summaryrefslogtreecommitdiffstats
path: root/services/audioflinger
diff options
context:
space:
mode:
Diffstat (limited to 'services/audioflinger')
-rw-r--r--services/audioflinger/AudioFlinger.cpp15
-rw-r--r--services/audioflinger/AudioFlinger.h5
-rw-r--r--services/audioflinger/AudioMixer.cpp18
-rw-r--r--services/audioflinger/AudioPolicyService.cpp8
-rw-r--r--services/audioflinger/AudioResampler.cpp4
-rw-r--r--services/audioflinger/Configuration.h3
-rw-r--r--services/audioflinger/Effects.cpp24
-rw-r--r--services/audioflinger/FastMixer.cpp39
-rw-r--r--services/audioflinger/FastMixerState.cpp2
-rw-r--r--services/audioflinger/FastMixerState.h1
-rw-r--r--services/audioflinger/PlaybackTracks.h10
-rw-r--r--services/audioflinger/RecordTracks.h3
-rw-r--r--services/audioflinger/StateQueue.cpp8
-rw-r--r--services/audioflinger/Threads.cpp272
-rw-r--r--services/audioflinger/Threads.h15
-rw-r--r--services/audioflinger/TrackBase.h3
-rw-r--r--services/audioflinger/Tracks.cpp56
17 files changed, 308 insertions, 178 deletions
diff --git a/services/audioflinger/AudioFlinger.cpp b/services/audioflinger/AudioFlinger.cpp
index a9c9b56..e9c38e3 100644
--- a/services/audioflinger/AudioFlinger.cpp
+++ b/services/audioflinger/AudioFlinger.cpp
@@ -448,6 +448,7 @@ sp<IAudioTrack> AudioFlinger::createTrack(
pid_t tid,
int *sessionId,
String8& name,
+ int clientUid,
status_t *status)
{
sp<PlaybackThread::Track> track;
@@ -483,6 +484,7 @@ sp<IAudioTrack> AudioFlinger::createTrack(
}
pid_t pid = IPCThreadState::self()->getCallingPid();
+
client = registerPid_l(pid);
ALOGV("createTrack() sessionId: %d", (sessionId == NULL) ? -2 : *sessionId);
@@ -510,7 +512,7 @@ sp<IAudioTrack> AudioFlinger::createTrack(
ALOGV("createTrack() lSessionId: %d", lSessionId);
track = thread->createTrack_l(client, streamType, sampleRate, format,
- channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, &lStatus);
+ channelMask, frameCount, sharedBuffer, lSessionId, flags, tid, clientUid, &lStatus);
// move effect chain to this output thread if an effect on same session was waiting
// for a track to be created
@@ -1008,7 +1010,7 @@ size_t AudioFlinger::getInputBufferSize(uint32_t sampleRate, audio_format_t form
return size;
}
-unsigned int AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
+uint32_t AudioFlinger::getInputFramesLost(audio_io_handle_t ioHandle) const
{
Mutex::Autolock _l(mLock);
@@ -1040,7 +1042,7 @@ status_t AudioFlinger::setVoiceVolume(float value)
return ret;
}
-status_t AudioFlinger::getRenderPosition(size_t *halFrames, size_t *dspFrames,
+status_t AudioFlinger::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
audio_io_handle_t output) const
{
status_t status;
@@ -1284,8 +1286,11 @@ sp<IAudioRecord> AudioFlinger::openRecord(
}
// create new record track.
// The record track uses one track in mHardwareMixerThread by convention.
+ // TODO: the uid should be passed in as a parameter to openRecord
recordTrack = thread->createRecordTrack_l(client, sampleRate, format, channelMask,
- frameCount, lSessionId, flags, tid, &lStatus);
+ frameCount, lSessionId,
+ IPCThreadState::self()->getCallingUid(),
+ flags, tid, &lStatus);
LOG_ALWAYS_FATAL_IF((recordTrack != 0) != (lStatus == NO_ERROR));
}
if (lStatus != NO_ERROR) {
@@ -2335,6 +2340,7 @@ status_t AudioFlinger::moveEffectChain_l(int sessionId,
strategy,
sessionId,
effect->id());
+ AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
}
effect = chain->getEffectFromId_l(0);
}
@@ -2349,6 +2355,7 @@ status_t AudioFlinger::moveEffectChain_l(int sessionId,
strategy,
sessionId,
removed[i]->id());
+ AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
}
}
}
diff --git a/services/audioflinger/AudioFlinger.h b/services/audioflinger/AudioFlinger.h
index 2aeb263..7320144 100644
--- a/services/audioflinger/AudioFlinger.h
+++ b/services/audioflinger/AudioFlinger.h
@@ -109,6 +109,7 @@ public:
pid_t tid,
int *sessionId,
String8& name,
+ int clientUid,
status_t *status);
virtual sp<IAudioRecord> openRecord(
@@ -185,10 +186,10 @@ public:
virtual status_t setVoiceVolume(float volume);
- virtual status_t getRenderPosition(size_t *halFrames, size_t *dspFrames,
+ virtual status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames,
audio_io_handle_t output) const;
- virtual unsigned int getInputFramesLost(audio_io_handle_t ioHandle) const;
+ virtual uint32_t getInputFramesLost(audio_io_handle_t ioHandle) const;
virtual int newAudioSessionId();
diff --git a/services/audioflinger/AudioMixer.cpp b/services/audioflinger/AudioMixer.cpp
index df4e029..f92421e 100644
--- a/services/audioflinger/AudioMixer.cpp
+++ b/services/audioflinger/AudioMixer.cpp
@@ -421,15 +421,16 @@ void AudioMixer::setParameter(int name, int target, int param, void *value)
ALOG_ASSERT(uint32_t(name) < MAX_NUM_TRACKS, "bad track name %d", name);
track_t& track = mState.tracks[name];
- int valueInt = (int)value;
- int32_t *valueBuf = (int32_t *)value;
+ int valueInt = static_cast<int>(reinterpret_cast<uintptr_t>(value));
+ int32_t *valueBuf = reinterpret_cast<int32_t*>(value);
switch (target) {
case TRACK:
switch (param) {
case CHANNEL_MASK: {
- audio_channel_mask_t mask = (audio_channel_mask_t) value;
+ audio_channel_mask_t mask =
+ static_cast<audio_channel_mask_t>(reinterpret_cast<uintptr_t>(value));
if (track.channelMask != mask) {
uint32_t channelCount = popcount(mask);
ALOG_ASSERT((channelCount <= MAX_NUM_CHANNELS_TO_DOWNMIX) && channelCount);
@@ -1122,10 +1123,6 @@ void AudioMixer::process__genericNoResampling(state_t* state, int64_t pts)
t.bufferProvider->getNextBuffer(&t.buffer, pts);
t.frameCount = t.buffer.frameCount;
t.in = t.buffer.raw;
- // t.in == NULL can happen if the track was flushed just after having
- // been enabled for mixing.
- if (t.in == NULL)
- enabledTracks &= ~(1<<i);
}
e0 = enabledTracks;
@@ -1161,6 +1158,13 @@ void AudioMixer::process__genericNoResampling(state_t* state, int64_t pts)
aux = t.auxBuffer + numFrames;
}
while (outFrames) {
+ // t.in == NULL can happen if the track was flushed just after having
+ // been enabled for mixing.
+ if (t.in == NULL) {
+ enabledTracks &= ~(1<<i);
+ e1 &= ~(1<<i);
+ break;
+ }
size_t inFrames = (t.frameCount > outFrames)?outFrames:t.frameCount;
if (inFrames) {
t.hook(&t, outTemp + (BLOCKSIZE-outFrames)*MAX_NUM_CHANNELS, inFrames,
diff --git a/services/audioflinger/AudioPolicyService.cpp b/services/audioflinger/AudioPolicyService.cpp
index 35e816b..646a317 100644
--- a/services/audioflinger/AudioPolicyService.cpp
+++ b/services/audioflinger/AudioPolicyService.cpp
@@ -1433,6 +1433,14 @@ status_t AudioPolicyService::loadPreProcessorConfig(const char *path)
loadEffects(root, effects);
loadInputSources(root, effects);
+ // delete effects to fix memory leak.
+ // as effects is local var and valgrind would treat this as memory leak
+ // and although it only did in mediaserver init, but free it in case mediaserver reboot
+ size_t i;
+ for (i = 0; i < effects.size(); i++) {
+ delete effects[i];
+ }
+
config_free(root);
free(root);
free(data);
diff --git a/services/audioflinger/AudioResampler.cpp b/services/audioflinger/AudioResampler.cpp
index 2c3c719..e5cceb1 100644
--- a/services/audioflinger/AudioResampler.cpp
+++ b/services/audioflinger/AudioResampler.cpp
@@ -526,7 +526,7 @@ void AudioResamplerOrder1::AsmMono16Loop(int16_t *in, int32_t* maxOutPt, int32_t
" ldr r8, [sp, #" MO_PARAM5 " + 4]\n" // out
" ldr r0, [sp, #" MO_PARAM5 " + 0]\n" // &outputIndex
" ldr r0, [r0]\n" // outputIndex
- " add r8, r0, asl #2\n" // curOut
+ " add r8, r8, r0, asl #2\n" // curOut
" ldr r9, [sp, #" MO_PARAM5 " + 24]\n" // phaseIncrement
" ldr r10, [sp, #" MO_PARAM5 " + 12]\n" // vl
" ldr r11, [sp, #" MO_PARAM5 " + 16]\n" // vr
@@ -636,7 +636,7 @@ void AudioResamplerOrder1::AsmStereo16Loop(int16_t *in, int32_t* maxOutPt, int32
" ldr r8, [sp, #" ST_PARAM5 " + 4]\n" // out
" ldr r0, [sp, #" ST_PARAM5 " + 0]\n" // &outputIndex
" ldr r0, [r0]\n" // outputIndex
- " add r8, r0, asl #2\n" // curOut
+ " add r8, r8, r0, asl #2\n" // curOut
" ldr r9, [sp, #" ST_PARAM5 " + 24]\n" // phaseIncrement
" ldr r10, [sp, #" ST_PARAM5 " + 12]\n" // vl
" ldr r11, [sp, #" ST_PARAM5 " + 16]\n" // vr
diff --git a/services/audioflinger/Configuration.h b/services/audioflinger/Configuration.h
index bc2038a..0754d9d 100644
--- a/services/audioflinger/Configuration.h
+++ b/services/audioflinger/Configuration.h
@@ -32,9 +32,6 @@
// uncomment to enable fast mixer to take performance samples for later statistical analysis
#define FAST_MIXER_STATISTICS
-// uncomment to allow fast tracks at non-native sample rate
-//#define FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
-
// uncomment for debugging timing problems related to StateQueue::push()
//#define STATE_QUEUE_DUMP
diff --git a/services/audioflinger/Effects.cpp b/services/audioflinger/Effects.cpp
index a8a5169..010e233 100644
--- a/services/audioflinger/Effects.cpp
+++ b/services/audioflinger/Effects.cpp
@@ -820,8 +820,8 @@ void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
}
result.append("\t\tSession Status State Engine:\n");
- snprintf(buffer, SIZE, "\t\t%05d %03d %03d 0x%08x\n",
- mSessionId, mStatus, mState, (uint32_t)mEffectInterface);
+ snprintf(buffer, SIZE, "\t\t%05d %03d %03d %p\n",
+ mSessionId, mStatus, mState, mEffectInterface);
result.append(buffer);
result.append("\t\tDescriptor:\n");
@@ -850,26 +850,26 @@ void AudioFlinger::EffectModule::dump(int fd, const Vector<String16>& args)
result.append(buffer);
result.append("\t\t- Input configuration:\n");
- result.append("\t\t\tBuffer Frames Smp rate Channels Format\n");
- snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n",
- (uint32_t)mConfig.inputCfg.buffer.raw,
+ result.append("\t\t\tFrames Smp rate Channels Format Buffer\n");
+ snprintf(buffer, SIZE, "\t\t\t%05zu %05d %08x %6d %p\n",
mConfig.inputCfg.buffer.frameCount,
mConfig.inputCfg.samplingRate,
mConfig.inputCfg.channels,
- mConfig.inputCfg.format);
+ mConfig.inputCfg.format,
+ mConfig.inputCfg.buffer.raw);
result.append(buffer);
result.append("\t\t- Output configuration:\n");
result.append("\t\t\tBuffer Frames Smp rate Channels Format\n");
- snprintf(buffer, SIZE, "\t\t\t0x%08x %05d %05d %08x %d\n",
- (uint32_t)mConfig.outputCfg.buffer.raw,
+ snprintf(buffer, SIZE, "\t\t\t%p %05zu %05d %08x %d\n",
+ mConfig.outputCfg.buffer.raw,
mConfig.outputCfg.buffer.frameCount,
mConfig.outputCfg.samplingRate,
mConfig.outputCfg.channels,
mConfig.outputCfg.format);
result.append(buffer);
- snprintf(buffer, SIZE, "\t\t%d Clients:\n", mHandles.size());
+ snprintf(buffer, SIZE, "\t\t%zu Clients:\n", mHandles.size());
result.append(buffer);
result.append("\t\t\tPid Priority Ctrl Locked client server\n");
for (size_t i = 0; i < mHandles.size(); ++i) {
@@ -1578,10 +1578,10 @@ void AudioFlinger::EffectChain::dump(int fd, const Vector<String16>& args)
}
result.append("\tNum fx In buffer Out buffer Active tracks:\n");
- snprintf(buffer, SIZE, "\t%02d 0x%08x 0x%08x %d\n",
+ snprintf(buffer, SIZE, "\t%02zu %p %p %d\n",
mEffects.size(),
- (uint32_t)mInBuffer,
- (uint32_t)mOutBuffer,
+ mInBuffer,
+ mOutBuffer,
mActiveTrackCnt);
result.append(buffer);
write(fd, result.string(), result.size());
diff --git a/services/audioflinger/FastMixer.cpp b/services/audioflinger/FastMixer.cpp
index f27ea17..85d637e 100644
--- a/services/audioflinger/FastMixer.cpp
+++ b/services/audioflinger/FastMixer.cpp
@@ -236,7 +236,6 @@ bool FastMixer::threadLoop()
sampleRate = Format_sampleRate(format);
ALOG_ASSERT(Format_channelCount(format) == FCC_2);
}
- dumpState->mSampleRate = sampleRate;
}
if ((format != previousFormat) || (frameCount != previous->mFrameCount)) {
@@ -321,12 +320,8 @@ bool FastMixer::threadLoop()
mixer->setParameter(name, AudioMixer::TRACK, AudioMixer::MAIN_BUFFER,
(void *) mixBuffer);
// newly allocated track names default to full scale volume
- if (fastTrack->mSampleRate != 0 && fastTrack->mSampleRate != sampleRate) {
- mixer->setParameter(name, AudioMixer::RESAMPLE,
- AudioMixer::SAMPLE_RATE, (void*) fastTrack->mSampleRate);
- }
mixer->setParameter(name, AudioMixer::TRACK, AudioMixer::CHANNEL_MASK,
- (void *) fastTrack->mChannelMask);
+ (void *)(uintptr_t)fastTrack->mChannelMask);
mixer->enable(name);
}
generations[i] = fastTrack->mGeneration;
@@ -353,16 +348,10 @@ bool FastMixer::threadLoop()
mixer->setParameter(name, AudioMixer::VOLUME, AudioMixer::VOLUME1,
(void *)0x1000);
}
- if (fastTrack->mSampleRate != 0 &&
- fastTrack->mSampleRate != sampleRate) {
- mixer->setParameter(name, AudioMixer::RESAMPLE,
- AudioMixer::SAMPLE_RATE, (void*) fastTrack->mSampleRate);
- } else {
- mixer->setParameter(name, AudioMixer::RESAMPLE,
- AudioMixer::REMOVE, NULL);
- }
+ mixer->setParameter(name, AudioMixer::RESAMPLE,
+ AudioMixer::REMOVE, NULL);
mixer->setParameter(name, AudioMixer::TRACK, AudioMixer::CHANNEL_MASK,
- (void *) fastTrack->mChannelMask);
+ (void *)(uintptr_t) fastTrack->mChannelMask);
// already enabled
}
generations[i] = fastTrack->mGeneration;
@@ -392,16 +381,8 @@ bool FastMixer::threadLoop()
// Refresh the per-track timestamp
if (timestampStatus == NO_ERROR) {
- uint32_t trackFramesWrittenButNotPresented;
- uint32_t trackSampleRate = fastTrack->mSampleRate;
- // There is currently no sample rate conversion for fast tracks currently
- if (trackSampleRate != 0 && trackSampleRate != sampleRate) {
- trackFramesWrittenButNotPresented =
- ((int64_t) nativeFramesWrittenButNotPresented * trackSampleRate) /
- sampleRate;
- } else {
- trackFramesWrittenButNotPresented = nativeFramesWrittenButNotPresented;
- }
+ uint32_t trackFramesWrittenButNotPresented =
+ nativeFramesWrittenButNotPresented;
uint32_t trackFramesWritten = fastTrack->mBufferProvider->framesReleased();
// Can't provide an AudioTimestamp before first frame presented,
// or during the brief 32-bit wraparound window
@@ -419,9 +400,9 @@ bool FastMixer::threadLoop()
if (fastTrack->mVolumeProvider != NULL) {
uint32_t vlr = fastTrack->mVolumeProvider->getVolumeLR();
mixer->setParameter(name, AudioMixer::VOLUME, AudioMixer::VOLUME0,
- (void *)(vlr & 0xFFFF));
+ (void *)(uintptr_t)(vlr & 0xFFFF));
mixer->setParameter(name, AudioMixer::VOLUME, AudioMixer::VOLUME1,
- (void *)(vlr >> 16));
+ (void *)(uintptr_t)(vlr >> 16));
}
// FIXME The current implementation of framesReady() for fast tracks
// takes a tryLock, which can block
@@ -750,7 +731,7 @@ void FastMixerDumpState::dump(int fd) const
double mixPeriodSec = (double) mFrameCount / (double) mSampleRate;
fdprintf(fd, "FastMixer command=%s writeSequence=%u framesWritten=%u\n"
" numTracks=%u writeErrors=%u underruns=%u overruns=%u\n"
- " sampleRate=%u frameCount=%u measuredWarmup=%.3g ms, warmupCycles=%u\n"
+ " sampleRate=%u frameCount=%zu measuredWarmup=%.3g ms, warmupCycles=%u\n"
" mixPeriod=%.2f ms\n",
string, mWriteSequence, mFramesWritten,
mNumTracks, mWriteErrors, mUnderruns, mOverruns,
@@ -864,7 +845,7 @@ void FastMixerDumpState::dump(int fd) const
mostRecent = "?";
break;
}
- fdprintf(fd, "%5u %6s %4u %7u %5u %7s %5u\n", i, isActive ? "yes" : "no",
+ fdprintf(fd, "%5u %6s %4u %7u %5u %7s %5zu\n", i, isActive ? "yes" : "no",
(underruns.mBitFields.mFull) & UNDERRUN_MASK,
(underruns.mBitFields.mPartial) & UNDERRUN_MASK,
(underruns.mBitFields.mEmpty) & UNDERRUN_MASK,
diff --git a/services/audioflinger/FastMixerState.cpp b/services/audioflinger/FastMixerState.cpp
index 737de97..43ff233 100644
--- a/services/audioflinger/FastMixerState.cpp
+++ b/services/audioflinger/FastMixerState.cpp
@@ -20,7 +20,7 @@
namespace android {
FastTrack::FastTrack() :
- mBufferProvider(NULL), mVolumeProvider(NULL), mSampleRate(0),
+ mBufferProvider(NULL), mVolumeProvider(NULL),
mChannelMask(AUDIO_CHANNEL_OUT_STEREO), mGeneration(0)
{
}
diff --git a/services/audioflinger/FastMixerState.h b/services/audioflinger/FastMixerState.h
index f6e7903..9739fe9 100644
--- a/services/audioflinger/FastMixerState.h
+++ b/services/audioflinger/FastMixerState.h
@@ -43,7 +43,6 @@ struct FastTrack {
ExtendedAudioBufferProvider* mBufferProvider; // must be NULL if inactive, or non-NULL if active
VolumeProvider* mVolumeProvider; // optional; if NULL then full-scale
- unsigned mSampleRate; // optional; if zero then use mixer sample rate
audio_channel_mask_t mChannelMask; // AUDIO_CHANNEL_OUT_MONO or AUDIO_CHANNEL_OUT_STEREO
int mGeneration; // increment when any field is assigned
};
diff --git a/services/audioflinger/PlaybackTracks.h b/services/audioflinger/PlaybackTracks.h
index a2e2511..43b77f3 100644
--- a/services/audioflinger/PlaybackTracks.h
+++ b/services/audioflinger/PlaybackTracks.h
@@ -31,6 +31,7 @@ public:
size_t frameCount,
const sp<IMemory>& sharedBuffer,
int sessionId,
+ int uid,
IAudioFlinger::track_flags_t flags);
virtual ~Track();
@@ -165,7 +166,8 @@ class TimedTrack : public Track {
audio_channel_mask_t channelMask,
size_t frameCount,
const sp<IMemory>& sharedBuffer,
- int sessionId);
+ int sessionId,
+ int uid);
virtual ~TimedTrack();
class TimedBuffer {
@@ -208,7 +210,8 @@ class TimedTrack : public Track {
audio_channel_mask_t channelMask,
size_t frameCount,
const sp<IMemory>& sharedBuffer,
- int sessionId);
+ int sessionId,
+ int uid);
void timedYieldSamples_l(AudioBufferProvider::Buffer* buffer);
void timedYieldSilence_l(uint32_t numFrames,
@@ -255,7 +258,8 @@ public:
uint32_t sampleRate,
audio_format_t format,
audio_channel_mask_t channelMask,
- size_t frameCount);
+ size_t frameCount,
+ int uid);
virtual ~OutputTrack();
virtual status_t start(AudioSystem::sync_event_t event =
diff --git a/services/audioflinger/RecordTracks.h b/services/audioflinger/RecordTracks.h
index cd8f70c..57de568 100644
--- a/services/audioflinger/RecordTracks.h
+++ b/services/audioflinger/RecordTracks.h
@@ -28,7 +28,8 @@ public:
audio_format_t format,
audio_channel_mask_t channelMask,
size_t frameCount,
- int sessionId);
+ int sessionId,
+ int uid);
virtual ~RecordTrack();
virtual status_t start(AudioSystem::sync_event_t event, int triggerSession);
diff --git a/services/audioflinger/StateQueue.cpp b/services/audioflinger/StateQueue.cpp
index c2d3bbd..48399c0 100644
--- a/services/audioflinger/StateQueue.cpp
+++ b/services/audioflinger/StateQueue.cpp
@@ -58,7 +58,11 @@ template<typename T> StateQueue<T>::~StateQueue()
template<typename T> const T* StateQueue<T>::poll()
{
+#ifdef __LP64__
+ const T *next = (const T *) android_atomic_acquire_load64((volatile int64_t *) &mNext);
+#else
const T *next = (const T *) android_atomic_acquire_load((volatile int32_t *) &mNext);
+#endif
if (next != mCurrent) {
mAck = next; // no additional barrier needed
mCurrent = next;
@@ -140,7 +144,11 @@ template<typename T> bool StateQueue<T>::push(StateQueue<T>::block_t block)
}
// publish
+#ifdef __LP64__
+ android_atomic_release_store64((int64_t) mMutating, (volatile int64_t *) &mNext);
+#else
android_atomic_release_store((int32_t) mMutating, (volatile int32_t *) &mNext);
+#endif
mExpecting = mMutating;
// copy with circular wraparound
diff --git a/services/audioflinger/Threads.cpp b/services/audioflinger/Threads.cpp
index 47dcca6..498ddb6 100644
--- a/services/audioflinger/Threads.cpp
+++ b/services/audioflinger/Threads.cpp
@@ -135,12 +135,12 @@ static const int kPriorityFastMixer = 3;
// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
// for the track. The client then sub-divides this into smaller buffers for its use.
-// Currently the client uses double-buffering by default, but doesn't tell us about that.
-// So for now we just assume that client is double-buffered.
-// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
-// N-buffering, so AudioFlinger could allocate the right amount of memory.
+// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
+// So for now we just assume that client is double-buffered for fast tracks.
+// FIXME It would be better for client to tell AudioFlinger the value of N,
+// so AudioFlinger could allocate the right amount of memory.
// See the client's minBufCount and mNotificationFramesAct calculations for details.
-static const int kFastTrackMultiplier = 1;
+static const int kFastTrackMultiplier = 2;
// ----------------------------------------------------------------------------
@@ -272,6 +272,7 @@ AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio
// mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
// set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
mParamStatus(NO_ERROR),
+ //FIXME: mStandby should be true here. Is this some kind of hack?
mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
// mName will be set by concrete (non-virtual) subclass
@@ -424,7 +425,7 @@ void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
result.append(buffer);
snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
result.append(buffer);
- snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
+ snprintf(buffer, SIZE, "HAL frame count: %zu\n", mFrameCount);
result.append(buffer);
snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
result.append(buffer);
@@ -432,14 +433,14 @@ void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
result.append(buffer);
snprintf(buffer, SIZE, "Format: %d\n", mFormat);
result.append(buffer);
- snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
+ snprintf(buffer, SIZE, "Frame size: %zu\n", mFrameSize);
result.append(buffer);
snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
result.append(buffer);
result.append(" Index Command");
for (size_t i = 0; i < mNewParameters.size(); ++i) {
- snprintf(buffer, SIZE, "\n %02d ", i);
+ snprintf(buffer, SIZE, "\n %02zu ", i);
result.append(buffer);
result.append(mNewParameters[i]);
}
@@ -465,7 +466,7 @@ void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>&
char buffer[SIZE];
String8 result;
- snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
+ snprintf(buffer, SIZE, "\n- %zu Effect Chains:\n", mEffectChains.size());
write(fd, buffer, strlen(buffer));
for (size_t i = 0; i < mEffectChains.size(); ++i) {
@@ -503,17 +504,7 @@ String16 AudioFlinger::ThreadBase::getWakeLockTag()
void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
{
- if (mPowerManager == 0) {
- // use checkService() to avoid blocking if power service is not up yet
- sp<IBinder> binder =
- defaultServiceManager()->checkService(String16("power"));
- if (binder == 0) {
- ALOGW("Thread %s cannot connect to the power manager service", mName);
- } else {
- mPowerManager = interface_cast<IPowerManager>(binder);
- binder->linkToDeath(mDeathRecipient);
- }
- }
+ getPowerManager_l();
if (mPowerManager != 0) {
sp<IBinder> binder = new BBinder();
status_t status;
@@ -553,6 +544,41 @@ void AudioFlinger::ThreadBase::releaseWakeLock_l()
}
}
+void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
+ Mutex::Autolock _l(mLock);
+ updateWakeLockUids_l(uids);
+}
+
+void AudioFlinger::ThreadBase::getPowerManager_l() {
+
+ if (mPowerManager == 0) {
+ // use checkService() to avoid blocking if power service is not up yet
+ sp<IBinder> binder =
+ defaultServiceManager()->checkService(String16("power"));
+ if (binder == 0) {
+ ALOGW("Thread %s cannot connect to the power manager service", mName);
+ } else {
+ mPowerManager = interface_cast<IPowerManager>(binder);
+ binder->linkToDeath(mDeathRecipient);
+ }
+ }
+}
+
+void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
+
+ getPowerManager_l();
+ if (mWakeLockToken == NULL) {
+ ALOGE("no wake lock to update!");
+ return;
+ }
+ if (mPowerManager != 0) {
+ sp<IBinder> binder = new BBinder();
+ status_t status;
+ status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
+ ALOGV("acquireWakeLock_l() %s status %d", mName, status);
+ }
+}
+
void AudioFlinger::ThreadBase::clearPowerManager()
{
Mutex::Autolock _l(mLock);
@@ -977,6 +1003,7 @@ AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinge
: ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
mNormalFrameCount(0), mMixBuffer(NULL),
mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
+ mActiveTracksGeneration(0),
// mStreamTypes[] initialized in constructor body
mOutput(output),
mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
@@ -1101,7 +1128,7 @@ void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>&
snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
result.append(buffer);
- snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
+ snprintf(buffer, SIZE, "Normal frame count: %zu\n", mNormalFrameCount);
result.append(buffer);
snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
ns2ms(systemTime() - mLastWriteTime));
@@ -1160,6 +1187,7 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac
int sessionId,
IAudioFlinger::track_flags_t *flags,
pid_t tid,
+ int uid,
status_t *status)
{
sp<Track> track;
@@ -1182,7 +1210,7 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac
(
(tid != -1) &&
((frameCount == 0) ||
- (frameCount >= (mFrameCount * kFastTrackMultiplier)))
+ (frameCount >= mFrameCount))
)
) &&
// PCM data
@@ -1190,10 +1218,8 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac
// mono or stereo
( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
(channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
-#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
// hardware sample rate
(sampleRate == mSampleRate) &&
-#endif
// normal mixer has an associated fast mixer
hasFastMixer() &&
// there are sufficient fast track slots available
@@ -1293,10 +1319,10 @@ sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrac
if (!isTimed) {
track = new Track(this, client, streamType, sampleRate, format,
- channelMask, frameCount, sharedBuffer, sessionId, *flags);
+ channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
} else {
track = TimedTrack::create(this, client, streamType, sampleRate, format,
- channelMask, frameCount, sharedBuffer, sessionId);
+ channelMask, frameCount, sharedBuffer, sessionId, uid);
}
if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
lStatus = NO_MEMORY;
@@ -1432,6 +1458,9 @@ status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
track->mResetDone = false;
track->mPresentationCompleteFrames = 0;
mActiveTracks.add(track);
+ mWakeLockUids.add(track->uid());
+ mActiveTracksGeneration++;
+ mLatestActiveTrack = track;
sp<EffectChain> chain = getEffectChain_l(track->sessionId());
if (chain != 0) {
ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
@@ -1687,7 +1716,7 @@ void AudioFlinger::PlaybackThread::readOutputParameters()
}
-status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
+status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
{
if (halFrames == NULL || dspFrames == NULL) {
return BAD_VALUE;
@@ -1705,7 +1734,11 @@ status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size
*dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
return NO_ERROR;
} else {
- return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
+ status_t status;
+ uint32_t frames;
+ status = mOutput->stream->get_render_position(mOutput->stream, &frames);
+ *dspFrames = (size_t)frames;
+ return status;
}
}
@@ -1905,7 +1938,7 @@ ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
mNumWrites++;
mInWrite = false;
-
+ mStandby = false;
return bytesWritten;
}
@@ -2127,6 +2160,8 @@ bool AudioFlinger::PlaybackThread::threadLoop()
// FIXME could this be made local to while loop?
writeFrames = 0;
+ int lastGeneration = 0;
+
cacheParameters_l();
sleepTime = idleSleepTime;
@@ -2183,6 +2218,8 @@ bool AudioFlinger::PlaybackThread::threadLoop()
break;
}
releaseWakeLock_l();
+ mWakeLockUids.clear();
+ mActiveTracksGeneration++;
ALOGV("wait async completion");
mWaitWorkCV.wait(mLock);
ALOGV("async completion/wake");
@@ -2213,6 +2250,8 @@ bool AudioFlinger::PlaybackThread::threadLoop()
}
releaseWakeLock_l();
+ mWakeLockUids.clear();
+ mActiveTracksGeneration++;
// wait until we have something to do...
ALOGV("%s going to sleep", myName.string());
mWaitWorkCV.wait(mLock);
@@ -2237,11 +2276,18 @@ bool AudioFlinger::PlaybackThread::threadLoop()
// mMixerStatusIgnoringFastTracks is also updated internally
mMixerStatus = prepareTracks_l(&tracksToRemove);
+ // compare with previously applied list
+ if (lastGeneration != mActiveTracksGeneration) {
+ // update wakelock
+ updateWakeLockUids_l(mWakeLockUids);
+ lastGeneration = mActiveTracksGeneration;
+ }
+
// prevent any changes in effect chain list and in each effect chain
// during mixing and effect process as the audio buffers could be deleted
// or modified if an effect is created or deleted
lockEffectChains_l(effectChains);
- }
+ } // mLock scope ends
if (mBytesRemaining == 0) {
mCurrentWriteLength = 0;
@@ -2315,7 +2361,6 @@ if (mType == MIXER) {
}
}
- mStandby = false;
} else {
usleep(sleepTime);
}
@@ -2351,6 +2396,8 @@ if (mType == MIXER) {
}
releaseWakeLock();
+ mWakeLockUids.clear();
+ mActiveTracksGeneration++;
ALOGV("Thread %p type %d exiting", this, mType);
return false;
@@ -2364,6 +2411,8 @@ void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tra
for (size_t i=0 ; i<count ; i++) {
const sp<Track>& track = tracksToRemove.itemAt(i);
mActiveTracks.remove(track);
+ mWakeLockUids.remove(track->uid());
+ mActiveTracksGeneration++;
ALOGV("removeTracks_l removing track on session %d", track->sessionId());
sp<EffectChain> chain = getEffectChain_l(track->sessionId());
if (chain != 0) {
@@ -2926,7 +2975,6 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
VolumeProvider *vp = track;
fastTrack->mBufferProvider = eabp;
fastTrack->mVolumeProvider = vp;
- fastTrack->mSampleRate = track->mSampleRate;
fastTrack->mChannelMask = track->mChannelMask;
fastTrack->mGeneration++;
state->mTrackMask |= 1 << j;
@@ -2989,15 +3037,8 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
(mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
minFrames = desiredFrames;
}
- // It's not safe to call framesReady() for a static buffer track, so assume it's ready
- size_t framesReady;
- if (track->sharedBuffer() == 0) {
- framesReady = track->framesReady();
- } else if (track->isStopped()) {
- framesReady = 0;
- } else {
- framesReady = 1;
- }
+
+ size_t framesReady = track->framesReady();
if ((framesReady >= minFrames) && track->isReady() &&
!track->isPaused() && !track->isTerminated())
{
@@ -3110,9 +3151,9 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
mAudioMixer->setBufferProvider(name, track);
mAudioMixer->enable(name);
- mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
- mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
- mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
+ mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)(uintptr_t)vl);
+ mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)(uintptr_t)vr);
+ mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)(uintptr_t)va);
mAudioMixer->setParameter(
name,
AudioMixer::TRACK,
@@ -3120,7 +3161,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
mAudioMixer->setParameter(
name,
AudioMixer::TRACK,
- AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
+ AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
// limit track sample rate to 2 x output sample rate, which changes at re-configuration
uint32_t maxSampleRate = mSampleRate * 2;
uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
@@ -3133,7 +3174,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTrac
name,
AudioMixer::RESAMPLE,
AudioMixer::SAMPLE_RATE,
- (void *)reqSampleRate);
+ (void *)(uintptr_t)reqSampleRate);
mAudioMixer->setParameter(
name,
AudioMixer::TRACK,
@@ -3559,6 +3600,12 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
Track* const track = t.get();
audio_track_cblk_t* cblk = track->cblk();
+ // Only consider last track started for volume and mixer state control.
+ // In theory an older track could underrun and restart after the new one starts
+ // but as we only care about the transition phase between two tracks on a
+ // direct output, it is not a problem to ignore the underrun case.
+ sp<Track> l = mLatestActiveTrack.promote();
+ bool last = l.get() == track;
// The first time a track is added we wait
// for all its buffers to be filled before processing it
@@ -3568,11 +3615,6 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
} else {
minFrames = 1;
}
- // Only consider last track started for volume and mixer state control.
- // This is the last entry in mActiveTracks unless a track underruns.
- // As we only care about the transition phase between two tracks on a
- // direct output, it is not a problem to ignore the underrun case.
- bool last = (i == (count - 1));
if ((track->framesReady() >= minFrames) && track->isReady() &&
!track->isPaused() && !track->isTerminated())
@@ -3599,7 +3641,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
} else {
// clear effect chain input buffer if the last active track started underruns
// to avoid sending previous audio buffer again to effects
- if (!mEffectChains.isEmpty() && (i == (count -1))) {
+ if (!mEffectChains.isEmpty() && last) {
mEffectChains[0]->clearInputBuffer();
}
@@ -3611,7 +3653,8 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
// TODO: implement behavior for compressed audio
size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
size_t framesWritten = mBytesWritten / mFrameSize;
- if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
+ if (mStandby || !last ||
+ track->presentationComplete(framesWritten, audioHALFrames)) {
if (track->isStopped()) {
track->reset();
}
@@ -3624,6 +3667,9 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prep
if (--(track->mRetryCount) <= 0) {
ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
tracksToRemove->add(track);
+ // indicate to client process that the track was disabled because of underrun;
+ // it will then automatically call start() when data is available
+ android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
} else if (last) {
mixerStatus = MIXER_TRACKS_ENABLED;
}
@@ -3809,7 +3855,12 @@ bool AudioFlinger::AsyncCallbackThread::threadLoop()
{
Mutex::Autolock _l(mLock);
- mWaitWorkCV.wait(mLock);
+ while (!((mWriteAckSequence & 1) ||
+ (mDrainSequence & 1) ||
+ exitPending())) {
+ mWaitWorkCV.wait(mLock);
+ }
+
if (exitPending()) {
break;
}
@@ -3886,11 +3937,8 @@ AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
mFlushPending(false),
mPausedBytesRemaining(0)
{
-}
-
-AudioFlinger::OffloadThread::~OffloadThread()
-{
- mPreviousTrack.clear();
+ //FIXME: mStandby should be set to true by ThreadBase constructor
+ mStandby = true;
}
void AudioFlinger::OffloadThread::threadLoop_exit()
@@ -3927,24 +3975,13 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr
}
Track* const track = t.get();
audio_track_cblk_t* cblk = track->cblk();
- if (mPreviousTrack != NULL) {
- if (t != mPreviousTrack) {
- // Flush any data still being written from last track
- mBytesRemaining = 0;
- if (mPausedBytesRemaining) {
- // Last track was paused so we also need to flush saved
- // mixbuffer state and invalidate track so that it will
- // re-submit that unwritten data when it is next resumed
- mPausedBytesRemaining = 0;
- // Invalidate is a bit drastic - would be more efficient
- // to have a flag to tell client that some of the
- // previously written data was lost
- mPreviousTrack->invalidate();
- }
- }
- }
- mPreviousTrack = t;
- bool last = (i == (count - 1));
+ // Only consider last track started for volume and mixer state control.
+ // In theory an older track could underrun and restart after the new one starts
+ // but as we only care about the transition phase between two tracks on a
+ // direct output, it is not a problem to ignore the underrun case.
+ sp<Track> l = mLatestActiveTrack.promote();
+ bool last = l.get() == track;
+
if (track->isPausing()) {
track->setPaused();
if (last) {
@@ -3992,6 +4029,31 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr
}
if (last) {
+ sp<Track> previousTrack = mPreviousTrack.promote();
+ if (previousTrack != 0) {
+ if (track != previousTrack.get()) {
+ // Flush any data still being written from last track
+ mBytesRemaining = 0;
+ if (mPausedBytesRemaining) {
+ // Last track was paused so we also need to flush saved
+ // mixbuffer state and invalidate track so that it will
+ // re-submit that unwritten data when it is next resumed
+ mPausedBytesRemaining = 0;
+ // Invalidate is a bit drastic - would be more efficient
+ // to have a flag to tell client that some of the
+ // previously written data was lost
+ previousTrack->invalidate();
+ }
+ // flush data already sent to the DSP if changing audio session as audio
+ // comes from a different source. Also invalidate previous track to force a
+ // seek when resuming.
+ if (previousTrack->sessionId() != track->sessionId()) {
+ previousTrack->invalidate();
+ mFlushPending = true;
+ }
+ }
+ }
+ mPreviousTrack = track;
// reset retry count
track->mRetryCount = kMaxTrackRetriesOffload;
mActiveTrack = t;
@@ -4008,22 +4070,27 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr
// has been written
ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
- if (last) {
- sleepTime = 0;
- standbyTime = systemTime() + standbyDelay;
- mixerStatus = MIXER_DRAIN_TRACK;
- mDrainSequence += 2;
+ // do not drain if no data was ever sent to HAL (mStandby == true)
+ if (last && !mStandby) {
+ // do not modify drain sequence if we are already draining. This happens
+ // when resuming from pause after drain.
+ if ((mDrainSequence & 1) == 0) {
+ sleepTime = 0;
+ standbyTime = systemTime() + standbyDelay;
+ mixerStatus = MIXER_DRAIN_TRACK;
+ mDrainSequence += 2;
+ }
if (mHwPaused) {
// It is possible to move from PAUSED to STOPPING_1 without
// a resume so we must ensure hardware is running
- mOutput->stream->resume(mOutput->stream);
+ doHwResume = true;
mHwPaused = false;
}
}
}
} else if (track->isStopping_2()) {
- // Drain has completed, signal presentation complete
- if (!(mDrainSequence & 1) || !last) {
+ // Drain has completed or we are in standby, signal presentation complete
+ if (!(mDrainSequence & 1) || !last || mStandby) {
track->mState = TrackBase::STOPPED;
size_t audioHALFrames =
(mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
@@ -4040,6 +4107,9 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr
ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
track->name());
tracksToRemove->add(track);
+ // indicate to client process that the track was disabled because of underrun;
+ // it will then automatically call start() when data is available
+ android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
} else if (last){
mixerStatus = MIXER_TRACKS_ENABLED;
}
@@ -4053,7 +4123,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr
// If a flush is pending and a track is active but the HW is not paused, force a HW pause
// before flush and then resume HW. This can happen in case of pause/flush/resume
// if resume is received before pause is executed.
- if (doHwPause || (mFlushPending && !mHwPaused && (count != 0))) {
+ if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
mOutput->stream->pause(mOutput->stream);
if (!doHwPause) {
doHwResume = true;
@@ -4063,7 +4133,7 @@ AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTr
flushHw_l();
mFlushPending = false;
}
- if (doHwResume) {
+ if (!mStandby && doHwResume) {
mOutput->stream->resume(mOutput->stream);
}
@@ -4185,6 +4255,7 @@ ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
for (size_t i = 0; i < outputTracks.size(); i++) {
outputTracks[i]->write(mMixBuffer, writeFrames);
}
+ mStandby = false;
return (ssize_t)mixBufferSize;
}
@@ -4216,7 +4287,8 @@ void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
mSampleRate,
mFormat,
mChannelMask,
- frameCount);
+ frameCount,
+ IPCThreadState::self()->getCallingUid());
if (outputTrack->cblk() != NULL) {
thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
mOutputTracks.add(outputTrack);
@@ -4318,7 +4390,6 @@ AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
snprintf(mName, kNameLength, "AudioIn_%X", id);
readInputParameters();
- mClientUid = IPCThreadState::self()->getCallingUid();
}
@@ -4350,7 +4421,11 @@ bool AudioFlinger::RecordThread::threadLoop()
nsecs_t lastWarning = 0;
inputStandBy();
- acquireWakeLock(mClientUid);
+ {
+ Mutex::Autolock _l(mLock);
+ activeTrack = mActiveTrack;
+ acquireWakeLock_l(activeTrack != 0 ? activeTrack->uid() : -1);
+ }
// used to verify we've read at least once before evaluating how many bytes were read
bool readOnce = false;
@@ -4363,6 +4438,12 @@ bool AudioFlinger::RecordThread::threadLoop()
{ // scope for mLock
Mutex::Autolock _l(mLock);
checkForNewParameters_l();
+ if (mActiveTrack != 0 && activeTrack != mActiveTrack) {
+ SortedVector<int> tmp;
+ tmp.add(mActiveTrack->uid());
+ updateWakeLockUids_l(tmp);
+ }
+ activeTrack = mActiveTrack;
if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
standby();
@@ -4375,7 +4456,7 @@ bool AudioFlinger::RecordThread::threadLoop()
// go to sleep
mWaitWorkCV.wait(mLock);
ALOGV("RecordThread: loop starting");
- acquireWakeLock_l(mClientUid);
+ acquireWakeLock_l(mActiveTrack != 0 ? mActiveTrack->uid() : -1);
continue;
}
if (mActiveTrack != 0) {
@@ -4585,6 +4666,7 @@ sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createR
audio_channel_mask_t channelMask,
size_t frameCount,
int sessionId,
+ int uid,
IAudioFlinger::track_flags_t *flags,
pid_t tid,
status_t *status)
@@ -4604,7 +4686,7 @@ sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createR
(
(tid != -1) &&
((frameCount == 0) ||
- (frameCount >= (mFrameCount * kFastTrackMultiplier)))
+ (frameCount >= mFrameCount))
) &&
// FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
// mono or stereo
@@ -4654,7 +4736,7 @@ sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createR
Mutex::Autolock _l(mLock);
track = new RecordTrack(this, client, sampleRate,
- format, channelMask, frameCount, sessionId);
+ format, channelMask, frameCount, sessionId, uid);
if (track->getCblk() == 0) {
ALOGE("createRecordTrack_l() no control block");
@@ -4876,9 +4958,9 @@ void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& a
result.append(buffer);
if (mActiveTrack != 0) {
- snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
+ snprintf(buffer, SIZE, "In index: %zu\n", mRsmpInIndex);
result.append(buffer);
- snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
+ snprintf(buffer, SIZE, "Buffer size: %zu bytes\n", mBufferSize);
result.append(buffer);
snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
result.append(buffer);
diff --git a/services/audioflinger/Threads.h b/services/audioflinger/Threads.h
index 802b784..a2fb874 100644
--- a/services/audioflinger/Threads.h
+++ b/services/audioflinger/Threads.h
@@ -241,6 +241,9 @@ protected:
void acquireWakeLock_l(int uid = -1);
void releaseWakeLock();
void releaseWakeLock_l();
+ void updateWakeLockUids(const SortedVector<int> &uids);
+ void updateWakeLockUids_l(const SortedVector<int> &uids);
+ void getPowerManager_l();
void setEffectSuspended_l(const effect_uuid_t *type,
bool suspend,
int sessionId);
@@ -421,6 +424,7 @@ public:
int sessionId,
IAudioFlinger::track_flags_t *flags,
pid_t tid,
+ int uid,
status_t *status);
AudioStreamOut* getOutput() const;
@@ -442,7 +446,7 @@ public:
virtual String8 getParameters(const String8& keys);
virtual void audioConfigChanged_l(int event, int param = 0);
- status_t getRenderPosition(size_t *halFrames, size_t *dspFrames);
+ status_t getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames);
int16_t *mixBuffer() const { return mMixBuffer; };
virtual void detachAuxEffect_l(int effectId);
@@ -495,6 +499,9 @@ private:
void setMasterMute_l(bool muted) { mMasterMute = muted; }
protected:
SortedVector< wp<Track> > mActiveTracks; // FIXME check if this could be sp<>
+ SortedVector<int> mWakeLockUids;
+ int mActiveTracksGeneration;
+ wp<Track> mLatestActiveTrack; // latest track added to mActiveTracks
// Allocate a track name for a given channel mask.
// Returns name >= 0 if successful, -1 on failure.
@@ -735,7 +742,7 @@ public:
OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
audio_io_handle_t id, uint32_t device);
- virtual ~OffloadThread();
+ virtual ~OffloadThread() {};
protected:
// threadLoop snippets
@@ -755,7 +762,7 @@ private:
bool mFlushPending;
size_t mPausedWriteLength; // length in bytes of write interrupted by pause
size_t mPausedBytesRemaining; // bytes still waiting in mixbuffer after resume
- sp<Track> mPreviousTrack; // used to detect track switch
+ wp<Track> mPreviousTrack; // used to detect track switch
};
class AsyncCallbackThread : public Thread {
@@ -873,6 +880,7 @@ public:
audio_channel_mask_t channelMask,
size_t frameCount,
int sessionId,
+ int uid,
IAudioFlinger::track_flags_t *flags,
pid_t tid,
status_t *status);
@@ -953,5 +961,4 @@ private:
// For dumpsys
const sp<NBAIO_Sink> mTeeSink;
- int mClientUid;
};
diff --git a/services/audioflinger/TrackBase.h b/services/audioflinger/TrackBase.h
index 523e4b2..cd201d9 100644
--- a/services/audioflinger/TrackBase.h
+++ b/services/audioflinger/TrackBase.h
@@ -45,6 +45,7 @@ public:
size_t frameCount,
const sp<IMemory>& sharedBuffer,
int sessionId,
+ int uid,
bool isOut);
virtual ~TrackBase();
@@ -54,6 +55,7 @@ public:
sp<IMemory> getCblk() const { return mCblkMemory; }
audio_track_cblk_t* cblk() const { return mCblk; }
int sessionId() const { return mSessionId; }
+ int uid() const { return mUid; }
virtual status_t setSyncEvent(const sp<SyncEvent>& event);
protected:
@@ -132,6 +134,7 @@ protected:
// openRecord(), and then adjusted as needed
const int mSessionId;
+ int mUid;
Vector < sp<SyncEvent> >mSyncEvents;
const bool mIsOut;
ServerProxy* mServerProxy;
diff --git a/services/audioflinger/Tracks.cpp b/services/audioflinger/Tracks.cpp
index 9c6e724..fccc7b8 100644
--- a/services/audioflinger/Tracks.cpp
+++ b/services/audioflinger/Tracks.cpp
@@ -68,6 +68,7 @@ AudioFlinger::ThreadBase::TrackBase::TrackBase(
size_t frameCount,
const sp<IMemory>& sharedBuffer,
int sessionId,
+ int clientUid,
bool isOut)
: RefBase(),
mThread(thread),
@@ -88,6 +89,18 @@ AudioFlinger::ThreadBase::TrackBase::TrackBase(
mId(android_atomic_inc(&nextTrackId)),
mTerminated(false)
{
+ // if the caller is us, trust the specified uid
+ if (IPCThreadState::self()->getCallingPid() != getpid_cached || clientUid == -1) {
+ int newclientUid = IPCThreadState::self()->getCallingUid();
+ if (clientUid != -1 && clientUid != newclientUid) {
+ ALOGW("uid %d tried to pass itself off as %d", newclientUid, clientUid);
+ }
+ clientUid = newclientUid;
+ }
+ // clientUid contains the uid of the app that is responsible for this track, so we can blame
+ // battery usage on it.
+ mUid = clientUid;
+
// client == 0 implies sharedBuffer == 0
ALOG_ASSERT(!(client == 0 && sharedBuffer != 0));
@@ -313,9 +326,10 @@ AudioFlinger::PlaybackThread::Track::Track(
size_t frameCount,
const sp<IMemory>& sharedBuffer,
int sessionId,
+ int uid,
IAudioFlinger::track_flags_t flags)
: TrackBase(thread, client, sampleRate, format, channelMask, frameCount, sharedBuffer,
- sessionId, true /*isOut*/),
+ sessionId, uid, true /*isOut*/),
mFillingUpStatus(FS_INVALID),
// mRetryCount initialized later when needed
mSharedBuffer(sharedBuffer),
@@ -473,8 +487,8 @@ void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
nowInUnderrun = '?';
break;
}
- snprintf(&buffer[7], size-7, " %6u %4u %08X %08X %7u %6u %1c %1d %5u %5.2g %5.2g "
- "%08X %08X %08X 0x%03X %9u%c\n",
+ snprintf(&buffer[7], size-7, " %6u %4u %08X %08X %7u %6zu %1c %1d %5u %5.2g %5.2g "
+ "%08X %p %p 0x%03X %9u%c\n",
(mClient == 0) ? getpid_cached : mClient->pid(),
mStreamType,
mFormat,
@@ -487,8 +501,8 @@ void AudioFlinger::PlaybackThread::Track::dump(char* buffer, size_t size)
20.0 * log10((vlr & 0xFFFF) / 4096.0),
20.0 * log10((vlr >> 16) / 4096.0),
mCblk->mServer,
- (int)mMainBuffer,
- (int)mAuxBuffer,
+ mMainBuffer,
+ mAuxBuffer,
mCblk->mFlags,
mAudioTrackServerProxy->getUnderrunFrames(),
nowInUnderrun);
@@ -600,6 +614,15 @@ status_t AudioFlinger::PlaybackThread::Track::start(AudioSystem::sync_event_t ev
// track was already in the active list, not a problem
if (status == ALREADY_EXISTS) {
status = NO_ERROR;
+ } else {
+ // Acknowledge any pending flush(), so that subsequent new data isn't discarded.
+ // It is usually unsafe to access the server proxy from a binder thread.
+ // But in this case we know the mixer thread (whether normal mixer or fast mixer)
+ // isn't looking at this track yet: we still hold the normal mixer thread lock,
+ // and for fast tracks the track is not yet in the fast mixer thread's active set.
+ ServerProxy::Buffer buffer;
+ buffer.mFrameCount = 1;
+ (void) mAudioTrackServerProxy->obtainBuffer(&buffer, true /*ackFlush*/);
}
} else {
status = BAD_VALUE;
@@ -829,6 +852,7 @@ status_t AudioFlinger::PlaybackThread::Track::attachAuxEffect(int EffectId)
dstChain->strategy(),
AUDIO_SESSION_OUTPUT_MIX,
effect->id());
+ AudioSystem::setEffectEnabled(effect->id(), effect->isEnabled());
}
status = playbackThread->attachAuxEffect(this, EffectId);
}
@@ -954,13 +978,14 @@ AudioFlinger::PlaybackThread::TimedTrack::create(
audio_channel_mask_t channelMask,
size_t frameCount,
const sp<IMemory>& sharedBuffer,
- int sessionId) {
+ int sessionId,
+ int uid) {
if (!client->reserveTimedTrack())
return 0;
return new TimedTrack(
thread, client, streamType, sampleRate, format, channelMask, frameCount,
- sharedBuffer, sessionId);
+ sharedBuffer, sessionId, uid);
}
AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
@@ -972,9 +997,10 @@ AudioFlinger::PlaybackThread::TimedTrack::TimedTrack(
audio_channel_mask_t channelMask,
size_t frameCount,
const sp<IMemory>& sharedBuffer,
- int sessionId)
+ int sessionId,
+ int uid)
: Track(thread, client, streamType, sampleRate, format, channelMask,
- frameCount, sharedBuffer, sessionId, IAudioFlinger::TRACK_TIMED),
+ frameCount, sharedBuffer, sessionId, uid, IAudioFlinger::TRACK_TIMED),
mQueueHeadInFlight(false),
mTrimQueueHeadOnRelease(false),
mFramesPendingInQueue(0),
@@ -1467,9 +1493,10 @@ AudioFlinger::PlaybackThread::OutputTrack::OutputTrack(
uint32_t sampleRate,
audio_format_t format,
audio_channel_mask_t channelMask,
- size_t frameCount)
+ size_t frameCount,
+ int uid)
: Track(playbackThread, NULL, AUDIO_STREAM_CNT, sampleRate, format, channelMask, frameCount,
- NULL, 0, IAudioFlinger::TRACK_DEFAULT),
+ NULL, 0, uid, IAudioFlinger::TRACK_DEFAULT),
mActive(false), mSourceThread(sourceThread), mClientProxy(NULL)
{
@@ -1729,9 +1756,10 @@ AudioFlinger::RecordThread::RecordTrack::RecordTrack(
audio_format_t format,
audio_channel_mask_t channelMask,
size_t frameCount,
- int sessionId)
+ int sessionId,
+ int uid)
: TrackBase(thread, client, sampleRate, format,
- channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, false /*isOut*/),
+ channelMask, frameCount, 0 /*sharedBuffer*/, sessionId, uid, false /*isOut*/),
mOverflow(false)
{
ALOGV("RecordTrack constructor");
@@ -1822,7 +1850,7 @@ void AudioFlinger::RecordThread::RecordTrack::invalidate()
void AudioFlinger::RecordThread::RecordTrack::dump(char* buffer, size_t size)
{
- snprintf(buffer, size, "%6u %3u %08X %7u %1d %08X %6u\n",
+ snprintf(buffer, size, "%6u %3u %08X %7u %1d %08X %6zu\n",
(mClient == 0) ? getpid_cached : mClient->pid(),
mFormat,
mChannelMask,