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-rw-r--r--services/audioflinger/AudioFlinger.h37
1 files changed, 30 insertions, 7 deletions
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index ec3d202..22e5116 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -32,12 +32,14 @@
#include <utils/Errors.h>
#include <utils/threads.h>
#include <utils/SortedVector.h>
+#include <utils/TypeHelpers.h>
#include <utils/Vector.h>
#include <binder/BinderService.h>
#include <binder/MemoryDealer.h>
-#include <hardware_legacy/AudioHardwareInterface.h>
+#include <hardware/audio.h>
+#include <hardware/audio_hal.h>
#include "AudioBufferProvider.h"
@@ -49,7 +51,6 @@ class AudioMixer;
class AudioBuffer;
class AudioResampler;
-
// ----------------------------------------------------------------------------
#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
@@ -211,6 +212,9 @@ private:
AudioFlinger();
virtual ~AudioFlinger();
+ status_t initCheck() const;
+ virtual void onFirstRef();
+ audio_hw_device_t* findSuitableHwDev_l(uint32_t devices);
// Internal dump utilites.
status_t dumpPermissionDenial(int fd, const Vector<String16>& args);
@@ -268,6 +272,8 @@ private:
class EffectModule;
class EffectHandle;
class EffectChain;
+ struct AudioStreamOut;
+ struct AudioStreamIn;
class ThreadBase : public Thread {
public:
@@ -495,7 +501,7 @@ private:
void reset();
bool isOutputTrack() const {
- return (mStreamType == AudioSystem::NUM_STREAM_TYPES);
+ return (mStreamType == AUDIO_STREAM_CNT);
}
// we don't really need a lock for these
@@ -689,7 +695,7 @@ private:
SortedVector< sp<Track> > mTracks;
// mStreamTypes[] uses 1 additionnal stream type internally for the OutputTrack used by DuplicatingThread
- stream_type_t mStreamTypes[AudioSystem::NUM_STREAM_TYPES + 1];
+ stream_type_t mStreamTypes[AUDIO_STREAM_CNT + 1];
AudioStreamOut* mOutput;
float mMasterVolume;
nsecs_t mLastWriteTime;
@@ -1159,21 +1165,37 @@ private:
uint32_t mStrategy; // strategy for this effect chain
};
+ struct AudioStreamOut {
+ audio_hw_device_t *hwDev;
+ audio_stream_out_t *stream;
+
+ AudioStreamOut(audio_hw_device_t *dev, audio_stream_out_t *out) :
+ hwDev(dev), stream(out) {}
+ };
+
+ struct AudioStreamIn {
+ audio_hw_device_t *hwDev;
+ audio_stream_in_t *stream;
+
+ AudioStreamIn(audio_hw_device_t *dev, audio_stream_in_t *in) :
+ hwDev(dev), stream(in) {}
+ };
+
friend class RecordThread;
friend class PlaybackThread;
-
mutable Mutex mLock;
DefaultKeyedVector< pid_t, wp<Client> > mClients;
mutable Mutex mHardwareLock;
- AudioHardwareInterface* mAudioHardware;
+ audio_hw_device_t* mPrimaryHardwareDev;
+ Vector<audio_hw_device_t*> mAudioHwDevs;
mutable int mHardwareStatus;
DefaultKeyedVector< int, sp<PlaybackThread> > mPlaybackThreads;
- PlaybackThread::stream_type_t mStreamTypes[AudioSystem::NUM_STREAM_TYPES];
+ PlaybackThread::stream_type_t mStreamTypes[AUDIO_STREAM_CNT];
float mMasterVolume;
bool mMasterMute;
@@ -1185,6 +1207,7 @@ private:
};
+
// ----------------------------------------------------------------------------
}; // namespace android