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-rw-r--r--media/libmediaplayerservice/MediaPlayerService.cpp27
1 files changed, 17 insertions, 10 deletions
diff --git a/media/libmediaplayerservice/MediaPlayerService.cpp b/media/libmediaplayerservice/MediaPlayerService.cpp
index 2ba05c0..02c1c38 100644
--- a/media/libmediaplayerservice/MediaPlayerService.cpp
+++ b/media/libmediaplayerservice/MediaPlayerService.cpp
@@ -1853,20 +1853,23 @@ void MediaPlayerService::AudioOutput::CallbackWrapper(
me, buffer->raw, buffer->size, me->mCallbackCookie,
CB_EVENT_FILL_BUFFER);
- if ((me->mFlags & AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD) == 0 &&
- actualSize == 0 && buffer->size > 0 && me->mNextOutput == NULL) {
- // We've reached EOS but the audio track is not stopped yet,
- // keep playing silence.
+ // Log when no data is returned from the callback.
+ // (1) We may have no data (especially with network streaming sources).
+ // (2) We may have reached the EOS and the audio track is not stopped yet.
+ // Note that AwesomePlayer/AudioPlayer will only return zero size when it reaches the EOS.
+ // NuPlayerRenderer will return zero when it doesn't have data (it doesn't block to fill).
+ //
+ // This is a benign busy-wait, with the next data request generated 10 ms or more later;
+ // nevertheless for power reasons, we don't want to see too many of these.
- memset(buffer->raw, 0, buffer->size);
- actualSize = buffer->size;
- }
+ ALOGV_IF(actualSize == 0 && buffer->size > 0, "callbackwrapper: empty buffer returned");
+ me->mBytesWritten += actualSize; // benign race with reader.
buffer->size = actualSize;
} break;
-
case AudioTrack::EVENT_STREAM_END:
+ // currently only occurs for offloaded callbacks
ALOGV("callbackwrapper: deliver EVENT_STREAM_END");
(*me->mCallback)(me, NULL /* buffer */, 0 /* size */,
me->mCallbackCookie, CB_EVENT_STREAM_END);
@@ -1879,11 +1882,15 @@ void MediaPlayerService::AudioOutput::CallbackWrapper(
break;
case AudioTrack::EVENT_UNDERRUN:
- // This occurs when there is no data available, typically occurring
+ // This occurs when there is no data available, typically
// when there is a failure to supply data to the AudioTrack. It can also
// occur in non-offloaded mode when the audio device comes out of standby.
//
- // If you see this at the start of playback, there probably was a glitch.
+ // If an AudioTrack underruns it outputs silence. Since this happens suddenly
+ // it may sound like an audible pop or glitch.
+ //
+ // The underrun event is sent once per track underrun; the condition is reset
+ // when more data is sent to the AudioTrack.
ALOGI("callbackwrapper: EVENT_UNDERRUN (discarded)");
break;