diff options
Diffstat (limited to 'services/audioflinger/Threads.cpp')
-rw-r--r-- | services/audioflinger/Threads.cpp | 859 |
1 files changed, 701 insertions, 158 deletions
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp index f27d908..296a485 100644 --- a/services/audioflinger/Threads.cpp +++ b/services/audioflinger/Threads.cpp @@ -932,13 +932,18 @@ AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinge audio_devices_t device, type_t type) : ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type), - mMixBuffer(NULL), mSuspended(0), mBytesWritten(0), + mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0), // mStreamTypes[] initialized in constructor body mOutput(output), mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false), mMixerStatus(MIXER_IDLE), mMixerStatusIgnoringFastTracks(MIXER_IDLE), standbyDelay(AudioFlinger::mStandbyTimeInNsecs), + mBytesRemaining(0), + mCurrentWriteLength(0), + mUseAsyncWrite(false), + mWriteBlocked(false), + mDraining(false), mScreenState(AudioFlinger::mScreenState), // index 0 is reserved for normal mixer's submix mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1) @@ -981,7 +986,7 @@ AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinge AudioFlinger::PlaybackThread::~PlaybackThread() { mAudioFlinger->unregisterWriter(mNBLogWriter); - delete [] mMixBuffer; + delete [] mAllocMixBuffer; } void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args) @@ -1187,7 +1192,22 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac goto Exit; } } + } else if (mType == OFFLOAD) { + if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) { + ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \"" + "for output %p with format %d", + sampleRate, format, channelMask, mOutput, mFormat); + lStatus = BAD_VALUE; + goto Exit; + } } else { + if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) { + ALOGE("createTrack_l() Bad parameter: format %d \"" + "for output %p with format %d", + format, mOutput, mFormat); + lStatus = BAD_VALUE; + goto Exit; + } // Resampler implementation limits input sampling rate to 2 x output sampling rate. if (sampleRate > mSampleRate*2) { ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate); @@ -1233,6 +1253,7 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac lStatus = NO_MEMORY; goto Exit; } + mTracks.add(track); sp<EffectChain> chain = getEffectChain_l(sessionId); @@ -1307,12 +1328,14 @@ void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, f { Mutex::Autolock _l(mLock); mStreamTypes[stream].volume = value; + signal_l(); } void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted) { Mutex::Autolock _l(mLock); mStreamTypes[stream].mute = muted; + signal_l(); } float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const @@ -1332,6 +1355,30 @@ status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) // the track is newly added, make sure it fills up all its // buffers before playing. This is to ensure the client will // effectively get the latency it requested. + if (!track->isOutputTrack()) { + TrackBase::track_state state = track->mState; + mLock.unlock(); + status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId()); + mLock.lock(); + // abort track was stopped/paused while we released the lock + if (state != track->mState) { + if (status == NO_ERROR) { + mLock.unlock(); + AudioSystem::stopOutput(mId, track->streamType(), track->sessionId()); + mLock.lock(); + } + return INVALID_OPERATION; + } + // abort if start is rejected by audio policy manager + if (status != NO_ERROR) { + return PERMISSION_DENIED; + } +#ifdef ADD_BATTERY_DATA + // to track the speaker usage + addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart); +#endif + } + track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING; track->mResetDone = false; track->mPresentationCompleteFrames = 0; @@ -1352,14 +1399,19 @@ status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track) return status; } -// destroyTrack_l() must be called with ThreadBase::mLock held -void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) +bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track) { - track->mState = TrackBase::TERMINATED; + track->terminate(); // active tracks are removed by threadLoop() - if (mActiveTracks.indexOf(track) < 0) { + bool trackActive = (mActiveTracks.indexOf(track) >= 0); + track->mState = TrackBase::STOPPED; + if (!trackActive) { removeTrack_l(track); + } else if (track->isFastTrack() || track->isOffloaded()) { + track->mState = TrackBase::STOPPING_1; } + + return trackActive; } void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track) @@ -1383,6 +1435,16 @@ void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track) } } +void AudioFlinger::PlaybackThread::signal_l() +{ + // Thread could be blocked waiting for async + // so signal it to handle state changes immediately + // If threadLoop is currently unlocked a signal of mWaitWorkCV will + // be lost so we also flag to prevent it blocking on mWaitWorkCV + mSignalPending = true; + mWaitWorkCV.signal(); +} + String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys) { String8 out_s8 = String8(""); @@ -1428,6 +1490,57 @@ void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) { mAudioFlinger->audioConfigChanged_l(event, mId, param2); } +void AudioFlinger::PlaybackThread::writeCallback() +{ + ALOG_ASSERT(mCallbackThread != 0); + mCallbackThread->setWriteBlocked(false); +} + +void AudioFlinger::PlaybackThread::drainCallback() +{ + ALOG_ASSERT(mCallbackThread != 0); + mCallbackThread->setDraining(false); +} + +void AudioFlinger::PlaybackThread::setWriteBlocked(bool value) +{ + Mutex::Autolock _l(mLock); + mWriteBlocked = value; + if (!value) { + mWaitWorkCV.signal(); + } +} + +void AudioFlinger::PlaybackThread::setDraining(bool value) +{ + Mutex::Autolock _l(mLock); + mDraining = value; + if (!value) { + mWaitWorkCV.signal(); + } +} + +// static +int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event, + void *param, + void *cookie) +{ + AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie; + ALOGV("asyncCallback() event %d", event); + switch (event) { + case STREAM_CBK_EVENT_WRITE_READY: + me->writeCallback(); + break; + case STREAM_CBK_EVENT_DRAIN_READY: + me->drainCallback(); + break; + default: + ALOGW("asyncCallback() unknown event %d", event); + break; + } + return 0; +} + void AudioFlinger::PlaybackThread::readOutputParameters() { mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common); @@ -1441,6 +1554,14 @@ void AudioFlinger::PlaybackThread::readOutputParameters() mFrameCount); } + if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) && + (mOutput->stream->set_callback != NULL)) { + if (mOutput->stream->set_callback(mOutput->stream, + AudioFlinger::PlaybackThread::asyncCallback, this) == 0) { + mUseAsyncWrite = true; + } + } + // Calculate size of normal mix buffer relative to the HAL output buffer size double multiplier = 1.0; if (mType == MIXER && (kUseFastMixer == FastMixer_Static || @@ -1483,9 +1604,11 @@ void AudioFlinger::PlaybackThread::readOutputParameters() ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount, mNormalFrameCount); - delete[] mMixBuffer; - mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount]; - memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t)); + delete[] mAllocMixBuffer; + size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize; + mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1]; + mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align); + memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize); // force reconfiguration of effect chains and engines to take new buffer size and audio // parameters into account @@ -1622,13 +1745,18 @@ void AudioFlinger::PlaybackThread::threadLoop_removeTracks( if (CC_UNLIKELY(count)) { for (size_t i = 0 ; i < count ; i++) { const sp<Track>& track = tracksToRemove.itemAt(i); - if ((track->sharedBuffer() != 0) && - (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) { + if (!track->isOutputTrack()) { AudioSystem::stopOutput(mId, track->streamType(), track->sessionId()); +#ifdef ADD_BATTERY_DATA + // to track the speaker usage + addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop); +#endif + if (track->isTerminated()) { + AudioSystem::releaseOutput(mId); + } } } } - } void AudioFlinger::PlaybackThread::checkSilentMode_l() @@ -1649,17 +1777,18 @@ void AudioFlinger::PlaybackThread::checkSilentMode_l() } // shared by MIXER and DIRECT, overridden by DUPLICATING -void AudioFlinger::PlaybackThread::threadLoop_write() +ssize_t AudioFlinger::PlaybackThread::threadLoop_write() { // FIXME rewrite to reduce number of system calls mLastWriteTime = systemTime(); mInWrite = true; - int bytesWritten; + ssize_t bytesWritten; // If an NBAIO sink is present, use it to write the normal mixer's submix if (mNormalSink != 0) { #define mBitShift 2 // FIXME - size_t count = mixBufferSize >> mBitShift; + size_t count = mBytesRemaining >> mBitShift; + size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1; ATRACE_BEGIN("write"); // update the setpoint when AudioFlinger::mScreenState changes uint32_t screenState = AudioFlinger::mScreenState; @@ -1671,7 +1800,7 @@ void AudioFlinger::PlaybackThread::threadLoop_write() (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2); } } - ssize_t framesWritten = mNormalSink->write(mMixBuffer, count); + ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count); ATRACE_END(); if (framesWritten > 0) { bytesWritten = framesWritten << mBitShift; @@ -1680,15 +1809,48 @@ void AudioFlinger::PlaybackThread::threadLoop_write() } // otherwise use the HAL / AudioStreamOut directly } else { - // Direct output thread. - bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize); + // Direct output and offload threads + size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t); + if (mUseAsyncWrite) { + mWriteBlocked = true; + ALOG_ASSERT(mCallbackThread != 0); + mCallbackThread->setWriteBlocked(true); + } + bytesWritten = mOutput->stream->write(mOutput->stream, + mMixBuffer + offset, mBytesRemaining); + if (mUseAsyncWrite && + ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) { + // do not wait for async callback in case of error of full write + mWriteBlocked = false; + ALOG_ASSERT(mCallbackThread != 0); + mCallbackThread->setWriteBlocked(false); + } } - if (bytesWritten > 0) { - mBytesWritten += mixBufferSize; - } mNumWrites++; mInWrite = false; + + return bytesWritten; +} + +void AudioFlinger::PlaybackThread::threadLoop_drain() +{ + if (mOutput->stream->drain) { + ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full"); + if (mUseAsyncWrite) { + mDraining = true; + ALOG_ASSERT(mCallbackThread != 0); + mCallbackThread->setDraining(true); + } + mOutput->stream->drain(mOutput->stream, + (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY + : AUDIO_DRAIN_ALL); + } +} + +void AudioFlinger::PlaybackThread::threadLoop_exit() +{ + // Default implementation has nothing to do } /* @@ -1929,10 +2091,29 @@ bool AudioFlinger::PlaybackThread::threadLoop() saveOutputTracks(); - // put audio hardware into standby after short delay - if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) || - isSuspended())) { - if (!mStandby) { + if (mSignalPending) { + // A signal was raised while we were unlocked + mSignalPending = false; + } else if (waitingAsyncCallback_l()) { + if (exitPending()) { + break; + } + releaseWakeLock_l(); + ALOGV("wait async completion"); + mWaitWorkCV.wait(mLock); + ALOGV("async completion/wake"); + acquireWakeLock_l(); + if (exitPending()) { + break; + } + if (!mActiveTracks.size() && (systemTime() > standbyTime)) { + continue; + } + sleepTime = 0; + } else if ((!mActiveTracks.size() && systemTime() > standbyTime) || + isSuspended()) { + // put audio hardware into standby after short delay + if (shouldStandby_l()) { threadLoop_standby(); @@ -1959,7 +2140,7 @@ bool AudioFlinger::PlaybackThread::threadLoop() mMixerStatus = MIXER_IDLE; mMixerStatusIgnoringFastTracks = MIXER_IDLE; mBytesWritten = 0; - + mBytesRemaining = 0; checkSilentMode_l(); standbyTime = systemTime() + standbyDelay; @@ -1981,50 +2162,73 @@ bool AudioFlinger::PlaybackThread::threadLoop() lockEffectChains_l(effectChains); } - if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) { - threadLoop_mix(); - } else { - threadLoop_sleepTime(); - } - - if (isSuspended()) { - sleepTime = suspendSleepTimeUs(); - mBytesWritten += mixBufferSize; - } + if (mBytesRemaining == 0) { + mCurrentWriteLength = 0; + if (mMixerStatus == MIXER_TRACKS_READY) { + // threadLoop_mix() sets mCurrentWriteLength + threadLoop_mix(); + } else if ((mMixerStatus != MIXER_DRAIN_TRACK) + && (mMixerStatus != MIXER_DRAIN_ALL)) { + // threadLoop_sleepTime sets sleepTime to 0 if data + // must be written to HAL + threadLoop_sleepTime(); + if (sleepTime == 0) { + mCurrentWriteLength = mixBufferSize; + } + } + mBytesRemaining = mCurrentWriteLength; + if (isSuspended()) { + sleepTime = suspendSleepTimeUs(); + // simulate write to HAL when suspended + mBytesWritten += mixBufferSize; + mBytesRemaining = 0; + } - // only process effects if we're going to write - if (sleepTime == 0) { - for (size_t i = 0; i < effectChains.size(); i ++) { - effectChains[i]->process_l(); + // only process effects if we're going to write + if (sleepTime == 0) { + for (size_t i = 0; i < effectChains.size(); i ++) { + effectChains[i]->process_l(); + } } } // enable changes in effect chain unlockEffectChains(effectChains); - // sleepTime == 0 means we must write to audio hardware - if (sleepTime == 0) { - - threadLoop_write(); - + if (!waitingAsyncCallback()) { + // sleepTime == 0 means we must write to audio hardware + if (sleepTime == 0) { + if (mBytesRemaining) { + ssize_t ret = threadLoop_write(); + if (ret < 0) { + mBytesRemaining = 0; + } else { + mBytesWritten += ret; + mBytesRemaining -= ret; + } + } else if ((mMixerStatus == MIXER_DRAIN_TRACK) || + (mMixerStatus == MIXER_DRAIN_ALL)) { + threadLoop_drain(); + } if (mType == MIXER) { - // write blocked detection - nsecs_t now = systemTime(); - nsecs_t delta = now - mLastWriteTime; - if (!mStandby && delta > maxPeriod) { - mNumDelayedWrites++; - if ((now - lastWarning) > kWarningThrottleNs) { - ATRACE_NAME("underrun"); - ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p", - ns2ms(delta), mNumDelayedWrites, this); - lastWarning = now; + // write blocked detection + nsecs_t now = systemTime(); + nsecs_t delta = now - mLastWriteTime; + if (!mStandby && delta > maxPeriod) { + mNumDelayedWrites++; + if ((now - lastWarning) > kWarningThrottleNs) { + ATRACE_NAME("underrun"); + ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p", + ns2ms(delta), mNumDelayedWrites, this); + lastWarning = now; + } } - } } - mStandby = false; - } else { - usleep(sleepTime); + mStandby = false; + } else { + usleep(sleepTime); + } } // Finally let go of removed track(s), without the lock held @@ -2046,8 +2250,10 @@ if (mType == MIXER) { // is now local to this block, but will keep it for now (at least until merge done). } + threadLoop_exit(); + // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ... - if (mType == MIXER || mType == DIRECT) { + if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) { // put output stream into standby mode if (!mStandby) { mOutput->stream->common.standby(&mOutput->stream->common); @@ -2060,6 +2266,28 @@ if (mType == MIXER) { return false; } +// removeTracks_l() must be called with ThreadBase::mLock held +void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove) +{ + size_t count = tracksToRemove.size(); + if (CC_UNLIKELY(count)) { + for (size_t i=0 ; i<count ; i++) { + const sp<Track>& track = tracksToRemove.itemAt(i); + mActiveTracks.remove(track); + ALOGV("removeTracks_l removing track on session %d", track->sessionId()); + sp<EffectChain> chain = getEffectChain_l(track->sessionId()); + if (chain != 0) { + ALOGV("stopping track on chain %p for session Id: %d", chain.get(), + track->sessionId()); + chain->decActiveTrackCnt(); + } + if (track->isTerminated()) { + removeTrack_l(track); + } + } + } + +} // ---------------------------------------------------------------------------- @@ -2264,7 +2492,7 @@ void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> PlaybackThread::threadLoop_removeTracks(tracksToRemove); } -void AudioFlinger::MixerThread::threadLoop_write() +ssize_t AudioFlinger::MixerThread::threadLoop_write() { // FIXME we should only do one push per cycle; confirm this is true // Start the fast mixer if it's not already running @@ -2296,7 +2524,7 @@ void AudioFlinger::MixerThread::threadLoop_write() sq->end(false /*didModify*/); } } - PlaybackThread::threadLoop_write(); + return PlaybackThread::threadLoop_write(); } void AudioFlinger::MixerThread::threadLoop_standby() @@ -2328,11 +2556,40 @@ void AudioFlinger::MixerThread::threadLoop_standby() PlaybackThread::threadLoop_standby(); } +// Empty implementation for standard mixer +// Overridden for offloaded playback +void AudioFlinger::PlaybackThread::flushOutput_l() +{ +} + +bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l() +{ + return false; +} + +bool AudioFlinger::PlaybackThread::shouldStandby_l() +{ + return !mStandby; +} + +bool AudioFlinger::PlaybackThread::waitingAsyncCallback() +{ + Mutex::Autolock _l(mLock); + return waitingAsyncCallback_l(); +} + // shared by MIXER and DIRECT, overridden by DUPLICATING void AudioFlinger::PlaybackThread::threadLoop_standby() { ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended); mOutput->stream->common.standby(&mOutput->stream->common); + if (mUseAsyncWrite != 0) { + mWriteBlocked = false; + mDraining = false; + ALOG_ASSERT(mCallbackThread != 0); + mCallbackThread->setWriteBlocked(false); + mCallbackThread->setDraining(false); + } } void AudioFlinger::MixerThread::threadLoop_mix() @@ -2353,6 +2610,7 @@ void AudioFlinger::MixerThread::threadLoop_mix() // mix buffers... mAudioMixer->process(pts); + mCurrentWriteLength = mixBufferSize; // increase sleep time progressively when application underrun condition clears. // Only increase sleep time if the mixer is ready for two consecutive times to avoid // that a steady state of alternating ready/not ready conditions keeps the sleep time @@ -2480,7 +2738,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac switch (track->mState) { case TrackBase::STOPPING_1: // track stays active in STOPPING_1 state until first underrun - if (recentUnderruns > 0) { + if (recentUnderruns > 0 || track->isTerminated()) { track->mState = TrackBase::STOPPING_2; } break; @@ -2522,7 +2780,6 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac // fall through case TrackBase::STOPPING_2: case TrackBase::PAUSED: - case TrackBase::TERMINATED: case TrackBase::STOPPED: case TrackBase::FLUSHED: // flush() while active // Check for presentation complete if track is inactive @@ -2634,8 +2891,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac if ((framesReady >= minFrames) && track->isReady() && !track->isPaused() && !track->isTerminated()) { - ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server, - this); + ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->server, this); mixedTracks++; @@ -2709,6 +2965,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac } va = (uint32_t)(v * sendLevel); } + // Delegate volume control to effect in track effect chain if needed if (chain != 0 && chain->setVolume_l(&vl, &vr)) { // Do not ramp volume if volume is controlled by effect @@ -2800,8 +3057,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac chain->clearInputBuffer(); } - ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user, - cblk->server, this); + ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->server, this); if ((track->sharedBuffer() != 0) || track->isTerminated() || track->isStopped() || track->isPaused()) { // We have consumed all the buffers of this track. @@ -2887,30 +3143,13 @@ track_is_ready: ; } // remove all the tracks that need to be... - count = tracksToRemove->size(); - if (CC_UNLIKELY(count)) { - for (size_t i=0 ; i<count ; i++) { - const sp<Track>& track = tracksToRemove->itemAt(i); - mActiveTracks.remove(track); - if (track->mainBuffer() != mMixBuffer) { - chain = getEffectChain_l(track->sessionId()); - if (chain != 0) { - ALOGV("stopping track on chain %p for session Id: %d", chain.get(), - track->sessionId()); - chain->decActiveTrackCnt(); - } - } - if (track->isTerminated()) { - removeTrack_l(track); - } - } - } + removeTracks_l(*tracksToRemove); // mix buffer must be cleared if all tracks are connected to an // effect chain as in this case the mixer will not write to // mix buffer and track effects will accumulate into it - if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || - (mixedTracks == 0 && fastTracks > 0)) { + if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) || + (mixedTracks == 0 && fastTracks > 0))) { // FIXME as a performance optimization, should remember previous zero status memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t)); } @@ -3142,10 +3381,63 @@ AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& aud { } +AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger, + AudioStreamOut* output, audio_io_handle_t id, uint32_t device, + ThreadBase::type_t type) + : PlaybackThread(audioFlinger, output, id, device, type) + // mLeftVolFloat, mRightVolFloat +{ +} + AudioFlinger::DirectOutputThread::~DirectOutputThread() { } +void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack) +{ + audio_track_cblk_t* cblk = track->cblk(); + float left, right; + + if (mMasterMute || mStreamTypes[track->streamType()].mute) { + left = right = 0; + } else { + float typeVolume = mStreamTypes[track->streamType()].volume; + float v = mMasterVolume * typeVolume; + AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy; + uint32_t vlr = proxy->getVolumeLR(); + float v_clamped = v * (vlr & 0xFFFF); + if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; + left = v_clamped/MAX_GAIN; + v_clamped = v * (vlr >> 16); + if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN; + right = v_clamped/MAX_GAIN; + } + + if (lastTrack) { + if (left != mLeftVolFloat || right != mRightVolFloat) { + mLeftVolFloat = left; + mRightVolFloat = right; + + // Convert volumes from float to 8.24 + uint32_t vl = (uint32_t)(left * (1 << 24)); + uint32_t vr = (uint32_t)(right * (1 << 24)); + + // Delegate volume control to effect in track effect chain if needed + // only one effect chain can be present on DirectOutputThread, so if + // there is one, the track is connected to it + if (!mEffectChains.isEmpty()) { + mEffectChains[0]->setVolume_l(&vl, &vr); + left = (float)vl / (1 << 24); + right = (float)vr / (1 << 24); + } + if (mOutput->stream->set_volume) { + mOutput->stream->set_volume(mOutput->stream, left, right); + } + } + } +} + + AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l( Vector< sp<Track> > *tracksToRemove ) @@ -3172,6 +3464,12 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep } else { minFrames = 1; } + // Only consider last track started for volume and mixer state control. + // This is the last entry in mActiveTracks unless a track underruns. + // As we only care about the transition phase between two tracks on a + // direct output, it is not a problem to ignore the underrun case. + bool last = (i == (count - 1)); + if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() && !track->isTerminated()) { @@ -3186,52 +3484,8 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep } // compute volume for this track - float left, right; - if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) { - left = right = 0; - if (track->isPausing()) { - track->setPaused(); - } - } else { - float typeVolume = mStreamTypes[track->streamType()].volume; - float v = mMasterVolume * typeVolume; - uint32_t vlr = track->mAudioTrackServerProxy->getVolumeLR(); - float v_clamped = v * (vlr & 0xFFFF); - if (v_clamped > MAX_GAIN) { - v_clamped = MAX_GAIN; - } - left = v_clamped/MAX_GAIN; - v_clamped = v * (vlr >> 16); - if (v_clamped > MAX_GAIN) { - v_clamped = MAX_GAIN; - } - right = v_clamped/MAX_GAIN; - } - // Only consider last track started for volume and mixer state control. - // This is the last entry in mActiveTracks unless a track underruns. - // As we only care about the transition phase between two tracks on a - // direct output, it is not a problem to ignore the underrun case. - if (i == (count - 1)) { - if (left != mLeftVolFloat || right != mRightVolFloat) { - mLeftVolFloat = left; - mRightVolFloat = right; - - // Convert volumes from float to 8.24 - uint32_t vl = (uint32_t)(left * (1 << 24)); - uint32_t vr = (uint32_t)(right * (1 << 24)); - - // Delegate volume control to effect in track effect chain if needed - // only one effect chain can be present on DirectOutputThread, so if - // there is one, the track is connected to it - if (!mEffectChains.isEmpty()) { - // Do not ramp volume if volume is controlled by effect - mEffectChains[0]->setVolume_l(&vl, &vr); - left = (float)vl / (1 << 24); - right = (float)vr / (1 << 24); - } - mOutput->stream->set_volume(mOutput->stream, left, right); - } - + processVolume_l(track, last); + if (last) { // reset retry count track->mRetryCount = kMaxTrackRetriesDirect; mActiveTrack = t; @@ -3265,7 +3519,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep if (--(track->mRetryCount) <= 0) { ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name()); tracksToRemove->add(track); - } else if (i == (count -1)){ + } else if (last) { mixerStatus = MIXER_TRACKS_ENABLED; } } @@ -3273,21 +3527,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep } // remove all the tracks that need to be... - count = tracksToRemove->size(); - if (CC_UNLIKELY(count)) { - for (size_t i = 0 ; i < count ; i++) { - const sp<Track>& track = tracksToRemove->itemAt(i); - mActiveTracks.remove(track); - if (!mEffectChains.isEmpty()) { - ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(), - track->sessionId()); - mEffectChains[0]->decActiveTrackCnt(); - } - if (track->isTerminated()) { - removeTrack_l(track); - } - } - } + removeTracks_l(*tracksToRemove); return mixerStatus; } @@ -3310,10 +3550,10 @@ void AudioFlinger::DirectOutputThread::threadLoop_mix() curBuf += buffer.frameCount * mFrameSize; mActiveTrack->releaseBuffer(&buffer); } + mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer; sleepTime = 0; standbyTime = systemTime() + standbyDelay; mActiveTrack.clear(); - } void AudioFlinger::DirectOutputThread::threadLoop_sleepTime() @@ -3434,6 +3674,307 @@ void AudioFlinger::DirectOutputThread::cacheParameters_l() // ---------------------------------------------------------------------------- +AudioFlinger::AsyncCallbackThread::AsyncCallbackThread( + const sp<AudioFlinger::OffloadThread>& offloadThread) + : Thread(false /*canCallJava*/), + mOffloadThread(offloadThread), + mWriteBlocked(false), + mDraining(false) +{ +} + +AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread() +{ +} + +void AudioFlinger::AsyncCallbackThread::onFirstRef() +{ + run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO); +} + +bool AudioFlinger::AsyncCallbackThread::threadLoop() +{ + while (!exitPending()) { + bool writeBlocked; + bool draining; + + { + Mutex::Autolock _l(mLock); + mWaitWorkCV.wait(mLock); + if (exitPending()) { + break; + } + writeBlocked = mWriteBlocked; + draining = mDraining; + ALOGV("AsyncCallbackThread mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining); + } + { + sp<AudioFlinger::OffloadThread> offloadThread = mOffloadThread.promote(); + if (offloadThread != 0) { + if (writeBlocked == false) { + offloadThread->setWriteBlocked(false); + } + if (draining == false) { + offloadThread->setDraining(false); + } + } + } + } + return false; +} + +void AudioFlinger::AsyncCallbackThread::exit() +{ + ALOGV("AsyncCallbackThread::exit"); + Mutex::Autolock _l(mLock); + requestExit(); + mWaitWorkCV.broadcast(); +} + +void AudioFlinger::AsyncCallbackThread::setWriteBlocked(bool value) +{ + Mutex::Autolock _l(mLock); + mWriteBlocked = value; + if (!value) { + mWaitWorkCV.signal(); + } +} + +void AudioFlinger::AsyncCallbackThread::setDraining(bool value) +{ + Mutex::Autolock _l(mLock); + mDraining = value; + if (!value) { + mWaitWorkCV.signal(); + } +} + + +// ---------------------------------------------------------------------------- +AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger, + AudioStreamOut* output, audio_io_handle_t id, uint32_t device) + : DirectOutputThread(audioFlinger, output, id, device, OFFLOAD), + mHwPaused(false), + mPausedBytesRemaining(0) +{ + mCallbackThread = new AudioFlinger::AsyncCallbackThread(this); +} + +AudioFlinger::OffloadThread::~OffloadThread() +{ + mPreviousTrack.clear(); +} + +void AudioFlinger::OffloadThread::threadLoop_exit() +{ + if (mFlushPending || mHwPaused) { + // If a flush is pending or track was paused, just discard buffered data + flushHw_l(); + } else { + mMixerStatus = MIXER_DRAIN_ALL; + threadLoop_drain(); + } + mCallbackThread->exit(); + PlaybackThread::threadLoop_exit(); +} + +AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l( + Vector< sp<Track> > *tracksToRemove +) +{ + ALOGV("OffloadThread::prepareTracks_l"); + size_t count = mActiveTracks.size(); + + mixer_state mixerStatus = MIXER_IDLE; + if (mFlushPending) { + flushHw_l(); + mFlushPending = false; + } + // find out which tracks need to be processed + for (size_t i = 0; i < count; i++) { + sp<Track> t = mActiveTracks[i].promote(); + // The track died recently + if (t == 0) { + continue; + } + Track* const track = t.get(); + audio_track_cblk_t* cblk = track->cblk(); + if (mPreviousTrack != NULL) { + if (t != mPreviousTrack) { + // Flush any data still being written from last track + mBytesRemaining = 0; + if (mPausedBytesRemaining) { + // Last track was paused so we also need to flush saved + // mixbuffer state and invalidate track so that it will + // re-submit that unwritten data when it is next resumed + mPausedBytesRemaining = 0; + // Invalidate is a bit drastic - would be more efficient + // to have a flag to tell client that some of the + // previously written data was lost + mPreviousTrack->invalidate(); + } + } + } + mPreviousTrack = t; + bool last = (i == (count - 1)); + if (track->isPausing()) { + track->setPaused(); + if (last) { + if (!mHwPaused) { + mOutput->stream->pause(mOutput->stream); + mHwPaused = true; + } + // If we were part way through writing the mixbuffer to + // the HAL we must save this until we resume + // BUG - this will be wrong if a different track is made active, + // in that case we want to discard the pending data in the + // mixbuffer and tell the client to present it again when the + // track is resumed + mPausedWriteLength = mCurrentWriteLength; + mPausedBytesRemaining = mBytesRemaining; + mBytesRemaining = 0; // stop writing + } + tracksToRemove->add(track); + } else if (track->framesReady() && track->isReady() && + !track->isPaused() && !track->isTerminated()) { + ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->server); + if (track->mFillingUpStatus == Track::FS_FILLED) { + track->mFillingUpStatus = Track::FS_ACTIVE; + mLeftVolFloat = mRightVolFloat = 0; + if (track->mState == TrackBase::RESUMING) { + if (CC_UNLIKELY(mPausedBytesRemaining)) { + // Need to continue write that was interrupted + mCurrentWriteLength = mPausedWriteLength; + mBytesRemaining = mPausedBytesRemaining; + mPausedBytesRemaining = 0; + } + track->mState = TrackBase::ACTIVE; + } + } + + if (last) { + if (mHwPaused) { + mOutput->stream->resume(mOutput->stream); + mHwPaused = false; + // threadLoop_mix() will handle the case that we need to + // resume an interrupted write + } + // reset retry count + track->mRetryCount = kMaxTrackRetriesOffload; + mActiveTrack = t; + mixerStatus = MIXER_TRACKS_READY; + } + } else { + ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->server); + if (track->isStopping_1()) { + // Hardware buffer can hold a large amount of audio so we must + // wait for all current track's data to drain before we say + // that the track is stopped. + if (mBytesRemaining == 0) { + // Only start draining when all data in mixbuffer + // has been written + ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2"); + track->mState = TrackBase::STOPPING_2; // so presentation completes after drain + sleepTime = 0; + standbyTime = systemTime() + standbyDelay; + if (last) { + mixerStatus = MIXER_DRAIN_TRACK; + if (mHwPaused) { + // It is possible to move from PAUSED to STOPPING_1 without + // a resume so we must ensure hardware is running + mOutput->stream->resume(mOutput->stream); + mHwPaused = false; + } + } + } + } else if (track->isStopping_2()) { + // Drain has completed, signal presentation complete + if (!mDraining || !last) { + track->mState = TrackBase::STOPPED; + size_t audioHALFrames = + (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000; + size_t framesWritten = + mBytesWritten / audio_stream_frame_size(&mOutput->stream->common); + track->presentationComplete(framesWritten, audioHALFrames); + track->reset(); + tracksToRemove->add(track); + } + } else { + // No buffers for this track. Give it a few chances to + // fill a buffer, then remove it from active list. + if (--(track->mRetryCount) <= 0) { + ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list", + track->name()); + tracksToRemove->add(track); + } else if (last){ + mixerStatus = MIXER_TRACKS_ENABLED; + } + } + } + // compute volume for this track + processVolume_l(track, last); + } + // remove all the tracks that need to be... + removeTracks_l(*tracksToRemove); + + return mixerStatus; +} + +void AudioFlinger::OffloadThread::flushOutput_l() +{ + mFlushPending = true; +} + +// must be called with thread mutex locked +bool AudioFlinger::OffloadThread::waitingAsyncCallback_l() +{ + ALOGV("waitingAsyncCallback_l mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining); + if (mUseAsyncWrite && (mWriteBlocked || mDraining)) { + return true; + } + return false; +} + +// must be called with thread mutex locked +bool AudioFlinger::OffloadThread::shouldStandby_l() +{ + bool TrackPaused = false; + + // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack + // after a timeout and we will enter standby then. + if (mTracks.size() > 0) { + TrackPaused = mTracks[mTracks.size() - 1]->isPaused(); + } + + return !mStandby && !TrackPaused; +} + + +bool AudioFlinger::OffloadThread::waitingAsyncCallback() +{ + Mutex::Autolock _l(mLock); + return waitingAsyncCallback_l(); +} + +void AudioFlinger::OffloadThread::flushHw_l() +{ + mOutput->stream->flush(mOutput->stream); + // Flush anything still waiting in the mixbuffer + mCurrentWriteLength = 0; + mBytesRemaining = 0; + mPausedWriteLength = 0; + mPausedBytesRemaining = 0; + if (mUseAsyncWrite) { + mWriteBlocked = false; + mDraining = false; + ALOG_ASSERT(mCallbackThread != 0); + mCallbackThread->setWriteBlocked(false); + mCallbackThread->setDraining(false); + } +} + +// ---------------------------------------------------------------------------- + AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger, AudioFlinger::MixerThread* mainThread, audio_io_handle_t id) : MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(), @@ -3460,6 +4001,7 @@ void AudioFlinger::DuplicatingThread::threadLoop_mix() } sleepTime = 0; writeFrames = mNormalFrameCount; + mCurrentWriteLength = mixBufferSize; standbyTime = systemTime() + standbyDelay; } @@ -3483,12 +4025,12 @@ void AudioFlinger::DuplicatingThread::threadLoop_sleepTime() } } -void AudioFlinger::DuplicatingThread::threadLoop_write() +ssize_t AudioFlinger::DuplicatingThread::threadLoop_write() { for (size_t i = 0; i < outputTracks.size(); i++) { outputTracks[i]->write(mMixBuffer, writeFrames); } - mBytesWritten += mixBufferSize; + return (ssize_t)mixBufferSize; } void AudioFlinger::DuplicatingThread::threadLoop_standby() @@ -3682,7 +4224,10 @@ bool AudioFlinger::RecordThread::threadLoop() continue; } if (mActiveTrack != 0) { - if (mActiveTrack->mState == TrackBase::PAUSING) { + if (mActiveTrack->isTerminated()) { + removeTrack_l(mActiveTrack); + mActiveTrack.clear(); + } else if (mActiveTrack->mState == TrackBase::PAUSING) { standby(); mActiveTrack.clear(); mStartStopCond.broadcast(); @@ -3701,9 +4246,6 @@ bool AudioFlinger::RecordThread::threadLoop() mStartStopCond.broadcast(); } mStandby = false; - } else if (mActiveTrack->mState == TrackBase::TERMINATED) { - removeTrack_l(mActiveTrack); - mActiveTrack.clear(); } } lockEffectChains_l(effectChains); @@ -4083,7 +4625,8 @@ status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event) // destroyTrack_l() must be called with ThreadBase::mLock held void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track) { - track->mState = TrackBase::TERMINATED; + track->terminate(); + track->mState = TrackBase::STOPPED; // active tracks are removed by threadLoop() if (mActiveTrack != track) { removeTrack_l(track); |