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-rw-r--r--include/media/AudioRecord.h5
-rw-r--r--include/media/AudioSystem.h3
-rw-r--r--include/media/AudioTrack.h4
-rw-r--r--include/private/media/AudioTrackShared.h2
4 files changed, 8 insertions, 6 deletions
diff --git a/include/media/AudioRecord.h b/include/media/AudioRecord.h
index 62f0c64..36430a3 100644
--- a/include/media/AudioRecord.h
+++ b/include/media/AudioRecord.h
@@ -60,7 +60,7 @@ public:
size_t frameCount; // number of sample frames corresponding to size;
// on input it is the number of frames available,
// on output is the number of frames actually drained
- // (currently ignored, but will make the primary field in future)
+ // (currently ignored but will make the primary field in future)
size_t size; // input/output in bytes == frameCount * frameSize
// FIXME this is redundant with respect to frameCount,
@@ -444,7 +444,8 @@ private:
// notification callback
uint32_t mNotificationFramesAct; // actual number of frames between each
// notification callback
- bool mRefreshRemaining; // processAudioBuffer() should refresh next 2
+ bool mRefreshRemaining; // processAudioBuffer() should refresh
+ // mRemainingFrames and mRetryOnPartialBuffer
// These are private to processAudioBuffer(), and are not protected by a lock
uint32_t mRemainingFrames; // number of frames to request in obtainBuffer()
diff --git a/include/media/AudioSystem.h b/include/media/AudioSystem.h
index 225ef76..b96b8a1 100644
--- a/include/media/AudioSystem.h
+++ b/include/media/AudioSystem.h
@@ -155,7 +155,8 @@ public:
class OutputDescriptor {
public:
OutputDescriptor()
- : samplingRate(0), format(AUDIO_FORMAT_DEFAULT), channelMask(0), frameCount(0), latency(0) {}
+ : samplingRate(0), format(AUDIO_FORMAT_DEFAULT), channelMask(0), frameCount(0), latency(0)
+ {}
uint32_t samplingRate;
audio_format_t format;
diff --git a/include/media/AudioTrack.h b/include/media/AudioTrack.h
index ae92cdd..d67d5c4 100644
--- a/include/media/AudioTrack.h
+++ b/include/media/AudioTrack.h
@@ -643,7 +643,6 @@ protected:
size_t mReqFrameCount; // frame count to request the next time a new
// IAudioTrack is needed
-
// constant after constructor or set()
audio_format_t mFormat; // as requested by client, not forced to 16-bit
audio_stream_type_t mStreamType;
@@ -682,7 +681,8 @@ protected:
uint32_t mNotificationFramesAct; // actual number of frames between each
// notification callback,
// at initial source sample rate
- bool mRefreshRemaining; // processAudioBuffer() should refresh next 2
+ bool mRefreshRemaining; // processAudioBuffer() should refresh
+ // mRemainingFrames and mRetryOnPartialBuffer
// These are private to processAudioBuffer(), and are not protected by a lock
uint32_t mRemainingFrames; // number of frames to request in obtainBuffer()
diff --git a/include/private/media/AudioTrackShared.h b/include/private/media/AudioTrackShared.h
index 1379379..ad00c6d 100644
--- a/include/private/media/AudioTrackShared.h
+++ b/include/private/media/AudioTrackShared.h
@@ -48,7 +48,7 @@ namespace android {
#define CBLK_STREAM_END_DONE 0x400 // set by server on render completion, cleared by client
//EL_FIXME 20 seconds may not be enough and must be reconciled with new obtainBuffer implementation
-#define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 //assuming upto a maximum of 20 seconds of offloaded
+#define MAX_RUN_OFFLOADED_TIMEOUT_MS 20000 // assuming up to a maximum of 20 seconds of offloaded
struct AudioTrackSharedStreaming {
// similar to NBAIO MonoPipe