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-rwxr-xr-xlibvideoeditor/osal/src/M4OSA_Random.c90
1 files changed, 0 insertions, 90 deletions
diff --git a/libvideoeditor/osal/src/M4OSA_Random.c b/libvideoeditor/osal/src/M4OSA_Random.c
deleted file mode 100755
index c24d039..0000000
--- a/libvideoeditor/osal/src/M4OSA_Random.c
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-/**
- ************************************************************************
- * @file M4PSW_Trace.c
- * @brief Trace function for trace macros
- * @note This file gives the implementation of the trace function used
- * in the trace instrumentation macros
- ************************************************************************
-*/
-
-#include <stdio.h> /*for printf */
-#include <stdarg.h> /* ANSI C macros and defs for variable args */
-#include <stdlib.h>
-#include <string.h>
-#include <time.h>
-
-#include "M4OSA_Types.h"
-#include "M4OSA_Error.h"
-#include "M4OSA_Memory.h"
-#include "M4OSA_Mutex.h"
-/**
- ************************************************************************
- * @fn M4OSA_ERR M4OSA_randInit()
- * @brief this function initialize the number generator
- * this function must be called once before any call to M4OSA_rand()
- * need the stdlib and time libraries
- * @note
- * @param
- * @return M4NO_ERROR
- ************************************************************************
-*/
-
-M4OSA_ERR M4OSA_randInit()
-{
- int i;
-
- srand(time(NULL));
-
- /* Windows' rand is rotten, the first generated value after the init
- above is not random enough, so let's shake things a little... */
-
- for (i=0; i<100; i++) rand();
-
- return M4NO_ERROR;
-}
-/**
- ************************************************************************
- * @fn M4OSA_ERR M4OSA_rand(M4OSA_Int32* out_value, M4OSA_UInt32 max_value)
- * @brief This function gives a random number between 1 and max_value
- * (inclusive) with approximately equal probability, and
- * returns this number in out_value. For instance, a max_value
- * of 6 will simulate a fair 6-sided dice roll.
- * @note
- * @param out_value (OUT): on return, points to random result
- * @param max_value (IN): max expected value
- * @return M4NO_ERROR
- ************************************************************************
-*/
-
-M4OSA_ERR M4OSA_rand(M4OSA_Int32* out_value, M4OSA_UInt32 max_value)
-{
- if( (out_value == M4OSA_NULL) || (max_value < 1) )
- {
- return M4ERR_PARAMETER;
- }
-
- (*out_value) = rand();
- /* notice this algorithm will only work for max_values such that the multiplication
- won't overflow, which means that max_value typically shouldn't go over the range of
- an Int16. */
- (*out_value) = (((*out_value) * max_value) / ((M4OSA_UInt32)RAND_MAX + 1)) + 1;
-
- return M4NO_ERROR;
-}
-
-