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-rw-r--r--services/audioflinger/Threads.h37
1 files changed, 25 insertions, 12 deletions
diff --git a/services/audioflinger/Threads.h b/services/audioflinger/Threads.h
index a0b53cb..43e335d 100644
--- a/services/audioflinger/Threads.h
+++ b/services/audioflinger/Threads.h
@@ -36,6 +36,8 @@ public:
audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
virtual ~ThreadBase();
+ virtual status_t readyToRun();
+
void dumpBase(int fd, const Vector<String16>& args);
void dumpEffectChains(int fd, const Vector<String16>& args);
@@ -141,6 +143,7 @@ public:
void sendIoConfigEvent_l(int event, int param = 0);
void sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
void processConfigEvents();
+ void processConfigEvents_l();
// see note at declaration of mStandby, mOutDevice and mInDevice
bool standby() const { return mStandby; }
@@ -156,7 +159,7 @@ public:
int sessionId,
effect_descriptor_t *desc,
int *enabled,
- status_t *status);
+ status_t *status /*non-NULL*/);
void disconnectEffect(const sp< EffectModule>& effect,
EffectHandle *handle,
bool unpinIfLast);
@@ -275,6 +278,7 @@ protected:
uint32_t mChannelCount;
size_t mFrameSize;
audio_format_t mFormat;
+ size_t mBufferSize; // HAL buffer size for read() or write()
// Parameter sequence by client: binder thread calling setParameters():
// 1. Lock mLock
@@ -358,7 +362,6 @@ public:
void dump(int fd, const Vector<String16>& args);
// Thread virtuals
- virtual status_t readyToRun();
virtual bool threadLoop();
// RefBase
@@ -425,7 +428,7 @@ public:
IAudioFlinger::track_flags_t *flags,
pid_t tid,
int uid,
- status_t *status);
+ status_t *status /*non-NULL*/);
AudioStreamOut* getOutput() const;
AudioStreamOut* clearOutput();
@@ -479,7 +482,6 @@ protected:
size_t mNormalFrameCount; // normal mixer and effects
int16_t* mMixBuffer; // frame size aligned mix buffer
- int8_t* mAllocMixBuffer; // mixer buffer allocation address
// suspend count, > 0 means suspended. While suspended, the thread continues to pull from
// tracks and mix, but doesn't write to HAL. A2DP and SCO HAL implementations can't handle
@@ -867,12 +869,12 @@ public:
// Thread virtuals
virtual bool threadLoop();
- virtual status_t readyToRun();
// RefBase
virtual void onFirstRef();
virtual status_t initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
+
sp<AudioFlinger::RecordThread::RecordTrack> createRecordTrack_l(
const sp<AudioFlinger::Client>& client,
uint32_t sampleRate,
@@ -883,7 +885,7 @@ public:
int uid,
IAudioFlinger::track_flags_t *flags,
pid_t tid,
- status_t *status);
+ status_t *status /*non-NULL*/);
status_t start(RecordTrack* recordTrack,
AudioSystem::sync_event_t event,
@@ -926,13 +928,13 @@ public:
bool hasFastRecorder() const { return false; }
private:
- void clearSyncStartEvent();
+ void clearSyncStartEvent();
// Enter standby if not already in standby, and set mStandby flag
- void standby();
+ void standbyIfNotAlreadyInStandby();
// Call the HAL standby method unconditionally, and don't change mStandby flag
- void inputStandBy();
+ void inputStandBy();
AudioStreamIn *mInput;
SortedVector < sp<RecordTrack> > mTracks;
@@ -945,11 +947,22 @@ private:
AudioResampler *mResampler;
// interleaved stereo pairs of fixed-point signed Q19.12
int32_t *mRsmpOutBuffer;
- int16_t *mRsmpInBuffer; // [mFrameCount * mChannelCount]
- size_t mRsmpInIndex;
- size_t mBufferSize; // stream buffer size for read()
+
+ // resampler converts input at HAL Hz to output at AudioRecord client Hz
+ int16_t *mRsmpInBuffer; // see new[] for details on the size
+ size_t mRsmpInFrames; // size of resampler input in frames
+ size_t mRsmpInFramesP2;// size rounded up to a power-of-2
+ size_t mRsmpInUnrel; // unreleased frames remaining from
+ // most recent getNextBuffer
+ // these are rolling counters that are never cleared
+ int32_t mRsmpInFront; // next available frame
+ int32_t mRsmpInRear; // last filled frame + 1
+ size_t mRsmpInIndex; // FIXME legacy
+
+ // client's requested configuration, which may differ from the HAL configuration
const uint32_t mReqChannelCount;
const uint32_t mReqSampleRate;
+
ssize_t mBytesRead;
// sync event triggering actual audio capture. Frames read before this event will
// be dropped and therefore not read by the application.