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Analogous to 1d5ac80d0c6d3deabcc9e9b4abc9e3ef536aeb27
(by jgennis), this sets the scaling mode for the ANativeWindow
to SCALE_TO_WINDOW prior to pushing the blank frames during
decoder tear down.
Without this, the window defaults to FREEZE and SF ignores the
new frames.
Bug: 9516405
Change-Id: I39ef30922d733034bf01100d7ff24ac9c0c33b7d
Signed-off-by: Dima Zavin <dima@android.com>
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Change-Id: Ia28720a7d0fad8cf110c2448b967d5648d42e017
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Change-Id: Ifbf3a46a4183c8abc0feee1c588953ab10303cc1
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Change-Id: I889e31ea3a45a3d8d34fdfb54ebc3947de51d2be
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Change-Id: Ic2d9a9cf184a482b3c78a481ed693ee32df5ca13
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Bug: 9529161
Change-Id: I927e39c124cd5fb19e38423506f4463acc381cb0
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Maintain unreleased frame count on client side also (was already there on server side).
Assertion failure instead of BAD_VALUE status for incorrect usage of APIs.
Clean up error handling code.
Change-Id: I23ca2f6f8a7c18645309ee5d64fbc844429bcba8
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It was only flushing at a surface level, and even then only the first time
the server observed the client's flush request. Now it flushes at a
deeper level, but there may be even deeper device-specific flushing.
Bug: 9770947
Change-Id: I687cc3410ff9e5e5d4a5dcb9e3b129501e53d247
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* commit '1bb59258458350af518170558120783bc2f9e61d':
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Change-Id: Ie4a7e41d8d28b46966f6aadfd38af5516c082f04
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* commit '0a95b17c93f8ca0a4ed46bdc5797aa81f46f028c':
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Change-Id: I9a9eea4a01ba78b06cb79a26db9b0bcb52f5fd7b
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Bug 7900302
Change-Id: I30b9cca783e0a48f77035b745b7d5e20edf10f27
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during still capture
* commit 'adaa78c901a2f2509965b7acc1cde848dfc6bafe':
camera2/3: set preview callback oneshot flag during still capture
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* commit 'a2520db02bead68d4980783c41500ae96511bdf8':
camera2/3: set preview callback oneshot flag during still capture
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Preview callback oneshot flag need set when a still picture is being captured
and preview callback oneshot is enabled, otherwise, the callback enabling status
could be lost when preview is restarted after still catpure.
Bug 9742091
Change-Id: If9562369013e53727edfdd16f3d00d6a9392e70d
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It returned a bool instead of nsecs_t
Change-Id: If0c096dac411afc0a4142ec1e59c1fdd36d4867c
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recording buffers
* commit '06a4604e77b5872857ef95fe712b6ce00c7aa506':
Camera2/3: As a fallback, unilaterally free old recording buffers
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* commit '4a5c009bc2389304cf078c270bceb656479367d2':
Camera2/3: As a fallback, unilaterally free old recording buffers
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When starting a recording session, check for and clear out recording
buffers still owned by stagefright from a previous recording session,
if any. There should never be any, but in case they are due to a bug
elsewhere in the system, clearing out the buffers makes recovery
possible.
Bug: 9591080
Change-Id: I3a2a1256860bd174381cd525948419f985c9b415
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* commit '291967728b02ad9a7d5545b0eb1ec0c4c3d664af':
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Change-Id: I13e45e13c3abf52cef3fb58de3f4707fb8fedaac
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stage-aosp-master
* commit '1468dd9cefe11d5938a5497688f99701b6b14706':
Store rtsp accessunit until PLAY response parsed
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* commit 'c582fde93ded7219107157333a9e46d780adcf9c':
Store rtsp accessunit until PLAY response parsed
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Change-Id: I3d77b86f7e616af62a826fc37126706ad8ff6158
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If RTP accessunit comes earlier than play response,
the normal play time mapping posted in func onAccessUnitComplete is wrong.
This leads wrong timestamp of the first few frames.
This issue is found in the 3 CtsVerifier RTSP streaming cases.
Change-Id: I640eea375b1f3f4730238f9d561c3b40ec682395
Signed-off-by: Yajun Zeng <beanz@marvell.com>
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* commit '8ebdfa8b021ed338f9916a1f30d756b989afa3bd':
Typo in CameraParameters::set
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* commit '5de9ef20d596bc20f53cba664f1ac7e358910ea2':
Typo in CameraParameters::set
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* commit '365ed394c4135d9d42082c85638c076aed4bd156':
Typo in CameraParameters::set
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Typo: 'key' --> 'value'
Change-Id: Idd0426263cf2125a796406abaf6f29f04f425fe4
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when use chromium http stack"
* commit 'c26ab375ebb1bce6c3a99a46a72d8369170255ca':
libstagefright: Use LOG_BASIC when use chromium http stack
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chromium http stack"
* commit '5d2ab2a6d5e90c045d0989ef1be6c66a2295ee2d':
libstagefright: Use LOG_BASIC when use chromium http stack
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* commit '8eef093c213094c7efb655ef4d9e31439646bd7f':
libstagefright: Use LOG_BASIC when use chromium http stack
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When using chromium http stack, the LogLevel is LOG_ALL, and
in chromium_net, LOG_ALL will HexEncode all received data. thus
playing a 10Mbps 1080P video stream will generate 20Mbps Hex Buffer
for event logging. This is a heavy operation for logging.
Change-Id: I28e8173e1aa806dd23014378d530d30187360060
Author: Xuefeng Deng <xuefeng.deng@intel.com>
Singed-off-by: Shuo Gao <shuo.gao@intel.com>
Signed-off-by: Bruce Beare <bruce.j.beare@intel.com>
Signed-off-by: Jack Ren <jack.ren@intel.com>
Author-tracking-BZ: 35737
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while the AwesomePlayer getBitrate return true with mBitrate equals to zero."
* commit '046d9c8dad97118535778cf93efc662ceb5fec8d':
Prevent Media Server crash while the AwesomePlayer getBitrate return true with mBitrate equals to zero.
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AwesomePlayer getBitrate return true with mBitrate equals to zero."
* commit '061979253985e59c4fcb82ede232717736e633b1':
Prevent Media Server crash while the AwesomePlayer getBitrate return true with mBitrate equals to zero.
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getBitrate return true with mBitrate equals to zero."
* commit '267363ee2836ff9bc18d7fdd93aaedf19de546ad':
Prevent Media Server crash while the AwesomePlayer getBitrate return true with mBitrate equals to zero.
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