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-rw-r--r--services/audioflinger/Threads.cpp272
1 files changed, 177 insertions, 95 deletions
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index 47dcca6..498ddb6 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -135,12 +135,12 @@ static const int kPriorityFastMixer = 3;
// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
// for the track. The client then sub-divides this into smaller buffers for its use.
-// Currently the client uses double-buffering by default, but doesn't tell us about that.
-// So for now we just assume that client is double-buffered.
-// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
-// N-buffering, so AudioFlinger could allocate the right amount of memory.
+// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
+// So for now we just assume that client is double-buffered for fast tracks.
+// FIXME It would be better for client to tell AudioFlinger the value of N,
+// so AudioFlinger could allocate the right amount of memory.
// See the client's minBufCount and mNotificationFramesAct calculations for details.
-static const int kFastTrackMultiplier = 1;
+static const int kFastTrackMultiplier = 2;
// ----------------------------------------------------------------------------
@@ -272,6 +272,7 @@ AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio
// mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
// set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
mParamStatus(NO_ERROR),
+ //FIXME: mStandby should be true here. Is this some kind of hack?
mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
// mName will be set by concrete (non-virtual) subclass
@@ -424,7 +425,7 @@ void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
result.append(buffer);
snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
result.append(buffer);
- snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
+ snprintf(buffer, SIZE, "HAL frame count: %zu\n", mFrameCount);
result.append(buffer);
snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
result.append(buffer);
@@ -432,14 +433,14 @@ void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
result.append(buffer);
snprintf(buffer, SIZE, "Format: %d\n", mFormat);
result.append(buffer);
- snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
+ snprintf(buffer, SIZE, "Frame size: %zu\n", mFrameSize);
result.append(buffer);
snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
result.append(buffer);
result.append(" Index Command");
for (size_t i = 0; i < mNewParameters.size(); ++i) {
- snprintf(buffer, SIZE, "\n %02d ", i);
+ snprintf(buffer, SIZE, "\n %02zu ", i);
result.append(buffer);
result.append(mNewParameters[i]);
}
@@ -465,7 +466,7 @@ void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>&
char buffer[SIZE];
String8 result;
- snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
+ snprintf(buffer, SIZE, "\n- %zu Effect Chains:\n", mEffectChains.size());
write(fd, buffer, strlen(buffer));
for (size_t i = 0; i < mEffectChains.size(); ++i) {
@@ -503,17 +504,7 @@ String16 AudioFlinger::ThreadBase::getWakeLockTag()
void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
{
- if (mPowerManager == 0) {
- // use checkService() to avoid blocking if power service is not up yet
- sp<IBinder> binder =
- defaultServiceManager()->checkService(String16("power"));
- if (binder == 0) {
- ALOGW("Thread %s cannot connect to the power manager service", mName);
- } else {
- mPowerManager = interface_cast<IPowerManager>(binder);
- binder->linkToDeath(mDeathRecipient);
- }
- }
+ getPowerManager_l();
if (mPowerManager != 0) {
sp<IBinder> binder = new BBinder();
status_t status;
@@ -553,6 +544,41 @@ void AudioFlinger::ThreadBase::releaseWakeLock_l()
}
}
+void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
+ Mutex::Autolock _l(mLock);
+ updateWakeLockUids_l(uids);
+}
+
+void AudioFlinger::ThreadBase::getPowerManager_l() {
+
+ if (mPowerManager == 0) {
+ // use checkService() to avoid blocking if power service is not up yet
+ sp<IBinder> binder =
+ defaultServiceManager()->checkService(String16("power"));
+ if (binder == 0) {
+ ALOGW("Thread %s cannot connect to the power manager service", mName);
+ } else {
+ mPowerManager = interface_cast<IPowerManager>(binder);
+ binder->linkToDeath(mDeathRecipient);
+ }
+ }
+}
+
+void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
+
+ getPowerManager_l();
+ if (mWakeLockToken == NULL) {
+ ALOGE("no wake lock to update!");
+ return;
+ }
+ if (mPowerManager != 0) {
+ sp<IBinder> binder = new BBinder();
+ status_t status;
+ status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
+ ALOGV("acquireWakeLock_l() %s status %d", mName, status);
+ }
+}
+
void AudioFlinger::ThreadBase::clearPowerManager()
{
Mutex::Autolock _l(mLock);
@@ -977,6 +1003,7 @@ AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinge
: ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
mNormalFrameCount(0), mMixBuffer(NULL),
mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
+ mActiveTracksGeneration(0),
// mStreamTypes[] initialized in constructor body
mOutput(output),
mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
@@ -1101,7 +1128,7 @@ void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>&
snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
result.append(buffer);
- snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
+ snprintf(buffer, SIZE, "Normal frame count: %zu\n", mNormalFrameCount);
result.append(buffer);
snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
ns2ms(systemTime() - mLastWriteTime));
@@ -1160,6 +1187,7 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac
int sessionId,
IAudioFlinger::track_flags_t *flags,
pid_t tid,
+ int uid,
status_t *status)
{
sp<Track> track;
@@ -1182,7 +1210,7 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac
(
(tid != -1) &&
((frameCount == 0) ||
- (frameCount >= (mFrameCount * kFastTrackMultiplier)))
+ (frameCount >= mFrameCount))
)
) &&
// PCM data
@@ -1190,10 +1218,8 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac
// mono or stereo
( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
(channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
-#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
// hardware sample rate
(sampleRate == mSampleRate) &&
-#endif
// normal mixer has an associated fast mixer
hasFastMixer() &&
// there are sufficient fast track slots available
@@ -1293,10 +1319,10 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac
if (!isTimed) {
track = new Track(this, client, streamType, sampleRate, format,
- channelMask, frameCount, sharedBuffer, sessionId, *flags);
+ channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
} else {
track = TimedTrack::create(this, client, streamType, sampleRate, format,
- channelMask, frameCount, sharedBuffer, sessionId);
+ channelMask, frameCount, sharedBuffer, sessionId, uid);
}
if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
lStatus = NO_MEMORY;
@@ -1432,6 +1458,9 @@ status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
track->mResetDone = false;
track->mPresentationCompleteFrames = 0;
mActiveTracks.add(track);
+ mWakeLockUids.add(track->uid());
+ mActiveTracksGeneration++;
+ mLatestActiveTrack = track;
sp<EffectChain> chain = getEffectChain_l(track->sessionId());
if (chain != 0) {
ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
@@ -1687,7 +1716,7 @@ void AudioFlinger::PlaybackThread::readOutputParameters()
}
-status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
+status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
{
if (halFrames == NULL || dspFrames == NULL) {
return BAD_VALUE;
@@ -1705,7 +1734,11 @@ status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size
*dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
return NO_ERROR;
} else {
- return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
+ status_t status;
+ uint32_t frames;
+ status = mOutput->stream->get_render_position(mOutput->stream, &frames);
+ *dspFrames = (size_t)frames;
+ return status;
}
}
@@ -1905,7 +1938,7 @@ ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
mNumWrites++;
mInWrite = false;
-
+ mStandby = false;
return bytesWritten;
}
@@ -2127,6 +2160,8 @@ bool AudioFlinger::PlaybackThread::threadLoop()
// FIXME could this be made local to while loop?
writeFrames = 0;
+ int lastGeneration = 0;
+
cacheParameters_l();
sleepTime = idleSleepTime;
@@ -2183,6 +2218,8 @@ bool AudioFlinger::PlaybackThread::threadLoop()
break;
}
releaseWakeLock_l();
+ mWakeLockUids.clear();
+ mActiveTracksGeneration++;
ALOGV("wait async completion");
mWaitWorkCV.wait(mLock);
ALOGV("async completion/wake");
@@ -2213,6 +2250,8 @@ bool AudioFlinger::PlaybackThread::threadLoop()
}
releaseWakeLock_l();
+ mWakeLockUids.clear();
+ mActiveTracksGeneration++;
// wait until we have something to do...
ALOGV("%s going to sleep", myName.string());
mWaitWorkCV.wait(mLock);
@@ -2237,11 +2276,18 @@ bool AudioFlinger::PlaybackThread::threadLoop()
// mMixerStatusIgnoringFastTracks is also updated internally
mMixerStatus = prepareTracks_l(&tracksToRemove);
+ // compare with previously applied list
+ if (lastGeneration != mActiveTracksGeneration) {
+ // update wakelock
+ updateWakeLockUids_l(mWakeLockUids);
+ lastGeneration = mActiveTracksGeneration;
+ }
+
// prevent any changes in effect chain list and in each effect chain
// during mixing and effect process as the audio buffers could be deleted
// or modified if an effect is created or deleted
lockEffectChains_l(effectChains);
- }
+ } // mLock scope ends
if (mBytesRemaining == 0) {
mCurrentWriteLength = 0;
@@ -2315,7 +2361,6 @@ if (mType == MIXER) {
}
}
- mStandby = false;
} else {
usleep(sleepTime);
}
@@ -2351,6 +2396,8 @@ if (mType == MIXER) {
}
releaseWakeLock();
+ mWakeLockUids.clear();
+ mActiveTracksGeneration++;
ALOGV("Thread %p type %d exiting", this, mType);
return false;
@@ -2364,6 +2411,8 @@ void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tra
for (size_t i=0 ; i<count ; i++) {
const sp<Track>& track = tracksToRemove.itemAt(i);
mActiveTracks.remove(track);
+ mWakeLockUids.remove(track->uid());
+ mActiveTracksGeneration++;
ALOGV("removeTracks_l removing track on session %d", track->sessionId());
sp<EffectChain> chain = getEffectChain_l(track->sessionId());
if (chain != 0) {
@@ -2926,7 +2975,6 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
VolumeProvider *vp = track;
fastTrack->mBufferProvider = eabp;
fastTrack->mVolumeProvider = vp;
- fastTrack->mSampleRate = track->mSampleRate;
fastTrack->mChannelMask = track->mChannelMask;
fastTrack->mGeneration++;
state->mTrackMask |= 1 << j;
@@ -2989,15 +3037,8 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
(mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
minFrames = desiredFrames;
}
- // It's not safe to call framesReady() for a static buffer track, so assume it's ready
- size_t framesReady;
- if (track->sharedBuffer() == 0) {
- framesReady = track->framesReady();
- } else if (track->isStopped()) {
- framesReady = 0;
- } else {
- framesReady = 1;
- }
+
+ size_t framesReady = track->framesReady();
if ((framesReady >= minFrames) && track->isReady() &&
!track->isPaused() && !track->isTerminated())
{
@@ -3110,9 +3151,9 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
mAudioMixer->setBufferProvider(name, track);
mAudioMixer->enable(name);
- mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
- mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
- mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
+ mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)(uintptr_t)vl);
+ mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)(uintptr_t)vr);
+ mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)(uintptr_t)va);
mAudioMixer->setParameter(
name,
AudioMixer::TRACK,
@@ -3120,7 +3161,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
mAudioMixer->setParameter(
name,
AudioMixer::TRACK,
- AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
+ AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
// limit track sample rate to 2 x output sample rate, which changes at re-configuration
uint32_t maxSampleRate = mSampleRate * 2;
uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
@@ -3133,7 +3174,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
name,
AudioMixer::RESAMPLE,
AudioMixer::SAMPLE_RATE,
- (void *)reqSampleRate);
+ (void *)(uintptr_t)reqSampleRate);
mAudioMixer->setParameter(
name,
AudioMixer::TRACK,
@@ -3559,6 +3600,12 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
Track* const track = t.get();
audio_track_cblk_t* cblk = track->cblk();
+ // Only consider last track started for volume and mixer state control.
+ // In theory an older track could underrun and restart after the new one starts
+ // but as we only care about the transition phase between two tracks on a
+ // direct output, it is not a problem to ignore the underrun case.
+ sp<Track> l = mLatestActiveTrack.promote();
+ bool last = l.get() == track;
// The first time a track is added we wait
// for all its buffers to be filled before processing it
@@ -3568,11 +3615,6 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
} else {
minFrames = 1;
}
- // Only consider last track started for volume and mixer state control.
- // This is the last entry in mActiveTracks unless a track underruns.
- // As we only care about the transition phase between two tracks on a
- // direct output, it is not a problem to ignore the underrun case.
- bool last = (i == (count - 1));
if ((track->framesReady() >= minFrames) && track->isReady() &&
!track->isPaused() && !track->isTerminated())
@@ -3599,7 +3641,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
} else {
// clear effect chain input buffer if the last active track started underruns
// to avoid sending previous audio buffer again to effects
- if (!mEffectChains.isEmpty() && (i == (count -1))) {
+ if (!mEffectChains.isEmpty() && last) {
mEffectChains[0]->clearInputBuffer();
}
@@ -3611,7 +3653,8 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
// TODO: implement behavior for compressed audio
size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
size_t framesWritten = mBytesWritten / mFrameSize;
- if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
+ if (mStandby || !last ||
+ track->presentationComplete(framesWritten, audioHALFrames)) {
if (track->isStopped()) {
track->reset();
}
@@ -3624,6 +3667,9 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
if (--(track->mRetryCount) <= 0) {
ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
tracksToRemove->add(track);
+ // indicate to client process that the track was disabled because of underrun;
+ // it will then automatically call start() when data is available
+ android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
} else if (last) {
mixerStatus = MIXER_TRACKS_ENABLED;
}
@@ -3809,7 +3855,12 @@ bool AudioFlinger::AsyncCallbackThread::threadLoop()
{
Mutex::Autolock _l(mLock);
- mWaitWorkCV.wait(mLock);
+ while (!((mWriteAckSequence & 1) ||
+ (mDrainSequence & 1) ||
+ exitPending())) {
+ mWaitWorkCV.wait(mLock);
+ }
+
if (exitPending()) {
break;
}
@@ -3886,11 +3937,8 @@ AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
mFlushPending(false),
mPausedBytesRemaining(0)
{
-}
-
-AudioFlinger::OffloadThread::~OffloadThread()
-{
- mPreviousTrack.clear();
+ //FIXME: mStandby should be set to true by ThreadBase constructor
+ mStandby = true;
}
void AudioFlinger::OffloadThread::threadLoop_exit()
@@ -3927,24 +3975,13 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr
}
Track* const track = t.get();
audio_track_cblk_t* cblk = track->cblk();
- if (mPreviousTrack != NULL) {
- if (t != mPreviousTrack) {
- // Flush any data still being written from last track
- mBytesRemaining = 0;
- if (mPausedBytesRemaining) {
- // Last track was paused so we also need to flush saved
- // mixbuffer state and invalidate track so that it will
- // re-submit that unwritten data when it is next resumed
- mPausedBytesRemaining = 0;
- // Invalidate is a bit drastic - would be more efficient
- // to have a flag to tell client that some of the
- // previously written data was lost
- mPreviousTrack->invalidate();
- }
- }
- }
- mPreviousTrack = t;
- bool last = (i == (count - 1));
+ // Only consider last track started for volume and mixer state control.
+ // In theory an older track could underrun and restart after the new one starts
+ // but as we only care about the transition phase between two tracks on a
+ // direct output, it is not a problem to ignore the underrun case.
+ sp<Track> l = mLatestActiveTrack.promote();
+ bool last = l.get() == track;
+
if (track->isPausing()) {
track->setPaused();
if (last) {
@@ -3992,6 +4029,31 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr
}
if (last) {
+ sp<Track> previousTrack = mPreviousTrack.promote();
+ if (previousTrack != 0) {
+ if (track != previousTrack.get()) {
+ // Flush any data still being written from last track
+ mBytesRemaining = 0;
+ if (mPausedBytesRemaining) {
+ // Last track was paused so we also need to flush saved
+ // mixbuffer state and invalidate track so that it will
+ // re-submit that unwritten data when it is next resumed
+ mPausedBytesRemaining = 0;
+ // Invalidate is a bit drastic - would be more efficient
+ // to have a flag to tell client that some of the
+ // previously written data was lost
+ previousTrack->invalidate();
+ }
+ // flush data already sent to the DSP if changing audio session as audio
+ // comes from a different source. Also invalidate previous track to force a
+ // seek when resuming.
+ if (previousTrack->sessionId() != track->sessionId()) {
+ previousTrack->invalidate();
+ mFlushPending = true;
+ }
+ }
+ }
+ mPreviousTrack = track;
// reset retry count
track->mRetryCount = kMaxTrackRetriesOffload;
mActiveTrack = t;
@@ -4008,22 +4070,27 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr
// has been written
ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
- if (last) {
- sleepTime = 0;
- standbyTime = systemTime() + standbyDelay;
- mixerStatus = MIXER_DRAIN_TRACK;
- mDrainSequence += 2;
+ // do not drain if no data was ever sent to HAL (mStandby == true)
+ if (last && !mStandby) {
+ // do not modify drain sequence if we are already draining. This happens
+ // when resuming from pause after drain.
+ if ((mDrainSequence & 1) == 0) {
+ sleepTime = 0;
+ standbyTime = systemTime() + standbyDelay;
+ mixerStatus = MIXER_DRAIN_TRACK;
+ mDrainSequence += 2;
+ }
if (mHwPaused) {
// It is possible to move from PAUSED to STOPPING_1 without
// a resume so we must ensure hardware is running
- mOutput->stream->resume(mOutput->stream);
+ doHwResume = true;
mHwPaused = false;
}
}
}
} else if (track->isStopping_2()) {
- // Drain has completed, signal presentation complete
- if (!(mDrainSequence & 1) || !last) {
+ // Drain has completed or we are in standby, signal presentation complete
+ if (!(mDrainSequence & 1) || !last || mStandby) {
track->mState = TrackBase::STOPPED;
size_t audioHALFrames =
(mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
@@ -4040,6 +4107,9 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr
ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
track->name());
tracksToRemove->add(track);
+ // indicate to client process that the track was disabled because of underrun;
+ // it will then automatically call start() when data is available
+ android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
} else if (last){
mixerStatus = MIXER_TRACKS_ENABLED;
}
@@ -4053,7 +4123,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr
// If a flush is pending and a track is active but the HW is not paused, force a HW pause
// before flush and then resume HW. This can happen in case of pause/flush/resume
// if resume is received before pause is executed.
- if (doHwPause || (mFlushPending && !mHwPaused && (count != 0))) {
+ if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
mOutput->stream->pause(mOutput->stream);
if (!doHwPause) {
doHwResume = true;
@@ -4063,7 +4133,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr
flushHw_l();
mFlushPending = false;
}
- if (doHwResume) {
+ if (!mStandby && doHwResume) {
mOutput->stream->resume(mOutput->stream);
}
@@ -4185,6 +4255,7 @@ ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
for (size_t i = 0; i < outputTracks.size(); i++) {
outputTracks[i]->write(mMixBuffer, writeFrames);
}
+ mStandby = false;
return (ssize_t)mixBufferSize;
}
@@ -4216,7 +4287,8 @@ void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
mSampleRate,
mFormat,
mChannelMask,
- frameCount);
+ frameCount,
+ IPCThreadState::self()->getCallingUid());
if (outputTrack->cblk() != NULL) {
thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
mOutputTracks.add(outputTrack);
@@ -4318,7 +4390,6 @@ AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
snprintf(mName, kNameLength, "AudioIn_%X", id);
readInputParameters();
- mClientUid = IPCThreadState::self()->getCallingUid();
}
@@ -4350,7 +4421,11 @@ bool AudioFlinger::RecordThread::threadLoop()
nsecs_t lastWarning = 0;
inputStandBy();
- acquireWakeLock(mClientUid);
+ {
+ Mutex::Autolock _l(mLock);
+ activeTrack = mActiveTrack;
+ acquireWakeLock_l(activeTrack != 0 ? activeTrack->uid() : -1);
+ }
// used to verify we've read at least once before evaluating how many bytes were read
bool readOnce = false;
@@ -4363,6 +4438,12 @@ bool AudioFlinger::RecordThread::threadLoop()
{ // scope for mLock
Mutex::Autolock _l(mLock);
checkForNewParameters_l();
+ if (mActiveTrack != 0 && activeTrack != mActiveTrack) {
+ SortedVector<int> tmp;
+ tmp.add(mActiveTrack->uid());
+ updateWakeLockUids_l(tmp);
+ }
+ activeTrack = mActiveTrack;
if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
standby();
@@ -4375,7 +4456,7 @@ bool AudioFlinger::RecordThread::threadLoop()
// go to sleep
mWaitWorkCV.wait(mLock);
ALOGV("RecordThread: loop starting");
- acquireWakeLock_l(mClientUid);
+ acquireWakeLock_l(mActiveTrack != 0 ? mActiveTrack->uid() : -1);
continue;
}
if (mActiveTrack != 0) {
@@ -4585,6 +4666,7 @@ sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createR
audio_channel_mask_t channelMask,
size_t frameCount,
int sessionId,
+ int uid,
IAudioFlinger::track_flags_t *flags,
pid_t tid,
status_t *status)
@@ -4604,7 +4686,7 @@ sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createR
(
(tid != -1) &&
((frameCount == 0) ||
- (frameCount >= (mFrameCount * kFastTrackMultiplier)))
+ (frameCount >= mFrameCount))
) &&
// FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
// mono or stereo
@@ -4654,7 +4736,7 @@ sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createR
Mutex::Autolock _l(mLock);
track = new RecordTrack(this, client, sampleRate,
- format, channelMask, frameCount, sessionId);
+ format, channelMask, frameCount, sessionId, uid);
if (track->getCblk() == 0) {
ALOGE("createRecordTrack_l() no control block");
@@ -4876,9 +4958,9 @@ void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& a
result.append(buffer);
if (mActiveTrack != 0) {
- snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
+ snprintf(buffer, SIZE, "In index: %zu\n", mRsmpInIndex);
result.append(buffer);
- snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
+ snprintf(buffer, SIZE, "Buffer size: %zu bytes\n", mBufferSize);
result.append(buffer);
snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
result.append(buffer);