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-rw-r--r--services/audioflinger/Tracks.cpp14
1 files changed, 10 insertions, 4 deletions
diff --git a/services/audioflinger/Tracks.cpp b/services/audioflinger/Tracks.cpp
index 0e24b52..f3b5375 100644
--- a/services/audioflinger/Tracks.cpp
+++ b/services/audioflinger/Tracks.cpp
@@ -24,6 +24,7 @@
#include <math.h>
#include <sys/syscall.h>
#include <utils/Log.h>
+#include <media/stagefright/foundation/ADebug.h>
#include <private/media/AudioTrackShared.h>
@@ -706,10 +707,11 @@ status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t ev
mState = state;
}
}
- // track was already in the active list, not a problem
- if (status == ALREADY_EXISTS) {
- status = NO_ERROR;
- } else {
+ // If track was already in the active list, not a problem unless
+ // track is fast and sharedBuffer is used and frameReady has already become 0.
+ // In such case we need to call obtainbuffer() to refresh the framesReady value.
+ if ((status != ALREADY_EXISTS) ||
+ (isFastTrack() && (mSharedBuffer != 0) && (framesReady() == 0))) {
// Acknowledge any pending flush(), so that subsequent new data isn't discarded.
// It is usually unsafe to access the server proxy from a binder thread.
// But in this case we know the mixer thread (whether normal mixer or fast mixer)
@@ -720,6 +722,9 @@ status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t ev
buffer.mFrameCount = 1;
(void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
}
+
+ if (status == ALREADY_EXISTS)
+ status = NO_ERROR;
} else {
status = BAD_VALUE;
}
@@ -1775,6 +1780,7 @@ bool AudioFlinger::PlaybackThread::OutputTrack::write(void* data, uint32_t frame
if (mBufferQueue.size() < kMaxOverFlowBuffers) {
pInBuffer = new Buffer;
pInBuffer->mBuffer = malloc(inBuffer.frameCount * mFrameSize);
+ CHECK(pInBuffer->mBuffer != NULL);
pInBuffer->frameCount = inBuffer.frameCount;
pInBuffer->raw = pInBuffer->mBuffer;
memcpy(pInBuffer->raw, inBuffer.raw, inBuffer.frameCount * mFrameSize);