diff options
Diffstat (limited to 'media/libmedia/AudioTrack.cpp')
-rw-r--r-- | media/libmedia/AudioTrack.cpp | 359 |
1 files changed, 182 insertions, 177 deletions
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp index 735db5c..ce30c62 100644 --- a/media/libmedia/AudioTrack.cpp +++ b/media/libmedia/AudioTrack.cpp @@ -33,11 +33,16 @@ #define WAIT_PERIOD_MS 10 #define WAIT_STREAM_END_TIMEOUT_SEC 120 - +static const int kMaxLoopCountNotifications = 32; namespace android { // --------------------------------------------------------------------------- +template <typename T> +const T &min(const T &x, const T &y) { + return x < y ? x : y; +} + static int64_t convertTimespecToUs(const struct timespec &tv) { return tv.tv_sec * 1000000ll + tv.tv_nsec / 1000; @@ -61,12 +66,11 @@ status_t AudioTrack::getMinFrameCount( return BAD_VALUE; } - // FIXME merge with similar code in createTrack_l(), except we're missing - // some information here that is available in createTrack_l(): + // FIXME handle in server, like createTrack_l(), possible missing info: // audio_io_handle_t output // audio_format_t format // audio_channel_mask_t channelMask - // audio_output_flags_t flags + // audio_output_flags_t flags (FAST) uint32_t afSampleRate; status_t status; status = AudioSystem::getOutputSamplingRate(&afSampleRate, streamType); @@ -96,16 +100,16 @@ status_t AudioTrack::getMinFrameCount( minBufCount = 2; } - *frameCount = (sampleRate == 0) ? afFrameCount * minBufCount : - afFrameCount * minBufCount * uint64_t(sampleRate) / afSampleRate; - // The formula above should always produce a non-zero value, but return an error - // in the unlikely event that it does not, as that's part of the API contract. + *frameCount = minBufCount * sourceFramesNeeded(sampleRate, afFrameCount, afSampleRate); + // The formula above should always produce a non-zero value under normal circumstances: + // AudioTrack.SAMPLE_RATE_HZ_MIN <= sampleRate <= AudioTrack.SAMPLE_RATE_HZ_MAX. + // Return error in the unlikely event that it does not, as that's part of the API contract. if (*frameCount == 0) { - ALOGE("AudioTrack::getMinFrameCount failed for streamType %d, sampleRate %d", + ALOGE("AudioTrack::getMinFrameCount failed for streamType %d, sampleRate %u", streamType, sampleRate); return BAD_VALUE; } - ALOGV("getMinFrameCount=%zu: afFrameCount=%zu, minBufCount=%d, afSampleRate=%d, afLatency=%d", + ALOGV("getMinFrameCount=%zu: afFrameCount=%zu, minBufCount=%u, afSampleRate=%u, afLatency=%u", *frameCount, afFrameCount, minBufCount, afSampleRate, afLatency); return NO_ERROR; } @@ -199,8 +203,8 @@ AudioTrack::~AudioTrack() mCblkMemory.clear(); mSharedBuffer.clear(); IPCThreadState::self()->flushCommands(); - ALOGV("~AudioTrack, releasing session id from %d on behalf of %d", - IPCThreadState::self()->getCallingPid(), mClientPid); + ALOGV("~AudioTrack, releasing session id %d from %d on behalf of %d", + mSessionId, IPCThreadState::self()->getCallingPid(), mClientPid); AudioSystem::releaseAudioSessionId(mSessionId, mClientPid); } } @@ -225,9 +229,9 @@ status_t AudioTrack::set( const audio_attributes_t* pAttributes) { ALOGV("set(): streamType %d, sampleRate %u, format %#x, channelMask %#x, frameCount %zu, " - "flags #%x, notificationFrames %u, sessionId %d, transferType %d", + "flags #%x, notificationFrames %u, sessionId %d, transferType %d, uid %d, pid %d", streamType, sampleRate, format, channelMask, frameCount, flags, notificationFrames, - sessionId, transferType); + sessionId, transferType, uid, pid); switch (transferType) { case TRANSFER_DEFAULT: @@ -270,8 +274,6 @@ status_t AudioTrack::set( ALOGV("set() streamType %d frameCount %zu flags %04x", streamType, frameCount, flags); - AutoMutex lock(mLock); - // invariant that mAudioTrack != 0 is true only after set() returns successfully if (mAudioTrack != 0) { ALOGE("Track already in use"); @@ -295,6 +297,9 @@ status_t AudioTrack::set( ALOGV("Building AudioTrack with attributes: usage=%d content=%d flags=0x%x tags=[%s]", mAttributes.usage, mAttributes.content_type, mAttributes.flags, mAttributes.tags); mStreamType = AUDIO_STREAM_DEFAULT; + if ((mAttributes.flags & AUDIO_FLAG_HW_AV_SYNC) != 0) { + flags = (audio_output_flags_t)(flags | AUDIO_OUTPUT_FLAG_HW_AV_SYNC); + } } // these below should probably come from the audioFlinger too... @@ -317,12 +322,6 @@ status_t AudioTrack::set( uint32_t channelCount = audio_channel_count_from_out_mask(channelMask); mChannelCount = channelCount; - // AudioFlinger does not currently support 8-bit data in shared memory - if (format == AUDIO_FORMAT_PCM_8_BIT && sharedBuffer != 0) { - ALOGE("8-bit data in shared memory is not supported"); - return BAD_VALUE; - } - // force direct flag if format is not linear PCM // or offload was requested if ((flags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) @@ -346,12 +345,9 @@ status_t AudioTrack::set( } else { mFrameSize = sizeof(uint8_t); } - mFrameSizeAF = mFrameSize; } else { ALOG_ASSERT(audio_is_linear_pcm(format)); mFrameSize = channelCount * audio_bytes_per_sample(format); - mFrameSizeAF = channelCount * audio_bytes_per_sample( - format == AUDIO_FORMAT_PCM_8_BIT ? AUDIO_FORMAT_PCM_16_BIT : format); // createTrack will return an error if PCM format is not supported by server, // so no need to check for specific PCM formats here } @@ -403,6 +399,7 @@ status_t AudioTrack::set( if (cbf != NULL) { mAudioTrackThread = new AudioTrackThread(*this, threadCanCallJava); mAudioTrackThread->run("AudioTrack", ANDROID_PRIORITY_AUDIO, 0 /*stack*/); + // thread begins in paused state, and will not reference us until start() } // create the IAudioTrack @@ -420,7 +417,10 @@ status_t AudioTrack::set( mStatus = NO_ERROR; mState = STATE_STOPPED; mUserData = user; - mLoopPeriod = 0; + mLoopCount = 0; + mLoopStart = 0; + mLoopEnd = 0; + mLoopCountNotified = 0; mMarkerPosition = 0; mMarkerReached = false; mNewPosition = 0; @@ -531,14 +531,12 @@ void AudioTrack::stop() // the playback head position will reset to 0, so if a marker is set, we need // to activate it again mMarkerReached = false; -#if 0 - // Force flush if a shared buffer is used otherwise audioflinger - // will not stop before end of buffer is reached. - // It may be needed to make sure that we stop playback, likely in case looping is on. + if (mSharedBuffer != 0) { - flush_l(); + // clear buffer position and loop count. + mStaticProxy->setBufferPositionAndLoop(0 /* position */, + 0 /* loopStart */, 0 /* loopEnd */, 0 /* loopCount */); } -#endif sp<AudioTrackThread> t = mAudioTrackThread; if (t != 0) { @@ -669,14 +667,18 @@ void AudioTrack::getAuxEffectSendLevel(float* level) const status_t AudioTrack::setSampleRate(uint32_t rate) { - if (mIsTimed || isOffloadedOrDirect()) { + AutoMutex lock(mLock); + if (rate == mSampleRate) { + return NO_ERROR; + } + if (mIsTimed || isOffloadedOrDirect_l() || (mFlags & AUDIO_OUTPUT_FLAG_FAST)) { return INVALID_OPERATION; } - - AutoMutex lock(mLock); if (mOutput == AUDIO_IO_HANDLE_NONE) { return NO_INIT; } + // NOTE: it is theoretically possible, but highly unlikely, that a device change + // could mean a previously allowed sampling rate is no longer allowed. uint32_t afSamplingRate; if (AudioSystem::getSamplingRate(mOutput, &afSamplingRate) != NO_ERROR) { return NO_INIT; @@ -740,10 +742,15 @@ status_t AudioTrack::setLoop(uint32_t loopStart, uint32_t loopEnd, int loopCount void AudioTrack::setLoop_l(uint32_t loopStart, uint32_t loopEnd, int loopCount) { - // Setting the loop will reset next notification update period (like setPosition). - mNewPosition = updateAndGetPosition_l() + mUpdatePeriod; - mLoopPeriod = loopCount != 0 ? loopEnd - loopStart : 0; + // We do not update the periodic notification point. + // mNewPosition = updateAndGetPosition_l() + mUpdatePeriod; + mLoopCount = loopCount; + mLoopEnd = loopEnd; + mLoopStart = loopStart; + mLoopCountNotified = loopCount; mStaticProxy->setLoop(loopStart, loopEnd, loopCount); + + // Waking the AudioTrackThread is not needed as this cannot be called when active. } status_t AudioTrack::setMarkerPosition(uint32_t marker) @@ -757,6 +764,10 @@ status_t AudioTrack::setMarkerPosition(uint32_t marker) mMarkerPosition = marker; mMarkerReached = false; + sp<AudioTrackThread> t = mAudioTrackThread; + if (t != 0) { + t->wake(); + } return NO_ERROR; } @@ -786,6 +797,10 @@ status_t AudioTrack::setPositionUpdatePeriod(uint32_t updatePeriod) mNewPosition = updateAndGetPosition_l() + updatePeriod; mUpdatePeriod = updatePeriod; + sp<AudioTrackThread> t = mAudioTrackThread; + if (t != 0) { + t->wake(); + } return NO_ERROR; } @@ -823,12 +838,11 @@ status_t AudioTrack::setPosition(uint32_t position) if (mState == STATE_ACTIVE) { return INVALID_OPERATION; } + // After setting the position, use full update period before notification. mNewPosition = updateAndGetPosition_l() + mUpdatePeriod; - mLoopPeriod = 0; - // FIXME Check whether loops and setting position are incompatible in old code. - // If we use setLoop for both purposes we lose the capability to set the position while looping. - mStaticProxy->setLoop(position, mFrameCount, 0); + mStaticProxy->setBufferPosition(position); + // Waking the AudioTrackThread is not needed as this cannot be called when active. return NO_ERROR; } @@ -893,10 +907,18 @@ status_t AudioTrack::reload() return INVALID_OPERATION; } mNewPosition = mUpdatePeriod; - mLoopPeriod = 0; - // FIXME The new code cannot reload while keeping a loop specified. - // Need to check how the old code handled this, and whether it's a significant change. - mStaticProxy->setLoop(0, mFrameCount, 0); + (void) updateAndGetPosition_l(); + mPosition = 0; +#if 0 + // The documentation is not clear on the behavior of reload() and the restoration + // of loop count. Historically we have not restored loop count, start, end, + // but it makes sense if one desires to repeat playing a particular sound. + if (mLoopCount != 0) { + mLoopCountNotified = mLoopCount; + mStaticProxy->setLoop(mLoopStart, mLoopEnd, mLoopCount); + } +#endif + mStaticProxy->setBufferPosition(0); return NO_ERROR; } @@ -945,9 +967,9 @@ status_t AudioTrack::createTrack_l() if (status != NO_ERROR || output == AUDIO_IO_HANDLE_NONE) { - ALOGE("Could not get audio output for stream type %d, usage %d, sample rate %u, format %#x," + ALOGE("Could not get audio output for session %d, stream type %d, usage %d, sample rate %u, format %#x," " channel mask %#x, flags %#x", - streamType, mAttributes.usage, mSampleRate, mFormat, mChannelMask, mFlags); + mSessionId, streamType, mAttributes.usage, mSampleRate, mFormat, mChannelMask, mFlags); return BAD_VALUE; } { @@ -962,6 +984,7 @@ status_t AudioTrack::createTrack_l() ALOGE("getLatency(%d) failed status %d", output, status); goto release; } + ALOGV("createTrack_l() output %d afLatency %u", output, afLatency); size_t afFrameCount; status = AudioSystem::getFrameCount(output, &afFrameCount); @@ -986,23 +1009,23 @@ status_t AudioTrack::createTrack_l() // use case 1: shared buffer (mSharedBuffer != 0) || // use case 2: callback transfer mode - (mTransfer == TRANSFER_CALLBACK)) && + (mTransfer == TRANSFER_CALLBACK) || + // use case 3: obtain/release mode + (mTransfer == TRANSFER_OBTAIN)) && // matching sample rate (mSampleRate == afSampleRate))) { - ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client"); + ALOGW("AUDIO_OUTPUT_FLAG_FAST denied by client; transfer %d, track %u Hz, output %u Hz", + mTransfer, mSampleRate, afSampleRate); // once denied, do not request again if IAudioTrack is re-created mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST); } - ALOGV("createTrack_l() output %d afLatency %d", output, afLatency); // The client's AudioTrack buffer is divided into n parts for purpose of wakeup by server, where // n = 1 fast track with single buffering; nBuffering is ignored // n = 2 fast track with double buffering - // n = 2 normal track, no sample rate conversion - // n = 3 normal track, with sample rate conversion - // (pessimistic; some non-1:1 conversion ratios don't actually need triple-buffering) - // n > 3 very high latency or very small notification interval; nBuffering is ignored - const uint32_t nBuffering = (mSampleRate == afSampleRate) ? 2 : 3; + // n = 2 normal track, (including those with sample rate conversion) + // n >= 3 very high latency or very small notification interval (unused). + const uint32_t nBuffering = 2; mNotificationFramesAct = mNotificationFramesReq; @@ -1019,12 +1042,12 @@ status_t AudioTrack::createTrack_l() mNotificationFramesAct = frameCount; } } else if (mSharedBuffer != 0) { - - // Ensure that buffer alignment matches channel count - // 8-bit data in shared memory is not currently supported by AudioFlinger - size_t alignment = audio_bytes_per_sample( - mFormat == AUDIO_FORMAT_PCM_8_BIT ? AUDIO_FORMAT_PCM_16_BIT : mFormat); + // FIXME: Ensure client side memory buffers need + // not have additional alignment beyond sample + // (e.g. 16 bit stereo accessed as 32 bit frame). + size_t alignment = audio_bytes_per_sample(mFormat); if (alignment & 1) { + // for AUDIO_FORMAT_PCM_24_BIT_PACKED (not exposed through Java). alignment = 1; } if (mChannelCount > 1) { @@ -1042,40 +1065,10 @@ status_t AudioTrack::createTrack_l() // there's no frameCount parameter. // But when initializing a shared buffer AudioTrack via set(), // there _is_ a frameCount parameter. We silently ignore it. - frameCount = mSharedBuffer->size() / mFrameSizeAF; - - } else if (!(mFlags & AUDIO_OUTPUT_FLAG_FAST)) { - - // FIXME move these calculations and associated checks to server - - // Ensure that buffer depth covers at least audio hardware latency - uint32_t minBufCount = afLatency / ((1000 * afFrameCount)/afSampleRate); - ALOGV("afFrameCount=%zu, minBufCount=%d, afSampleRate=%u, afLatency=%d", - afFrameCount, minBufCount, afSampleRate, afLatency); - if (minBufCount <= nBuffering) { - minBufCount = nBuffering; - } - - size_t minFrameCount = afFrameCount * minBufCount * uint64_t(mSampleRate) / afSampleRate; - ALOGV("minFrameCount: %zu, afFrameCount=%zu, minBufCount=%d, sampleRate=%u, afSampleRate=%u" - ", afLatency=%d", - minFrameCount, afFrameCount, minBufCount, mSampleRate, afSampleRate, afLatency); - - if (frameCount == 0) { - frameCount = minFrameCount; - } else if (frameCount < minFrameCount) { - // not ALOGW because it happens all the time when playing key clicks over A2DP - ALOGV("Minimum buffer size corrected from %zu to %zu", - frameCount, minFrameCount); - frameCount = minFrameCount; - } - // Make sure that application is notified with sufficient margin before underrun - if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/nBuffering) { - mNotificationFramesAct = frameCount/nBuffering; - } - + frameCount = mSharedBuffer->size() / mFrameSize; } else { - // For fast tracks, the frame count calculations and checks are done by server + // For fast and normal streaming tracks, + // the frame count calculations and checks are done by server } IAudioFlinger::track_flags_t trackFlags = IAudioFlinger::TRACK_DEFAULT; @@ -1101,12 +1094,10 @@ status_t AudioTrack::createTrack_l() size_t temp = frameCount; // temp may be replaced by a revised value of frameCount, // but we will still need the original value also + int originalSessionId = mSessionId; sp<IAudioTrack> track = audioFlinger->createTrack(streamType, mSampleRate, - // AudioFlinger only sees 16-bit PCM - mFormat == AUDIO_FORMAT_PCM_8_BIT && - !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT) ? - AUDIO_FORMAT_PCM_16_BIT : mFormat, + mFormat, mChannelMask, &temp, &trackFlags, @@ -1116,6 +1107,8 @@ status_t AudioTrack::createTrack_l() &mSessionId, mClientUid, &status); + ALOGE_IF(originalSessionId != AUDIO_SESSION_ALLOCATE && mSessionId != originalSessionId, + "session ID changed from %d to %d", originalSessionId, mSessionId); if (status != NO_ERROR) { ALOGE("AudioFlinger could not create track, status: %d", status); @@ -1161,23 +1154,10 @@ status_t AudioTrack::createTrack_l() if (trackFlags & IAudioFlinger::TRACK_FAST) { ALOGV("AUDIO_OUTPUT_FLAG_FAST successful; frameCount %zu", frameCount); mAwaitBoost = true; - if (mSharedBuffer == 0) { - // Theoretically double-buffering is not required for fast tracks, - // due to tighter scheduling. But in practice, to accommodate kernels with - // scheduling jitter, and apps with computation jitter, we use double-buffering. - if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/nBuffering) { - mNotificationFramesAct = frameCount/nBuffering; - } - } } else { ALOGV("AUDIO_OUTPUT_FLAG_FAST denied by server; frameCount %zu", frameCount); // once denied, do not request again if IAudioTrack is re-created mFlags = (audio_output_flags_t) (mFlags & ~AUDIO_OUTPUT_FLAG_FAST); - if (mSharedBuffer == 0) { - if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount/nBuffering) { - mNotificationFramesAct = frameCount/nBuffering; - } - } } } if (mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) { @@ -1200,6 +1180,16 @@ status_t AudioTrack::createTrack_l() //return NO_INIT; } } + // Make sure that application is notified with sufficient margin before underrun + if (mSharedBuffer == 0 && audio_is_linear_pcm(mFormat)) { + // Theoretically double-buffering is not required for fast tracks, + // due to tighter scheduling. But in practice, to accommodate kernels with + // scheduling jitter, and apps with computation jitter, we use double-buffering + // for fast tracks just like normal streaming tracks. + if (mNotificationFramesAct == 0 || mNotificationFramesAct > frameCount / nBuffering) { + mNotificationFramesAct = frameCount / nBuffering; + } + } // We retain a copy of the I/O handle, but don't own the reference mOutput = output; @@ -1211,9 +1201,13 @@ status_t AudioTrack::createTrack_l() // address space. AudioFlinger::TrackBase::mBuffer is for the server address space. void* buffers; if (mSharedBuffer == 0) { - buffers = (char*)cblk + sizeof(audio_track_cblk_t); + buffers = cblk + 1; } else { buffers = mSharedBuffer->pointer(); + if (buffers == NULL) { + ALOGE("Could not get buffer pointer"); + return NO_INIT; + } } mAudioTrack->attachAuxEffect(mAuxEffectId); @@ -1230,9 +1224,9 @@ status_t AudioTrack::createTrack_l() // update proxy if (mSharedBuffer == 0) { mStaticProxy.clear(); - mProxy = new AudioTrackClientProxy(cblk, buffers, frameCount, mFrameSizeAF); + mProxy = new AudioTrackClientProxy(cblk, buffers, frameCount, mFrameSize); } else { - mStaticProxy = new StaticAudioTrackClientProxy(cblk, buffers, frameCount, mFrameSizeAF); + mStaticProxy = new StaticAudioTrackClientProxy(cblk, buffers, frameCount, mFrameSize); mProxy = mStaticProxy; } @@ -1258,7 +1252,7 @@ release: return status; } -status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) +status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount, size_t *nonContig) { if (audioBuffer == NULL) { return BAD_VALUE; @@ -1285,7 +1279,7 @@ status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, int32_t waitCount) ALOGE("%s invalid waitCount %d", __func__, waitCount); requested = NULL; } - return obtainBuffer(audioBuffer, requested); + return obtainBuffer(audioBuffer, requested, NULL /*elapsed*/, nonContig); } status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, const struct timespec *requested, @@ -1352,7 +1346,7 @@ status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, const struct timespec *re } while ((status == DEAD_OBJECT) && (tryCounter-- > 0)); audioBuffer->frameCount = buffer.mFrameCount; - audioBuffer->size = buffer.mFrameCount * mFrameSizeAF; + audioBuffer->size = buffer.mFrameCount * mFrameSize; audioBuffer->raw = buffer.mRaw; if (nonContig != NULL) { *nonContig = buffer.mNonContig; @@ -1360,13 +1354,14 @@ status_t AudioTrack::obtainBuffer(Buffer* audioBuffer, const struct timespec *re return status; } -void AudioTrack::releaseBuffer(Buffer* audioBuffer) +void AudioTrack::releaseBuffer(const Buffer* audioBuffer) { + // FIXME add error checking on mode, by adding an internal version if (mTransfer == TRANSFER_SHARED) { return; } - size_t stepCount = audioBuffer->size / mFrameSizeAF; + size_t stepCount = audioBuffer->size / mFrameSize; if (stepCount == 0) { return; } @@ -1431,15 +1426,8 @@ ssize_t AudioTrack::write(const void* buffer, size_t userSize, bool blocking) return ssize_t(err); } - size_t toWrite; - if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { - // Divide capacity by 2 to take expansion into account - toWrite = audioBuffer.size >> 1; - memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) buffer, toWrite); - } else { - toWrite = audioBuffer.size; - memcpy(audioBuffer.i8, buffer, toWrite); - } + size_t toWrite = audioBuffer.size; + memcpy(audioBuffer.i8, buffer, toWrite); buffer = ((const char *) buffer) + toWrite; userSize -= toWrite; written += toWrite; @@ -1559,9 +1547,8 @@ nsecs_t AudioTrack::processAudioBuffer() // that the upper layers can recreate the track if (!isOffloadedOrDirect_l() || (mSequence == mObservedSequence)) { status_t status = restoreTrack_l("processAudioBuffer"); - mLock.unlock(); - // Run again immediately, but with a new IAudioTrack - return 0; + // after restoration, continue below to make sure that the loop and buffer events + // are notified because they have been cleared from mCblk->mFlags above. } } @@ -1610,7 +1597,6 @@ nsecs_t AudioTrack::processAudioBuffer() } // Cache other fields that will be needed soon - uint32_t loopPeriod = mLoopPeriod; uint32_t sampleRate = mSampleRate; uint32_t notificationFrames = mNotificationFramesAct; if (mRefreshRemaining) { @@ -1622,8 +1608,30 @@ nsecs_t AudioTrack::processAudioBuffer() uint32_t sequence = mSequence; sp<AudioTrackClientProxy> proxy = mProxy; + // Determine the number of new loop callback(s) that will be needed, while locked. + int loopCountNotifications = 0; + uint32_t loopPeriod = 0; // time in frames for next EVENT_LOOP_END or EVENT_BUFFER_END + + if (mLoopCount > 0) { + int loopCount; + size_t bufferPosition; + mStaticProxy->getBufferPositionAndLoopCount(&bufferPosition, &loopCount); + loopPeriod = ((loopCount > 0) ? mLoopEnd : mFrameCount) - bufferPosition; + loopCountNotifications = min(mLoopCountNotified - loopCount, kMaxLoopCountNotifications); + mLoopCountNotified = loopCount; // discard any excess notifications + } else if (mLoopCount < 0) { + // FIXME: We're not accurate with notification count and position with infinite looping + // since loopCount from server side will always return -1 (we could decrement it). + size_t bufferPosition = mStaticProxy->getBufferPosition(); + loopCountNotifications = int((flags & (CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL)) != 0); + loopPeriod = mLoopEnd - bufferPosition; + } else if (/* mLoopCount == 0 && */ mSharedBuffer != 0) { + size_t bufferPosition = mStaticProxy->getBufferPosition(); + loopPeriod = mFrameCount - bufferPosition; + } + // These fields don't need to be cached, because they are assigned only by set(): - // mTransfer, mCbf, mUserData, mFormat, mFrameSize, mFrameSizeAF, mFlags + // mTransfer, mCbf, mUserData, mFormat, mFrameSize, mFlags // mFlags is also assigned by createTrack_l(), but not the bit we care about. mLock.unlock(); @@ -1662,10 +1670,9 @@ nsecs_t AudioTrack::processAudioBuffer() if (newUnderrun) { mCbf(EVENT_UNDERRUN, mUserData, NULL); } - // FIXME we will miss loops if loop cycle was signaled several times since last call - // to processAudioBuffer() - if (flags & (CBLK_LOOP_CYCLE | CBLK_LOOP_FINAL)) { + while (loopCountNotifications > 0) { mCbf(EVENT_LOOP_END, mUserData, NULL); + --loopCountNotifications; } if (flags & CBLK_BUFFER_END) { mCbf(EVENT_BUFFER_END, mUserData, NULL); @@ -1701,10 +1708,11 @@ nsecs_t AudioTrack::processAudioBuffer() minFrames = markerPosition - position; } if (loopPeriod > 0 && loopPeriod < minFrames) { + // loopPeriod is already adjusted for actual position. minFrames = loopPeriod; } - if (updatePeriod > 0 && updatePeriod < minFrames) { - minFrames = updatePeriod; + if (updatePeriod > 0) { + minFrames = min(minFrames, uint32_t(newPosition - position)); } // If > 0, poll periodically to recover from a stuck server. A good value is 2. @@ -1767,13 +1775,6 @@ nsecs_t AudioTrack::processAudioBuffer() } } - // Divide buffer size by 2 to take into account the expansion - // due to 8 to 16 bit conversion: the callback must fill only half - // of the destination buffer - if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { - audioBuffer.size >>= 1; - } - size_t reqSize = audioBuffer.size; mCbf(EVENT_MORE_DATA, mUserData, &audioBuffer); size_t writtenSize = audioBuffer.size; @@ -1793,13 +1794,7 @@ nsecs_t AudioTrack::processAudioBuffer() return WAIT_PERIOD_MS * 1000000LL; } - if (mFormat == AUDIO_FORMAT_PCM_8_BIT && !(mFlags & AUDIO_OUTPUT_FLAG_DIRECT)) { - // 8 to 16 bit conversion, note that source and destination are the same address - memcpy_to_i16_from_u8(audioBuffer.i16, (const uint8_t *) audioBuffer.i8, writtenSize); - audioBuffer.size <<= 1; - } - - size_t releasedFrames = audioBuffer.size / mFrameSizeAF; + size_t releasedFrames = writtenSize / mFrameSize; audioBuffer.frameCount = releasedFrames; mRemainingFrames -= releasedFrames; if (misalignment >= releasedFrames) { @@ -1844,7 +1839,6 @@ status_t AudioTrack::restoreTrack_l(const char *from) ALOGW("dead IAudioTrack, %s, creating a new one from %s()", isOffloadedOrDirect_l() ? "Offloaded or Direct" : "PCM", from); ++mSequence; - status_t result; // refresh the audio configuration cache in this process to make sure we get new // output parameters and new IAudioFlinger in createTrack_l() @@ -1856,39 +1850,39 @@ status_t AudioTrack::restoreTrack_l(const char *from) } // save the old static buffer position - size_t bufferPosition = mStaticProxy != NULL ? mStaticProxy->getBufferPosition() : 0; + size_t bufferPosition = 0; + int loopCount = 0; + if (mStaticProxy != 0) { + mStaticProxy->getBufferPositionAndLoopCount(&bufferPosition, &loopCount); + } // If a new IAudioTrack is successfully created, createTrack_l() will modify the // following member variables: mAudioTrack, mCblkMemory and mCblk. // It will also delete the strong references on previous IAudioTrack and IMemory. // If a new IAudioTrack cannot be created, the previous (dead) instance will be left intact. - result = createTrack_l(); + status_t result = createTrack_l(); // take the frames that will be lost by track recreation into account in saved position + // For streaming tracks, this is the amount we obtained from the user/client + // (not the number actually consumed at the server - those are already lost). (void) updateAndGetPosition_l(); - mPosition = mReleased; + if (mStaticProxy == 0) { + mPosition = mReleased; + } if (result == NO_ERROR) { - // continue playback from last known position, but - // don't attempt to restore loop after invalidation; it's difficult and not worthwhile - if (mStaticProxy != NULL) { - mLoopPeriod = 0; - mStaticProxy->setLoop(bufferPosition, mFrameCount, 0); - } - // FIXME How do we simulate the fact that all frames present in the buffer at the time of - // track destruction have been played? This is critical for SoundPool implementation - // This must be broken, and needs to be tested/debugged. -#if 0 - // restore write index and set other indexes to reflect empty buffer status - if (!strcmp(from, "start")) { - // Make sure that a client relying on callback events indicating underrun or - // the actual amount of audio frames played (e.g SoundPool) receives them. - if (mSharedBuffer == 0) { - // restart playback even if buffer is not completely filled. - android_atomic_or(CBLK_FORCEREADY, &mCblk->mFlags); + // Continue playback from last known position and restore loop. + if (mStaticProxy != 0) { + if (loopCount != 0) { + mStaticProxy->setBufferPositionAndLoop(bufferPosition, + mLoopStart, mLoopEnd, loopCount); + } else { + mStaticProxy->setBufferPosition(bufferPosition); + if (bufferPosition == mFrameCount) { + ALOGD("restoring track at end of static buffer"); + } } } -#endif if (mState == STATE_ACTIVE) { result = mAudioTrack->start(); } @@ -2148,8 +2142,8 @@ bool AudioTrack::AudioTrackThread::threadLoop() case NS_NEVER: return false; case NS_WHENEVER: - // FIXME increase poll interval, or make event-driven - ns = 1000000000LL; + // Event driven: call wake() when callback notifications conditions change. + ns = INT64_MAX; // fall through default: LOG_ALWAYS_FATAL_IF(ns < 0, "processAudioBuffer() returned %" PRId64, ns); @@ -2182,6 +2176,17 @@ void AudioTrack::AudioTrackThread::resume() } } +void AudioTrack::AudioTrackThread::wake() +{ + AutoMutex _l(mMyLock); + if (!mPaused && mPausedInt && mPausedNs > 0) { + // audio track is active and internally paused with timeout. + mIgnoreNextPausedInt = true; + mPausedInt = false; + mMyCond.signal(); + } +} + void AudioTrack::AudioTrackThread::pauseInternal(nsecs_t ns) { AutoMutex _l(mMyLock); @@ -2189,4 +2194,4 @@ void AudioTrack::AudioTrackThread::pauseInternal(nsecs_t ns) mPausedNs = ns; } -}; // namespace android +} // namespace android |