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-rw-r--r--services/camera/libcameraservice/CameraService.h15
1 files changed, 13 insertions, 2 deletions
diff --git a/services/camera/libcameraservice/CameraService.h b/services/camera/libcameraservice/CameraService.h
index bad41f5..457c79b 100644
--- a/services/camera/libcameraservice/CameraService.h
+++ b/services/camera/libcameraservice/CameraService.h
@@ -46,7 +46,8 @@ public:
virtual int32_t getNumberOfCameras();
virtual status_t getCameraInfo(int cameraId,
struct CameraInfo* cameraInfo);
- virtual sp<ICamera> connect(const sp<ICameraClient>& cameraClient, int cameraId);
+ virtual sp<ICamera> connect(const sp<ICameraClient>& cameraClient, int cameraId,
+ bool force, bool keep);
virtual void removeClient(const sp<ICameraClient>& cameraClient);
virtual sp<Client> getClientById(int cameraId);
@@ -114,7 +115,8 @@ private:
const sp<CameraHardwareInterface>& hardware,
int cameraId,
int cameraFacing,
- int clientPid);
+ int clientPid,
+ bool keep);
~Client();
// return our camera client
@@ -172,12 +174,19 @@ private:
const sp<IBinder>& binder,
const sp<ANativeWindow>& window);
+ void disconnectInternal(bool needCheckPid);
+ bool keep() const;
+ void waitRelease(int ms);
+
+
// these are initialized in the constructor.
sp<CameraService> mCameraService; // immutable after constructor
sp<ICameraClient> mCameraClient;
int mCameraId; // immutable after constructor
int mCameraFacing; // immutable after constructor
pid_t mClientPid;
+ // Client wants to keep the camera from taking by other clients.
+ bool mKeep;
sp<CameraHardwareInterface> mHardware; // cleared after disconnect()
int mPreviewCallbackFlag;
int mOrientation; // Current display orientation
@@ -185,6 +194,8 @@ private:
// Ensures atomicity among the public methods
mutable Mutex mLock;
+ // This will get notified when the hardware is released.
+ Condition mReleaseCondition;
// This is a binder of Surface or SurfaceTexture.
sp<IBinder> mSurface;
sp<ANativeWindow> mPreviewWindow;