| Commit message (Collapse) | Author | Age | Files | Lines |
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DOMX default
Part 3 of 3 patches: To allow omap4 devices to use custom "domx" source
via a new BoardConfig.mk item:
TI_CUSTOM_DOMX_PATH := device/<manufacturer>/<device-name>/domx
This setting provides for 3 changes during the build:
1. In hardware/ti/omap4xxx this settings stops standard Google domx
source from being built and changes the domx reference for tiutils.
2. In frameworks/base it changes the default openmax references for
frameworks/base/media/jni/mediaeditor/Android.mk to the new location
3. In frameworks/av changes the openmax references in 5 places, and adds
new includes in ACodec.cpp, CameraSource.cpp and OMXCodec.cpp
This is a combination of cherry-picks from omapzoom (with a more descriptive
BoardConfig setting name):
http://www.omapzoom.org/?p=platform/frameworks/av.git;a=commit;h=8044105ca117c2e99b35ad9f341d630fc5a9d2e0
http://www.omapzoom.org/?p=platform/frameworks/av.git;a=commit;h=4adf712d1f3f2050fe0010652bbba7ecb8468870
http://www.omapzoom.org/?p=platform/frameworks/av.git;a=commit;h=fa37231ca59872ac491461ca3c14e019834848e5
Change-Id: I53dbf120d515eaf5ec82688dcea4c670c173ed01
Signed-off-by: Hashcode <hashcode0f@gmail.com>
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Summary:
Very high quality is enabled only for 44.1 -> 48 or 48 -> 44.1,
and uses low quality for all other use cases.
Track estimated CPU load and throttles the quality based on load;
as currently configured it should allow up to 2 instances of very high quality.
Medium quality and high quality are currently disabled unless explicitly requested.
Details:
Only load .so the first time it is needed.
Cleanup code style: formatting, indentation, whitespace.
Restore medium quality resampler, but it is not used (see next line).
Fix memory leak for sinc resampler.
Check sample rate in resampler constructor.
Add logs for debugging.
Rename DEFAULT to DEFAULT_QUALITY for consistency with other quality levels.
Renumber VERY_HIGH_QUALITY from 255 to 4.
Use enum src_quality consistently.
Improve parsing of property af.resampler.quality.
Fix reentrancy bug - allow an instance of high quality and an instance
of very high quality to both be active concurrently.
Bug: 7229644
Change-Id: I0ce6b913b05038889f50462a38830b61a602a9f7
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libnbaio is now a separate shared library from AudioFlinger, rather
than a static library used only by AudioFlinger.
AudioBufferProvider interface is now also independent of AudioFlinger,
moved to include/media/
Change-Id: I9bb62ffbc38d42a38b0af76e66da5e9ab1e0e21b
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Change-Id: I1c1896da48983aa9f1462a4b471f910498816f60
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This change updates all the uses of ANativeWindow to use the new ANW functions
that accept and return Sync HAL fence file descriptors.
Change-Id: Id7db42d8d6380f8b440d88476ce9211c6225fb16
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Change-Id: I19308c5fb0f39f8e696092186f4386e3dad06894
related-to-bug: 6647465
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related-to-bug: 6502980
Change-Id: I9cbbf44eb53c406263df4003cc3de2af4d239180
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editor engine"
This reverts commit 1af1f6a60b9fa217b6809e767babf1ce8a2e95c9.
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related-to-bug: 6328360
Change-Id: I36324820c7e72fedd8c4caf1b03443a4f7cec37f
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Change-Id: I97ce29ecfde4df171120a3570db9575b32c8d362
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Allow AudioSink to use deep audio buffering when the
source is audio only and its duration is more than
a certain threshold.
This helps improve battery life but implies higher
audio latency.
Change-Id: Ie79915b61c370292f05aabda9779356570e03cbb
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Change-Id: I27c46bd1d1b2b5f96b87af7d05b951fef18a1312
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This makes NuPlayer use a SkipCutBuffer when needed, and adds a new
AudioSink method to retrieve the number of frames written so far, so
NuPlayerRenderer can calculate how much data it can write without blocking.
Also make some more methods const.
Change-Id: Id7d253ad8a7b85e9a84ca2baafbe32817b16c744
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o plus a few file relocation: ActivityManager.cpp/h, SoundPool.h, etc
o remove some runtime dependencies to libandroid, libandroid_runtime, etc
Change-Id: I047a47c5fb361dd5cf85cd98798c39f629a75d10
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/frameworks/base/media/jni
o move VideoEditorMain.h to /frameworks/av/libvideoeditor
o removed JNI related C_INCLUDE in some Android.mk files
o related-to-bug: 6214141
Change-Id: Iadd01eef701deb728fbac1a3f524ea1db72f6b48
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o related-to-bug: 6214141
Change-Id: I3ef60ca7670df37d7e43546e244cfe6a33093ba9
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Change-Id: I4bff781a26d01023d23d5285a8aa83dbce46c629
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Change-Id: I522861043cc2ee905258a2ae409bf9dddbe452dc
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Part of this change will be reverted after the move is complete.
p.s. this dependency on AudioFlinger should be removed
Change-Id: Ib29d413b74a6dc1babe7a33471128be11304ce56
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o related-to-bug: 6044887
Change-Id: I3a1143b09560a6b8fd67d23bbb375c83442a12e9
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o related-to-bug: 6044894
Change-Id: I192f0436572d240fd2fb88446f6fa63ba0128d7e
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VideoEditorSRC doesn't need to include AudioMixer.h.
VideoEditorResampler includes AudioMixer.h, which requires
system/media/audio_effects/include in the include path.
Change-Id: Ibf6194831aeb91e788ce0a3b1282a0d930ee6e48
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Change-Id: I425cfd442257560dcf141d3d8599ddc7d21c1d13
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Update the code to use the AudioSink::open() interface that
takes a channel mask as an additional parameter. The code
is only stereo, and returns an error when attempting to create
a video editor audio sink with more than two channels.
Change-Id: Ib9bba067da0b286c08656976b89fba7c8b42f99f
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Change-Id: I0d203f4e7aa83e0449f7ebb9f3cafe021e38fc2f
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Change-Id: I720d5e6ac7e4455d7ab59eab7e9c2478b911228a
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Update the getNextBuffer signatures to have an additional (but
ignorable) parameter used to implement timed audio output.
Change-Id: Icb98e4af4d136c234ae8c5cbb4a5de4350b436bb
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Change-Id: I307b3f565808ec8e3b9a4d944c6c0d1f603b04c9
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Change-Id: I447057f861bb6b7977de48a598fd5bed7e75460b
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o moved local types inside the class to avoid external exposure
o use non-virtual destructor since it is not meant to be a base class
o removed unused header files and moved some of the header files to .cpp file from .h file
o replaced #define constants with local enums
Change-Id: Ib321fc8c0379955083bc892c2ef93ed58c6c2ff5
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o added #ifndef/#define in the header
o removed unused variables
o renamed some types and methods
o replaced macro with class private enum
Change-Id: I588ef062fcadcd11591a5a55b4aed771c724492f
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o this patch removed the AudioPlayerBase class.
o verified and passed functional tests
Change-Id: I33727069ef63136979b954a9dee1c35309ef6dd4
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o fixed incorrect design and got rid of PreviewPlayerBase class
o removed obsolete/unused code as much as possible and reformatted the source code
o verified and passed functional tests
o More to come ...
Change-Id: I7a89162f8b9d9ea6eabcf0457366cd2f6d970d11
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Change-Id: Ic525ed66308681ec62363bc90ed2cea42c165a2b
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Change-Id: Ia0b6af98bd8f2ccb4d79705064a225e5f699ed8d
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Change-Id: I0b3ba8ab74f03433d1e64cb898fa62c02535a2f1
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Video editor engine only deals with local file playback/preview.
Change-Id: I8e3414abf8a109a77a1e34a959fb4a090612ae3d
related-to-bug: 5857057
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Change-Id: Idb08c49fe1a2c87ea2bb080815a5a6f95409834c
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Change-Id: I08b1e23ecf5775deb92a262fb9ed60a464fe60c0
related-to-bug: 5857208
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See https://android-git.corp.google.com/g/#/c/157220
Bug: 5449033
Change-Id: I5c54a0185527f6ca3e746d625a007aa06f6f25f9
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See https://android-git.corp.google.com/g/157065
Bug: 5449033
Change-Id: I605079da4a7c01e6555e2aab6f16ccf8cc6ac694
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See https://android-git.corp.google.com/g/156801
Bug: 5449033
Change-Id: I261ad4d5348f4832488707edeb3cbdbb6dd12fca
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See https://android-git.corp.google.com/g/156016
Bug: 5449033
Change-Id: I17166d9fb435c85c5fd9d5fba1a39d2661c61e10
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Change-Id: I1e8a00c81efefd956fe9e4d9b58557373320e322
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Change-Id: I607e6b11e925ba858d2a0856117e2fcb68bed963
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Change-Id: I6bc123a3da4fb071a65fe776bcba0268fa58bf29
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See https://android-git.corp.google.com/g/#/c/143865
Bug: 5449033
Change-Id: I366680b6e614b8983d1def28cc2fdbfa98f39531
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Change-Id: I2032772037c1130736081cb62bd6ce8d1270e1b9
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