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-rw-r--r--services/audioflinger/Threads.cpp859
1 files changed, 701 insertions, 158 deletions
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index f27d908..296a485 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -932,13 +932,18 @@ AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinge
audio_devices_t device,
type_t type)
: ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
- mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
+ mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
// mStreamTypes[] initialized in constructor body
mOutput(output),
mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
mMixerStatus(MIXER_IDLE),
mMixerStatusIgnoringFastTracks(MIXER_IDLE),
standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
+ mBytesRemaining(0),
+ mCurrentWriteLength(0),
+ mUseAsyncWrite(false),
+ mWriteBlocked(false),
+ mDraining(false),
mScreenState(AudioFlinger::mScreenState),
// index 0 is reserved for normal mixer's submix
mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
@@ -981,7 +986,7 @@ AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinge
AudioFlinger::PlaybackThread::~PlaybackThread()
{
mAudioFlinger->unregisterWriter(mNBLogWriter);
- delete [] mMixBuffer;
+ delete [] mAllocMixBuffer;
}
void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
@@ -1187,7 +1192,22 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac
goto Exit;
}
}
+ } else if (mType == OFFLOAD) {
+ if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
+ ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
+ "for output %p with format %d",
+ sampleRate, format, channelMask, mOutput, mFormat);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
} else {
+ if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
+ ALOGE("createTrack_l() Bad parameter: format %d \""
+ "for output %p with format %d",
+ format, mOutput, mFormat);
+ lStatus = BAD_VALUE;
+ goto Exit;
+ }
// Resampler implementation limits input sampling rate to 2 x output sampling rate.
if (sampleRate > mSampleRate*2) {
ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
@@ -1233,6 +1253,7 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac
lStatus = NO_MEMORY;
goto Exit;
}
+
mTracks.add(track);
sp<EffectChain> chain = getEffectChain_l(sessionId);
@@ -1307,12 +1328,14 @@ void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, f
{
Mutex::Autolock _l(mLock);
mStreamTypes[stream].volume = value;
+ signal_l();
}
void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
{
Mutex::Autolock _l(mLock);
mStreamTypes[stream].mute = muted;
+ signal_l();
}
float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
@@ -1332,6 +1355,30 @@ status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
// the track is newly added, make sure it fills up all its
// buffers before playing. This is to ensure the client will
// effectively get the latency it requested.
+ if (!track->isOutputTrack()) {
+ TrackBase::track_state state = track->mState;
+ mLock.unlock();
+ status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
+ mLock.lock();
+ // abort track was stopped/paused while we released the lock
+ if (state != track->mState) {
+ if (status == NO_ERROR) {
+ mLock.unlock();
+ AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
+ mLock.lock();
+ }
+ return INVALID_OPERATION;
+ }
+ // abort if start is rejected by audio policy manager
+ if (status != NO_ERROR) {
+ return PERMISSION_DENIED;
+ }
+#ifdef ADD_BATTERY_DATA
+ // to track the speaker usage
+ addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
+#endif
+ }
+
track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
track->mResetDone = false;
track->mPresentationCompleteFrames = 0;
@@ -1352,14 +1399,19 @@ status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
return status;
}
-// destroyTrack_l() must be called with ThreadBase::mLock held
-void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
+bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
{
- track->mState = TrackBase::TERMINATED;
+ track->terminate();
// active tracks are removed by threadLoop()
- if (mActiveTracks.indexOf(track) < 0) {
+ bool trackActive = (mActiveTracks.indexOf(track) >= 0);
+ track->mState = TrackBase::STOPPED;
+ if (!trackActive) {
removeTrack_l(track);
+ } else if (track->isFastTrack() || track->isOffloaded()) {
+ track->mState = TrackBase::STOPPING_1;
}
+
+ return trackActive;
}
void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
@@ -1383,6 +1435,16 @@ void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
}
}
+void AudioFlinger::PlaybackThread::signal_l()
+{
+ // Thread could be blocked waiting for async
+ // so signal it to handle state changes immediately
+ // If threadLoop is currently unlocked a signal of mWaitWorkCV will
+ // be lost so we also flag to prevent it blocking on mWaitWorkCV
+ mSignalPending = true;
+ mWaitWorkCV.signal();
+}
+
String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
{
String8 out_s8 = String8("");
@@ -1428,6 +1490,57 @@ void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
mAudioFlinger->audioConfigChanged_l(event, mId, param2);
}
+void AudioFlinger::PlaybackThread::writeCallback()
+{
+ ALOG_ASSERT(mCallbackThread != 0);
+ mCallbackThread->setWriteBlocked(false);
+}
+
+void AudioFlinger::PlaybackThread::drainCallback()
+{
+ ALOG_ASSERT(mCallbackThread != 0);
+ mCallbackThread->setDraining(false);
+}
+
+void AudioFlinger::PlaybackThread::setWriteBlocked(bool value)
+{
+ Mutex::Autolock _l(mLock);
+ mWriteBlocked = value;
+ if (!value) {
+ mWaitWorkCV.signal();
+ }
+}
+
+void AudioFlinger::PlaybackThread::setDraining(bool value)
+{
+ Mutex::Autolock _l(mLock);
+ mDraining = value;
+ if (!value) {
+ mWaitWorkCV.signal();
+ }
+}
+
+// static
+int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
+ void *param,
+ void *cookie)
+{
+ AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
+ ALOGV("asyncCallback() event %d", event);
+ switch (event) {
+ case STREAM_CBK_EVENT_WRITE_READY:
+ me->writeCallback();
+ break;
+ case STREAM_CBK_EVENT_DRAIN_READY:
+ me->drainCallback();
+ break;
+ default:
+ ALOGW("asyncCallback() unknown event %d", event);
+ break;
+ }
+ return 0;
+}
+
void AudioFlinger::PlaybackThread::readOutputParameters()
{
mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
@@ -1441,6 +1554,14 @@ void AudioFlinger::PlaybackThread::readOutputParameters()
mFrameCount);
}
+ if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
+ (mOutput->stream->set_callback != NULL)) {
+ if (mOutput->stream->set_callback(mOutput->stream,
+ AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
+ mUseAsyncWrite = true;
+ }
+ }
+
// Calculate size of normal mix buffer relative to the HAL output buffer size
double multiplier = 1.0;
if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
@@ -1483,9 +1604,11 @@ void AudioFlinger::PlaybackThread::readOutputParameters()
ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
mNormalFrameCount);
- delete[] mMixBuffer;
- mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
- memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
+ delete[] mAllocMixBuffer;
+ size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
+ mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
+ mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
+ memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
// force reconfiguration of effect chains and engines to take new buffer size and audio
// parameters into account
@@ -1622,13 +1745,18 @@ void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
if (CC_UNLIKELY(count)) {
for (size_t i = 0 ; i < count ; i++) {
const sp<Track>& track = tracksToRemove.itemAt(i);
- if ((track->sharedBuffer() != 0) &&
- (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
+ if (!track->isOutputTrack()) {
AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
+#ifdef ADD_BATTERY_DATA
+ // to track the speaker usage
+ addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
+#endif
+ if (track->isTerminated()) {
+ AudioSystem::releaseOutput(mId);
+ }
}
}
}
-
}
void AudioFlinger::PlaybackThread::checkSilentMode_l()
@@ -1649,17 +1777,18 @@ void AudioFlinger::PlaybackThread::checkSilentMode_l()
}
// shared by MIXER and DIRECT, overridden by DUPLICATING
-void AudioFlinger::PlaybackThread::threadLoop_write()
+ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
{
// FIXME rewrite to reduce number of system calls
mLastWriteTime = systemTime();
mInWrite = true;
- int bytesWritten;
+ ssize_t bytesWritten;
// If an NBAIO sink is present, use it to write the normal mixer's submix
if (mNormalSink != 0) {
#define mBitShift 2 // FIXME
- size_t count = mixBufferSize >> mBitShift;
+ size_t count = mBytesRemaining >> mBitShift;
+ size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
ATRACE_BEGIN("write");
// update the setpoint when AudioFlinger::mScreenState changes
uint32_t screenState = AudioFlinger::mScreenState;
@@ -1671,7 +1800,7 @@ void AudioFlinger::PlaybackThread::threadLoop_write()
(pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
}
}
- ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
+ ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
ATRACE_END();
if (framesWritten > 0) {
bytesWritten = framesWritten << mBitShift;
@@ -1680,15 +1809,48 @@ void AudioFlinger::PlaybackThread::threadLoop_write()
}
// otherwise use the HAL / AudioStreamOut directly
} else {
- // Direct output thread.
- bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
+ // Direct output and offload threads
+ size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
+ if (mUseAsyncWrite) {
+ mWriteBlocked = true;
+ ALOG_ASSERT(mCallbackThread != 0);
+ mCallbackThread->setWriteBlocked(true);
+ }
+ bytesWritten = mOutput->stream->write(mOutput->stream,
+ mMixBuffer + offset, mBytesRemaining);
+ if (mUseAsyncWrite &&
+ ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
+ // do not wait for async callback in case of error of full write
+ mWriteBlocked = false;
+ ALOG_ASSERT(mCallbackThread != 0);
+ mCallbackThread->setWriteBlocked(false);
+ }
}
- if (bytesWritten > 0) {
- mBytesWritten += mixBufferSize;
- }
mNumWrites++;
mInWrite = false;
+
+ return bytesWritten;
+}
+
+void AudioFlinger::PlaybackThread::threadLoop_drain()
+{
+ if (mOutput->stream->drain) {
+ ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
+ if (mUseAsyncWrite) {
+ mDraining = true;
+ ALOG_ASSERT(mCallbackThread != 0);
+ mCallbackThread->setDraining(true);
+ }
+ mOutput->stream->drain(mOutput->stream,
+ (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
+ : AUDIO_DRAIN_ALL);
+ }
+}
+
+void AudioFlinger::PlaybackThread::threadLoop_exit()
+{
+ // Default implementation has nothing to do
}
/*
@@ -1929,10 +2091,29 @@ bool AudioFlinger::PlaybackThread::threadLoop()
saveOutputTracks();
- // put audio hardware into standby after short delay
- if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
- isSuspended())) {
- if (!mStandby) {
+ if (mSignalPending) {
+ // A signal was raised while we were unlocked
+ mSignalPending = false;
+ } else if (waitingAsyncCallback_l()) {
+ if (exitPending()) {
+ break;
+ }
+ releaseWakeLock_l();
+ ALOGV("wait async completion");
+ mWaitWorkCV.wait(mLock);
+ ALOGV("async completion/wake");
+ acquireWakeLock_l();
+ if (exitPending()) {
+ break;
+ }
+ if (!mActiveTracks.size() && (systemTime() > standbyTime)) {
+ continue;
+ }
+ sleepTime = 0;
+ } else if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
+ isSuspended()) {
+ // put audio hardware into standby after short delay
+ if (shouldStandby_l()) {
threadLoop_standby();
@@ -1959,7 +2140,7 @@ bool AudioFlinger::PlaybackThread::threadLoop()
mMixerStatus = MIXER_IDLE;
mMixerStatusIgnoringFastTracks = MIXER_IDLE;
mBytesWritten = 0;
-
+ mBytesRemaining = 0;
checkSilentMode_l();
standbyTime = systemTime() + standbyDelay;
@@ -1981,50 +2162,73 @@ bool AudioFlinger::PlaybackThread::threadLoop()
lockEffectChains_l(effectChains);
}
- if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
- threadLoop_mix();
- } else {
- threadLoop_sleepTime();
- }
-
- if (isSuspended()) {
- sleepTime = suspendSleepTimeUs();
- mBytesWritten += mixBufferSize;
- }
+ if (mBytesRemaining == 0) {
+ mCurrentWriteLength = 0;
+ if (mMixerStatus == MIXER_TRACKS_READY) {
+ // threadLoop_mix() sets mCurrentWriteLength
+ threadLoop_mix();
+ } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
+ && (mMixerStatus != MIXER_DRAIN_ALL)) {
+ // threadLoop_sleepTime sets sleepTime to 0 if data
+ // must be written to HAL
+ threadLoop_sleepTime();
+ if (sleepTime == 0) {
+ mCurrentWriteLength = mixBufferSize;
+ }
+ }
+ mBytesRemaining = mCurrentWriteLength;
+ if (isSuspended()) {
+ sleepTime = suspendSleepTimeUs();
+ // simulate write to HAL when suspended
+ mBytesWritten += mixBufferSize;
+ mBytesRemaining = 0;
+ }
- // only process effects if we're going to write
- if (sleepTime == 0) {
- for (size_t i = 0; i < effectChains.size(); i ++) {
- effectChains[i]->process_l();
+ // only process effects if we're going to write
+ if (sleepTime == 0) {
+ for (size_t i = 0; i < effectChains.size(); i ++) {
+ effectChains[i]->process_l();
+ }
}
}
// enable changes in effect chain
unlockEffectChains(effectChains);
- // sleepTime == 0 means we must write to audio hardware
- if (sleepTime == 0) {
-
- threadLoop_write();
-
+ if (!waitingAsyncCallback()) {
+ // sleepTime == 0 means we must write to audio hardware
+ if (sleepTime == 0) {
+ if (mBytesRemaining) {
+ ssize_t ret = threadLoop_write();
+ if (ret < 0) {
+ mBytesRemaining = 0;
+ } else {
+ mBytesWritten += ret;
+ mBytesRemaining -= ret;
+ }
+ } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
+ (mMixerStatus == MIXER_DRAIN_ALL)) {
+ threadLoop_drain();
+ }
if (mType == MIXER) {
- // write blocked detection
- nsecs_t now = systemTime();
- nsecs_t delta = now - mLastWriteTime;
- if (!mStandby && delta > maxPeriod) {
- mNumDelayedWrites++;
- if ((now - lastWarning) > kWarningThrottleNs) {
- ATRACE_NAME("underrun");
- ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
- ns2ms(delta), mNumDelayedWrites, this);
- lastWarning = now;
+ // write blocked detection
+ nsecs_t now = systemTime();
+ nsecs_t delta = now - mLastWriteTime;
+ if (!mStandby && delta > maxPeriod) {
+ mNumDelayedWrites++;
+ if ((now - lastWarning) > kWarningThrottleNs) {
+ ATRACE_NAME("underrun");
+ ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
+ ns2ms(delta), mNumDelayedWrites, this);
+ lastWarning = now;
+ }
}
- }
}
- mStandby = false;
- } else {
- usleep(sleepTime);
+ mStandby = false;
+ } else {
+ usleep(sleepTime);
+ }
}
// Finally let go of removed track(s), without the lock held
@@ -2046,8 +2250,10 @@ if (mType == MIXER) {
// is now local to this block, but will keep it for now (at least until merge done).
}
+ threadLoop_exit();
+
// for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
- if (mType == MIXER || mType == DIRECT) {
+ if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
// put output stream into standby mode
if (!mStandby) {
mOutput->stream->common.standby(&mOutput->stream->common);
@@ -2060,6 +2266,28 @@ if (mType == MIXER) {
return false;
}
+// removeTracks_l() must be called with ThreadBase::mLock held
+void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
+{
+ size_t count = tracksToRemove.size();
+ if (CC_UNLIKELY(count)) {
+ for (size_t i=0 ; i<count ; i++) {
+ const sp<Track>& track = tracksToRemove.itemAt(i);
+ mActiveTracks.remove(track);
+ ALOGV("removeTracks_l removing track on session %d", track->sessionId());
+ sp<EffectChain> chain = getEffectChain_l(track->sessionId());
+ if (chain != 0) {
+ ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
+ track->sessionId());
+ chain->decActiveTrackCnt();
+ }
+ if (track->isTerminated()) {
+ removeTrack_l(track);
+ }
+ }
+ }
+
+}
// ----------------------------------------------------------------------------
@@ -2264,7 +2492,7 @@ void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track>
PlaybackThread::threadLoop_removeTracks(tracksToRemove);
}
-void AudioFlinger::MixerThread::threadLoop_write()
+ssize_t AudioFlinger::MixerThread::threadLoop_write()
{
// FIXME we should only do one push per cycle; confirm this is true
// Start the fast mixer if it's not already running
@@ -2296,7 +2524,7 @@ void AudioFlinger::MixerThread::threadLoop_write()
sq->end(false /*didModify*/);
}
}
- PlaybackThread::threadLoop_write();
+ return PlaybackThread::threadLoop_write();
}
void AudioFlinger::MixerThread::threadLoop_standby()
@@ -2328,11 +2556,40 @@ void AudioFlinger::MixerThread::threadLoop_standby()
PlaybackThread::threadLoop_standby();
}
+// Empty implementation for standard mixer
+// Overridden for offloaded playback
+void AudioFlinger::PlaybackThread::flushOutput_l()
+{
+}
+
+bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
+{
+ return false;
+}
+
+bool AudioFlinger::PlaybackThread::shouldStandby_l()
+{
+ return !mStandby;
+}
+
+bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
+{
+ Mutex::Autolock _l(mLock);
+ return waitingAsyncCallback_l();
+}
+
// shared by MIXER and DIRECT, overridden by DUPLICATING
void AudioFlinger::PlaybackThread::threadLoop_standby()
{
ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
mOutput->stream->common.standby(&mOutput->stream->common);
+ if (mUseAsyncWrite != 0) {
+ mWriteBlocked = false;
+ mDraining = false;
+ ALOG_ASSERT(mCallbackThread != 0);
+ mCallbackThread->setWriteBlocked(false);
+ mCallbackThread->setDraining(false);
+ }
}
void AudioFlinger::MixerThread::threadLoop_mix()
@@ -2353,6 +2610,7 @@ void AudioFlinger::MixerThread::threadLoop_mix()
// mix buffers...
mAudioMixer->process(pts);
+ mCurrentWriteLength = mixBufferSize;
// increase sleep time progressively when application underrun condition clears.
// Only increase sleep time if the mixer is ready for two consecutive times to avoid
// that a steady state of alternating ready/not ready conditions keeps the sleep time
@@ -2480,7 +2738,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
switch (track->mState) {
case TrackBase::STOPPING_1:
// track stays active in STOPPING_1 state until first underrun
- if (recentUnderruns > 0) {
+ if (recentUnderruns > 0 || track->isTerminated()) {
track->mState = TrackBase::STOPPING_2;
}
break;
@@ -2522,7 +2780,6 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
// fall through
case TrackBase::STOPPING_2:
case TrackBase::PAUSED:
- case TrackBase::TERMINATED:
case TrackBase::STOPPED:
case TrackBase::FLUSHED: // flush() while active
// Check for presentation complete if track is inactive
@@ -2634,8 +2891,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
if ((framesReady >= minFrames) && track->isReady() &&
!track->isPaused() && !track->isTerminated())
{
- ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
- this);
+ ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->server, this);
mixedTracks++;
@@ -2709,6 +2965,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
}
va = (uint32_t)(v * sendLevel);
}
+
// Delegate volume control to effect in track effect chain if needed
if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
// Do not ramp volume if volume is controlled by effect
@@ -2800,8 +3057,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
chain->clearInputBuffer();
}
- ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
- cblk->server, this);
+ ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->server, this);
if ((track->sharedBuffer() != 0) || track->isTerminated() ||
track->isStopped() || track->isPaused()) {
// We have consumed all the buffers of this track.
@@ -2887,30 +3143,13 @@ track_is_ready: ;
}
// remove all the tracks that need to be...
- count = tracksToRemove->size();
- if (CC_UNLIKELY(count)) {
- for (size_t i=0 ; i<count ; i++) {
- const sp<Track>& track = tracksToRemove->itemAt(i);
- mActiveTracks.remove(track);
- if (track->mainBuffer() != mMixBuffer) {
- chain = getEffectChain_l(track->sessionId());
- if (chain != 0) {
- ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
- track->sessionId());
- chain->decActiveTrackCnt();
- }
- }
- if (track->isTerminated()) {
- removeTrack_l(track);
- }
- }
- }
+ removeTracks_l(*tracksToRemove);
// mix buffer must be cleared if all tracks are connected to an
// effect chain as in this case the mixer will not write to
// mix buffer and track effects will accumulate into it
- if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
- (mixedTracks == 0 && fastTracks > 0)) {
+ if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
+ (mixedTracks == 0 && fastTracks > 0))) {
// FIXME as a performance optimization, should remember previous zero status
memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
}
@@ -3142,10 +3381,63 @@ AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& aud
{
}
+AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
+ AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
+ ThreadBase::type_t type)
+ : PlaybackThread(audioFlinger, output, id, device, type)
+ // mLeftVolFloat, mRightVolFloat
+{
+}
+
AudioFlinger::DirectOutputThread::~DirectOutputThread()
{
}
+void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
+{
+ audio_track_cblk_t* cblk = track->cblk();
+ float left, right;
+
+ if (mMasterMute || mStreamTypes[track->streamType()].mute) {
+ left = right = 0;
+ } else {
+ float typeVolume = mStreamTypes[track->streamType()].volume;
+ float v = mMasterVolume * typeVolume;
+ AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
+ uint32_t vlr = proxy->getVolumeLR();
+ float v_clamped = v * (vlr & 0xFFFF);
+ if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ left = v_clamped/MAX_GAIN;
+ v_clamped = v * (vlr >> 16);
+ if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
+ right = v_clamped/MAX_GAIN;
+ }
+
+ if (lastTrack) {
+ if (left != mLeftVolFloat || right != mRightVolFloat) {
+ mLeftVolFloat = left;
+ mRightVolFloat = right;
+
+ // Convert volumes from float to 8.24
+ uint32_t vl = (uint32_t)(left * (1 << 24));
+ uint32_t vr = (uint32_t)(right * (1 << 24));
+
+ // Delegate volume control to effect in track effect chain if needed
+ // only one effect chain can be present on DirectOutputThread, so if
+ // there is one, the track is connected to it
+ if (!mEffectChains.isEmpty()) {
+ mEffectChains[0]->setVolume_l(&vl, &vr);
+ left = (float)vl / (1 << 24);
+ right = (float)vr / (1 << 24);
+ }
+ if (mOutput->stream->set_volume) {
+ mOutput->stream->set_volume(mOutput->stream, left, right);
+ }
+ }
+ }
+}
+
+
AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
Vector< sp<Track> > *tracksToRemove
)
@@ -3172,6 +3464,12 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
} else {
minFrames = 1;
}
+ // Only consider last track started for volume and mixer state control.
+ // This is the last entry in mActiveTracks unless a track underruns.
+ // As we only care about the transition phase between two tracks on a
+ // direct output, it is not a problem to ignore the underrun case.
+ bool last = (i == (count - 1));
+
if ((track->framesReady() >= minFrames) && track->isReady() &&
!track->isPaused() && !track->isTerminated())
{
@@ -3186,52 +3484,8 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
}
// compute volume for this track
- float left, right;
- if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) {
- left = right = 0;
- if (track->isPausing()) {
- track->setPaused();
- }
- } else {
- float typeVolume = mStreamTypes[track->streamType()].volume;
- float v = mMasterVolume * typeVolume;
- uint32_t vlr = track->mAudioTrackServerProxy->getVolumeLR();
- float v_clamped = v * (vlr & 0xFFFF);
- if (v_clamped > MAX_GAIN) {
- v_clamped = MAX_GAIN;
- }
- left = v_clamped/MAX_GAIN;
- v_clamped = v * (vlr >> 16);
- if (v_clamped > MAX_GAIN) {
- v_clamped = MAX_GAIN;
- }
- right = v_clamped/MAX_GAIN;
- }
- // Only consider last track started for volume and mixer state control.
- // This is the last entry in mActiveTracks unless a track underruns.
- // As we only care about the transition phase between two tracks on a
- // direct output, it is not a problem to ignore the underrun case.
- if (i == (count - 1)) {
- if (left != mLeftVolFloat || right != mRightVolFloat) {
- mLeftVolFloat = left;
- mRightVolFloat = right;
-
- // Convert volumes from float to 8.24
- uint32_t vl = (uint32_t)(left * (1 << 24));
- uint32_t vr = (uint32_t)(right * (1 << 24));
-
- // Delegate volume control to effect in track effect chain if needed
- // only one effect chain can be present on DirectOutputThread, so if
- // there is one, the track is connected to it
- if (!mEffectChains.isEmpty()) {
- // Do not ramp volume if volume is controlled by effect
- mEffectChains[0]->setVolume_l(&vl, &vr);
- left = (float)vl / (1 << 24);
- right = (float)vr / (1 << 24);
- }
- mOutput->stream->set_volume(mOutput->stream, left, right);
- }
-
+ processVolume_l(track, last);
+ if (last) {
// reset retry count
track->mRetryCount = kMaxTrackRetriesDirect;
mActiveTrack = t;
@@ -3265,7 +3519,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
if (--(track->mRetryCount) <= 0) {
ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
tracksToRemove->add(track);
- } else if (i == (count -1)){
+ } else if (last) {
mixerStatus = MIXER_TRACKS_ENABLED;
}
}
@@ -3273,21 +3527,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
}
// remove all the tracks that need to be...
- count = tracksToRemove->size();
- if (CC_UNLIKELY(count)) {
- for (size_t i = 0 ; i < count ; i++) {
- const sp<Track>& track = tracksToRemove->itemAt(i);
- mActiveTracks.remove(track);
- if (!mEffectChains.isEmpty()) {
- ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
- track->sessionId());
- mEffectChains[0]->decActiveTrackCnt();
- }
- if (track->isTerminated()) {
- removeTrack_l(track);
- }
- }
- }
+ removeTracks_l(*tracksToRemove);
return mixerStatus;
}
@@ -3310,10 +3550,10 @@ void AudioFlinger::DirectOutputThread::threadLoop_mix()
curBuf += buffer.frameCount * mFrameSize;
mActiveTrack->releaseBuffer(&buffer);
}
+ mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
sleepTime = 0;
standbyTime = systemTime() + standbyDelay;
mActiveTrack.clear();
-
}
void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
@@ -3434,6 +3674,307 @@ void AudioFlinger::DirectOutputThread::cacheParameters_l()
// ----------------------------------------------------------------------------
+AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
+ const sp<AudioFlinger::OffloadThread>& offloadThread)
+ : Thread(false /*canCallJava*/),
+ mOffloadThread(offloadThread),
+ mWriteBlocked(false),
+ mDraining(false)
+{
+}
+
+AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
+{
+}
+
+void AudioFlinger::AsyncCallbackThread::onFirstRef()
+{
+ run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
+}
+
+bool AudioFlinger::AsyncCallbackThread::threadLoop()
+{
+ while (!exitPending()) {
+ bool writeBlocked;
+ bool draining;
+
+ {
+ Mutex::Autolock _l(mLock);
+ mWaitWorkCV.wait(mLock);
+ if (exitPending()) {
+ break;
+ }
+ writeBlocked = mWriteBlocked;
+ draining = mDraining;
+ ALOGV("AsyncCallbackThread mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
+ }
+ {
+ sp<AudioFlinger::OffloadThread> offloadThread = mOffloadThread.promote();
+ if (offloadThread != 0) {
+ if (writeBlocked == false) {
+ offloadThread->setWriteBlocked(false);
+ }
+ if (draining == false) {
+ offloadThread->setDraining(false);
+ }
+ }
+ }
+ }
+ return false;
+}
+
+void AudioFlinger::AsyncCallbackThread::exit()
+{
+ ALOGV("AsyncCallbackThread::exit");
+ Mutex::Autolock _l(mLock);
+ requestExit();
+ mWaitWorkCV.broadcast();
+}
+
+void AudioFlinger::AsyncCallbackThread::setWriteBlocked(bool value)
+{
+ Mutex::Autolock _l(mLock);
+ mWriteBlocked = value;
+ if (!value) {
+ mWaitWorkCV.signal();
+ }
+}
+
+void AudioFlinger::AsyncCallbackThread::setDraining(bool value)
+{
+ Mutex::Autolock _l(mLock);
+ mDraining = value;
+ if (!value) {
+ mWaitWorkCV.signal();
+ }
+}
+
+
+// ----------------------------------------------------------------------------
+AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
+ AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
+ : DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
+ mHwPaused(false),
+ mPausedBytesRemaining(0)
+{
+ mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
+}
+
+AudioFlinger::OffloadThread::~OffloadThread()
+{
+ mPreviousTrack.clear();
+}
+
+void AudioFlinger::OffloadThread::threadLoop_exit()
+{
+ if (mFlushPending || mHwPaused) {
+ // If a flush is pending or track was paused, just discard buffered data
+ flushHw_l();
+ } else {
+ mMixerStatus = MIXER_DRAIN_ALL;
+ threadLoop_drain();
+ }
+ mCallbackThread->exit();
+ PlaybackThread::threadLoop_exit();
+}
+
+AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
+ Vector< sp<Track> > *tracksToRemove
+)
+{
+ ALOGV("OffloadThread::prepareTracks_l");
+ size_t count = mActiveTracks.size();
+
+ mixer_state mixerStatus = MIXER_IDLE;
+ if (mFlushPending) {
+ flushHw_l();
+ mFlushPending = false;
+ }
+ // find out which tracks need to be processed
+ for (size_t i = 0; i < count; i++) {
+ sp<Track> t = mActiveTracks[i].promote();
+ // The track died recently
+ if (t == 0) {
+ continue;
+ }
+ Track* const track = t.get();
+ audio_track_cblk_t* cblk = track->cblk();
+ if (mPreviousTrack != NULL) {
+ if (t != mPreviousTrack) {
+ // Flush any data still being written from last track
+ mBytesRemaining = 0;
+ if (mPausedBytesRemaining) {
+ // Last track was paused so we also need to flush saved
+ // mixbuffer state and invalidate track so that it will
+ // re-submit that unwritten data when it is next resumed
+ mPausedBytesRemaining = 0;
+ // Invalidate is a bit drastic - would be more efficient
+ // to have a flag to tell client that some of the
+ // previously written data was lost
+ mPreviousTrack->invalidate();
+ }
+ }
+ }
+ mPreviousTrack = t;
+ bool last = (i == (count - 1));
+ if (track->isPausing()) {
+ track->setPaused();
+ if (last) {
+ if (!mHwPaused) {
+ mOutput->stream->pause(mOutput->stream);
+ mHwPaused = true;
+ }
+ // If we were part way through writing the mixbuffer to
+ // the HAL we must save this until we resume
+ // BUG - this will be wrong if a different track is made active,
+ // in that case we want to discard the pending data in the
+ // mixbuffer and tell the client to present it again when the
+ // track is resumed
+ mPausedWriteLength = mCurrentWriteLength;
+ mPausedBytesRemaining = mBytesRemaining;
+ mBytesRemaining = 0; // stop writing
+ }
+ tracksToRemove->add(track);
+ } else if (track->framesReady() && track->isReady() &&
+ !track->isPaused() && !track->isTerminated()) {
+ ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->server);
+ if (track->mFillingUpStatus == Track::FS_FILLED) {
+ track->mFillingUpStatus = Track::FS_ACTIVE;
+ mLeftVolFloat = mRightVolFloat = 0;
+ if (track->mState == TrackBase::RESUMING) {
+ if (CC_UNLIKELY(mPausedBytesRemaining)) {
+ // Need to continue write that was interrupted
+ mCurrentWriteLength = mPausedWriteLength;
+ mBytesRemaining = mPausedBytesRemaining;
+ mPausedBytesRemaining = 0;
+ }
+ track->mState = TrackBase::ACTIVE;
+ }
+ }
+
+ if (last) {
+ if (mHwPaused) {
+ mOutput->stream->resume(mOutput->stream);
+ mHwPaused = false;
+ // threadLoop_mix() will handle the case that we need to
+ // resume an interrupted write
+ }
+ // reset retry count
+ track->mRetryCount = kMaxTrackRetriesOffload;
+ mActiveTrack = t;
+ mixerStatus = MIXER_TRACKS_READY;
+ }
+ } else {
+ ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->server);
+ if (track->isStopping_1()) {
+ // Hardware buffer can hold a large amount of audio so we must
+ // wait for all current track's data to drain before we say
+ // that the track is stopped.
+ if (mBytesRemaining == 0) {
+ // Only start draining when all data in mixbuffer
+ // has been written
+ ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
+ track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
+ sleepTime = 0;
+ standbyTime = systemTime() + standbyDelay;
+ if (last) {
+ mixerStatus = MIXER_DRAIN_TRACK;
+ if (mHwPaused) {
+ // It is possible to move from PAUSED to STOPPING_1 without
+ // a resume so we must ensure hardware is running
+ mOutput->stream->resume(mOutput->stream);
+ mHwPaused = false;
+ }
+ }
+ }
+ } else if (track->isStopping_2()) {
+ // Drain has completed, signal presentation complete
+ if (!mDraining || !last) {
+ track->mState = TrackBase::STOPPED;
+ size_t audioHALFrames =
+ (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
+ size_t framesWritten =
+ mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
+ track->presentationComplete(framesWritten, audioHALFrames);
+ track->reset();
+ tracksToRemove->add(track);
+ }
+ } else {
+ // No buffers for this track. Give it a few chances to
+ // fill a buffer, then remove it from active list.
+ if (--(track->mRetryCount) <= 0) {
+ ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
+ track->name());
+ tracksToRemove->add(track);
+ } else if (last){
+ mixerStatus = MIXER_TRACKS_ENABLED;
+ }
+ }
+ }
+ // compute volume for this track
+ processVolume_l(track, last);
+ }
+ // remove all the tracks that need to be...
+ removeTracks_l(*tracksToRemove);
+
+ return mixerStatus;
+}
+
+void AudioFlinger::OffloadThread::flushOutput_l()
+{
+ mFlushPending = true;
+}
+
+// must be called with thread mutex locked
+bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
+{
+ ALOGV("waitingAsyncCallback_l mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
+ if (mUseAsyncWrite && (mWriteBlocked || mDraining)) {
+ return true;
+ }
+ return false;
+}
+
+// must be called with thread mutex locked
+bool AudioFlinger::OffloadThread::shouldStandby_l()
+{
+ bool TrackPaused = false;
+
+ // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
+ // after a timeout and we will enter standby then.
+ if (mTracks.size() > 0) {
+ TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
+ }
+
+ return !mStandby && !TrackPaused;
+}
+
+
+bool AudioFlinger::OffloadThread::waitingAsyncCallback()
+{
+ Mutex::Autolock _l(mLock);
+ return waitingAsyncCallback_l();
+}
+
+void AudioFlinger::OffloadThread::flushHw_l()
+{
+ mOutput->stream->flush(mOutput->stream);
+ // Flush anything still waiting in the mixbuffer
+ mCurrentWriteLength = 0;
+ mBytesRemaining = 0;
+ mPausedWriteLength = 0;
+ mPausedBytesRemaining = 0;
+ if (mUseAsyncWrite) {
+ mWriteBlocked = false;
+ mDraining = false;
+ ALOG_ASSERT(mCallbackThread != 0);
+ mCallbackThread->setWriteBlocked(false);
+ mCallbackThread->setDraining(false);
+ }
+}
+
+// ----------------------------------------------------------------------------
+
AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
: MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
@@ -3460,6 +4001,7 @@ void AudioFlinger::DuplicatingThread::threadLoop_mix()
}
sleepTime = 0;
writeFrames = mNormalFrameCount;
+ mCurrentWriteLength = mixBufferSize;
standbyTime = systemTime() + standbyDelay;
}
@@ -3483,12 +4025,12 @@ void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
}
}
-void AudioFlinger::DuplicatingThread::threadLoop_write()
+ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
{
for (size_t i = 0; i < outputTracks.size(); i++) {
outputTracks[i]->write(mMixBuffer, writeFrames);
}
- mBytesWritten += mixBufferSize;
+ return (ssize_t)mixBufferSize;
}
void AudioFlinger::DuplicatingThread::threadLoop_standby()
@@ -3682,7 +4224,10 @@ bool AudioFlinger::RecordThread::threadLoop()
continue;
}
if (mActiveTrack != 0) {
- if (mActiveTrack->mState == TrackBase::PAUSING) {
+ if (mActiveTrack->isTerminated()) {
+ removeTrack_l(mActiveTrack);
+ mActiveTrack.clear();
+ } else if (mActiveTrack->mState == TrackBase::PAUSING) {
standby();
mActiveTrack.clear();
mStartStopCond.broadcast();
@@ -3701,9 +4246,6 @@ bool AudioFlinger::RecordThread::threadLoop()
mStartStopCond.broadcast();
}
mStandby = false;
- } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
- removeTrack_l(mActiveTrack);
- mActiveTrack.clear();
}
}
lockEffectChains_l(effectChains);
@@ -4083,7 +4625,8 @@ status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
// destroyTrack_l() must be called with ThreadBase::mLock held
void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
{
- track->mState = TrackBase::TERMINATED;
+ track->terminate();
+ track->mState = TrackBase::STOPPED;
// active tracks are removed by threadLoop()
if (mActiveTrack != track) {
removeTrack_l(track);