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Diffstat (limited to 'services/audioflinger/StateQueue.h')
-rw-r--r-- | services/audioflinger/StateQueue.h | 94 |
1 files changed, 94 insertions, 0 deletions
diff --git a/services/audioflinger/StateQueue.h b/services/audioflinger/StateQueue.h new file mode 100644 index 0000000..fe72ddc --- /dev/null +++ b/services/audioflinger/StateQueue.h @@ -0,0 +1,94 @@ +/* + * Copyright (C) 2012 The Android Open Source Project + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +#ifndef ANDROID_AUDIO_STATE_QUEUE_H +#define ANDROID_AUDIO_STATE_QUEUE_H + +namespace android { + +// manages a FIFO queue of states +template<typename T> class StateQueue { + +public: + StateQueue(); + virtual ~StateQueue(); + + // Observer APIs + + // Poll for a state change. Returns a pointer to a read-only state, + // or NULL if the state has not been initialized yet. + // If a new state has not pushed by mutator since the previous poll, + // then the returned pointer will be unchanged. + // The previous state pointer is guaranteed to still be valid; + // this allows the observer to diff the previous and new states. + const T* poll(); + + // Mutator APIs + + // Begin a mutation. Returns a pointer to a read/write state, except the + // first time it is called the state is write-only and _must_ be initialized. + // Mutations cannot be nested. + // If the state is dirty and has not been pushed onto the state queue yet, then + // this new mutation will be squashed together with the previous one. + T* begin(); + + // End the current mutation and indicate whether caller modified the state. + // If didModify is true, then the state is marked dirty (in need of pushing). + // There is no rollback option because modifications are done in place. + // Does not automatically push the new state onto the state queue. + void end(bool didModify = true); + + // Push a new state, if any, out to the observer via the state queue. + // For BLOCK_NEVER, returns: + // true if not dirty, or dirty and pushed successfully + // false if dirty and not pushed because that would block; remains dirty + // For BLOCK_UNTIL_PUSHED and BLOCK_UNTIL_ACKED, always returns true. + // No-op if there are no pending modifications (not dirty), except + // for BLOCK_UNTIL_ACKED it will wait until a prior push has been acknowledged. + // Must not be called in the middle of a mutation. + enum block_t { + BLOCK_NEVER, // do not block + BLOCK_UNTIL_PUSHED, // block until there's a slot available for the push + BLOCK_UNTIL_ACKED, // also block until the push is acknowledged by the observer + }; + bool push(block_t block = BLOCK_NEVER); + + // Return whether the current state is dirty (modified and not pushed). + bool isDirty() const { return mIsDirty; } + +private: + static const unsigned kN = 4; // values != 4 are not supported by this code + T mStates[kN]; // written by mutator, read by observer + + // "volatile" is meaningless with SMP, but here it indicates that we're using atomic ops + volatile const T* mNext; // written by mutator to advance next, read by observer + volatile const T* mAck; // written by observer to acknowledge advance of next, read by mutator + + // only used by observer + const T* mCurrent; // most recent value returned by poll() + + // only used by mutator + T* mMutating; // where updates by mutator are done in place + const T* mExpecting; // what the mutator expects mAck to be set to + bool mInMutation; // whether we're currently in the middle of a mutation + bool mIsDirty; // whether mutating state has been modified since last push + bool mIsInitialized; // whether mutating state has been initialized yet + +}; // class StateQueue + +} // namespace android + +#endif // ANDROID_AUDIO_STATE_QUEUE_H |