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-rw-r--r--services/camera/libcameraservice/CameraService.h219
1 files changed, 76 insertions, 143 deletions
diff --git a/services/camera/libcameraservice/CameraService.h b/services/camera/libcameraservice/CameraService.h
index 95ac197..4dab340 100644
--- a/services/camera/libcameraservice/CameraService.h
+++ b/services/camera/libcameraservice/CameraService.h
@@ -27,17 +27,19 @@
namespace android {
+extern volatile int32_t gLogLevel;
+
class MemoryHeapBase;
class MediaPlayer;
-class CameraHardwareInterface;
class CameraService :
public BinderService<CameraService>,
- public BnCameraService
+ public BnCameraService,
+ public IBinder::DeathRecipient
{
- class Client;
friend class BinderService<CameraService>;
public:
+ class Client;
static char const* getServiceName() { return "media.camera"; }
CameraService();
@@ -53,6 +55,8 @@ public:
virtual Client* getClientByIdUnsafe(int cameraId);
virtual Mutex* getClientLockById(int cameraId);
+ virtual sp<Client> getClientByRemote(const wp<IBinder>& cameraClient);
+
virtual status_t dump(int fd, const Vector<String16>& args);
virtual status_t onTransact(uint32_t code, const Parcel& data,
Parcel* reply, uint32_t flags);
@@ -68,114 +72,59 @@ public:
void playSound(sound_kind kind);
void releaseSound();
-private:
- Mutex mServiceLock;
- wp<Client> mClient[MAX_CAMERAS]; // protected by mServiceLock
- Mutex mClientLock[MAX_CAMERAS]; // prevent Client destruction inside callbacks
- int mNumberOfCameras;
-
- // atomics to record whether the hardware is allocated to some client.
- volatile int32_t mBusy[MAX_CAMERAS];
- void setCameraBusy(int cameraId);
- void setCameraFree(int cameraId);
-
- // sounds
- MediaPlayer* newMediaPlayer(const char *file);
-
- Mutex mSoundLock;
- sp<MediaPlayer> mSoundPlayer[NUM_SOUNDS];
- int mSoundRef; // reference count (release all MediaPlayer when 0)
-
class Client : public BnCamera
{
public:
// ICamera interface (see ICamera for details)
- virtual void disconnect();
- virtual status_t connect(const sp<ICameraClient>& client);
- virtual status_t lock();
- virtual status_t unlock();
- virtual status_t setPreviewDisplay(const sp<Surface>& surface);
- virtual status_t setPreviewTexture(const sp<ISurfaceTexture>& surfaceTexture);
- virtual void setPreviewCallbackFlag(int flag);
- virtual status_t startPreview();
- virtual void stopPreview();
- virtual bool previewEnabled();
- virtual status_t storeMetaDataInBuffers(bool enabled);
- virtual status_t startRecording();
- virtual void stopRecording();
- virtual bool recordingEnabled();
- virtual void releaseRecordingFrame(const sp<IMemory>& mem);
- virtual status_t autoFocus();
- virtual status_t cancelAutoFocus();
- virtual status_t takePicture(int msgType);
- virtual status_t setParameters(const String8& params);
- virtual String8 getParameters() const;
- virtual status_t sendCommand(int32_t cmd, int32_t arg1, int32_t arg2);
- private:
- friend class CameraService;
- Client(const sp<CameraService>& cameraService,
- const sp<ICameraClient>& cameraClient,
- const sp<CameraHardwareInterface>& hardware,
- int cameraId,
- int cameraFacing,
- int clientPid);
- ~Client();
+ virtual void disconnect();
+ virtual status_t connect(const sp<ICameraClient>& client) = 0;
+ virtual status_t lock() = 0;
+ virtual status_t unlock() = 0;
+ virtual status_t setPreviewDisplay(const sp<Surface>& surface) = 0;
+ virtual status_t setPreviewTexture(const sp<ISurfaceTexture>& surfaceTexture) = 0;
+ virtual void setPreviewCallbackFlag(int flag) = 0;
+ virtual status_t startPreview() = 0;
+ virtual void stopPreview() = 0;
+ virtual bool previewEnabled() = 0;
+ virtual status_t storeMetaDataInBuffers(bool enabled) = 0;
+ virtual status_t startRecording() = 0;
+ virtual void stopRecording() = 0;
+ virtual bool recordingEnabled() = 0;
+ virtual void releaseRecordingFrame(const sp<IMemory>& mem) = 0;
+ virtual status_t autoFocus() = 0;
+ virtual status_t cancelAutoFocus() = 0;
+ virtual status_t takePicture(int msgType) = 0;
+ virtual status_t setParameters(const String8& params) = 0;
+ virtual String8 getParameters() const = 0;
+ virtual status_t sendCommand(int32_t cmd, int32_t arg1, int32_t arg2) = 0;
+
+ // Interface used by CameraService
+ Client(const sp<CameraService>& cameraService,
+ const sp<ICameraClient>& cameraClient,
+ int cameraId,
+ int cameraFacing,
+ int clientPid,
+ int servicePid);
+ ~Client();
// return our camera client
- const sp<ICameraClient>& getCameraClient() { return mCameraClient; }
-
- // check whether the calling process matches mClientPid.
- status_t checkPid() const;
- status_t checkPidAndHardware() const; // also check mHardware != 0
-
- // these are internal functions used to set up preview buffers
- status_t registerPreviewBuffers();
-
- // camera operation mode
- enum camera_mode {
- CAMERA_PREVIEW_MODE = 0, // frame automatically released
- CAMERA_RECORDING_MODE = 1, // frame has to be explicitly released by releaseRecordingFrame()
- };
- // these are internal functions used for preview/recording
- status_t startCameraMode(camera_mode mode);
- status_t startPreviewMode();
- status_t startRecordingMode();
-
- // internal function used by sendCommand to enable/disable shutter sound.
- status_t enableShutterSound(bool enable);
-
- // these are static callback functions
- static void notifyCallback(int32_t msgType, int32_t ext1, int32_t ext2, void* user);
- static void dataCallback(int32_t msgType, const sp<IMemory>& dataPtr,
- camera_frame_metadata_t *metadata, void* user);
- static void dataCallbackTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& dataPtr, void* user);
+ const sp<ICameraClient>& getCameraClient() {
+ return mCameraClient;
+ }
+
+ virtual status_t initialize(camera_module_t *module) = 0;
+
+ virtual status_t dump(int fd, const Vector<String16>& args) = 0;
+
+ protected:
static Mutex* getClientLockFromCookie(void* user);
// convert client from cookie. Client lock should be acquired before getting Client.
static Client* getClientFromCookie(void* user);
- // handlers for messages
- void handleShutter(void);
- void handlePreviewData(int32_t msgType, const sp<IMemory>& mem,
- camera_frame_metadata_t *metadata);
- void handlePostview(const sp<IMemory>& mem);
- void handleRawPicture(const sp<IMemory>& mem);
- void handleCompressedPicture(const sp<IMemory>& mem);
- void handleGenericNotify(int32_t msgType, int32_t ext1, int32_t ext2);
- void handleGenericData(int32_t msgType, const sp<IMemory>& dataPtr,
- camera_frame_metadata_t *metadata);
- void handleGenericDataTimestamp(nsecs_t timestamp, int32_t msgType, const sp<IMemory>& dataPtr);
-
- void copyFrameAndPostCopiedFrame(
- int32_t msgType,
- const sp<ICameraClient>& client,
- const sp<IMemoryHeap>& heap,
- size_t offset, size_t size,
- camera_frame_metadata_t *metadata);
-
- int getOrientation(int orientation, bool mirror);
-
- status_t setPreviewWindow(
- const sp<IBinder>& binder,
- const sp<ANativeWindow>& window);
+
+ // the instance is in the middle of destruction. When this is set,
+ // the instance should not be accessed from callback.
+ // CameraService's mClientLock should be acquired to access this.
+ bool mDestructionStarted;
// these are initialized in the constructor.
sp<CameraService> mCameraService; // immutable after constructor
@@ -183,51 +132,35 @@ private:
int mCameraId; // immutable after constructor
int mCameraFacing; // immutable after constructor
pid_t mClientPid;
- sp<CameraHardwareInterface> mHardware; // cleared after disconnect()
- int mPreviewCallbackFlag;
- int mOrientation; // Current display orientation
- bool mPlayShutterSound;
-
- // Ensures atomicity among the public methods
- mutable Mutex mLock;
- // A lock to synchronize access through the ICamera binder
- // interface. The entire binder call should be done with mICameraLock
- // locked, to serialize ICamera access, even when mLock is disabled for
- // calls to the HAL.
- mutable Mutex mICameraLock;
- // This is a binder of Surface or SurfaceTexture.
- sp<IBinder> mSurface;
- sp<ANativeWindow> mPreviewWindow;
-
- // If the user want us to return a copy of the preview frame (instead
- // of the original one), we allocate mPreviewBuffer and reuse it if possible.
- sp<MemoryHeapBase> mPreviewBuffer;
-
- // the instance is in the middle of destruction. When this is set,
- // the instance should not be accessed from callback.
- // CameraService's mClientLock should be acquired to access this.
- bool mDestructionStarted;
+ pid_t mServicePid; // immutable after constructor
- // We need to avoid the deadlock when the incoming command thread and
- // the CameraHardwareInterface callback thread both want to grab mLock.
- // An extra flag is used to tell the callback thread that it should stop
- // trying to deliver the callback messages if the client is not
- // interested in it anymore. For example, if the client is calling
- // stopPreview(), the preview frame messages do not need to be delivered
- // anymore.
-
- // This function takes the same parameter as the enableMsgType() and
- // disableMsgType() functions in CameraHardwareInterface.
- void enableMsgType(int32_t msgType);
- void disableMsgType(int32_t msgType);
- volatile int32_t mMsgEnabled;
-
- // This function keeps trying to grab mLock, or give up if the message
- // is found to be disabled. It returns true if mLock is grabbed.
- bool lockIfMessageWanted(int32_t msgType);
};
+private:
+ Mutex mServiceLock;
+ wp<Client> mClient[MAX_CAMERAS]; // protected by mServiceLock
+ Mutex mClientLock[MAX_CAMERAS]; // prevent Client destruction inside callbacks
+ int mNumberOfCameras;
+
+ // needs to be called with mServiceLock held
+ sp<Client> findClientUnsafe(const wp<IBinder>& cameraClient, int& outIndex);
+
+ // atomics to record whether the hardware is allocated to some client.
+ volatile int32_t mBusy[MAX_CAMERAS];
+ void setCameraBusy(int cameraId);
+ void setCameraFree(int cameraId);
+
+ // sounds
+ MediaPlayer* newMediaPlayer(const char *file);
+
+ Mutex mSoundLock;
+ sp<MediaPlayer> mSoundPlayer[NUM_SOUNDS];
+ int mSoundRef; // reference count (release all MediaPlayer when 0)
+
camera_module_t *mModule;
+
+ // IBinder::DeathRecipient implementation
+ virtual void binderDied(const wp<IBinder> &who);
};
} // namespace android