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path: root/include/media/EffectsFactoryApi.h
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* Update commentsGlenn Kasten2012-02-141-4/+4
| | | | | | We no longer put the filename at start of file. Change-Id: Ic435b159a23105681e3d4a6cb1ac097bc853302e
* Effect UUID inputs passed by pointer are constGlenn Kasten2012-02-081-3/+3
| | | | Change-Id: I1f5c338bcb7368e3dd8cd5f804b2e6d9fbe087f8
* Removed interface to load audio effects librariesEric Laurent2011-05-271-44/+0
| | | | | | | Removed unused functions allowing dynamic loading of audio effects libraries from effects factory API. Change-Id: I06cc5a51dc10aca87c7a8687bbb874babd711eca
* New effect library APIEric Laurent2011-05-271-7/+7
| | | | | | | | | | | | | | | | | Moved and renamed media/EffectApi.h to hardware/audio_effect.h Modified the effect library API to expose a library info structure containing an interface functions table. Also removed enums for audio channels, audio format and devices from effect API and use values from system/audio.h instead. Modified effects factory to support new library interface format and load libraries and efffects listed in audio_effects.conf file. The file audio_effects.conf is first loaded from /vendor/etc and then from /system/etc/audio_effects.conf if not found. Modified existing effect libraries to implement the new library interface. Change-Id: Ie52351e071b6d352fa2fbc06c3846686f8c45df9
* Various fixes and improvements in audio effects implementationEric Laurent2010-06-251-0/+221
Effect API: - Use different definitions for audio device, channels, formats... in AudioSystem and EffectApi: Removed media/AudioCommon.h file created for initial version of EffectApi - Indicate audio session and output ID to effect library when calling EffectCreate(). Session ID can be useful to optimize the implementation of effect chains in the same audio session. Output ID can be used for effects implemented in audio hardware. - Renamed EffectQueryNext() function to EffectQueryEffect() and changed operating mode: now an index is passed for the queried effect instead of implicitly querying the next one. - Added CPU load and memory usage indication in effects descriptor - Added flags and commands to indicate changes in audio mode (ring tone, in call...) to effect engine - Added flag to indicate hardware accelerated effect implementation. - Renamed EffectFactoryApi.h to EffectsFactoryApi.h for consistency with EffectsFactory.c/h Effect libraries: - Reflected changes in Effect API - Several fixes in reverb implementation - Added build option TEST_EFFECT_LIBRARIES in makefile to prepare integration of actual effect library. - Replaced pointer by integer identifier for library handle returned by effects factory Audio effect framework: - Added support for audio session -1 in preparation of output stage effects configuration. - Reflected changes in Effect API - Removed volume ramp up/down when effect is inserted/removed: this has to be taken care of by effect engines. - Added some overflow verification on indexes used for deferred parameter updates via shared memory - Added hardcoded CPU and memory limit check when creating a new effect instance Change-Id: I43fee5182ee201384ea3479af6d0acb95092901d