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-/*
- * Copyright (C) 2009 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-#include <stdint.h>
-#include <sys/types.h>
-#include <cutils/config_utils.h>
-#include <cutils/misc.h>
-#include <utils/Timers.h>
-#include <utils/Errors.h>
-#include <utils/KeyedVector.h>
-#include <utils/SortedVector.h>
-#include <media/AudioPolicy.h>
-#include "AudioPolicyInterface.h"
-
-
-namespace android {
-
-// ----------------------------------------------------------------------------
-
-// Attenuation applied to STRATEGY_SONIFICATION streams when a headset is connected: 6dB
-#define SONIFICATION_HEADSET_VOLUME_FACTOR 0.5
-// Min volume for STRATEGY_SONIFICATION streams when limited by music volume: -36dB
-#define SONIFICATION_HEADSET_VOLUME_MIN 0.016
-// Time in milliseconds during which we consider that music is still active after a music
-// track was stopped - see computeVolume()
-#define SONIFICATION_HEADSET_MUSIC_DELAY 5000
-// Time in milliseconds after media stopped playing during which we consider that the
-// sonification should be as unobtrusive as during the time media was playing.
-#define SONIFICATION_RESPECTFUL_AFTER_MUSIC_DELAY 5000
-// Time in milliseconds during witch some streams are muted while the audio path
-// is switched
-#define MUTE_TIME_MS 2000
-
-#define NUM_TEST_OUTPUTS 5
-
-#define NUM_VOL_CURVE_KNEES 2
-
-// Default minimum length allowed for offloading a compressed track
-// Can be overridden by the audio.offload.min.duration.secs property
-#define OFFLOAD_DEFAULT_MIN_DURATION_SECS 60
-
-#define MAX_MIXER_SAMPLING_RATE 48000
-#define MAX_MIXER_CHANNEL_COUNT 8
-
-// ----------------------------------------------------------------------------
-// AudioPolicyManager implements audio policy manager behavior common to all platforms.
-// ----------------------------------------------------------------------------
-
-class AudioPolicyManager: public AudioPolicyInterface
-#ifdef AUDIO_POLICY_TEST
- , public Thread
-#endif //AUDIO_POLICY_TEST
-{
-
-public:
- AudioPolicyManager(AudioPolicyClientInterface *clientInterface);
- virtual ~AudioPolicyManager();
-
- // AudioPolicyInterface
- virtual status_t setDeviceConnectionState(audio_devices_t device,
- audio_policy_dev_state_t state,
- const char *device_address);
- virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
- const char *device_address);
- virtual void setPhoneState(audio_mode_t state);
- virtual void setForceUse(audio_policy_force_use_t usage,
- audio_policy_forced_cfg_t config);
- virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
- virtual void setSystemProperty(const char* property, const char* value);
- virtual status_t initCheck();
- virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
- uint32_t samplingRate,
- audio_format_t format,
- audio_channel_mask_t channelMask,
- audio_output_flags_t flags,
- const audio_offload_info_t *offloadInfo);
- virtual status_t getOutputForAttr(const audio_attributes_t *attr,
- audio_io_handle_t *output,
- audio_session_t session,
- audio_stream_type_t *stream,
- uint32_t samplingRate,
- audio_format_t format,
- audio_channel_mask_t channelMask,
- audio_output_flags_t flags,
- const audio_offload_info_t *offloadInfo);
- virtual status_t startOutput(audio_io_handle_t output,
- audio_stream_type_t stream,
- audio_session_t session);
- virtual status_t stopOutput(audio_io_handle_t output,
- audio_stream_type_t stream,
- audio_session_t session);
- virtual void releaseOutput(audio_io_handle_t output,
- audio_stream_type_t stream,
- audio_session_t session);
- virtual status_t getInputForAttr(const audio_attributes_t *attr,
- audio_io_handle_t *input,
- audio_session_t session,
- uint32_t samplingRate,
- audio_format_t format,
- audio_channel_mask_t channelMask,
- audio_input_flags_t flags,
- input_type_t *inputType);
-
- // indicates to the audio policy manager that the input starts being used.
- virtual status_t startInput(audio_io_handle_t input,
- audio_session_t session);
-
- // indicates to the audio policy manager that the input stops being used.
- virtual status_t stopInput(audio_io_handle_t input,
- audio_session_t session);
- virtual void releaseInput(audio_io_handle_t input,
- audio_session_t session);
- virtual void closeAllInputs();
- virtual void initStreamVolume(audio_stream_type_t stream,
- int indexMin,
- int indexMax);
- virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
- int index,
- audio_devices_t device);
- virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
- int *index,
- audio_devices_t device);
-
- // return the strategy corresponding to a given stream type
- virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
- // return the strategy corresponding to the given audio attributes
- virtual uint32_t getStrategyForAttr(const audio_attributes_t *attr);
-
- // return the enabled output devices for the given stream type
- virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
-
- virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc = NULL);
- virtual status_t registerEffect(const effect_descriptor_t *desc,
- audio_io_handle_t io,
- uint32_t strategy,
- int session,
- int id);
- virtual status_t unregisterEffect(int id);
- virtual status_t setEffectEnabled(int id, bool enabled);
-
- virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
- // return whether a stream is playing remotely, override to change the definition of
- // local/remote playback, used for instance by notification manager to not make
- // media players lose audio focus when not playing locally
- // For the base implementation, "remotely" means playing during screen mirroring which
- // uses an output for playback with a non-empty, non "0" address.
- virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
- virtual bool isSourceActive(audio_source_t source) const;
-
- virtual status_t dump(int fd);
-
- virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo);
-
- virtual status_t listAudioPorts(audio_port_role_t role,
- audio_port_type_t type,
- unsigned int *num_ports,
- struct audio_port *ports,
- unsigned int *generation);
- virtual status_t getAudioPort(struct audio_port *port);
- virtual status_t createAudioPatch(const struct audio_patch *patch,
- audio_patch_handle_t *handle,
- uid_t uid);
- virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
- uid_t uid);
- virtual status_t listAudioPatches(unsigned int *num_patches,
- struct audio_patch *patches,
- unsigned int *generation);
- virtual status_t setAudioPortConfig(const struct audio_port_config *config);
- virtual void clearAudioPatches(uid_t uid);
-
- virtual status_t acquireSoundTriggerSession(audio_session_t *session,
- audio_io_handle_t *ioHandle,
- audio_devices_t *device);
-
- virtual status_t releaseSoundTriggerSession(audio_session_t session);
-
- virtual status_t registerPolicyMixes(Vector<AudioMix> mixes);
- virtual status_t unregisterPolicyMixes(Vector<AudioMix> mixes);
-
-protected:
-
- enum routing_strategy {
- STRATEGY_MEDIA,
- STRATEGY_PHONE,
- STRATEGY_SONIFICATION,
- STRATEGY_SONIFICATION_RESPECTFUL,
- STRATEGY_DTMF,
- STRATEGY_ENFORCED_AUDIBLE,
- STRATEGY_TRANSMITTED_THROUGH_SPEAKER,
- STRATEGY_ACCESSIBILITY,
- STRATEGY_REROUTING,
- NUM_STRATEGIES
- };
-
- // 4 points to define the volume attenuation curve, each characterized by the volume
- // index (from 0 to 100) at which they apply, and the attenuation in dB at that index.
- // we use 100 steps to avoid rounding errors when computing the volume in volIndexToAmpl()
-
- enum { VOLMIN = 0, VOLKNEE1 = 1, VOLKNEE2 = 2, VOLMAX = 3, VOLCNT = 4};
-
- class VolumeCurvePoint
- {
- public:
- int mIndex;
- float mDBAttenuation;
- };
-
- // device categories used for volume curve management.
- enum device_category {
- DEVICE_CATEGORY_HEADSET,
- DEVICE_CATEGORY_SPEAKER,
- DEVICE_CATEGORY_EARPIECE,
- DEVICE_CATEGORY_EXT_MEDIA,
- DEVICE_CATEGORY_CNT
- };
-
- class HwModule;
-
- class AudioGain: public RefBase
- {
- public:
- AudioGain(int index, bool useInChannelMask);
- virtual ~AudioGain() {}
-
- void dump(int fd, int spaces, int index) const;
-
- void getDefaultConfig(struct audio_gain_config *config);
- status_t checkConfig(const struct audio_gain_config *config);
- int mIndex;
- struct audio_gain mGain;
- bool mUseInChannelMask;
- };
-
- class AudioPort: public virtual RefBase
- {
- public:
- AudioPort(const String8& name, audio_port_type_t type,
- audio_port_role_t role, const sp<HwModule>& module);
- virtual ~AudioPort() {}
-
- virtual void toAudioPort(struct audio_port *port) const;
-
- void importAudioPort(const sp<AudioPort> port);
- void clearCapabilities();
-
- void loadSamplingRates(char *name);
- void loadFormats(char *name);
- void loadOutChannels(char *name);
- void loadInChannels(char *name);
-
- audio_gain_mode_t loadGainMode(char *name);
- void loadGain(cnode *root, int index);
- virtual void loadGains(cnode *root);
-
- // searches for an exact match
- status_t checkExactSamplingRate(uint32_t samplingRate) const;
- // searches for a compatible match, and returns the best match via updatedSamplingRate
- status_t checkCompatibleSamplingRate(uint32_t samplingRate,
- uint32_t *updatedSamplingRate) const;
- // searches for an exact match
- status_t checkExactChannelMask(audio_channel_mask_t channelMask) const;
- // searches for a compatible match, currently implemented for input channel masks only
- status_t checkCompatibleChannelMask(audio_channel_mask_t channelMask) const;
- status_t checkFormat(audio_format_t format) const;
- status_t checkGain(const struct audio_gain_config *gainConfig, int index) const;
-
- uint32_t pickSamplingRate() const;
- audio_channel_mask_t pickChannelMask() const;
- audio_format_t pickFormat() const;
-
- static const audio_format_t sPcmFormatCompareTable[];
- static int compareFormats(audio_format_t format1, audio_format_t format2);
-
- void dump(int fd, int spaces) const;
-
- String8 mName;
- audio_port_type_t mType;
- audio_port_role_t mRole;
- bool mUseInChannelMask;
- // by convention, "0' in the first entry in mSamplingRates, mChannelMasks or mFormats
- // indicates the supported parameters should be read from the output stream
- // after it is opened for the first time
- Vector <uint32_t> mSamplingRates; // supported sampling rates
- Vector <audio_channel_mask_t> mChannelMasks; // supported channel masks
- Vector <audio_format_t> mFormats; // supported audio formats
- Vector < sp<AudioGain> > mGains; // gain controllers
- sp<HwModule> mModule; // audio HW module exposing this I/O stream
- uint32_t mFlags; // attribute flags (e.g primary output,
- // direct output...).
- };
-
- class AudioPortConfig: public virtual RefBase
- {
- public:
- AudioPortConfig();
- virtual ~AudioPortConfig() {}
-
- status_t applyAudioPortConfig(const struct audio_port_config *config,
- struct audio_port_config *backupConfig = NULL);
- virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
- const struct audio_port_config *srcConfig = NULL) const = 0;
- virtual sp<AudioPort> getAudioPort() const = 0;
- uint32_t mSamplingRate;
- audio_format_t mFormat;
- audio_channel_mask_t mChannelMask;
- struct audio_gain_config mGain;
- };
-
-
- class AudioPatch: public RefBase
- {
- public:
- AudioPatch(audio_patch_handle_t handle,
- const struct audio_patch *patch, uid_t uid) :
- mHandle(handle), mPatch(*patch), mUid(uid), mAfPatchHandle(0) {}
-
- status_t dump(int fd, int spaces, int index) const;
-
- audio_patch_handle_t mHandle;
- struct audio_patch mPatch;
- uid_t mUid;
- audio_patch_handle_t mAfPatchHandle;
- };
-
- class DeviceDescriptor: public AudioPort, public AudioPortConfig
- {
- public:
- DeviceDescriptor(const String8& name, audio_devices_t type);
-
- virtual ~DeviceDescriptor() {}
-
- bool equals(const sp<DeviceDescriptor>& other) const;
-
- // AudioPortConfig
- virtual sp<AudioPort> getAudioPort() const { return (AudioPort*) this; }
- virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
- const struct audio_port_config *srcConfig = NULL) const;
-
- // AudioPort
- virtual void loadGains(cnode *root);
- virtual void toAudioPort(struct audio_port *port) const;
-
- status_t dump(int fd, int spaces, int index) const;
-
- audio_devices_t mDeviceType;
- String8 mAddress;
- audio_port_handle_t mId;
- };
-
- class DeviceVector : public SortedVector< sp<DeviceDescriptor> >
- {
- public:
- DeviceVector() : SortedVector(), mDeviceTypes(AUDIO_DEVICE_NONE) {}
-
- ssize_t add(const sp<DeviceDescriptor>& item);
- ssize_t remove(const sp<DeviceDescriptor>& item);
- ssize_t indexOf(const sp<DeviceDescriptor>& item) const;
-
- audio_devices_t types() const { return mDeviceTypes; }
-
- void loadDevicesFromType(audio_devices_t types);
- void loadDevicesFromName(char *name, const DeviceVector& declaredDevices);
-
- sp<DeviceDescriptor> getDevice(audio_devices_t type, String8 address) const;
- DeviceVector getDevicesFromType(audio_devices_t types) const;
- sp<DeviceDescriptor> getDeviceFromId(audio_port_handle_t id) const;
- sp<DeviceDescriptor> getDeviceFromName(const String8& name) const;
- DeviceVector getDevicesFromTypeAddr(audio_devices_t type, String8 address)
- const;
-
- private:
- void refreshTypes();
- audio_devices_t mDeviceTypes;
- };
-
- // the IOProfile class describes the capabilities of an output or input stream.
- // It is currently assumed that all combination of listed parameters are supported.
- // It is used by the policy manager to determine if an output or input is suitable for
- // a given use case, open/close it accordingly and connect/disconnect audio tracks
- // to/from it.
- class IOProfile : public AudioPort
- {
- public:
- IOProfile(const String8& name, audio_port_role_t role, const sp<HwModule>& module);
- virtual ~IOProfile();
-
- // This method is used for both output and input.
- // If parameter updatedSamplingRate is non-NULL, it is assigned the actual sample rate.
- // For input, flags is interpreted as audio_input_flags_t.
- // TODO: merge audio_output_flags_t and audio_input_flags_t.
- bool isCompatibleProfile(audio_devices_t device,
- String8 address,
- uint32_t samplingRate,
- uint32_t *updatedSamplingRate,
- audio_format_t format,
- audio_channel_mask_t channelMask,
- uint32_t flags) const;
-
- void dump(int fd);
- void log();
-
- DeviceVector mSupportedDevices; // supported devices
- // (devices this output can be routed to)
- };
-
- class HwModule : public RefBase
- {
- public:
- HwModule(const char *name);
- ~HwModule();
-
- status_t loadOutput(cnode *root);
- status_t loadInput(cnode *root);
- status_t loadDevice(cnode *root);
-
- status_t addOutputProfile(String8 name, const audio_config_t *config,
- audio_devices_t device, String8 address);
- status_t removeOutputProfile(String8 name);
- status_t addInputProfile(String8 name, const audio_config_t *config,
- audio_devices_t device, String8 address);
- status_t removeInputProfile(String8 name);
-
- void dump(int fd);
-
- const char *const mName; // base name of the audio HW module (primary, a2dp ...)
- uint32_t mHalVersion; // audio HAL API version
- audio_module_handle_t mHandle;
- Vector < sp<IOProfile> > mOutputProfiles; // output profiles exposed by this module
- Vector < sp<IOProfile> > mInputProfiles; // input profiles exposed by this module
- DeviceVector mDeclaredDevices; // devices declared in audio_policy.conf
-
- };
-
- // default volume curve
- static const VolumeCurvePoint sDefaultVolumeCurve[AudioPolicyManager::VOLCNT];
- // default volume curve for media strategy
- static const VolumeCurvePoint sDefaultMediaVolumeCurve[AudioPolicyManager::VOLCNT];
- // volume curve for non-media audio on ext media outputs (HDMI, Line, etc)
- static const VolumeCurvePoint sExtMediaSystemVolumeCurve[AudioPolicyManager::VOLCNT];
- // volume curve for media strategy on speakers
- static const VolumeCurvePoint sSpeakerMediaVolumeCurve[AudioPolicyManager::VOLCNT];
- static const VolumeCurvePoint sSpeakerMediaVolumeCurveDrc[AudioPolicyManager::VOLCNT];
- // volume curve for sonification strategy on speakers
- static const VolumeCurvePoint sSpeakerSonificationVolumeCurve[AudioPolicyManager::VOLCNT];
- static const VolumeCurvePoint sSpeakerSonificationVolumeCurveDrc[AudioPolicyManager::VOLCNT];
- static const VolumeCurvePoint sDefaultSystemVolumeCurve[AudioPolicyManager::VOLCNT];
- static const VolumeCurvePoint sDefaultSystemVolumeCurveDrc[AudioPolicyManager::VOLCNT];
- static const VolumeCurvePoint sHeadsetSystemVolumeCurve[AudioPolicyManager::VOLCNT];
- static const VolumeCurvePoint sDefaultVoiceVolumeCurve[AudioPolicyManager::VOLCNT];
- static const VolumeCurvePoint sSpeakerVoiceVolumeCurve[AudioPolicyManager::VOLCNT];
- static const VolumeCurvePoint sLinearVolumeCurve[AudioPolicyManager::VOLCNT];
- static const VolumeCurvePoint sSilentVolumeCurve[AudioPolicyManager::VOLCNT];
- static const VolumeCurvePoint sFullScaleVolumeCurve[AudioPolicyManager::VOLCNT];
- // default volume curves per stream and device category. See initializeVolumeCurves()
- static const VolumeCurvePoint *sVolumeProfiles[AUDIO_STREAM_CNT][DEVICE_CATEGORY_CNT];
-
- // descriptor for audio outputs. Used to maintain current configuration of each opened audio output
- // and keep track of the usage of this output by each audio stream type.
- class AudioOutputDescriptor: public AudioPortConfig
- {
- public:
- AudioOutputDescriptor(const sp<IOProfile>& profile);
-
- status_t dump(int fd);
-
- audio_devices_t device() const;
- void changeRefCount(audio_stream_type_t stream, int delta);
-
- bool isDuplicated() const { return (mOutput1 != NULL && mOutput2 != NULL); }
- audio_devices_t supportedDevices();
- uint32_t latency();
- bool sharesHwModuleWith(const sp<AudioOutputDescriptor> outputDesc);
- bool isActive(uint32_t inPastMs = 0) const;
- bool isStreamActive(audio_stream_type_t stream,
- uint32_t inPastMs = 0,
- nsecs_t sysTime = 0) const;
- bool isStrategyActive(routing_strategy strategy,
- uint32_t inPastMs = 0,
- nsecs_t sysTime = 0) const;
-
- virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
- const struct audio_port_config *srcConfig = NULL) const;
- virtual sp<AudioPort> getAudioPort() const { return mProfile; }
- void toAudioPort(struct audio_port *port) const;
-
- audio_port_handle_t mId;
- audio_io_handle_t mIoHandle; // output handle
- uint32_t mLatency; //
- audio_output_flags_t mFlags; //
- audio_devices_t mDevice; // current device this output is routed to
- AudioMix *mPolicyMix; // non NULL when used by a dynamic policy
- audio_patch_handle_t mPatchHandle;
- uint32_t mRefCount[AUDIO_STREAM_CNT]; // number of streams of each type using this output
- nsecs_t mStopTime[AUDIO_STREAM_CNT];
- sp<AudioOutputDescriptor> mOutput1; // used by duplicated outputs: first output
- sp<AudioOutputDescriptor> mOutput2; // used by duplicated outputs: second output
- float mCurVolume[AUDIO_STREAM_CNT]; // current stream volume
- int mMuteCount[AUDIO_STREAM_CNT]; // mute request counter
- const sp<IOProfile> mProfile; // I/O profile this output derives from
- bool mStrategyMutedByDevice[NUM_STRATEGIES]; // strategies muted because of incompatible
- // device selection. See checkDeviceMuteStrategies()
- uint32_t mDirectOpenCount; // number of clients using this output (direct outputs only)
- };
-
- // descriptor for audio inputs. Used to maintain current configuration of each opened audio input
- // and keep track of the usage of this input.
- class AudioInputDescriptor: public AudioPortConfig
- {
- public:
- AudioInputDescriptor(const sp<IOProfile>& profile);
-
- status_t dump(int fd);
-
- audio_port_handle_t mId;
- audio_io_handle_t mIoHandle; // input handle
- audio_devices_t mDevice; // current device this input is routed to
- AudioMix *mPolicyMix; // non NULL when used by a dynamic policy
- audio_patch_handle_t mPatchHandle;
- uint32_t mRefCount; // number of AudioRecord clients using
- // this input
- uint32_t mOpenRefCount;
- audio_source_t mInputSource; // input source selected by application
- //(mediarecorder.h)
- const sp<IOProfile> mProfile; // I/O profile this output derives from
- SortedVector<audio_session_t> mSessions; // audio sessions attached to this input
- bool mIsSoundTrigger; // used by a soundtrigger capture
-
- virtual void toAudioPortConfig(struct audio_port_config *dstConfig,
- const struct audio_port_config *srcConfig = NULL) const;
- virtual sp<AudioPort> getAudioPort() const { return mProfile; }
- void toAudioPort(struct audio_port *port) const;
- };
-
- // stream descriptor used for volume control
- class StreamDescriptor
- {
- public:
- StreamDescriptor();
-
- int getVolumeIndex(audio_devices_t device);
- void dump(int fd);
-
- int mIndexMin; // min volume index
- int mIndexMax; // max volume index
- KeyedVector<audio_devices_t, int> mIndexCur; // current volume index per device
- bool mCanBeMuted; // true is the stream can be muted
-
- const VolumeCurvePoint *mVolumeCurve[DEVICE_CATEGORY_CNT];
- };
-
- // stream descriptor used for volume control
- class EffectDescriptor : public RefBase
- {
- public:
-
- status_t dump(int fd);
-
- int mIo; // io the effect is attached to
- routing_strategy mStrategy; // routing strategy the effect is associated to
- int mSession; // audio session the effect is on
- effect_descriptor_t mDesc; // effect descriptor
- bool mEnabled; // enabled state: CPU load being used or not
- };
-
- void addOutput(audio_io_handle_t output, sp<AudioOutputDescriptor> outputDesc);
- void addInput(audio_io_handle_t input, sp<AudioInputDescriptor> inputDesc);
-
- // return the strategy corresponding to a given stream type
- static routing_strategy getStrategy(audio_stream_type_t stream);
-
- // return appropriate device for streams handled by the specified strategy according to current
- // phone state, connected devices...
- // if fromCache is true, the device is returned from mDeviceForStrategy[],
- // otherwise it is determine by current state
- // (device connected,phone state, force use, a2dp output...)
- // This allows to:
- // 1 speed up process when the state is stable (when starting or stopping an output)
- // 2 access to either current device selection (fromCache == true) or
- // "future" device selection (fromCache == false) when called from a context
- // where conditions are changing (setDeviceConnectionState(), setPhoneState()...) AND
- // before updateDevicesAndOutputs() is called.
- virtual audio_devices_t getDeviceForStrategy(routing_strategy strategy,
- bool fromCache);
-
- // change the route of the specified output. Returns the number of ms we have slept to
- // allow new routing to take effect in certain cases.
- virtual uint32_t setOutputDevice(audio_io_handle_t output,
- audio_devices_t device,
- bool force = false,
- int delayMs = 0,
- audio_patch_handle_t *patchHandle = NULL,
- const char* address = NULL);
- status_t resetOutputDevice(audio_io_handle_t output,
- int delayMs = 0,
- audio_patch_handle_t *patchHandle = NULL);
- status_t setInputDevice(audio_io_handle_t input,
- audio_devices_t device,
- bool force = false,
- audio_patch_handle_t *patchHandle = NULL);
- status_t resetInputDevice(audio_io_handle_t input,
- audio_patch_handle_t *patchHandle = NULL);
-
- // select input device corresponding to requested audio source
- virtual audio_devices_t getDeviceForInputSource(audio_source_t inputSource);
-
- // return io handle of active input or 0 if no input is active
- // Only considers inputs from physical devices (e.g. main mic, headset mic) when
- // ignoreVirtualInputs is true.
- audio_io_handle_t getActiveInput(bool ignoreVirtualInputs = true);
-
- uint32_t activeInputsCount() const;
-
- // initialize volume curves for each strategy and device category
- void initializeVolumeCurves();
-
- // compute the actual volume for a given stream according to the requested index and a particular
- // device
- virtual float computeVolume(audio_stream_type_t stream, int index,
- audio_io_handle_t output, audio_devices_t device);
-
- // check that volume change is permitted, compute and send new volume to audio hardware
- virtual status_t checkAndSetVolume(audio_stream_type_t stream, int index,
- audio_io_handle_t output,
- audio_devices_t device,
- int delayMs = 0, bool force = false);
-
- // apply all stream volumes to the specified output and device
- void applyStreamVolumes(audio_io_handle_t output, audio_devices_t device, int delayMs = 0, bool force = false);
-
- // Mute or unmute all streams handled by the specified strategy on the specified output
- void setStrategyMute(routing_strategy strategy,
- bool on,
- audio_io_handle_t output,
- int delayMs = 0,
- audio_devices_t device = (audio_devices_t)0);
-
- // Mute or unmute the stream on the specified output
- void setStreamMute(audio_stream_type_t stream,
- bool on,
- audio_io_handle_t output,
- int delayMs = 0,
- audio_devices_t device = (audio_devices_t)0);
-
- // handle special cases for sonification strategy while in call: mute streams or replace by
- // a special tone in the device used for communication
- void handleIncallSonification(audio_stream_type_t stream, bool starting, bool stateChange);
-
- // true if device is in a telephony or VoIP call
- virtual bool isInCall();
-
- // true if given state represents a device in a telephony or VoIP call
- virtual bool isStateInCall(int state);
-
- // when a device is connected, checks if an open output can be routed
- // to this device. If none is open, tries to open one of the available outputs.
- // Returns an output suitable to this device or 0.
- // when a device is disconnected, checks if an output is not used any more and
- // returns its handle if any.
- // transfers the audio tracks and effects from one output thread to another accordingly.
- status_t checkOutputsForDevice(const sp<DeviceDescriptor> devDesc,
- audio_policy_dev_state_t state,
- SortedVector<audio_io_handle_t>& outputs,
- const String8 address);
-
- status_t checkInputsForDevice(audio_devices_t device,
- audio_policy_dev_state_t state,
- SortedVector<audio_io_handle_t>& inputs,
- const String8 address);
-
- // close an output and its companion duplicating output.
- void closeOutput(audio_io_handle_t output);
-
- // close an input.
- void closeInput(audio_io_handle_t input);
-
- // checks and if necessary changes outputs used for all strategies.
- // must be called every time a condition that affects the output choice for a given strategy
- // changes: connected device, phone state, force use...
- // Must be called before updateDevicesAndOutputs()
- void checkOutputForStrategy(routing_strategy strategy);
-
- // Same as checkOutputForStrategy() but for a all strategies in order of priority
- void checkOutputForAllStrategies();
-
- // manages A2DP output suspend/restore according to phone state and BT SCO usage
- void checkA2dpSuspend();
-
- // returns the A2DP output handle if it is open or 0 otherwise
- audio_io_handle_t getA2dpOutput();
-
- // selects the most appropriate device on output for current state
- // must be called every time a condition that affects the device choice for a given output is
- // changed: connected device, phone state, force use, output start, output stop..
- // see getDeviceForStrategy() for the use of fromCache parameter
- audio_devices_t getNewOutputDevice(audio_io_handle_t output, bool fromCache);
-
- // updates cache of device used by all strategies (mDeviceForStrategy[])
- // must be called every time a condition that affects the device choice for a given strategy is
- // changed: connected device, phone state, force use...
- // cached values are used by getDeviceForStrategy() if parameter fromCache is true.
- // Must be called after checkOutputForAllStrategies()
- void updateDevicesAndOutputs();
-
- // selects the most appropriate device on input for current state
- audio_devices_t getNewInputDevice(audio_io_handle_t input);
-
- virtual uint32_t getMaxEffectsCpuLoad();
- virtual uint32_t getMaxEffectsMemory();
-#ifdef AUDIO_POLICY_TEST
- virtual bool threadLoop();
- void exit();
- int testOutputIndex(audio_io_handle_t output);
-#endif //AUDIO_POLICY_TEST
-
- status_t setEffectEnabled(const sp<EffectDescriptor>& effectDesc, bool enabled);
-
- // returns the category the device belongs to with regard to volume curve management
- static device_category getDeviceCategory(audio_devices_t device);
-
- // extract one device relevant for volume control from multiple device selection
- static audio_devices_t getDeviceForVolume(audio_devices_t device);
-
- SortedVector<audio_io_handle_t> getOutputsForDevice(audio_devices_t device,
- DefaultKeyedVector<audio_io_handle_t, sp<AudioOutputDescriptor> > openOutputs);
- bool vectorsEqual(SortedVector<audio_io_handle_t>& outputs1,
- SortedVector<audio_io_handle_t>& outputs2);
-
- // mute/unmute strategies using an incompatible device combination
- // if muting, wait for the audio in pcm buffer to be drained before proceeding
- // if unmuting, unmute only after the specified delay
- // Returns the number of ms waited
- virtual uint32_t checkDeviceMuteStrategies(sp<AudioOutputDescriptor> outputDesc,
- audio_devices_t prevDevice,
- uint32_t delayMs);
-
- audio_io_handle_t selectOutput(const SortedVector<audio_io_handle_t>& outputs,
- audio_output_flags_t flags,
- audio_format_t format);
- // samplingRate parameter is an in/out and so may be modified
- sp<IOProfile> getInputProfile(audio_devices_t device,
- String8 address,
- uint32_t& samplingRate,
- audio_format_t format,
- audio_channel_mask_t channelMask,
- audio_input_flags_t flags);
- sp<IOProfile> getProfileForDirectOutput(audio_devices_t device,
- uint32_t samplingRate,
- audio_format_t format,
- audio_channel_mask_t channelMask,
- audio_output_flags_t flags);
-
- audio_io_handle_t selectOutputForEffects(const SortedVector<audio_io_handle_t>& outputs);
-
- bool isNonOffloadableEffectEnabled();
-
- virtual status_t addAudioPatch(audio_patch_handle_t handle,
- const sp<AudioPatch>& patch);
- virtual status_t removeAudioPatch(audio_patch_handle_t handle);
-
- sp<AudioOutputDescriptor> getOutputFromId(audio_port_handle_t id) const;
- sp<AudioInputDescriptor> getInputFromId(audio_port_handle_t id) const;
- sp<HwModule> getModuleForDevice(audio_devices_t device) const;
- sp<HwModule> getModuleFromName(const char *name) const;
- audio_devices_t availablePrimaryOutputDevices();
- audio_devices_t availablePrimaryInputDevices();
-
- void updateCallRouting(audio_devices_t rxDevice, int delayMs = 0);
-
- //
- // Audio policy configuration file parsing (audio_policy.conf)
- //
- static uint32_t stringToEnum(const struct StringToEnum *table,
- size_t size,
- const char *name);
- static const char *enumToString(const struct StringToEnum *table,
- size_t size,
- uint32_t value);
- static bool stringToBool(const char *value);
- static uint32_t parseOutputFlagNames(char *name);
- static uint32_t parseInputFlagNames(char *name);
- static audio_devices_t parseDeviceNames(char *name);
- void loadHwModule(cnode *root);
- void loadHwModules(cnode *root);
- void loadGlobalConfig(cnode *root, const sp<HwModule>& module);
- status_t loadAudioPolicyConfig(const char *path);
- void defaultAudioPolicyConfig(void);
-
-
- uid_t mUidCached;
- AudioPolicyClientInterface *mpClientInterface; // audio policy client interface
- audio_io_handle_t mPrimaryOutput; // primary output handle
- // list of descriptors for outputs currently opened
- DefaultKeyedVector<audio_io_handle_t, sp<AudioOutputDescriptor> > mOutputs;
- // copy of mOutputs before setDeviceConnectionState() opens new outputs
- // reset to mOutputs when updateDevicesAndOutputs() is called.
- DefaultKeyedVector<audio_io_handle_t, sp<AudioOutputDescriptor> > mPreviousOutputs;
- DefaultKeyedVector<audio_io_handle_t, sp<AudioInputDescriptor> > mInputs; // list of input descriptors
- DeviceVector mAvailableOutputDevices; // all available output devices
- DeviceVector mAvailableInputDevices; // all available input devices
- int mPhoneState; // current phone state
- audio_policy_forced_cfg_t mForceUse[AUDIO_POLICY_FORCE_USE_CNT]; // current forced use configuration
-
- StreamDescriptor mStreams[AUDIO_STREAM_CNT]; // stream descriptors for volume control
- bool mLimitRingtoneVolume; // limit ringtone volume to music volume if headset connected
- audio_devices_t mDeviceForStrategy[NUM_STRATEGIES];
- float mLastVoiceVolume; // last voice volume value sent to audio HAL
-
- // Maximum CPU load allocated to audio effects in 0.1 MIPS (ARMv5TE, 0 WS memory) units
- static const uint32_t MAX_EFFECTS_CPU_LOAD = 1000;
- // Maximum memory allocated to audio effects in KB
- static const uint32_t MAX_EFFECTS_MEMORY = 512;
- uint32_t mTotalEffectsCpuLoad; // current CPU load used by effects
- uint32_t mTotalEffectsMemory; // current memory used by effects
- KeyedVector<int, sp<EffectDescriptor> > mEffects; // list of registered audio effects
- bool mA2dpSuspended; // true if A2DP output is suspended
- sp<DeviceDescriptor> mDefaultOutputDevice; // output device selected by default at boot time
- bool mSpeakerDrcEnabled;// true on devices that use DRC on the DEVICE_CATEGORY_SPEAKER path
- // to boost soft sounds, used to adjust volume curves accordingly
-
- Vector < sp<HwModule> > mHwModules;
- volatile int32_t mNextUniqueId;
- volatile int32_t mAudioPortGeneration;
-
- DefaultKeyedVector<audio_patch_handle_t, sp<AudioPatch> > mAudioPatches;
-
- DefaultKeyedVector<audio_session_t, audio_io_handle_t> mSoundTriggerSessions;
-
- sp<AudioPatch> mCallTxPatch;
- sp<AudioPatch> mCallRxPatch;
-
- // for supporting "beacon" streams, i.e. streams that only play on speaker, and never
- // when something other than STREAM_TTS (a.k.a. "Transmitted Through Speaker") is playing
- enum {
- STARTING_OUTPUT,
- STARTING_BEACON,
- STOPPING_OUTPUT,
- STOPPING_BEACON
- };
- uint32_t mBeaconMuteRefCount; // ref count for stream that would mute beacon
- uint32_t mBeaconPlayingRefCount;// ref count for the playing beacon streams
- bool mBeaconMuted; // has STREAM_TTS been muted
-
- // custom mix entry in mPolicyMixes
- class AudioPolicyMix : public RefBase {
- public:
- AudioPolicyMix() {}
-
- AudioMix mMix; // Audio policy mix descriptor
- sp<AudioOutputDescriptor> mOutput; // Corresponding output stream
- };
- DefaultKeyedVector<String8, sp<AudioPolicyMix> > mPolicyMixes; // list of registered mixes
-
-
-#ifdef AUDIO_POLICY_TEST
- Mutex mLock;
- Condition mWaitWorkCV;
-
- int mCurOutput;
- bool mDirectOutput;
- audio_io_handle_t mTestOutputs[NUM_TEST_OUTPUTS];
- int mTestInput;
- uint32_t mTestDevice;
- uint32_t mTestSamplingRate;
- uint32_t mTestFormat;
- uint32_t mTestChannels;
- uint32_t mTestLatencyMs;
-#endif //AUDIO_POLICY_TEST
- static float volIndexToAmpl(audio_devices_t device, const StreamDescriptor& streamDesc,
- int indexInUi);
- static bool isVirtualInputDevice(audio_devices_t device);
- uint32_t nextUniqueId();
- uint32_t nextAudioPortGeneration();
-private:
- // updates device caching and output for streams that can influence the
- // routing of notifications
- void handleNotificationRoutingForStream(audio_stream_type_t stream);
- static bool deviceDistinguishesOnAddress(audio_devices_t device);
- // find the outputs on a given output descriptor that have the given address.
- // to be called on an AudioOutputDescriptor whose supported devices (as defined
- // in mProfile->mSupportedDevices) matches the device whose address is to be matched.
- // see deviceDistinguishesOnAddress(audio_devices_t) for whether the device type is one
- // where addresses are used to distinguish between one connected device and another.
- void findIoHandlesByAddress(sp<AudioOutputDescriptor> desc /*in*/,
- const audio_devices_t device /*in*/,
- const String8 address /*in*/,
- SortedVector<audio_io_handle_t>& outputs /*out*/);
- uint32_t curAudioPortGeneration() const { return mAudioPortGeneration; }
- // internal method to return the output handle for the given device and format
- audio_io_handle_t getOutputForDevice(
- audio_devices_t device,
- audio_session_t session,
- audio_stream_type_t stream,
- uint32_t samplingRate,
- audio_format_t format,
- audio_channel_mask_t channelMask,
- audio_output_flags_t flags,
- const audio_offload_info_t *offloadInfo);
- // internal function to derive a stream type value from audio attributes
- audio_stream_type_t streamTypefromAttributesInt(const audio_attributes_t *attr);
- // return true if any output is playing anything besides the stream to ignore
- bool isAnyOutputActive(audio_stream_type_t streamToIgnore);
- // event is one of STARTING_OUTPUT, STARTING_BEACON, STOPPING_OUTPUT, STOPPING_BEACON
- // returns 0 if no mute/unmute event happened, the largest latency of the device where
- // the mute/unmute happened
- uint32_t handleEventForBeacon(int event);
- uint32_t setBeaconMute(bool mute);
- bool isValidAttributes(const audio_attributes_t *paa);
-
- // select input device corresponding to requested audio source and return associated policy
- // mix if any. Calls getDeviceForInputSource().
- audio_devices_t getDeviceAndMixForInputSource(audio_source_t inputSource,
- AudioMix **policyMix = NULL);
-
- // Called by setDeviceConnectionState().
- status_t setDeviceConnectionStateInt(audio_devices_t device,
- audio_policy_dev_state_t state,
- const char *device_address);
- sp<DeviceDescriptor> getDeviceDescriptor(const audio_devices_t device,
- const char *device_address);
-
-};
-
-};