
status_t createTrack_l();
@@ -657,6 +682,10 @@ protected:
// FIXME enum is faster than strcmp() for parameter 'from'
status_t restoreTrack_l(const char *from);
+ bool isOffloaded() const;
+ bool isDirect() const;
+ bool isOffloadedOrDirect() const;
+
bool isOffloaded_l() const
{ return (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) != 0; }
@@ -680,7 +709,7 @@ protected:
float mVolume[2];
float mSendLevel;
- mutable uint32_t mSampleRate; // mutable because getSampleRate() can update it.
+ mutable uint32_t mSampleRate; // mutable because getSampleRate() can update it
size_t mFrameCount; // corresponds to current IAudioTrack, value is
// reported back by AudioFlinger to the client
size_t mReqFrameCount; // frame count to request the first or next time
@@ -698,10 +727,7 @@ protected:
const audio_offload_info_t* mOffloadInfo;
audio_attributes_t mAttributes;
- // mFrameSize is equal to mFrameSizeAF for non-PCM or 16-bit PCM data. For 8-bit PCM data, it's
- // twice as large as mFrameSize because data is expanded to 16-bit before it's stored in buffer.
- size_t mFrameSize; // app-level frame size
- size_t mFrameSizeAF; // AudioFlinger frame size
+ size_t mFrameSize; // frame size in bytes
status_t mStatus;
@@ -732,17 +758,25 @@ protected:
bool mRefreshRemaining; // processAudioBuffer() should refresh
// mRemainingFrames and mRetryOnPartialBuffer
+ // used for static track cbf and restoration
+ int32_t mLoopCount; // last setLoop loopCount; zero means disabled
+ uint32_t mLoopStart; // last setLoop loopStart
+ uint32_t mLoopEnd; // last setLoop loopEnd
+ int32_t mLoopCountNotified; // the last loopCount notified by callback.
+ // mLoopCountNotified counts down, matching
+ // the remaining loop count for static track
+ // playback.
+
// These are private to processAudioBuffer(), and are not protected by a lock
uint32_t mRemainingFrames; // number of frames to request in obtainBuffer()
bool mRetryOnPartialBuffer; // sleep and retry after partial obtainBuffer()
uint32_t mObservedSequence; // last observed value of mSequence
- uint32_t mLoopPeriod; // in frames, zero means looping is disabled
-
uint32_t mMarkerPosition; // in wrapping (overflow) frame units
bool mMarkerReached;
uint32_t mNewPosition; // in frames
uint32_t mUpdatePeriod; // in frames, zero means no EVENT_NEW_POS
+
uint32_t mServer; // in frames, last known mProxy->getPosition()
// which is count of frames consumed by server,
// reset by new IAudioTrack,