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+/*
+ * Copyright (C) 2012 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_SERVERS_CAMERA_CAMERA2_ZSLPROCESSOR_H
+#define ANDROID_SERVERS_CAMERA_CAMERA2_ZSLPROCESSOR_H
+
+#include <utils/Thread.h>
+#include <utils/String16.h>
+#include <utils/Vector.h>
+#include <utils/Mutex.h>
+#include <utils/Condition.h>
+#include <gui/BufferItemConsumer.h>
+#include "Parameters.h"
+#include "FrameProcessor.h"
+#include "CameraMetadata.h"
+#include "Camera2Heap.h"
+#include "../Camera2Device.h"
+
+namespace android {
+
+class Camera2Client;
+
+namespace camera2 {
+
+class CaptureSequencer;
+
+/***
+ * ZSL queue processing
+ */
+class ZslProcessor:
+ virtual public Thread,
+ virtual public BufferItemConsumer::FrameAvailableListener,
+ virtual public FrameProcessor::FilteredListener,
+ virtual public Camera2Device::BufferReleasedListener {
+ public:
+ ZslProcessor(wp<Camera2Client> client, wp<CaptureSequencer> sequencer);
+ ~ZslProcessor();
+
+ // From mZslConsumer
+ virtual void onFrameAvailable();
+ // From FrameProcessor
+ virtual void onFrameAvailable(int32_t frameId, CameraMetadata &frame);
+
+ virtual void onBufferReleased(buffer_handle_t *handle);
+
+ status_t updateStream(const Parameters &params);
+ status_t deleteStream();
+ int getStreamId() const;
+ int getReprocessStreamId() const;
+
+ status_t pushToReprocess(int32_t requestId);
+
+ void dump(int fd, const Vector<String16>& args) const;
+ private:
+ static const nsecs_t kWaitDuration = 10000000; // 10 ms
+
+ enum {
+ RUNNING,
+ LOCKED
+ } mState;
+
+ wp<Camera2Client> mClient;
+ wp<CaptureSequencer> mSequencer;
+
+ mutable Mutex mInputMutex;
+ bool mZslBufferAvailable;
+ Condition mZslBufferAvailableSignal;
+
+ enum {
+ NO_STREAM = -1
+ };
+
+ int mZslStreamId;
+ int mZslReprocessStreamId;
+ sp<BufferItemConsumer> mZslConsumer;
+ sp<ANativeWindow> mZslWindow;
+
+ struct ZslPair {
+ BufferItemConsumer::BufferItem buffer;
+ CameraMetadata frame;
+ };
+
+ static const size_t kZslBufferDepth = 3;
+ static const size_t kFrameListDepth = kZslBufferDepth * 2;
+ Vector<CameraMetadata> mFrameList;
+ size_t mFrameListHead;
+
+ ZslPair mNextPair;
+
+ Vector<ZslPair> mZslQueue;
+ size_t mZslQueueHead;
+ size_t mZslQueueTail;
+
+ virtual bool threadLoop();
+
+ status_t processNewZslBuffer(sp<Camera2Client> &client);
+
+ // Match up entries from frame list to buffers in ZSL queue
+ void findMatchesLocked();
+};
+
+
+}; //namespace camera2
+}; //namespace android
+
+#endif