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Diffstat (limited to 'media/libstagefright/OMXCodec.cpp')
-rw-r--r--media/libstagefright/OMXCodec.cpp48
1 files changed, 39 insertions, 9 deletions
diff --git a/media/libstagefright/OMXCodec.cpp b/media/libstagefright/OMXCodec.cpp
index 625922f..545ca9d 100644
--- a/media/libstagefright/OMXCodec.cpp
+++ b/media/libstagefright/OMXCodec.cpp
@@ -94,6 +94,7 @@ static sp<MediaSource> InstantiateSoftwareEncoder(
#define CODEC_LOGI(x, ...) ALOGI("[%s] "x, mComponentName, ##__VA_ARGS__)
#define CODEC_LOGV(x, ...) ALOGV("[%s] "x, mComponentName, ##__VA_ARGS__)
+#define CODEC_LOGW(x, ...) ALOGW("[%s] "x, mComponentName, ##__VA_ARGS__)
#define CODEC_LOGE(x, ...) ALOGE("[%s] "x, mComponentName, ##__VA_ARGS__)
struct OMXCodecObserver : public BnOMXObserver {
@@ -489,6 +490,13 @@ status_t OMXCodec::configureCodec(const sp<MetaData> &meta) {
CHECK(meta->findData(kKeyVorbisBooks, &type, &data, &size));
addCodecSpecificData(data, size);
+ } else if (meta->findData(kKeyOpusHeader, &type, &data, &size)) {
+ addCodecSpecificData(data, size);
+
+ CHECK(meta->findData(kKeyOpusCodecDelay, &type, &data, &size));
+ addCodecSpecificData(data, size);
+ CHECK(meta->findData(kKeyOpusSeekPreRoll, &type, &data, &size));
+ addCodecSpecificData(data, size);
}
}
@@ -1387,6 +1395,8 @@ void OMXCodec::setComponentRole(
"audio_decoder.aac", "audio_encoder.aac" },
{ MEDIA_MIMETYPE_AUDIO_VORBIS,
"audio_decoder.vorbis", "audio_encoder.vorbis" },
+ { MEDIA_MIMETYPE_AUDIO_OPUS,
+ "audio_decoder.opus", "audio_encoder.opus" },
{ MEDIA_MIMETYPE_AUDIO_G711_MLAW,
"audio_decoder.g711mlaw", "audio_encoder.g711mlaw" },
{ MEDIA_MIMETYPE_AUDIO_G711_ALAW,
@@ -1794,21 +1804,40 @@ status_t OMXCodec::allocateOutputBuffersFromNativeWindow() {
strerror(-err), -err);
return err;
}
-
- // XXX: Is this the right logic to use? It's not clear to me what the OMX
- // buffer counts refer to - how do they account for the renderer holding on
- // to buffers?
- if (def.nBufferCountActual < def.nBufferCountMin + minUndequeuedBufs) {
- OMX_U32 newBufferCount = def.nBufferCountMin + minUndequeuedBufs;
+ // FIXME: assume that surface is controlled by app (native window
+ // returns the number for the case when surface is not controlled by app)
+ minUndequeuedBufs++;
+
+ // Use conservative allocation while also trying to reduce starvation
+ //
+ // 1. allocate at least nBufferCountMin + minUndequeuedBuffers - that is the
+ // minimum needed for the consumer to be able to work
+ // 2. try to allocate two (2) additional buffers to reduce starvation from
+ // the consumer
+ CODEC_LOGI("OMX-buffers: min=%u actual=%u undeq=%d",
+ def.nBufferCountMin, def.nBufferCountActual, minUndequeuedBufs);
+
+ for (OMX_U32 extraBuffers = 2; /* condition inside loop */; extraBuffers--) {
+ OMX_U32 newBufferCount =
+ def.nBufferCountMin + minUndequeuedBufs + extraBuffers;
def.nBufferCountActual = newBufferCount;
err = mOMX->setParameter(
mNode, OMX_IndexParamPortDefinition, &def, sizeof(def));
- if (err != OK) {
- CODEC_LOGE("setting nBufferCountActual to %lu failed: %d",
- newBufferCount, err);
+
+ if (err == OK) {
+ minUndequeuedBufs += extraBuffers;
+ break;
+ }
+
+ CODEC_LOGW("setting nBufferCountActual to %lu failed: %d",
+ newBufferCount, err);
+ /* exit condition */
+ if (extraBuffers == 0) {
return err;
}
}
+ CODEC_LOGI("OMX-buffers: min=%u actual=%u undeq=%d",
+ def.nBufferCountMin, def.nBufferCountActual, minUndequeuedBufs);
err = native_window_set_buffer_count(
mNativeWindow.get(), def.nBufferCountActual);
@@ -4125,6 +4154,7 @@ static const char *audioCodingTypeString(OMX_AUDIO_CODINGTYPE type) {
"OMX_AUDIO_CodingMP3",
"OMX_AUDIO_CodingSBC",
"OMX_AUDIO_CodingVORBIS",
+ "OMX_AUDIO_CodingOPUS",
"OMX_AUDIO_CodingWMA",
"OMX_AUDIO_CodingRA",
"OMX_AUDIO_CodingMIDI",